Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader
RaftTests.cs
Source:RaftTests.cs  
...532            [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533            [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534            [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535            [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536            [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537            [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538            [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539            [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540            private class Leader : State541            {542            }543            private void LeaderOnInit()544            {545                this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546                this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547                var logIndex = this.Logs.Count;548                var logTerm = this.GetLogTermForIndex(logIndex);549                this.NextIndex.Clear();550                this.MatchIndex.Clear();551                for (int idx = 0; idx < this.Servers.Length; idx++)552                {553                    if (idx == this.ServerId)554                    {555                        continue;556                    }557                    this.NextIndex.Add(this.Servers[idx], logIndex + 1);558                    this.MatchIndex.Add(this.Servers[idx], 0);559                }560                for (int idx = 0; idx < this.Servers.Length; idx++)561                {562                    if (idx == this.ServerId)563                    {564                        continue;565                    }566                    this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567                        logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568                }569            }570            private void ProcessClientRequest(Event e)571            {572                this.LastClientRequest = e as Client.Request;573                var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574                this.Logs.Add(log);575                this.BroadcastLastClientRequest();576            }577            private void BroadcastLastClientRequest()578            {579                var lastLogIndex = this.Logs.Count;580                this.VotesReceived = 1;581                for (int idx = 0; idx < this.Servers.Length; idx++)582                {583                    if (idx == this.ServerId)584                    {585                        continue;586                    }587                    var server = this.Servers[idx];588                    if (lastLogIndex < this.NextIndex[server])589                    {590                        continue;591                    }592                    var logs = this.Logs.GetRange(this.NextIndex[server] - 1, this.Logs.Count - (this.NextIndex[server] - 1));593                    var prevLogIndex = this.NextIndex[server] - 1;594                    var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);595                    this.SendEvent(server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,596                        prevLogTerm, logs, this.CommitIndex, this.LastClientRequest.Client));597                }598            }599            private void VoteAsLeader(Event e)600            {601                var request = e as VoteRequest;602                if (request.Term > this.CurrentTerm)603                {604                    this.CurrentTerm = request.Term;605                    this.VotedFor = null;606                    this.RedirectLastClientRequestToClusterManager();607                    this.Vote(e as VoteRequest);608                    this.RaiseEvent(new BecomeFollower());609                }610                else611                {612                    this.Vote(e as VoteRequest);613                }614            }615            private void RespondVoteAsLeader(Event e)616            {617                var request = e as VoteResponse;618                if (request.Term > this.CurrentTerm)619                {620                    this.CurrentTerm = request.Term;621                    this.VotedFor = null;622                    this.RedirectLastClientRequestToClusterManager();623                    this.RaiseEvent(new BecomeFollower());624                }625            }626            private void AppendEntriesAsLeader(Event e)627            {628                var request = e as AppendEntriesRequest;629                if (request.Term > this.CurrentTerm)630                {631                    this.CurrentTerm = request.Term;632                    this.VotedFor = null;633                    this.RedirectLastClientRequestToClusterManager();634                    this.AppendEntries(e as AppendEntriesRequest);635                    this.RaiseEvent(new BecomeFollower());636                }637            }638            private void RespondAppendEntriesAsLeader(Event e)639            {640                var request = e as AppendEntriesResponse;641                if (request.Term > this.CurrentTerm)642                {643                    this.CurrentTerm = request.Term;644                    this.VotedFor = null;645                    this.RedirectLastClientRequestToClusterManager();646                    this.RaiseEvent(new BecomeFollower());647                }648                else if (request.Term != this.CurrentTerm)649                {650                    return;651                }652                if (request.Success)...RespondAppendEntriesAsLeader
