Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskDelayTests.TestDelayLoopWithOtherSynchronizationContextInStateMachine
ActorTaskDelayTests.cs
Source:ActorTaskDelayTests.cs
...159 this.RandomBoolean();160 }161 }162 [Fact(Timeout = 5000)]163 public void TestDelayLoopWithOtherSynchronizationContextInStateMachine()164 {165 this.Test(r =>166 {167 r.CreateActor(typeof(M3));168 },169 configuration: this.GetConfiguration().WithTestingIterations(100));170 }171 [OnEventDoAction(typeof(UnitEvent), nameof(IgnoreUnitEvent))]172 private class A4 : Actor173 {174 protected override async Task OnInitializeAsync(Event initialEvent)175 {176 this.SendEvent(this.Id, UnitEvent.Instance);177 await AsyncProvider.DelayAsync(10);...
TestDelayLoopWithOtherSynchronizationContextInStateMachine
Using AI Code Generation
1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;9using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Actors;10using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Actors.TaskWithDelay;11using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Actors.TaskWithDelayInStateMachine;12{13 {14 static void Main(string[] args)15 {16 BugFindingTestHelper.TestDelayLoopWithOtherSynchronizationContextInStateMachine();17 }18 }19}20 at Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskDelayTests.TestDelayLoopWithOtherSynchronizationContextInStateMachine()21 at ConsoleApp1.Program.Main(String[] args) in C:\Users\user\source\repos\ConsoleApp1\ConsoleApp1\Program.cs:line 13
TestDelayLoopWithOtherSynchronizationContextInStateMachine
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.Actors.BugFinding;11using System.Threading;12{13 {14 static void Main(string[] args)15 {16 var configuration = Configuration.Create();17 configuration.SchedulingIterations = 200;18 configuration.SchedulingStrategy = SchedulingStrategy.FairPCT;19 configuration.MaxFairSchedulingSteps = 1000;20 configuration.MaxUnfairSchedulingSteps = 1000;21 configuration.TestingIterations = 200;22 configuration.IsFairLivenessCheckingEnabled = true;23 configuration.IsUnfairLivenessCheckingEnabled = true;24 configuration.IsFairCycleDetectionEnabled = true;25 configuration.IsUnfairCycleDetectionEnabled = true;26 configuration.IsFairFairSchedulingEnabled = true;27 configuration.IsUnfairFairSchedulingEnabled = true;28 configuration.IsFairFairSchedulingWithFairLivenessCheckingEnabled = true;29 configuration.IsUnfairFairSchedulingWithFairLivenessCheckingEnabled = true;30 configuration.IsFairFairSchedulingWithUnfairLivenessCheckingEnabled = true;31 configuration.IsUnfairFairSchedulingWithUnfairLivenessCheckingEnabled = true;32 configuration.IsFairFairSchedulingWithFairCycleDetectionEnabled = true;33 configuration.IsUnfairFairSchedulingWithFairCycleDetectionEnabled = true;34 configuration.IsFairFairSchedulingWithUnfairCycleDetectionEnabled = true;35 configuration.IsUnfairFairSchedulingWithUnfairCycleDetectionEnabled = true;36 configuration.IsFairFairSchedulingWithFairFairSchedulingEnabled = true;37 configuration.IsUnfairFairSchedulingWithFairFairSchedulingEnabled = true;38 configuration.IsFairFairSchedulingWithUnfairFairSchedulingEnabled = true;39 configuration.IsUnfairFairSchedulingWithUnfairFairSchedulingEnabled = true;40 configuration.IsFairFairSchedulingWithFairFairSchedulingWithFairLivenessCheckingEnabled = true;41 configuration.IsUnfairFairSchedulingWithFairFairSchedulingWithFairLivenessCheckingEnabled = true;42 configuration.IsFairFairSchedulingWithUnfairFairSchedulingWithFairLivenessCheckingEnabled = true;
TestDelayLoopWithOtherSynchronizationContextInStateMachine
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks;10using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelay;11using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelayInStateMachine;12using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelayInStateMachineWithOtherSynchronizationContext;13using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelayInStateMachineWithOtherSynchronizationContext2;14using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelayInStateMachineWithOtherSynchronizationContext3;15using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelayInStateMachineWithOtherSynchronizationContext4;16using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelayInStateMachineWithOtherSynchronizationContext5;17using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelayInStateMachineWithOtherSynchronizationContext6;18using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelayInStateMachineWithOtherSynchronizationContext7;19using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelayInStateMachineWithOtherSynchronizationContext8;20using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelayInStateMachineWithOtherSynchronizationContext9;21using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelayInStateMachineWithOtherSynchronizationContext10;22using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelayInStateMachineWithOtherSynchronizationContext11;23using Microsoft.Coyote.Actors.BugFinding.Tests.Actors.BugFinding.Tasks.TaskWithDelayInStateMachineWithOtherSynchronizationContext12;
