How to use TestDelayInStateMachine method of Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskDelayTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskDelayTests.TestDelayInStateMachine

ActorTaskDelayTests.cs

Source:ActorTaskDelayTests.cs Github

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...54 this.SendEvent(this.Id, UnitEvent.Instance);55 }56 }57 [Fact(Timeout = 5000)]58 public void TestDelayInStateMachine()59 {60 this.Test(r =>61 {62 r.CreateActor(typeof(M1));63 },64 configuration: this.GetConfiguration().WithTestingIterations(100));65 }66 [OnEventDoAction(typeof(UnitEvent), nameof(IgnoreUnitEvent))]67 private class A2 : Actor68 {69 protected override async Task OnInitializeAsync(Event initialEvent)70 {71 this.SendEvent(this.Id, UnitEvent.Instance);72 await Task.Delay(10).ConfigureAwait(false);...

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TestDelayInStateMachine

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Threading;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.Tests.Common;11using Xunit;12using Xunit.Abstractions;13{14 {15 public TestDelayInStateMachine(ITestOutputHelper output)16 : base(output)17 {18 }19 [Fact(Timeout = 5000)]20 public void TestDelayInStateMachineWithFairScheduling()21 {22 this.TestWithError(async r =>23 {24 var test = new ActorTaskDelayTests();25 await test.TestDelayInStateMachine(r);26 },27 configuration: GetConfiguration().WithTestingIterations(100),28 replay: true);29 }30 [Fact(Timeout = 5000)]31 public void TestDelayInStateMachineWithRandomScheduling()32 {33 this.TestWithError(async r =>34 {35 var test = new ActorTaskDelayTests();36 await test.TestDelayInStateMachine(r);37 },38 configuration: GetConfiguration().WithTestingIterations(100).WithSchedulingStrategy(new RandomStrategy()),39 replay: true);40 }41 [Fact(Timeout = 5000)]42 public void TestDelayInStateMachineWithPCTesting()43 {44 this.TestWithError(async r =>45 {46 var test = new ActorTaskDelayTests();47 await test.TestDelayInStateMachine(r);48 },49 configuration: GetConfiguration().WithTestingIterations(100).WithSchedulingStrategy(new PCTestingStrategy()),50 replay: true);51 }52 [Fact(Timeout = 5000)]53 public void TestDelayInStateMachineWithProbabilisticRandomStrategy()54 {55 this.TestWithError(async r =>56 {57 var test = new ActorTaskDelayTests();58 await test.TestDelayInStateMachine(r);59 },60 configuration: GetConfiguration().WithTestingIterations(100).WithSchedulingStrategy(new ProbabilisticRandomStrategy()),

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TestDelayInStateMachine

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Tasks.BugFinding.Tests;8using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks;9using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelay;10using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInStateMachine;11using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideStateMachine;12using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideStateMachineInsideTask;13using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTask;14using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideStateMachine;15using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideStateMachineInsideTask;16using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideTask;17using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideTaskInsideStateMachine;18using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideTaskInsideStateMachineInsideTask;19using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideTaskInsideTask;20using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideTaskInsideTaskInsideStateMachine;21using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideTaskInsideTaskInsideStateMachineInsideTask;22using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideTaskInsideTaskInsideTask;23using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideTaskInsideTaskInsideTaskInsideStateMachine;24using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideTaskInsideTaskInsideTaskInsideStateMachineInsideTask;25using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideTaskInsideTaskInsideTaskInsideTask;26using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideTaskInsideTaskInsideTaskInsideTaskInsideStateMachine;27using Microsoft.Coyote.Tasks.BugFinding.Tests.Tasks.TaskWithDelayInsideTaskInsideTaskInsideTaskInsideTaskInsideTaskInsideStateMachineInsideTask;

