Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskDelayTests.TestUncontrolledDelayInActor
ActorTaskDelayTests.cs
Source:ActorTaskDelayTests.cs
...183 {184 }185 }186 [Fact(Timeout = 5000)]187 public void TestUncontrolledDelayInActor()188 {189 this.TestWithError(r =>190 {191 r.CreateActor(typeof(A4));192 },193 configuration: this.GetConfiguration().WithTestingIterations(100),194 errorChecker: (e) =>195 {196 Assert.StartsWith($"Invoking '{ExpectedMethodName}' returned task", e);197 });198 }199 private class M4 : StateMachine200 {201 [Start]...
TestUncontrolledDelayInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.TestingServices;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tasks;6using System;7using System.Threading.Tasks;8{9 {10 static async Task Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.TestingIterations = 100;14 configuration.TestingConcurrency = 100;15 configuration.SchedulingIterations = 100;16 configuration.SchedulingStrategy = SchedulingStrategy.DFS;17 configuration.SchedulingSeed = 0;18 configuration.SchedulingLogLevel = SchedulingLogLevel.Verbose;19 configuration.Verbose = 1;20 configuration.LogWriter = Console.Out;21 configuration.EnableCycleDetection = true;22 configuration.EnableDataRaceDetection = true;23 configuration.EnableDeadlockDetection = true;24 configuration.EnableHotStateDetection = true;25 configuration.EnableLivelockDetection = true;26 configuration.EnableOperationCanceledException = true;27 configuration.EnablePCT = true;28 configuration.EnableRandomExecution = true;29 configuration.EnableStateGraph = true;30 configuration.EnableTaskDebugging = true;31 configuration.EnableTimerDebugging = true;32 configuration.EnableUnfairScheduling = true;33 configuration.EnableUnfairScheduling = true;34 configuration.ReportActivityCoverage = true;35 configuration.ReportCodeCoverage = true;36 configuration.ReportDataRaceCoverage = true;37 configuration.ReportEdgeCoverage = true;38 configuration.ReportFairScheduling = true;39 configuration.ReportHotStateCoverage = true;40 configuration.ReportLivelockCoverage = true;41 configuration.ReportRandomExecution = true;42 configuration.ReportStateCoverage = true;43 configuration.ReportStateGraph = true;44 configuration.ReportTaskDebugging = true;45 configuration.ReportTimerDebugging = true;46 configuration.ReportUnfairScheduling = true;47 configuration.ReportUnfairScheduling = true;48 configuration.ReportUnobservedExceptions = true;49 configuration.ReportUnhandledExceptions = true;50 configuration.ReportUnreachedStateCoverage = true;51 configuration.ReportUnhandledExceptions = true;52 configuration.ReportUnhandledExceptions = true;
TestUncontrolledDelayInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;5using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks;7using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.TaskWithUncontrolledDelay;8using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.TaskWithUncontrolledDelay.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.TaskWithUncontrolledDelay.Tasks;10using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay;11using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Actors;12using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay;14using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Actors;15using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks;16using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay;17using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay.Tasks.TaskWithUncontrolledDelay;
TestUncontrolledDelayInActor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var task = runtime.CreateActor(typeof(ActorTaskDelayTests));11 await runtime.SendEvent(task, new TestUncontrolledDelayInActor());12 Console.WriteLine("Hello World!");13 }14 }15}
TestUncontrolledDelayInActor
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 ActorTaskDelayTests actorTaskDelayTests = new ActorTaskDelayTests();13 actorTaskDelayTests.TestUncontrolledDelayInActor();14 }15 }16}17 at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)18 at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)19 at Microsoft.Coyote.Actors.ActorRuntime..cctor()20 at Microsoft.Coyote.Actors.ActorRuntime..ctor(ActorId actorId, Actor actor, ActorRuntimeOptions options)21 at Microsoft.Coyote.Actors.ActorRuntime..ctor(ActorId actorId, Actor actor, ActorRuntimeOptions options)22 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(ActorId actorId, Actor actor, ActorRuntimeOptions options)23 at Microsoft.Coyote.Actors.Actor.CreateActor(ActorId actorId, Actor actor, ActorRuntimeOptions options)24 at Microsoft.Coyote.Actors.BugFinding.Tests.ActorTaskDelayTests.TestUncontrolledDelayInActor()25 at TestBugFinding.Program.Main(String[] args) in C:\Users\mzaidi\source\repos\TestBugFinding\TestBugFinding\Program.cs:line 13
TestUncontrolledDelayInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var test = new ActorTaskDelayTests();9 test.TestUncontrolledDelayInActor();10 }11 }12}13C:\Users\user\Desktop\coyote\coyote\Source\BugFinding\Tests\ActorTaskDelayTests.cs(12,7,12,11): error CS0246: The type or namespace name 'Task' could not be found (are you missing a using directive or an assembly reference?)
TestUncontrolledDelayInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var configuration = Configuration.Create();9 configuration.TestingIterations = 100;10 configuration.SchedulingIterations = 100;11 configuration.MaxSchedulingSteps = 1000;12 configuration.MaxFairSchedulingSteps = 1000;13 configuration.MaxUnfairSchedulingSteps = 1000;14 configuration.RandomSchedulingSeed = 0;15 configuration.EnableCycleDetection = true;16 configuration.EnableDataRaceDetection = true;17 configuration.EnableDeadlockDetection = true;18 configuration.EnableLivenessChecking = true;19 configuration.EnableOperationInterleavings = true;20 configuration.EnableHotStateDetection = true;
TestUncontrolledDelayInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4using System;5{6 {7 static void Main(string[] args)8 {9 ActorTaskDelayTests test = new ActorTaskDelayTests();10 test.TestUncontrolledDelayInActor();11 }12 }13}14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System.Threading.Tasks;17using System;18{19 {20 static void Main(string[] args)21 {22 ActorTaskDelayTests test = new ActorTaskDelayTests();23 test.TestUncontrolledDelayInActor();24 }25 }26}27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using System.Threading.Tasks;30using System;31{32 {33 static void Main(string[] args)34 {35 ActorTaskDelayTests test = new ActorTaskDelayTests();36 test.TestUncontrolledDelayInActor();37 }38 }39}40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using System.Threading.Tasks;43using System;44{45 {46 static void Main(string[] args)47 {48 ActorTaskDelayTests test = new ActorTaskDelayTests();49 test.TestUncontrolledDelayInActor();50 }51 }52}53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.BugFinding.Tests;55using System.Threading.Tasks;56using System;57{58 {59 static void Main(string[] args)60 {
TestUncontrolledDelayInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Testing;3using Microsoft.Coyote.Testing.Systematic;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.WithTestingIterations(100);12 configuration.WithRandomSchedulingSeed(0);13 configuration.WithMaxSchedulingSteps(1000);14 configuration.WithVerbosityEnabled();15 configuration.WithBugFindingStrategy();16 configuration.WithActorRuntimeLogging();17 configuration.WithActorTaskLogging();18 SystematicTestingEngine engine = new SystematicTestingEngine(configuration);19 engine.TestActorTask<ActorTaskDelayTests>(test => test.TestUncontrolledDelayInActor());20 }21 }22}
TestUncontrolledDelayInActor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 internal static async Task Main(string[] args)7 {8 var test = new ActorTaskDelayTests();9 await test.TestUncontrolledDelayInActor();10 }11 }12}
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