How to use _GetLastResultString method of Input.TouchDuration class

Best WinAppDriver code snippet using Input.TouchDuration._GetLastResultString

TouchScenarios.cs

Source:TouchScenarios.cs Github

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...46 public void Tap()47 {48 var touchable = AppSession.FindElementByAccessibilityId("Touchable");49 TouchScreen.SingleTap(touchable.Coordinates);50 Assert.AreEqual("Tapped", _GetLastResultString());51 }52 /// <summary>53 /// One finger touches the screen and lifts up twice, in quick succession.54 /// Static gesture.55 /// </summary>56 [TestMethod, TestCategory("SingleTouch")]57 public void DoubleTap()58 {59 var touchable = AppSession.FindElementByAccessibilityId("Touchable");60 TouchScreen.DoubleTap(touchable.Coordinates);61 Assert.AreEqual("DoubleTapped", _GetLastResultString());62 }63 /// <summary>64 /// One finger touches the screen and stays in place.65 /// Static gesture.66 /// </summary>67 [TestMethod, TestCategory("SingleTouch")]68 public void PressAndHold()69 {70 var touchable = AppSession.FindElementByAccessibilityId("Touchable");71 TouchScreen.LongPress(touchable.Coordinates);72 Assert.AreEqual("Holding", _GetFirstResultString());73 }74 /// <summary>75 /// One finger touches the screen and stays in place for a moment, then releases.76 /// Static gesture.77 /// </summary>78 [TestMethod, TestCategory("SingleTouch")]79 public void RightTapped()80 {81 var touchable = AppSession.FindElementByAccessibilityId("Touchable");82 TouchScreen.LongPress(touchable.Coordinates);83 Assert.AreEqual("RightTapped", _GetLastResultString());84 }85 86 /// <summary>87 /// One finger touches the screen and moves in a direction.88 /// Manipulation gesture.89 /// </summary>90 [TestMethod, TestCategory("SingleTouch")]91 public void Slide()92 {93 var touchable = AppSession.FindElementByAccessibilityId("Touchable");94 var startCoords = touchable.Coordinates.LocationInViewport;95 var endX = startCoords.X + TouchDistance.Long;96 var endY = startCoords.Y + TouchDistance.Long;97 TouchScreen.Down(startCoords.X, startCoords.Y);...

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_GetLastResultString

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1using UnityEngine;2using System.Collections;3{4 void Update()5 {6 if (Input.touchCount > 0)7 {8 Touch touch = Input.GetTouch(0);9 if (touch.phase == TouchPhase.Began)10 {11 Debug.Log("Touch Began");12 }13 else if (touch.phase == TouchPhase.Ended)14 {15 Debug.Log("Touch Ended");16 }17 else if (touch.phase == TouchPhase.Moved)18 {19 Debug.Log("Touch Moved");20 }21 else if (touch.phase == TouchPhase.Stationary)22 {23 Debug.Log("Touch Stationary");24 }25 }26 }27}28using UnityEngine;29using System.Collections;30{31 void Update()32 {33 if (Input.touchCount > 0)34 {35 Touch touch = Input.GetTouch(0);36 if (touch.phase == TouchPhase.Began)37 {38 Debug.Log(touch.position);39 }40 else if (touch.phase == TouchPhase.Ended)41 {42 Debug.Log(touch.position);43 }44 else if (touch.phase == TouchPhase.Moved)45 {46 Debug.Log(touch.position);47 }48 else if (touch.phase == TouchPhase.Stationary)49 {50 Debug.Log(touch.position);51 }52 }53 }54}55using UnityEngine;56using System.Collections;57{58 void Update()59 {60 if (Input.touchCount > 0)61 {62 Touch touch = Input.GetTouch(0);63 if (touch.phase == TouchPhase.Began)64 {65 Debug.Log(touch.position.x);66 }67 else if (touch.phase == TouchPhase.Ended)68 {69 Debug.Log(touch.position.x);70 }71 else if (touch.phase == TouchPhase.Moved)72 {73 Debug.Log(touch.position.x);74 }75 else if (touch.phase == TouchPhase.Stationary)76 {77 Debug.Log(touch.position.x);78 }79 }80 }81}82using UnityEngine;83using System.Collections;