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TestDelayInStateMachine

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Testing;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 TestDelayInStateMachine();12 Console.WriteLine("Press any key to exit.");13 Console.ReadKey();14 }15 public static void TestDelayInStateMachine()16 {17 var configuration = Configuration.Create();18 configuration.MaxSchedulingSteps = 1000;19 configuration.MaxFairSchedulingSteps = 1000;20 configuration.MaxStepsFromBugFinding = 1000;21 configuration.MaxUnfairSchedulingSteps = 1000;22 configuration.TestingIterations = 10;23 configuration.Verbose = 2;24 configuration.UseRandomExecution = true;25 configuration.ThrowOnFailure = false;26 var test = new ActorTaskDelayTests();27 test.TestDelayInStateMachine(configuration);28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Testing;34using System;35using System.Threading.Tasks;36{37 {38 static void Main(string[] args)39 {40 Console.WriteLine("Hello World!");41 TestDelayInStateMachine();42 Console.WriteLine("Press any key to exit.");43 Console.ReadKey();44 }45 public static void TestDelayInStateMachine()46 {47 var configuration = Configuration.Create();48 configuration.MaxSchedulingSteps = 1000;49 configuration.MaxFairSchedulingSteps = 1000;50 configuration.MaxStepsFromBugFinding = 1000;51 configuration.MaxUnfairSchedulingSteps = 1000;52 configuration.TestingIterations = 10;53 configuration.Verbose = 2;54 configuration.UseRandomExecution = true;55 configuration.ThrowOnFailure = false;56 var test = new ActorTaskDelayTests();57 test.TestDelayInStateMachine(configuration);58 }59 }60}61using Microsoft.Coyote.Actors;

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TestDelayInStateMachine

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1using System.Threading.Tasks;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7{8 static void Main()9 {10 ActorTaskDelayTests test = new ActorTaskDelayTests();11 test.TestDelayInStateMachine();12 }13}14using System.Threading.Tasks;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors.BugFinding;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors.BugFinding;20{21 static void Main()22 {23 ActorTaskDelayTests test = new ActorTaskDelayTests();24 test.TestDelayInStateMachine();25 }26}27using System.Threading.Tasks;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors.BugFinding;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors.BugFinding;33{34 static void Main()35 {36 ActorTaskDelayTests test = new ActorTaskDelayTests();37 test.TestDelayInStateMachine();38 }39}

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TestDelayInStateMachine

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tests.Common;7{8 {9 public static void Main(string[] args)10 {11 TestingEngine engine = TestingEngine.Create();12 engine.RunBugFindingTest(typeof(ActorTaskDelayTests), "TestDelayInStateMachine", true, 100, 1, true);13 }14 }15}

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TestDelayInStateMachine

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 using (var runtime = TestingEngineFactory.CreateBugFindingTestRuntime())9 {10 var task = Task.Run(() => runtime.CreateActor(typeof(ActorTaskDelayTests)).TestDelayInStateMachine());11 await task;12 }13 }14 }15}

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TestDelayInStateMachine

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1using Microsoft.Coyote.Actors;2{3 {4 static void Main(string[] args)5 {6 ActorTaskDelayTests test = new ActorTaskDelayTests();7 test.TestDelayInStateMachine();8 }9 }10}11using Microsoft.Coyote.Actors;12{13 {14 static void Main(string[] args)15 {16 ActorTaskDelayTests test = new ActorTaskDelayTests();17 test.TestDelayInStateMachine();18 }19 }20}21using Microsoft.Coyote.Actors;22{23 {24 static void Main(string[] args)25 {26 ActorTaskDelayTests test = new ActorTaskDelayTests();27 test.TestDelayInStateMachine();28 }29 }30}31using Microsoft.Coyote.Actors;32{33 {34 static void Main(string[] args)35 {36 ActorTaskDelayTests test = new ActorTaskDelayTests();37 test.TestDelayInStateMachine();38 }39 }40}41using Microsoft.Coyote.Actors;42{43 {44 static void Main(string[] args)45 {46 ActorTaskDelayTests test = new ActorTaskDelayTests();47 test.TestDelayInStateMachine();48 }49 }50}51using Microsoft.Coyote.Actors;52{53 {54 static void Main(string[] args)55 {56 ActorTaskDelayTests test = new ActorTaskDelayTests();57 test.TestDelayInStateMachine();58 }

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