TestDelayLoopWithOtherSynchronizationContextInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using Microsoft.Coyote.TestingServices.Threading;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.SchedulingIterations = 10;16 configuration.SchedulingStrategy = SchedulingStrategy.PCT;17 configuration.SchedulingSeed = 1;18 configuration.SchedulingVerbosity = SchedulingVerbosity.Detailed;19 configuration.TestingIterations = 10;20 configuration.TestingProcessTimeout = TimeSpan.FromSeconds(60);21 configuration.EnableCycleDetection = true;22 configuration.EnableDataRaceDetection = true;23 configuration.EnableHotStateDetection = true;24 configuration.EnableLivelockDetection = true;25 configuration.EnableOperationCanceledException = true;26 configuration.EnableDeadlockDetection = true;27 configuration.EnableActorGarbageCollection = true;28 configuration.EnableFairScheduling = true;29 configuration.EnableFairScheduling = true;30 configuration.EnableRandomScheduling = true;
TestDelayLoopWithOtherSynchronizationContextInStateMachine
Using AI Code Generation
1using (var test = new ActorTaskDelayTests())2{3 test.TestDelayLoopWithOtherSynchronizationContextInStateMachine();4}5using (var test = new ActorTaskDelayTests())6{7 test.TestDelayLoopWithOtherSynchronizationContextInStateMachine();8}9using (var test = new ActorTaskDelayTests())10{11 test.TestDelayLoopWithOtherSynchronizationContextInStateMachine();12}13using (var test = new ActorTaskDelayTests())14{15 test.TestDelayLoopWithOtherSynchronizationContextInStateMachine();16}17using (var test = new ActorTaskDelayTests())18{19 test.TestDelayLoopWithOtherSynchronizationContextInStateMachine();20}21using (var test = new ActorTaskDelayTests())22{23 test.TestDelayLoopWithOtherSynchronizationContextInStateMachine();24}25using (var test = new ActorTaskDelayTests())26{27 test.TestDelayLoopWithOtherSynchronizationContextInStateMachine();28}29using (var test = new ActorTaskDelayTests())30{31 test.TestDelayLoopWithOtherSynchronizationContextInStateMachine();32}
TestDelayLoopWithOtherSynchronizationContextInStateMachine
Using AI Code Generation
1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 ActorTaskDelayTests test = new ActorTaskDelayTests();11 test.TestDelayLoopWithOtherSynchronizationContextInStateMachine();12 }13 }14}15using System;16using System.Threading;17using System.Threading.Tasks;18using Microsoft.Coyote.Actors.BugFinding.Tests;19{20 {21 static void Main(string[] args)22 {23 Console.WriteLine("Hello World!");24 ActorTaskDelayTests test = new ActorTaskDelayTests();25 test.TestDelayLoopWithOtherSynchronizationContextInStateMachine();26 }27 }28}29using System;30using System.Threading;31using System.Threading.Tasks;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 static void Main(string[] args)36 {37 Console.WriteLine("Hello World!");38 ActorTaskDelayTests test = new ActorTaskDelayTests();39 test.TestDelayLoopWithOtherSynchronizationContextInStateMachine();40 }41 }42}43using System;44using System.Threading;45using System.Threading.Tasks;46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 static void Main(string[] args)50 {51 Console.WriteLine("Hello World!");52 ActorTaskDelayTests test = new ActorTaskDelayTests();53 test.TestDelayLoopWithOtherSynchronizationContextInStateMachine();54 }55 }56}57using System;58using System.Threading;59using System.Threading.Tasks;
TestDelayLoopWithOtherSynchronizationContextInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks;3using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines;4using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.States;6using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks;7using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.States;9using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks;10using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Tasks.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Tasks.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Tasks.Tasks;16using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Tasks.Tasks.States;18using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Tasks.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Tasks.States;21using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.States;24using Microsoft.Coyote.Actors.BugFinding.Tests.TestTasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;
TestDelayLoopWithOtherSynchronizationContextInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.SchedulingIterations = 1000;11 config.SchedulingStrategy = SchedulingStrategy.FairPCT;12 config.MaxFairSchedulingSteps = 1000;13 config.TestingIterations = 1000;14 config.RandomSchedulingSeed = 0;15 config.EnableCycleDetection = true;16 config.EnableDataRaceDetection = true;17 config.EnableDeadlockDetection = true;18 config.EnableLivelockDetection = true;19 config.EnableOperationCanceledException = true;20 config.EnableObjectDisposedException = true;21 config.EnableActorStateLog = true;22 config.ReportActivityCoverage = true;23 config.ReportFairSchedulingCoverage = true;24 config.ReportSchedulingSteps = true;25 config.ReportCodeCoverage = true;26 config.ReportDataRaceDetection = true;27 config.ReportDeadlockDetection = true;28 config.ReportLivelockDetection = true;29 config.ReportOperationCanceledException = true;30 config.ReportObjectDisposedException = true;31 config.ReportUnhandledExceptions = true;
TestDelayLoopWithOtherSynchronizationContextInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading;3using System.Threading.Tasks;4{5 static void Main(string[] args)6 {7 var t = new Thread(() =>8 {9 var test = new ActorTaskDelayTests();10 test.TestDelayLoopWithOtherSynchronizationContextInStateMachine();11 });12 t.Start();13 }14}
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