How to use _GetResultText method of Input.TouchDistance class

Best WinAppDriver code snippet using Input.TouchDistance._GetResultText

TouchScenarios.cs

Source:TouchScenarios.cs Github

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...34 public void Clear()35 {36 var clear = AppSession.FindElementByAccessibilityId("Clear");37 TouchScreen.SingleTap(clear.Coordinates);38 Assert.AreEqual(string.Empty, _GetResultText());39 }40 #endregion41 /// <summary>42 /// One finger touches the screen and lifts up.43 /// Static gesture.44 /// </summary>45 [TestMethod, TestCategory("SingleTouch")]46 public void Tap()47 {48 var touchable = AppSession.FindElementByAccessibilityId("Touchable");49 TouchScreen.SingleTap(touchable.Coordinates);50 Assert.AreEqual("Tapped", _GetLastResultString());51 }52 /// <summary>...

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_GetResultText

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows.Forms;7{8 {9 static void Main(string[] args)10 {11 string input = "2 2 2 2 2 2 2 2 2 2";12 string[] inputArray = input.Split(' ');13 int[] inputInt = new int[inputArray.Length];14 for (int i = 0; i < inputArray.Length; i++)15 {16 inputInt[i] = Convert.ToInt32(inputArray[i]);17 }18 int[] result = Input.TouchDistance._GetResultText(inputInt);19 for (int i = 0; i < result.Length; i++)20 {21 Console.Write(result[i]);22 }23 Console.ReadKey();24 }25 }26 {27 {28 public static int[] _GetResultText(int[] input)29 {30 int[] result = new int[input.Length / 2];31 int[] xArray = new int[input.Length];32 int[] yArray = new int[input.Length];33 for (int i = 0; i < input.Length; i++)34 {35 if (i % 2 == 0)36 {37 xArray[i] = input[i];38 }39 {40 yArray[i] = input[i];41 }42 }43 for (int i = 0; i < xArray.Length; i++)44 {45 if (xArray[i] != 0)46 {47 for (int j = i + 1; j < xArray.Length; j++)48 {49 if (xArray[j] != 0)50 {51 int x = xArray[i] - xArray[j];52 int y = yArray[i] - yArray[j];53 int distance = (int)Math.Sqrt((x * x) + (y * y));54 result[i] = distance;55 xArray[j] = 0;56 yArray[j] = 0;57 break;58 }59 }60 }61 }62 return result;63 }64 }65 }66}

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_GetResultText

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows.Forms;7{8 {9 static void Main(string[] args)10 {11 Input.TouchDistance td = new Input.TouchDistance();12 td._GetResultText();13 Console.ReadKey();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using System.Windows.Forms;23{24 {25 static void Main(string[] args)26 {27 Input.TouchDistance td = new Input.TouchDistance();28 td._GetResultText();29 Console.ReadKey();30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using System.Windows.Forms;39{40 {41 public void _GetResultText()42 {43 int x1, x2, y1, y2;44 double distance;45 Console.Write("Enter the value of x1: ");46 x1 = int.Parse(Console.ReadLine());47 Console.Write("Enter the value of x2: ");48 x2 = int.Parse(Console.ReadLine());49 Console.Write("Enter the value of y1: ");50 y1 = int.Parse(Console.ReadLine());51 Console.Write("Enter the value of y2: ");52 y2 = int.Parse(Console.ReadLine());53 distance = Math.Sqrt(Math.Pow(x2 - x1, 2) + Math.Pow(y2 - y1, 2));54 Console.WriteLine("The distance between two points is: " + distance);55 }56 }57}58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63using System.Windows.Forms;64{65 {66 public void _GetResultText()67 {68 int x1, x2, y1, y2;69 double distance;70 Console.Write("Enter the value of x1: ");

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_GetResultText

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Enter the distance between two points");11 int distance = Convert.ToInt32(Console.ReadLine());12 int result = Input.TouchDistance._GetResultText(distance);13 Console.WriteLine(result);14 Console.ReadLine();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 Console.WriteLine("Enter the distance between two points");28 int distance = Convert.ToInt32(Console.ReadLine());29 int result = Input.TouchDistance._GetResultText(distance);30 Console.WriteLine(result);31 Console.ReadLine();32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40{41 {42 {43 public static int _GetResultText(int distance)44 {45 int result = distance * 10;46 return result;47 }48 }49 }50}51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56{57 {58 {59 public static int _GetResultText(int distance)60 {61 int result = distance * 10;62 return result;63 }64 }65 }66}67using System;68using System.Collections.Generic;69using System.Linq;70using System.Text;71using System.Threading.Tasks;72{73 {74 {75 public static int _GetResultText(int distance)76 {77 int result = distance * 10;78 return result;79 }80 }81 }82}83using System;84using System.Collections.Generic;85using System.Linq;

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_GetResultText

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 string s = Input.TouchDistance._GetResultText();11 Console.WriteLine(s);12 Console.ReadKey();13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 string s = Input.TouchDistance._GetResultText();26 Console.WriteLine(s);27 Console.ReadKey();28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36{37 {38 static void Main(string[] args)39 {40 string s = Input.TouchDistance._GetResultText();41 Console.WriteLine(s);42 Console.ReadKey();43 }44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51{52 {53 static void Main(string[] args)54 {55 string s = Input.TouchDistance._GetResultText();56 Console.WriteLine(s);57 Console.ReadKey();58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66{67 {68 static void Main(string[] args)69 {70 string s = Input.TouchDistance._GetResultText();71 Console.WriteLine(s);72 Console.ReadKey();73 }74 }75}76using System;77using System.Collections.Generic;78using System.Linq;79using System.Text;80using System.Threading.Tasks;81{82 {83 static void Main(string[] args)84 {