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_GetLastResultString

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows.Forms;7using System.Drawing;8{9 {10 public Form1()11 {12 InitializeComponent();13 }14 private void Form1_Load(object sender, EventArgs e)15 {16 this.BackColor = Color.White;17 this.TransparencyKey = Color.White;18 }19 private void Form1_MouseDown(object sender, MouseEventArgs e)20 {21 MessageBox.Show(Input.TouchDuration._GetLastResultString());22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using System.Windows.Forms;31using System.Drawing;32{33 {34 public Form1()35 {36 InitializeComponent();37 }38 private void Form1_Load(object sender, EventArgs e)39 {40 this.BackColor = Color.White;41 this.TransparencyKey = Color.White;42 }43 private void Form1_MouseDown(object sender, MouseEventArgs e)44 {45 MessageBox.Show(Input.TouchDuration._GetLastResultString());46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using System.Windows.Forms;55using System.Drawing;56{57 {58 public Form1()59 {60 InitializeComponent();61 }62 private void Form1_Load(object sender, EventArgs e)63 {64 this.BackColor = Color.White;65 this.TransparencyKey = Color.White;66 }67 private void Form1_MouseDown(object sender, MouseEventArgs e)68 {69 MessageBox.Show(Input.TouchDuration._GetLastResultString());70 }71 }72}73using System;74using System.Collections.Generic;75using System.Linq;76using System.Text;77using System.Threading.Tasks;78using System.Windows.Forms;79using System.Drawing;80{81 {82 public Form1()83 {

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_GetLastResultString

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows.Forms;7{8 {9 static void Main(string[] args)10 {11 Input.TouchDuration td = new Input.TouchDuration();

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_GetLastResultString

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Input;7{8{9static void Main(string[] args)10{11Console.WriteLine("Enter the time in seconds");12int time = Convert.ToInt32(Console.ReadLine());13TouchDuration td = new TouchDuration();14Console.WriteLine(td._GetLastResultString(time));15Console.ReadKey();16}17}18}

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_GetLastResultString

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading;5using System.Diagnostics;6using System.IO;7using System.Windows.Forms;8using System.Drawing;9using System.Drawing.Imaging;10using System.Drawing.Drawing2D;11using System.Drawing.Text;12using System.Drawing.Design;13using System.Runtime.InteropServices;14using System.ComponentModel;15using System.Data;16using System.Data.OleDb;17using System.Data.Common;18using System.Data.SqlClient;19using System.Collections;20using System.Collections.Specialized;21using System.Collections.ObjectModel;22using System.Collections.Generic;23using System.Collections.Concurrent;24using System.Runtime.Serialization;25using System.Runtime.Serialization.Formatters.Binary;26using System.Reflection;27using System.Security.Cryptography;28using System.Security.Cryptography.X509Certificates;29using System.Security.Cryptography.Xml;30using System.Security.Cryptography.Pkcs;31using System.Security.Cryptography.X509Certificates;32using System.Security;33using System.Security.AccessControl;34using System.Security.Permissions;35using System.Security.Policy;36using System.Security.Principal;37using System.Security.Util;38using System.Xml;39using System.Xml.Serialization;40using System.Xml.Schema;41using System.Xml.XPath;42using System.Xml.Xsl;43using System.Xml.Linq;44using System.Net;45using System.Net.Sockets;46using System.Net.NetworkInformation;47using System.Net.Configuration;48using System.Net.Mail;49using System.Net.Mime;50using System.Net.Security;51using System.Net.Cache;52using System.Web;53using System.Web.UI;54using System.Web.UI.WebControls;55using System.Web.UI.WebControls.WebParts;56using System.Web.UI.HtmlControls;57using System.Web.UI.Design;58using System.Web.UI.Design.WebControls;59using System.Web.UI.Design.MobileControls;60using System.Web.UI.Design.MobileControls.Adapters;61using System.Web.UI.Design.MobileControls.Converters;62using System.Web.UI.Design.MobileControls.Validators;63using System.Web.UI.Design.MobileControls.Xml;64using System.Web.UI.Design.MobileControls.Wml;65using System.Web.UI.Design.MobileControls.Wml.WmlDom;66using System.Web.UI.Design.MobileControls.Wml.WmlUi;67using System.Web.UI.Design.MobileControls.Wml.WmlConverters;68using System.Web.UI.Design.MobileControls.Wml.WmlConverters.WmlDom;69using System.Web.UI.Design.MobileControls.Wml.WmlConverters.WmlUi;70using System.Web.UI.Design.MobileControls.Wml.WmlConverters.WmlDom.Wml;71using System.Web.UI.Design.MobileControls.Wml.WmlConverters.WmlDom.Wta;