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.Specifications;10{11    {12        static void Main(string[] args)13        {14            var configuration = Configuration.Create();15            configuration.WithTestingIterations(10000);16            configuration.WithMaxSchedulingSteps(10000);17            configuration.WithVerbosityEnabled();18            configuration.WithRandomSchedulingSeed(1);19            configuration.WithMaxFairSchedulingSteps(10000);20            configuration.WithMaxUnfairSchedulingSteps(10000);21            configuration.WithMaxStepsFromAnyEntryToExit(10000);22            configuration.WithMaxStepsFromAnyEntryToError(10000);23            var runtime = RuntimeFactory.Create(configuration);24            runtime.RegisterMonitor(typeof(LeaderElectionMonitor));25            runtime.CreateActor(typeof(LeaderElection));26            runtime.Wait();27        }28    }29    {30        private int numServers;31        private int numServersResponded;32        private int numServersRespondedWithFalse;33        private int numServersRespondedWithTrue;34        private bool isLeader;35        private bool isCandidate;36        private bool isFollower;37        private bool isElectionTimeout;38        private bool isHeartbeatTimeout;39        private bool isVoteGranted;40        private bool isVoteReceived;41        private bool isVoteRequested;42        private bool isAppendEntries;43        private bool isRequestVote;44        private bool isCandidateReceivedResponse;45        private bool isCandidateReceivedResponseWithTrue;46        private bool isCandidateReceivedResponseWithFalse;47        private bool isCandidateReceivedResponseWithFalseAndTerm;48        private bool isCandidateReceivedResponseWithTrueAndTerm;49        private bool isLeaderReceivedResponse;50        private bool isLeaderReceivedResponseWithTrue;51        private bool isLeaderReceivedResponseWithFalse;52        private bool isLeaderReceivedResponseWithFalseAndTerm;53        private bool isLeaderReceivedResponseWithTrueAndTerm;54        private bool isCandidateReceivedRequestVote;55        private bool isCandidateReceivedAppendEntries;56        private bool isCandidateReceivedRequestVoteWithTerm;57        private bool isCandidateReceivedAppendEntriesWithTerm;58        private bool isLeaderReceivedRequestVote;59        private bool isLeaderReceivedAppendEntries;RespondAppendEntriesAsLeader
Using AI Code Generation
1AppendEntriesRequest request = new AppendEntriesRequest();2request.RespondAppendEntriesAsLeader();3AppendEntriesRequest request = new AppendEntriesRequest();4request.RespondAppendEntriesAsFollower();5AppendEntriesRequest request = new AppendEntriesRequest();6request.RespondAppendEntriesAsCandidate();7AppendEntriesRequest request = new AppendEntriesRequest();8request.RespondAppendEntriesAsCandidate();9AppendEntriesRequest request = new AppendEntriesRequest();10request.RespondAppendEntriesAsFollower();11AppendEntriesRequest request = new AppendEntriesRequest();12request.RespondAppendEntriesAsLeader();13AppendEntriesRequest request = new AppendEntriesRequest();14request.RespondAppendEntriesAsCandidate();15AppendEntriesRequest request = new AppendEntriesRequest();16request.RespondAppendEntriesAsFollower();17AppendEntriesRequest request = new AppendEntriesRequest();18request.RespondAppendEntriesAsLeader();19AppendEntriesRequest request = new AppendEntriesRequest();20request.RespondAppendEntriesAsCandidate();RespondAppendEntriesAsLeader
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6    {7        private static void Main(string[] args)8        {9            var configuration = Configuration.Create();10            configuration.MaxSchedulingSteps = 100;11            configuration.MaxFairSchedulingSteps = 100;12            configuration.MaxStepsInJoin = 1000;13            configuration.MaxFairStepsInJoin = 1000;14            configuration.LivenessTemperatureThreshold = 1000;15            configuration.EnableCycleDetection = true;16            configuration.EnableDataRaceDetection = true;17            configuration.EnableDeadlockDetection = true;18            configuration.EnableHotStateDetection = true;19            configuration.EnableOperationCanceledException = true;20            configuration.EnableObjectDisposedException = true;21            configuration.EnableIndexOutOfRangeException = true;22            configuration.EnableNullReferenceException = true;23            configuration.EnableDivideByZeroException = true;24            configuration.EnableActorStateSerialization = true;25            configuration.EnableActorLogging = true;26            configuration.EnableActorMonitoring = true;27            configuration.EnableActorDebugger = true;28            configuration.EnableActorProfiling = true;29            configuration.EnableActorGCTracing = true;30            configuration.EnableActorGCMonitoring = true;31            configuration.EnableActorGCDetection = true;32            configuration.EnableActorGCDetection = true;33            configuration.EnableActorGCDetection = true;34            configuration.EnableStateGraph = true;35            configuration.EnableStateGraphGCDetection = true;36            configuration.EnableStateGraphGCTracing = true;37            configuration.EnableStateGraphGCMonitoring = true;38            configuration.EnableStateGraphProfiling = true;39            configuration.EnableStateGraphDebugger = true;40            configuration.EnableStateGraphLogging = true;41            configuration.EnableStateGraphMonitoring = true;42            configuration.EnableStateGraphSerialization = true;43            configuration.EnableStateGraphTracing = true;44            configuration.EnableStateGraphVisualization = true;45            configuration.EnableStateGraphAnalysis = true;46            configuration.EnableStateGraphAnalysisGCDetection = true;47            configuration.EnableStateGraphAnalysisGCTracing = true;48            configuration.EnableStateGraphAnalysisGCMonitoring = true;49            configuration.EnableStateGraphAnalysisProfiling = true;50            configuration.EnableStateGraphAnalysisDebugger = true;51            configuration.EnableStateGraphAnalysisLogging = true;52            configuration.EnableStateGraphAnalysisMonitoring = true;53            configuration.EnableStateGraphAnalysisSerialization = true;RespondAppendEntriesAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using System.Threading;9{10    {11        static void Main(string[] args)12        {13            var runtime = RuntimeFactory.Create();14            var config = Configuration.Create();15            config.Verbose = 2;16            config.SchedulingIterations = 10000000;17            config.MaxFairSchedulingSteps = 10000000;18            config.EnableCycleDetection = true;19            config.EnableDataRaceDetection = true;20            