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_GetResultText

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Enter the distance between the two points");11 double distance = Convert.ToDouble(Console.ReadLine());12 Console.WriteLine("Enter the time between the two points");13 double time = Convert.ToDouble(Console.ReadLine());14 Input.TouchDistance touchDistance = new Input.TouchDistance();15 touchDistance.Distance = distance;16 touchDistance.Time = time;17 double speed = touchDistance._GetResultText();18 Console.WriteLine("The speed is {0}", speed);19 Console.ReadLine();20 }21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 Console.WriteLine("Enter the distance between the two points");33 double distance = Convert.ToDouble(Console.ReadLine());34 Console.WriteLine("Enter the time between the two points");35 double time = Convert.ToDouble(Console.ReadLine());36 Input.TouchDistance touchDistance = new Input.TouchDistance();37 touchDistance.Distance = distance;38 touchDistance.Time = time;39 double speed = touchDistance._GetResultText();40 Console.WriteLine("The speed is {0}", speed);41 Console.ReadLine();42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50{51 {52 static void Main(string[] args)53 {54 Console.WriteLine("Enter the distance between the two points");55 double distance = Convert.ToDouble(Console.ReadLine());56 Console.WriteLine("Enter the time between the two points");57 double time = Convert.ToDouble(Console.ReadLine());58 Input.TouchDistance touchDistance = new Input.TouchDistance();59 touchDistance.Distance = distance;60 touchDistance.Time = time;61 double speed = touchDistance._GetResultText();62 Console.WriteLine("The speed is {0}", speed);

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_GetResultText

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public string _GetResultText(double distance)9 {10 string result = "Touch Distance: " + distance;11 return result;12 }13 }14}15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20{21 {22 public string _GetResultText(double distance)23 {24 string result = "Touch Distance: " + distance;25 return result;26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34{35 {36 public string _GetResultText(double distance)37 {38 string result = "Touch Distance: " + distance;39 return result;40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48{49 {50 public string _GetResultText(double distance)51 {52 string result = "Touch Distance: " + distance;53 return result;54 }55 }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62{63 {64 public string _GetResultText(double distance)65 {66 string result = "Touch Distance: " + distance;67 return result;68 }69 }70}71using System;72using System.Collections.Generic;73using System.Linq;74using System.Text;75using System.Threading.Tasks;76{77 {78 public string _GetResultText(double distance)79 {80 string result = "Touch Distance: " + distance;81 return result;82 }

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_GetResultText

Using AI Code Generation

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1using UnityEngine;2using UnityEngine.UI;3using System.Collections;4{5 public Text text;6 void Update()7 {8 text.text = "TouchDistance: " + Input.GetTouch(0).position.ToString();9 }10}

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_GetResultText

Using AI Code Generation

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1void Main()2{3 Input.TouchDistance d = new Input.TouchDistance();4 d.Start = new Vector2(0, 0);5 d.End = new Vector2(3, 4);6 string result = d._GetResultText();7 Console.WriteLine(result);8}9void Main()10{11 Input.TouchDistance d = new Input.TouchDistance();12 d.Start = new Vector2(0, 0);13 d.End = new Vector2(3, 4);14 string result = d._GetResultText();15 Console.WriteLine(result);16}17void Main()18{19 Input.TouchDistance d = new Input.TouchDistance();20 d.Start = new Vector2(0, 0);21 d.End = new Vector2(3, 4);22 string result = d._GetResultText();23 Console.WriteLine(result);24}25void Main()26{27 Input.TouchDistance d = new Input.TouchDistance();28 d.Start = new Vector2(0, 0);29 d.End = new Vector2(3, 4);30 string result = d._GetResultText();31 Console.WriteLine(result);32}33void Main()34{35 Input.TouchDistance d = new Input.TouchDistance();36 d.Start = new Vector2(0, 0);37 d.End = new Vector2(3, 4);38 string result = d._GetResultText();39 Console.WriteLine(result);40}41void Main()42{43 Input.TouchDistance d = new Input.TouchDistance();44 d.Start = new Vector2(0, 0);45 d.End = new Vector2(3, 4);46 string result = d._GetResultText();47 Console.WriteLine(result);48}49void Main()50{51 Input.TouchDistance d = new Input.TouchDistance();52 d.Start = new Vector2(0

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_GetResultText

Using AI Code Generation

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1float dist = Input.touchDistance.GetResult();2if (dist > 0)3{4}5float pressure = Input.touchPressure.GetResult();6if (pressure > 0)7{8}9float radius = Input.touchRadius.GetResult();10if (radius > 0)11{12}13float radiusVariance = Input.touchRadiusVariance.GetResult();14if (radiusVariance > 0)15{16}17Vector3 acceleration = Input.acceleration.GetResult();18if (acceleration != Vector3.zero)19{20}21int accelerationEventCount = Input.accelerationEventCount.GetResult();22if (accelerationEventCount > 0)23{24}25AccelerationEvent[] accelerationEvents = Input.accelerationEvents.GetResult();26if (accelerationEvents != null && accelerationEvents.Length > 0)27{28}29float compass = Input.compass.GetResult();30if (compass > 0)31{32}33Vector3 compassRaw = Input.compassRaw.GetResult();34if (compassRaw != Vector3.zero)35{36}37DeviceOrientation deviceOrientation = Input.deviceOrientation.GetResult();38if (deviceOrientation != DeviceOrientation.Unknown)39{40}

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