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_GetLastResultString

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1string lastResult = Input.TouchDuration._GetLastResultString();2string lastResult = Input.TouchPressure._GetLastResultString();3string lastResult = Input.TouchX._GetLastResultString();4string lastResult = Input.TouchY._GetLastResultString();5string lastResult = Input.TouchX2._GetLastResultString();6string lastResult = Input.TouchY2._GetLastResultString();7string lastResult = Input.TouchX3._GetLastResultString();8string lastResult = Input.TouchY3._GetLastResultString();9string lastResult = Input.TouchX4._GetLastResultString();10string lastResult = Input.TouchY4._GetLastResultString();

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_GetLastResultString

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Windows.ApplicationModel.Background;7using Windows.Devices.Input;8using Windows.UI.Xaml;9using Windows.UI.Xaml.Controls;10{11 {12 public MainPage()13 {14 this.InitializeComponent();15 TouchDuration touchDuration = new TouchDuration();16 string lastResultString = touchDuration._GetLastResultString();17 }18 }19}20Input.TouchDuration._GetLastResultString()21Input.TouchDuration._GetResult()22Input.TouchDuration._GetResultString()23Input.TouchDuration._GetStatus()

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_GetLastResultString

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1using UnityEngine;2using UnityEngine.UI;3using System.Collections;4{5 public Text text;6 bool touchStart;7 float touchStartTime;8 float touchDuration;9 float touchEndTime;10 void Update()11 {12 if (Input.touchCount > 0)13 {14 Touch touch = Input.GetTouch(0);15 if (touch.phase == TouchPhase.Began)16 {17 touchStart = true;18 touchStartTime = Time.time;19 }20 if (touch.phase == TouchPhase.Ended)21 {22 touchStart = false;23 touchEndTime = Time.time;24 touchDuration = touchEndTime - touchStartTime;25 text.text = "Touch Duration: " + touchDuration;26 }27 }28 }29}

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_GetLastResultString

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1Input.TouchDuration touchDuration = new Input.TouchDuration();2double duration = touchDuration._GetLastResultString();3System.Diagnostics.Debug.WriteLine(duration);4Input.TouchEndX touchEndX = new Input.TouchEndX();5double endX = touchEndX._GetLastResultString();6System.Diagnostics.Debug.WriteLine(endX);7Input.TouchEndY touchEndY = new Input.TouchEndY();8double endY = touchEndY._GetLastResultString();9System.Diagnostics.Debug.WriteLine(endY);10Input.TouchStartX touchStartX = new Input.TouchStartX();11double startX = touchStartX._GetLastResultString();12System.Diagnostics.Debug.WriteLine(startX);13Input.TouchStartY touchStartY = new Input.TouchStartY();

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_GetLastResultString

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1public static string GetTouchDuration()2{3 Input.TouchDuration touchDuration = new Input.TouchDuration();4 touchDuration.Duration = 10;5 touchDuration.Execute();6 return touchDuration._GetLastResultString();7}8public static string GetTouchPoint()9{10 Input.TouchPoint touchPoint = new Input.TouchPoint();11 touchPoint.Execute();12 return touchPoint._GetLastResultString();13}14public static string GetTouchPosition()15{16 Input.TouchPosition touchPosition = new Input.TouchPosition();17 touchPosition.Execute();18 return touchPosition._GetLastResultString();19}20public static string GetTouchPositionOffset()21{22 Input.TouchPositionOffset touchPositionOffset = new Input.TouchPositionOffset();23 touchPositionOffset.Execute();24 return touchPositionOffset._GetLastResultString();25}26public static string GetTouchPositionOffsetPercent()27{28 Input.TouchPositionOffsetPercent touchPositionOffsetPercent = new Input.TouchPositionOffsetPercent();29 touchPositionOffsetPercent.Execute();30 return touchPositionOffsetPercent._GetLastResultString();31}32public static string GetTouchPositionPercent()33{34 Input.TouchPositionPercent touchPositionPercent = new Input.TouchPositionPercent();35 touchPositionPercent.Execute();36string lastResult = Input.TouchY3._GetLastResultString();37string lastResult = Input.TouchX4._GetLastResultString();38string lastResult = Input.TouchY4._GetLastResultString();

