Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.QueryingOnEntry
ChordTests.cs
Source:ChordTests.cs
...597 this.Keys.Add(17);598 this.QueryCounter = 0;599 this.RaiseEvent(new Local());600 }601 [OnEntry(nameof(QueryingOnEntry))]602 [OnEventGotoState(typeof(Local), typeof(Waiting))]603 private class Querying : State604 {605 }606 private void QueryingOnEntry()607 {608 if (this.QueryCounter < 5)609 {610 if (this.RandomBoolean())611 {612 var key = this.GetNextQueryKey();613 this.Logger.WriteLine($"<ChordLog> Client is searching for successor of key '{key}'.");614 this.SendEvent(this.ClusterManager, new ChordNode.FindSuccessor(this.Id, key));615 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientRequest(key));616 }617 else if (this.RandomBoolean())618 {619 this.SendEvent(this.ClusterManager, new ClusterManager.CreateNewNode());620 }...
QueryingOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.DPOR;9using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration;10using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomTesting;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic;12using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomTesting;13using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExploration;14using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExplorationWithFairScheduling;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExplorationWithFairSchedulingAndFairNondeterminism;16using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExplorationWithFairNondeterminism;17using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomTestingWithFairScheduling;18using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomTestingWithFairSchedulingAndFairNondeterminism;19using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomTestingWithFairNondeterminism;20using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExplorationWithFairSchedulingAndFairNondeterminismAndFairEnqueueing;21using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomTestingWithFairSchedulingAndFairNondeterminismAndFairEnqueueing;22using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExplorationWithFairSchedulingAndFairNondeterminismAndFairEnqueueingAndFairDequeueing;23using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomTestingWithFairSchedulingAndFairNondeterminismAndFairEnqueueingAndFairDequeueing;
QueryingOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public string Key { get; set; }12 public string Value { get; set; }13 public AskForKeysResp(string key, string value)14 {15 this.Key = key;16 this.Value = value;17 }18 public bool QueryingOnEntry(string key)19 {20 return this.Key == key;21 }22 }23}24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32{33 {34 public string Key { get; set; }35 public string Value { get; set; }36 public AskForKeysResp(string key, string value)37 {38 this.Key = key;39 this.Value = value;40 }41 public bool QueryingOnEntry(string key)42 {43 return this.Key == key;44 }45 }46}47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55{56 {57 public string Key { get; set; }58 public string Value { get; set; }59 public AskForKeysResp(string key, string value)60 {61 this.Key = key;62 this.Value = value;63 }
QueryingOnEntry
Using AI Code Generation
1var askForKeysResp = new AskForKeysResp();2askForKeysResp.QueryingOnEntry();3var askForKeysResp = new AskForKeysResp();4askForKeysResp.QueryingOnExit();5var askForKeysResp = new AskForKeysResp();6askForKeysResp.QueryingOnEvent();7var askForKeysResp = new AskForKeysResp();8askForKeysResp.QueryingOnReceive();9var askForKeysResp = new AskForKeysResp();10askForKeysResp.QueryingOnSend();11var askForKeysResp = new AskForKeysResp();12askForKeysResp.QueryingOnStateTransition();13var askForKeysResp = new AskForKeysResp();14askForKeysResp.QueryingOnWait();15var askForKeysResp = new AskForKeysResp();16askForKeysResp.QueryingOnYield();17var askForKeysResp = new AskForKeysResp();18askForKeysResp.QueryingOnPop();
QueryingOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp;3using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.AskForKeysResp;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var runtime = Microsoft.Coyote.RuntimeFactory.Create();14 var actor = runtime.CreateActor(typeof(AskForKeysResp));15 runtime.SendEvent(actor, new E());16 runtime.Wait();17 }18 }19}20using Microsoft.Coyote.Actors.BugFinding.Tests;21using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp;22using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp.AskForKeysResp;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 var runtime = Microsoft.Coyote.RuntimeFactory.Create();33 var actor = runtime.CreateActor(typeof(AskForKeysResp.AskForKeysResp));34 runtime.SendEvent(actor, new E());35 runtime.Wait();36 }37 }38}39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Actors.BugFinding.Tests.AskForKeysResp;
QueryingOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6{7 {8 public static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(AskForKeys));12 runtime.Wait();13 }14 }15 {16 [OnEntry(nameof(InitOnEntry))]17 [OnEventDoAction(typeof(AskForKeysResp), nameof(AskForKeysRespAction))]18 {19 }20 private void InitOnEntry(Event e)21 {22 this.SendEvent(this.Id, new AskForKeysResp());23 }24 private void AskForKeysRespAction()25 {26 this.Assert(false, "Bug found!");27 }28 }29 {30 }31}32using System;33using System.Collections.Generic;34using System.Linq;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors;37{38 {39 public static void Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 runtime.CreateActor(typeof(AskForKeys));43 runtime.Wait();44 }45 }46 {47 [OnEntry(nameof(InitOnEntry))]48 [OnEventDoAction(typeof(AskForKeysResp), nameof(AskForKeysRespAction))]49 {50 }51 private void InitOnEntry(Event e)52 {53 this.SendEvent(this.Id, new AskForKeysResp());54 }55 private void AskForKeysRespAction()56 {57 this.Assert(false, "Bug found!");58 }59 }60 {61 }62}63using System;64using System.Collections.Generic;65using System.Linq;66using System.Threading.Tasks;67using Microsoft.Coyote.Actors;68{
QueryingOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Runtime;5using System;6using System.Threading.Tasks;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using System.IO;12using System;13using System.Collections.Generic;14using System.Linq;15using System.Text;16using System.Threading.Tasks;17using System.IO;18{19 {20 public int Key;21 public AskForKeysResp(int key)22 {23 this.Key = key;24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.TestingServices;30using Microsoft.Coyote.TestingServices.Runtime;31using System;32using System.Threading.Tasks;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37using System.IO;38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43using System.IO;44{45 {46 public int Key;47 public AskForKeysResp(int key)48 {49 this.Key = key;50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.TestingServices;56using Microsoft.Coyote.TestingServices.Runtime;57using System;58using System.Threading.Tasks;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63using System.IO;64using System;65using System.Collections.Generic;66using System.Linq;67using System.Text;68using System.Threading.Tasks;69using System.IO;70{71 {72 public int Key;73 public AskForKeysResp(int key)74 {
QueryingOnEntry
Using AI Code Generation
1public void BugFindingTest()2{3 var config = Configuration.Create();4 config.SchedulingIterations = 100;5 config.MaxSchedulingSteps = 100;6 config.SchedulingStrategy = SchedulingStrategy.DFS;7 config.TestingEngine = TestingEngine.InProcess;8 config.VerificationStrategy = VerificationStrategy.PCT;9 config.SchedulingIterations = 100;10 config.MaxFairSchedulingSteps = 100;11 config.SchedulingIterations = 100;12 config.MaxFairSchedulingSteps = 100;13 config.SchedulingStrategy = SchedulingStrategy.DFS;14 config.TestingEngine = TestingEngine.InProcess;15 config.VerificationStrategy = VerificationStrategy.PCT;16 config.SchedulingIterations = 100;17 config.MaxFairSchedulingSteps = 100;18 config.SchedulingIterations = 100;19 config.MaxFairSchedulingSteps = 100;20 config.SchedulingStrategy = SchedulingStrategy.DFS;21 config.TestingEngine = TestingEngine.InProcess;22 config.VerificationStrategy = VerificationStrategy.PCT;23 config.SchedulingIterations = 100;24 config.MaxFairSchedulingSteps = 100;25 config.SchedulingIterations = 100;26 config.MaxFairSchedulingSteps = 100;27 config.SchedulingStrategy = SchedulingStrategy.DFS;28 config.TestingEngine = TestingEngine.InProcess;29 config.VerificationStrategy = VerificationStrategy.PCT;30 config.SchedulingIterations = 100;31 config.MaxFairSchedulingSteps = 100;32 config.SchedulingIterations = 100;33 config.MaxFairSchedulingSteps = 100;34 config.SchedulingStrategy = SchedulingStrategy.DFS;35 config.TestingEngine = TestingEngine.InProcess;36 config.VerificationStrategy = VerificationStrategy.PCT;37 config.SchedulingIterations = 100;38 config.MaxFairSchedulingSteps = 100;39 config.SchedulingIterations = 100;40 config.MaxFairSchedulingSteps = 100;41 config.SchedulingStrategy = SchedulingStrategy.DFS;42 config.TestingEngine = TestingEngine.InProcess;43 config.VerificationStrategy = VerificationStrategy.PCT;44 config.SchedulingIterations = 100;45 config.MaxFairSchedulingSteps = 100;46 config.SchedulingIterations = 100;47 config.MaxFairSchedulingSteps = 100;48 config.SchedulingStrategy = SchedulingStrategy.DFS;
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