Best FlaUI code snippet using FlaUI.UIA3.EventHandlers.UIA3TextEditTextChangedEventHandler.HandleTextEditTextChangedEvent
UIA3TextEditTextChangedEventHandler.cs
Source:UIA3TextEditTextChangedEventHandler.cs
...13 {14 public UIA3TextEditTextChangedEventHandler(FrameworkAutomationElementBase frameworkElement, Action<AutomationElement, TextEditChangeType, string[]> callAction) : base(frameworkElement, callAction)15 {16 }17 public void HandleTextEditTextChangedEvent(UIA.IUIAutomationElement sender, UIA.TextEditChangeType textEditChangeType, string[] eventStrings)18 {19 var frameworkElement = new UIA3FrameworkAutomationElement((UIA3Automation)Automation, sender);20 var senderElement = new AutomationElement(frameworkElement);21 HandleTextEditTextChangedEvent(senderElement, (TextEditChangeType)textEditChangeType, eventStrings);22 }23 }24}...
HandleTextEditTextChangedEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Definitions;10using FlaUI.Core.EventHandlers;11using FlaUI.Core.Identifiers;12using FlaUI.Core.Shapes;13using FlaUI.Core.WindowsAPI;14using FlaUI.UIA3.EventHandlers;15using FlaUI.UIA3.Identifiers;16using FlaUI.UIA3.Patterns;17using FlaUI.UIA3.Tools;18using UIA = interop.UIAutomationCore;19{20 {21 public UIA3TextEditTextChangedEventHandler(FrameworkAutomationElementBase frameworkAutomationElement, Action<ITextEditTextChangedEventHandler> callAction) : base(frameworkAutomationElement, callAction)22 {23 }24 public void HandleTextEditTextChangedEvent(object sender, TextEditTextChangedEventArgs e)25 {26 HandleEvent(e, () => CallAction(this));27 }28 }29}30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35using FlaUI.Core;36using FlaUI.Core.AutomationElements;37using FlaUI.Core.AutomationElements.Infrastructure;38using FlaUI.Core.Definitions;39using FlaUI.Core.EventHandlers;40using FlaUI.Core.Identifiers;41using FlaUI.Core.Shapes;42using FlaUI.Core.WindowsAPI;43using FlaUI.UIA3.EventHandlers;44using FlaUI.UIA3.Identifiers;45using FlaUI.UIA3.Patterns;46using UIA = interop.UIAutomationCore;47{48 {49 public UIA3TextEditTextChangedEventHandler(FrameworkAutomationElementBase frameworkAutomationElement, Action<ITextEditTextChangedEventHandler> callAction) : base(frameworkAutomationElement, callAction)50 {51 }52 public void HandleTextEditTextChangedEvent(object sender, TextEditTextChangedEventArgs e)53 {54 HandleEvent(e, () => CallAction(this));55 }56 }57}
HandleTextEditTextChangedEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.Core.Definitions;9using FlaUI.Core.EventHandlers;10using FlaUI.Core.Tools;11using FlaUI.UIA3.EventHandlers;12{13 {14 public UIA3TextEditTextChangedEventHandler(AutomationBase automation, Action<TextEditTextChangedEvent> callAction) : base(automation, callAction)15 {16 }17 public void HandleAutomationEvent(object sender, System.Windows.Automation.AutomationEventArgs e)18 {19 var element = Automation.ElementFromHandle(((System.Windows.Automation.TextPatternTextEditTextChangedEventArgs)e).TextPatternDocumentRange.GetEnclosingElement());20 if (element != null)21 {22 var textRange = new TextRange(element, ((System.Windows.Automation.TextPatternTextEditTextChangedEventArgs)e).TextPatternDocumentRange);23 var textEditTextChangedEvent = new TextEditTextChangedEvent(Automation, element, textRange);24 HandleTextEditTextChangedEvent(textEditTextChangedEvent);25 }26 }27 public void Disconnect()28 {29 Automation.RemoveAutomationTextEditTextChangedEventHandler(EventHandler);30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using FlaUI.Core.AutomationElements;39using FlaUI.Core.AutomationElements.Infrastructure;40using FlaUI.Core.Definitions;41using FlaUI.Core.EventHandlers;42using FlaUI.Core.Tools;43using FlaUI.UIA3.EventHandlers;44{45 {46 public UIA3TextEditTextChangedEventHandler(AutomationBase automation, Action<TextEditTextChangedEvent> callAction) : base(automation, callAction)47 {48 }49 public void HandleAutomationEvent(object sender, System.Windows.Automation.AutomationEventArgs e)50 {51 var element = Automation.ElementFromHandle(((System.Windows.Automation.TextPatternTextEditTextChangedEventArgs)e).TextPatternDocumentRange.GetEnclosingElement());52 if (element != null)53 {
HandleTextEditTextChangedEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.EventHandlers;9using FlaUI.Core.Identifiers;10using FlaUI.Core.Patterns;11using FlaUI.Core.Tools;12using FlaUI.UIA3.EventHandlers;13{14 {15 public EventId TextEditTextChangedEvent => TextEditPattern.TextEditTextChangedEvent;16 }17 {18 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA3, UIA3PatternIds.TextEdit, "TextEdit", AutomationObjectIds.IsTextEditPatternAvailableProperty);19 public static readonly EventId TextEditTextChangedEvent = EventId.Register(AutomationType.UIA3, UIA3EventIds.TextEdit_TextChangedEvent, "TextEditTextChanged");20 public TextEditPattern(FrameworkAutomationElementBase frameworkAutomationElement, Interop.UIAutomationClient.IUIAutomationTextEditPattern nativePattern) : base(frameworkAutomationElement, nativePattern)21 {22 }23 ITextEditPatternEventIds ITextPatternEventIds.Ids => Automation.EventLibrary.TextEdit;24 protected override object GetPatternEventId(EventId eventId)25 {26 if (eventId == TextEditPattern.TextEditTextChangedEvent)27 {28 return TextEditPattern.TextEditTextChangedEvent.Id;29 }30 return base.GetPatternEventId(eventId);31 }32 protected override void AddEventHandler(EventId eventId, EventListenerBase eventListener)33 {34 if (eventId == TextEditPattern.TextEditTextChangedEvent)35 {36 NativePattern.AddTextChangedEventHandler(new UIA3TextEditTextChangedEventHandler(FrameworkAutomationElement, eventListener), GetTextEditTextChangedEventFlag());37 }38 {39 base.AddEventHandler(eventId, eventListener);40 }41 }42 protected override void RemoveEventHandler(EventId eventId, EventListenerBase eventListener)43 {44 if (eventId == TextEditPattern.TextEditTextChangedEvent)45 {46 NativePattern.RemoveTextChangedEventHandler(new UIA3TextEditTextChangedEventHandler(FrameworkAutomationElement, eventListener));47 }48 {49 base.RemoveEventHandler(eventId, eventListener);50 }51 }52 private Interop.UIAutomationClient.TextEditChangeType GetTextEditTextChangedEventFlag()53 {
HandleTextEditTextChangedEvent
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.EventHandlers;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Tools;7using FlaUI.UIA3.EventHandlers;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 public UIA3TextEditTextChangedEventHandler(AutomationBase automation, Action<AutomationElement, TextEditTextChangedEventArgs> callAction) : base(automation, callAction)16 {17 }18 public void HandleTextEditTextChangedEvent(object sender, UIA3AutomationTextEditTextChangedEventArgs e)19 {20 var automationElement = Automation.ElementFactory.GetOrCreate(e.Source);21 var textPattern = automationElement.Patterns.Text.Pattern;22 var textRange = textPattern.DocumentRange;23 var text = textRange.GetText(-1);24 var textEditTextChangedEventArgs = new TextEditTextChangedEventArgs(text);25 HandleTextEditTextChangedEvent(automationElement, textEditTextChangedEventArgs);26 }27 }28}29using FlaUI.Core;30using FlaUI.Core.AutomationElements;31using FlaUI.Core.Definitions;32using FlaUI.Core.EventHandlers;33using FlaUI.Core.Identifiers;34using FlaUI.Core.Tools;35using FlaUI.UIA3.EventHandlers;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41{42 {43 public UIA3TextEditTextChangedEventHandler(AutomationBase automation, Action<AutomationElement, TextEditTextChangedEventArgs> callAction) : base(automation, callAction)44 {45 }46 public void HandleTextEditTextChangedEvent(object sender, UIA3AutomationTextEditTextChangedEventArgs e)47 {48 var automationElement = Automation.ElementFactory.GetOrCreate(e.Source);49 var textPattern = automationElement.Patterns.Text.Pattern;50 var textRange = textPattern.DocumentRange;51 var text = textRange.GetText(-1);52 var textEditTextChangedEventArgs = new TextEditTextChangedEventArgs(text);53 HandleTextEditTextChangedEvent(