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_GetLastResultString

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1using UnityEngine;2using UnityEngine.UI;3using System.Collections;4{5 public Text text;6 bool touchStart;7 float touchStartTime;8 float touchDuration;9 float touchEndTime;10 void Update()11 {12 if (Input.touchCount > 0)13 {14 Touch touch = Input.GetTouch(0);15 if (touch.phase == TouchPhase.Began)16 {17 touchStart = true;18 touchStartTime = Time.time;19 }20 if (touch.phase == TouchPhase.Ended)21 {22 touchStart = false;23 touchEndTime = Time.time;24 touchDuration = touchEndTime - touchStartTime;25 text.text = "Touch Duration: " + touchDuration;26 }27 }28 }29}

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_GetLastResultString

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1Input.TouchDuration touchDuration = new Input.TouchDuration();2double duration = touchDuration._GetLastResultString();3System.Diagnostics.Debug.WriteLine(duration);4Input.TouchEndX touchEndX = new Input.TouchEndX();5double endX = touchEndX._GetLastResultString();6System.Diagnostics.Debug.WriteLine(endX);7Input.TouchEndY touchEndY = new Input.TouchEndY();8double endY = touchEndY._GetLastResultString();9System.Diagnostics.Debug.WriteLine(endY);10Input.TouchStartX touchStartX = new Input.TouchStartX();11double startX = touchStartX._GetLastResultString();12System.Diagnostics.Debug.WriteLine(startX);13Input.TouchStartY touchStartY = new Input.TouchStartY();

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_GetLastResultString

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1public static string GetTouchDuration()2{3 Input.TouchDuration touchDuration = new Input.TouchDuration();4 touchDuration.Duration = 10;5 touchDuration.Execute();6 return touchDuration._GetLastResultString();7}8public static string GetTouchPoint()9{10 Input.TouchPoint touchPoint = new Input.TouchPoint();11 touchPoint.Execute();12 return touchPoint._GetLastResultString();13}14public static string GetTouchPosition()15{16 Input.TouchPosition touchPosition = new Input.TouchPosition();17 touchPosition.Execute();18 return touchPosition._GetLastResultString();19}20public static string GetTouchPositionOffset()21{22 Input.TouchPositionOffset touchPositionOffset = new Input.TouchPositionOffset();23 touchPositionOffset.Execute();24 return touchPositionOffset._GetLastResultString();25}26public static string GetTouchPositionOffsetPercent()27{28 Input.TouchPositionOffsetPercent touchPositionOffsetPercent = new Input.TouchPositionOffsetPercent();29 touchPositionOffsetPercent.Execute();30 return touchPositionOffsetPercent._GetLastResultString();31}32public static string GetTouchPositionPercent()33{34 Input.TouchPositionPercent touchPositionPercent = new Input.TouchPositionPercent();35 touchPositionPercent.Execute();36public static string GetTouchPositionPercent()37{38 Input.TouchPositionPercent touchPositionPercent = new Input.TouchPositionPercent();39 touchPositionPercent.Execute();40using System.Security.Permissions;41using System.Security.Policy;42using System.Security.Principal;43using System.Security.Util;44using System.Xml;45using System.Xml.Serialization;46using System.Xml.Schema;47using System.Xml.XPath;48using System.Xml.Xsl;49using System.Xml.Linq;50using System.Net;51using System.Net.Sockets;52using System.Net.NetworkInformation;53using System.Net.Configuration;54using System.Net.Mail;55using System.Net.Mime;56using System.Net.Security;57using System.Net.Cache;58using System.Web;59using System.Web.UI;60using System.Web.UI.WebControls;61using System.Web.UI.WebControls.WebParts;62using System.Web.UI.HtmlControls;63using System.Web.UI.Design;64using System.Web.UI.Design.WebControls;65using System.Web.UI.Design.MobileControls;66using System.Web.UI.Design.MobileControls.Adapters;67using System.Web.UI.Design.MobileControls.Converters;68using System.Web.UI.Design.MobileControls.Validators;69using System.Web.UI.Design.MobileControls.Xml;70using System.Web.UI.Design.MobileControls.Wml;71using System.Web.UI.Design.MobileControls.Wml.WmlDom;72using System.Web.UI.Design.MobileControls.Wml.WmlUi;73using System.Web.UI.Design.MobileControls.Wml.WmlConverters;74using System.Web.UI.Design.MobileControls.Wml.WmlConverters.WmlDom;75using System.Web.UI.Design.MobileControls.Wml.WmlConverters.WmlUi;76using System.Web.UI.Design.MobileControls.Wml.WmlConverters.WmlDom.Wml;77using System.Web.UI.Design.MobileControls.Wml.WmlConverters.WmlDom.Wta;

