How to use ToControlTypeNative method of FlaUI.UIA3.Converters.ControlTypeConverter class

Best FlaUI code snippet using FlaUI.UIA3.Converters.ControlTypeConverter.ToControlTypeNative

ValueConverter.cs

Source:ValueConverter.cs Github

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...18 return null;19 }20 if (val is ControlType)21 {22 val = (int)ControlTypeConverter.ToControlTypeNative((ControlType)val);23 }24 else if (val is AnnotationType)25 {26 val = (int)AnnotationTypeConverter.ToAnnotationTypeNative((AnnotationType)val);27 }28 else if (val is Rectangle)29 {30 var rect = (Rectangle)val;31 val = new[] { rect.Left, rect.Top, rect.Width, rect.Height };32 }33 else if (val is Point)34 {35 var point = (Point)val;36 val = new[] { point.X, point.Y };...

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ToControlTypeNative

Using AI Code Generation

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1using System;2using System.Windows.Automation;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Definitions;6using FlaUI.Core.Identifiers;7using FlaUI.UIA3.Converters;8using FlaUI.UIA3.Identifiers;9using FlaUI.UIA3.Patterns;10using FlaUI.Core.Patterns;11using System.Windows.Automation.Provider;12using FlaUI.Core.AutomationElements.Infrastructure;13using FlaUI.Core.EventHandlers;14using FlaUI.Core.Input;15using FlaUI.Core.Shapes;16using FlaUI.Core.Tools;17using FlaUI.Core.WindowsAPI;18using FlaUI.Core.WindowsAPI;19using FlaUI.UIA3.EventHandlers;20using FlaUI.UIA3.Tools;21using FlaUI.UIA3.WindowsAPI;22using UIA = Interop.UIAutomationCore;23using System.Windows.Automation.Text;24using System.Windows.Automation;25using FlaUI.Core.Definitions;26using FlaUI.Core.Identifiers;27using FlaUI.Core.AutomationElements;28using FlaUI.Core.AutomationElements.Infrastructure;29using FlaUI.Core.AutomationElements.PatternElements;30using FlaUI.Core.Input;31using FlaUI.Core.Shapes;32using FlaUI.Core.Tools;33using FlaUI.Core.EventHandlers;34using FlaUI.Core.WindowsAPI;35using FlaUI.Core.WindowsAPI;36using FlaUI.UIA3.Converters;37using FlaUI.UIA3.EventHandlers;38using FlaUI.UIA3.Identifiers;39using FlaUI.UIA3.Patterns;40using FlaUI.UIA3.Tools;41using FlaUI.UIA3.WindowsAPI;42using UIA = Interop.UIAutomationCore;43using System.Windows.Automation;44using FlaUI.Core.Definitions;45using FlaUI.Core.Identifiers;46using FlaUI.Core.AutomationElements;47using FlaUI.Core.AutomationElements.Infrastructure;48using FlaUI.Core.AutomationElements.PatternElements;49using FlaUI.Core.Input;50using FlaUI.Core.Shapes;51using FlaUI.Core.Tools;52using FlaUI.Core.EventHandlers;53using FlaUI.Core.WindowsAPI;54using FlaUI.Core.WindowsAPI;55using FlaUI.UIA3.Converters;56using FlaUI.UIA3.EventHandlers;57using FlaUI.UIA3.Identifiers;58using FlaUI.UIA3.Patterns;59using FlaUI.UIA3.Tools;60using FlaUI.UIA3.WindowsAPI;61using UIA = Interop.UIAutomationCore;62using System.Windows.Automation;63using FlaUI.Core.Definitions;64using FlaUI.Core.Identifiers;65using FlaUI.Core.AutomationElements;66using FlaUI.Core.AutomationElements.Infrastructure;

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ToControlTypeNative

Using AI Code Generation

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1using FlaUI.Core.Definitions;2using FlaUI.UIA3.Converters;3using System;4using System.Windows.Automation;5{6 {7 static void Main(string[] args)8 {9 var controlType = ControlType.Button;10 var controlTypeNative = ControlTypeConverter.ToControlTypeNative(controlType);11 Console.WriteLine("Control Type Native: " + controlTypeNative.ProgrammaticName);12 Console.ReadLine();13 }14 }15}16using FlaUI.Core.Definitions;17using FlaUI.UIA3.Converters;18using System;19using System.Windows.Automation;20{21 {22 static void Main(string[] args)23 {24 var controlTypeNative = ControlType.Button;25 var controlType = ControlTypeConverter.ToControlType(controlTypeNative);26 Console.WriteLine("Control Type: " + controlType);27 Console.ReadLine();28 }29 }30}31using FlaUI.Core.AutomationElements;32using FlaUI.UIA3.Converters;33using System;34using System.Windows.Automation;35{36 {37 static void Main(string[] args)38 {39 var automation = AutomationUtil.GetAutomation();40 var element = automation.GetDesktop();41 var elementNative = ElementConverter.ToAutomationElement(element);42 Console.WriteLine("Element Native: " + elementNative.Current.Name);43 Console.ReadLine();44 }45 }46}47using FlaUI.Core.AutomationElements;48using FlaUI.UIA3.Converters;49using System;50using System.Windows.Automation;51{52 {53 static void Main(string[] args)54 {55 var automation = AutomationUtil.GetAutomation();56 var elementNative = automation.GetDesktop();57 var element = ElementConverter.ToAutomationElement(elementNative);58 Console.WriteLine("Element: " + element.Properties.Name.Value);59 Console.ReadLine();60 }61 }62}

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ToControlTypeNative

Using AI Code Generation

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1using System;2using System.Windows.Forms;3using FlaUI.Core.AutomationElements;4using FlaUI.UIA3.Converters;5using FlaUI.Core.Definitions;6using FlaUI.Core;7using FlaUI.UIA3;8{9 {10 public Form1()11 {12 InitializeComponent();13 }14 private void button1_Click(object sender, EventArgs e)15 {16 var app = FlaUI.Core.Application.Launch("notepad.exe");17 var automation = new UIA3Automation();18 var window = app.GetMainWindow(automation);19 var button = window.FindFirstDescendant(cf => cf.ByAutomationId("15"));20 var controlType = button.Properties.ControlType.Value;21 var controlTypeNative = ControlTypeConverter.ToControlTypeNative(controlType);22 Console.WriteLine($"Control type is {controlTypeNative}");23 Console.ReadLine();24 app.Close();25 }26 }27}

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ToControlTypeNative

Using AI Code Generation

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1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.Core.Definitions;3using FlaUI.UIA3.Converters;4using System;5using System.Windows.Forms;6{7 {8 public Form1()9 {10 InitializeComponent();11 }12 private void button1_Click(object sender, EventArgs e)13 {14 ControlType controlType = ControlType.Button;15 ControlType controlTypeNative = ControlTypeConverter.ToControlTypeNative(controlType);16 MessageBox.Show("ControlType: " + controlType + " ControlTypeNative: " + controlTypeNative);17 }18 }19}

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