HandleTextEditTextChangedEvent
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.EventHandlers;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Shapes;7using FlaUI.UIA3.EventHandlers;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 public UIA3TextEditTextChangedEventHandler(FrameworkAutomationElementBase frameworkAutomationElement, Action<AutomationElement, TextEditTextChangedEventArgs> callAction) : base(frameworkAutomationElement, callAction)16 {17 }18 public void HandleTextEditTextChangedEvent(object sender, UIA3TextEditTextChangedEventArgs e)19 {20 {21 TextEditChange = (TextEditChange)e.TextEditChange22 };23 CallAction(FrameworkAutomationElement, textEditTextChangedEventArgs);24 }25 }26}27using FlaUI.Core;28using FlaUI.Core.AutomationElements;29using FlaUI.Core.Definitions;30using FlaUI.Core.EventHandlers;31using FlaUI.Core.Identifiers;32using FlaUI.Core.Shapes;33using FlaUI.UIA3.EventHandlers;34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39{40 {41 public UIA3TextEditTextChangedEventHandler(FrameworkAutomationElementBase frameworkAutomationElement, Action<AutomationElement, TextEditTextChangedEventArgs> callAction) : base(frameworkAutomationElement, callAction)42 {43 }44 public void HandleTextEditTextChangedEvent(object sender, UIA3TextEditTextChangedEventArgs e)45 {46 {47 TextEditChange = (TextEditChange)e.TextEditChange48 };
HandleTextEditTextChangedEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements;7using FlaUI.Core;8using FlaUI.Core.Definitions;9using FlaUI.Core.Conditions;10using FlaUI.Core.Input;11using FlaUI.Core.WindowsAPI;12using FlaUI.Core.Tools;13using FlaUI.Core.EventHandlers;14using FlaUI.Core.EventHandlers.UIA;15using FlaUI.Core.AutomationElements.Infrastructure;16using FlaUI.Core.AutomationElements.PatternElements;17using FlaUI.Core.Patterns;18using FlaUI.UIA3;19using FlaUI.UIA3.EventHandlers;20using FlaUI.UIA3.EventHandlers.UIA3TextEditTextChangedEventHandler;21{22 {23 static void Main(string[] args)24 {25 var application = FlaUI.Core.Application.Launch("notepad.exe");26 var automation = new UIA3Automation();27 var window = application.GetMainWindow(automation);28 var textbox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();29 textbox.Enter("Hello World!");30 var textedittextchangedeventhandler = new UIA3TextEditTextChangedEventHandler();31 textedittextchangedeventhandler.HandleTextEditTextChangedEvent += HandleTextEditTextChangedEvent;32 textbox.AddTextEditTextChangedEventHandler(textedittextchangedeventhandler, TreeScope.Element);33 textbox.Enter("Hello World!");34 Console.ReadKey();35 }36 private static void HandleTextEditTextChangedEvent(object sender, TextEditTextChangedEventArgs e)37 {38 Console.WriteLine("TextEditTextChangedEvent fired");39 }40 }41}42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47using FlaUI.Core.AutomationElements;48using FlaUI.Core;49using FlaUI.Core.Definitions;50using FlaUI.Core.Conditions;51using FlaUI.Core.Input;52using FlaUI.Core.WindowsAPI;53using FlaUI.Core.Tools;54using FlaUI.Core.EventHandlers;55using FlaUI.Core.EventHandlers.UIA;56using FlaUI.Core.AutomationElements.Infrastructure;57using FlaUI.Core.AutomationElements.PatternElements;58using FlaUI.Core.Patterns;59using FlaUI.UIA3;
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