config.EnableIntegerOverflowChecks = true;21            config.EnableOperationCanceledChecks = true;22            config.EnableObjectDisposedChecks = true;23            config.EnableDeadlockDetection = true;24            config.EnableActorGarbageCollection = true;25            config.EnableActorMonitoring = true;26            config.EnableLivenessChecking = true;27            config.EnableFullExploration = true;28            config.EnableRandomTesting = true;29            config.EnableBuggyImplementationExceptionTesting = true;30            config.EnableStateGraphTesting = true;31            config.TestingIterations = 10000000;32            config.RandomSchedulingSeed = 0;33            config.SchedulingStrategy = SchedulingStrategy.Random;34            config.SchedulingIterations = 10000000;35            config.EnableCycleDetection = true;36            config.EnableDataRaceDetection = true;37            config.EnableIntegerOverflowChecks = true;38            config.EnableOperationCanceledChecks = true;39            config.EnableObjectDisposedChecks = true;40            config.EnableDeadlockDetection = true;41            config.EnableActorGarbageCollection = true;42            config.EnableActorMonitoring = true;43            config.EnableLivenessChecking = true;44            config.EnableFullExploration = true;45            config.EnableRandomTesting = true;46            config.EnableBuggyImplementationExceptionTesting = true;47            config.EnableStateGraphTesting = true;48            config.TestingIterations = 10000000;49            config.RandomSchedulingSeed = 0;50            config.SchedulingStrategy = SchedulingStrategy.Random;51            config.SchedulingIterations = 10000000;52            config.EnableCycleDetection = true;53            config.EnableDataRaceDetection = true;54            config.EnableIntegerOverflowChecks = true;55            config.EnableOperationCanceledChecks = true;56            config.EnableObjectDisposedChecks = true;57            config.EnableDeadlockDetection = true;58            config.EnableActorGarbageCollection = true;RespondAppendEntriesAsLeader
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.Raft;5using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Requests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Responses;8using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.State;9using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utils;10using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utils.Logging;11using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utils.Logging.Loggers;12using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utils.Logging.Loggers.Console;13using Microsoft.Coyote.Actors.BugFinding.Tests.Raft.Utils.Logging.Loggers.File;14{15    {16        private readonly ILogger _logger;17        private readonly RaftConfiguration _configuration;18        private readonly RaftState _state;19        private readonly RaftTimer _timer;20        private readonly RaftStateMachine _stateMachine;21        [OnEventDoAction(typeof(StartEvent), nameof(Start))]22        [OnEventDoAction(typeof(LeaderElectedEvent), nameof(LeaderElected))]23        [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntries))]24        [OnEventDoAction(typeof(VoteRequest), nameof(Vote))]25        [OnEventDoAction(typeof(TimeoutEvent), nameof(Timeout))]26        [OnEventDoAction(typeof(StopEvent), nameof(Stop))]27        private class Init : State { }28        private void Start()29        {30            _stateMachine = new RaftStateMachine(_configuration, _state, _timer, _logger);31            _stateMachine.Start();32        }33        private void LeaderElected()34        {35            _stateMachine.LeaderElected();36        }37        private void AppendEntries()38        {39            _stateMachine.AppendEntries();40        }41        private void Vote()42        {43            _stateMachine.Vote();44        }45        private void Timeout()46        {47            _stateMachine.Timeout();48        }49        private void Stop()50        {51            _stateMachine.Stop();RespondAppendEntriesAsLeader
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader(ActorId actorId, int term, int leaderId, int prevLogIndex, int prevLogTerm, int leaderCommit, int[] entries)2Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader(ActorId actorId, int term, int leaderId, int prevLogIndex, int prevLogTerm, int leaderCommit, int[] entries)3Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader(ActorId actorId, int term, int leaderId, int prevLogIndex, int prevLogTerm, int leaderCommit, int[] entries)4Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader(ActorId actorId, int term, int leaderId, int prevLogIndex, int prevLogTerm, int leaderCommit, int[] entries)5Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader(ActorId actorId, int term, int leaderId, int prevLogIndex, int prevLogTerm, int leaderCommit, int[] entries)6Microsoft.Coyote.Actors.BugFinding.Tests.AppendEntriesRequest.RespondAppendEntriesAsLeader(ActorId actorId, int term, int leaderId, int prevLogIndex, int prevLogTerm, int leaderCommit, int[] entries)RespondAppendEntriesAsLeader
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4    {5        static void Main(string[] args)6        {7            AppendEntriesRequest a = new AppendEntriesRequest();8            a.RespondAppendEntriesAsLeader();9        }10    }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14{15    {16        static void Main(string[] args)17        {18            AppendEntriesRequest a = new AppendEntriesRequest();19            a.RespondAppendEntriesAsLeader();20        }21    }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29{30    {31        static void Main(string[] args)32        {33            AppendEntriesRequest a = new AppendEntriesRequest();34            a.RespondAppendEntriesAsLeader();35        }36    }37}38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44{45    {46        static void Main(string[] args)47        {48            AppendEntriesRequest a = new AppendEntriesRequest();49            a.RespondAppendEntriesAsLeader();Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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