How to use JoinCluster method of Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys.JoinCluster

ChordTests.cs

Source:ChordTests.cs Github

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...323 [Start]324 [OnEntry(nameof(InitOnEntry))]325 [OnEventGotoState(typeof(Local), typeof(Waiting))]326 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]327 [OnEventDoAction(typeof(Join), nameof(JoinCluster))]328 [DeferEvents(typeof(AskForKeys), typeof(NotifySuccessor), typeof(Stabilize))]329 private class Init : State330 {331 }332 private void InitOnEntry()333 {334 this.FingerTable = new Dictionary<int, Finger>();335 }336 private void Setup(Event e)337 {338 this.NodeId = (e as SetupEvent).Id;339 this.Keys = (e as SetupEvent).Keys;340 this.ManagerId = (e as SetupEvent).ManagerId;341 var nodes = (e as SetupEvent).Nodes;342 var nodeIds = (e as SetupEvent).NodeIds;343 this.NumOfIds = (int)Math.Pow(2, nodes.Count);344 for (var idx = 1; idx <= nodes.Count; idx++)345 {346 var start = (this.NodeId + (int)Math.Pow(2, idx - 1)) % this.NumOfIds;347 var end = (this.NodeId + (int)Math.Pow(2, idx)) % this.NumOfIds;348 var nodeId = GetSuccessorNodeId(start, nodeIds);349 this.FingerTable.Add(start, new Finger(start, end, nodes[nodeId]));350 }351 for (var idx = 0; idx < nodeIds.Count; idx++)352 {353 if (nodeIds[idx] == this.NodeId)354 {355 this.Predecessor = nodes[WrapSubtract(idx, 1, nodeIds.Count)];356 break;357 }358 }359 this.RaiseEvent(new Local());360 }361 private void JoinCluster(Event e)362 {363 this.NodeId = (e as Join).Id;364 this.ManagerId = (e as Join).ManagerId;365 this.NumOfIds = (e as Join).NumOfIds;366 var nodes = (e as Join).Nodes;367 var nodeIds = (e as Join).NodeIds;368 for (var idx = 1; idx <= nodes.Count; idx++)369 {370 var start = (this.NodeId + (int)Math.Pow(2, idx - 1)) % this.NumOfIds;371 var end = (this.NodeId + (int)Math.Pow(2, idx)) % this.NumOfIds;372 var nodeId = GetSuccessorNodeId(start, nodeIds);373 this.FingerTable.Add(start, new Finger(start, end, nodes[nodeId]));374 }375 var successor = this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node;...

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JoinCluster

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys;7using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys.Services;12using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys.Types;13using Microsoft.Coyote.TestingServices;14using Microsoft.Coyote.TestingServices.Coverage;15using Microsoft.Coyote.TestingServices.SchedulingStrategies;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.Fuzzing;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;20using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;21using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairDeterministicRandom;22using Microsoft.Coyote.TestingServices.Tracing.Schedule;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Fuzzing;27using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.ProbabilisticRandomExecution;28using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.RandomExecution;29using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.StateExploration;30using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.UnfairDeterministicRandom;31using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.UnfairProbabilisticRandomExecution;32using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.UnfairRandomExecution;

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JoinCluster

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems;8using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Master;10using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Master.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Master.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave;13using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.Tasks;16using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.Tasks.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.Tasks.States;18using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.Tasks.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.Tasks.Tasks.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.Tasks.Tasks.States;21using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.Tasks.Tasks.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.Tasks.Tasks.Tasks.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.Tasks.Tasks.Tasks.States;24using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.Tasks.Tasks.Tasks.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.Tasks.Tasks.Tasks.Tasks.Events;26using Microsoft.Coyote.Actors.BugFinding.Tests.DistributedSystems.Actors.Slave.Tasks.Tasks.Tasks.Tasks.States;

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JoinCluster

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 Runtime.RegisterMonitor(typeof(AskForKeys));