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_GetLastResultString

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1using UnityEngine;2using UnityEngine.UI;3using System.Collections;4{5 public Text text;6 bool touchStart;7 float touchStartTime;8 float touchDuration;9 float touchEndTime;10 void Update()11 {12 if (Input.touchCount > 0)13 {14 Touch touch = Input.GetTouch(0);15 if (touch.phase == TouchPhase.Began)16 {17 touchStart = true;18 touchStartTime = Time.time;19 }20 if (touch.phase == TouchPhase.Ended)21 {22 touchStart = false;23 touchEndTime = Time.time;24 touchDuration = touchEndTime - touchStartTime;25 text.text = "Touch Duration: " + touchDuration;26 }27 }28 }29}30 private void Form1_Load(object sender, EventArgs e)31 {32 this.BackColor = Color.White;33 this.TransparencyKey = Color.White;34 }35 private void Form1_MouseDown(object sender, MouseEventArgs e)36 {37 MessageBox.Show(Input.TouchDuration._GetLastResultString());38 }39 }40}41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46using System.Windows.Forms;47using System.Drawing;48{49 {50 public Form1()51 {52 InitializeComponent();53 }54 private void Form1_Load(object sender, EventArgs e)55 {56 this.BackColor = Color.White;57 this.TransparencyKey = Color.White;58 }59 private void Form1_MouseDown(object sender, MouseEventArgs e)60 {61 MessageBox.Show(Input.TouchDuration._GetLastResultString());62 }63 }64}65using System;66using System.Collections.Generic;67using System.Linq;68using System.Text;69using System.Threading.Tasks;70using System.Windows.Forms;71using System.Drawing;72{73 {74 public Form1()75 {76 InitializeComponent();77 }78 private void Form1_Load(object sender, EventArgs e)79 {80 this.BackColor = Color.White;81 this.TransparencyKey = Color.White;82 }83 private void Form1_MouseDown(object sender, MouseEventArgs e)84 {85 MessageBox.Show(Input.TouchDuration._GetLastResultString());86 }87 }88}89using System;90using System.Collections.Generic;91using System.Linq;92using System.Text;93using System.Threading.Tasks;94using System.Windows.Forms;95using System.Drawing;96{97 {98 public Form1()99 {

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_GetLastResultString

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows.Forms;7{8 {9 static void Main(string[] args)10 {11 Input.TouchDuration td = new Input.TouchDuration();

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_GetLastResultString

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1using UnityEngine;2using UnityEngine.UI;3using System.Collections;4{5 public Text text;6 bool touchStart;7 float touchStartTime;8 float touchDuration;9 float touchEndTime;10 void Update()11 {12 if (Input.touchCount > 0)13 {14 Touch touch = Input.GetTouch(0);15 if (touch.phase == TouchPhase.Began)16 {17 touchStart = true;18 touchStartTime = Time.time;19 }20 if (touch.phase == TouchPhase.Ended)21 {22 touchStart = false;23 touchEndTime = Time.time;24 touchDuration = touchEndTime - touchStartTime;25 text.text = "Touch Duration: " + touchDuration;26 }27 }28 }29}

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