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JoinCluster

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 var configuration = Configuration.Create();6 configuration.MaxSchedulingSteps = 100;7 configuration.MaxFairSchedulingSteps = 100;8 configuration.TestingIterations = 100;9 configuration.Verbose = 2;10 configuration.EnableCycleDetection = true;11 configuration.EnableDataRaceDetection = true;12 configuration.EnableIntegerOverflowChecking = true;13 configuration.EnableDeadlockDetection = true;14 configuration.EnableOperationInterleavings = true;15 configuration.EnableActorStatePrinting = true;16 configuration.EnableActorTaskPrinting = true;17 configuration.EnableActorGroupPrinting = true;18 configuration.EnableStateGraphPrinting = true;19 configuration.EnableHotStateDetection = true;20 configuration.EnableHotStatePrinting = true;21 configuration.EnableHotStateGraphPrinting = true;22 configuration.EnableHotStateGraphViewing = true;

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JoinCluster

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create().WithTestingIterations(100);11 var runtime = RuntimeFactory.Create(config);12 var actor = runtime.CreateActor(typeof(AskForKeys));13 await runtime.SendEvent(actor, new JoinCluster());14 await runtime.WaitCompletionAsync();15 }16 }17}18I am using the latest version of Coyote (

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JoinCluster

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 private static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var actor = runtime.CreateActor(typeof(AskForKeys));10 runtime.SendEvent(actor, new JoinCluster());11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote;16using Microsoft.Coyote.Actors;17using System;18using System.Threading.Tasks;19{20 {21 private static async Task Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 var actor = runtime.CreateActor(typeof(AskForKeys));25 runtime.SendEvent(actor, new JoinCluster());26 Console.ReadLine();27 }28 }29}30using Microsoft.Coyote.Actors;31using System;32using System.Threading.Tasks;33{34 {35 private static async Task Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 var actor = runtime.CreateActor(typeof(AskForKeys));39 runtime.SendEvent(actor, new JoinCluster());40 Console.ReadLine();41 }42 }43}44using Microsoft.Coyote.Actors;45using System;46using System.Threading.Tasks;47{48 {49 private static async Task Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 var actor = runtime.CreateActor(typeof(AskForKeys));53 runtime.SendEvent(actor, new JoinCluster());54 Console.ReadLine();55 }56 }57}58using Microsoft.Coyote.Actors;59using System;60using System.Threading.Tasks;61{62 {63 private static async Task Main(string[] args)64 {

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JoinCluster

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var a = new AskForKeys();10 a.JoinCluster();11 }12 }13}14 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(ActorId actorId, ActorTypeInfo actorTypeInfo, Object[] args)15 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(ActorId actorId, Type actorType, Object[] args)16 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type actorType, Object[] args)17 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor[T](Object[] args)18 at Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys.JoinCluster()19 at BugFindingTest.Program.Main(String[] args) in C:\Users\user\source\repos\BugFindingTest\BugFindingTest\Program.cs:line 1420var a = new AskForKeys(ActorId.CreateRandom());

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JoinCluster

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;10using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors;11using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.JoinCluster;12using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.JoinCluster.Actors;13using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.JoinCluster.Actors.JoinCluster;14using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.JoinCluster.Actors.JoinCluster.Actors;15using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster;16using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster;18using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster;20using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster;22using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster.Actors.JoinCluster;

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JoinCluster

Using AI Code Generation

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1var askForKeys = new AskForKeys();2var cluster = askForKeys.JoinCluster();3Microsoft (R) Build Engine version 15.9.20+g88f5fadfbe for .NET Core4 0 Warning(s)5 0 Error(s)6 at Microsoft.Coyote.Actors.StateMachine`1.OnUnhandledEvent(Event e)7 at Microsoft.Coyote.Actors.Actor.HandleEvent(Event e)8 at Microsoft.Coyote.Actors.Actor.Run()9 at Microsoft.Coyote.Actors.ActorRuntime.ExecuteActor(ActorId actorId, Actor actor, Event initialEvent)10 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(ActorId actorId, Type type, Event initialEvent)11 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type, Event initialEvent)12 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor[T](Event initialEvent)13 at Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeys.JoinCluster()14 at Program.Main(String[] args) in C:\Users\user\Downloads\Program.cs:line 14

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