Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent
RaftTests.cs
Source:RaftTests.cs  
...324            /// </summary>325            private Client.Request LastClientRequest;326            [Start]327            [OnEntry(nameof(EntryOnInit))]328            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]329            [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]330            [DeferEvents(typeof(VoteRequest), typeof(AppendEntriesRequest))]331            private class Init : State332            {333            }334            private void EntryOnInit()335            {336                this.CurrentTerm = 0;337                this.LeaderId = null;338                this.VotedFor = null;339                this.Logs = new List<Log>();340                this.CommitIndex = 0;341                this.LastApplied = 0;342                this.NextIndex = new Dictionary<ActorId, int>();343                this.MatchIndex = new Dictionary<ActorId, int>();344            }345            private void SetupEvent(Event e)346            {347                this.ServerId = (e as ConfigureEvent).Id;348                this.Servers = (e as ConfigureEvent).Servers;349                this.ClusterManager = (e as ConfigureEvent).ClusterManager;350                this.ElectionTimer = this.CreateActor(typeof(ElectionTimer));351                this.SendEvent(this.ElectionTimer, new ElectionTimer.ConfigureEvent(this.Id));352                this.PeriodicTimer = this.CreateActor(typeof(PeriodicTimer));353                this.SendEvent(this.PeriodicTimer, new PeriodicTimer.ConfigureEvent(this.Id));354                this.RaiseEvent(new BecomeFollower());355            }356            [OnEntry(nameof(FollowerOnInit))]357            [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]358            [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsFollower))]359            [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsFollower))]360            [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsFollower))]361            [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsFollower))]362            [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]363            [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]364            [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]365            [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]366            [IgnoreEvents(typeof(PeriodicTimer.Timeout))]367            private class Follower : State368            {369            }370            private void FollowerOnInit()371            {372                this.LeaderId = null;373                this.VotesReceived = 0;374                this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375            }376            private void RedirectClientRequest(Event e)377            {378                if (this.LeaderId != null)379                {380                    this.SendEvent(this.LeaderId, e);381                }382                else383                {384                    this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));385                }386            }387            private void StartLeaderElection()388            {389                this.RaiseEvent(new BecomeCandidate());390            }391            private void VoteAsFollower(Event e)392            {393                var request = e as VoteRequest;394                if (request.Term > this.CurrentTerm)395                {396                    this.CurrentTerm = request.Term;397                    this.VotedFor = null;398                }399                this.Vote(e as VoteRequest);400            }401            private void RespondVoteAsFollower(Event e)402            {403                var request = e as VoteResponse;404                if (request.Term > this.CurrentTerm)405                {406                    this.CurrentTerm = request.Term;407                    this.VotedFor = null;408                }409            }410            private void AppendEntriesAsFollower(Event e)411            {412                var request = e as AppendEntriesRequest;413                if (request.Term > this.CurrentTerm)414                {415                    this.CurrentTerm = request.Term;416                    this.VotedFor = null;417                }418                this.AppendEntries(e as AppendEntriesRequest);419            }420            private void RespondAppendEntriesAsFollower(Event e)421            {422                var request = e as AppendEntriesResponse;423                if (request.Term > this.CurrentTerm)424                {425                    this.CurrentTerm = request.Term;426                    this.VotedFor = null;427                }428            }429            [OnEntry(nameof(CandidateOnInit))]430            [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431            [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432            [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433            [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434            [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435            [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436            [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437            [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438            [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439            [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440            [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441            private class Candidate : State442            {443            }444            private void CandidateOnInit()445            {446                this.CurrentTerm++;447                this.VotedFor = this.Id;448                this.VotesReceived = 1;449                this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450                this.BroadcastVoteRequests();451            }452            private void BroadcastVoteRequests()453            {454                // BUG: duplicate votes from same follower455                this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456                for (int idx = 0; idx < this.Servers.Length; idx++)457                {458                    if (idx == this.ServerId)459                    {460                        continue;461                    }462                    var lastLogIndex = this.Logs.Count;463                    var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);464                    this.SendEvent(this.Servers[idx], new VoteRequest(this.CurrentTerm, this.Id,465                        lastLogIndex, lastLogTerm));466                }467            }468            private void VoteAsCandidate(Event e)469            {470                var request = e as VoteRequest;471                if (request.Term > this.CurrentTerm)472                {473                    this.CurrentTerm = request.Term;474                    this.VotedFor = null;475                    this.Vote(e as VoteRequest);476                    this.RaiseEvent(new BecomeFollower());477                }478                else479                {480                    this.Vote(e as VoteRequest);481                }482            }483            private void RespondVoteAsCandidate(Event e)484            {485                var request = e as VoteResponse;486                if (request.Term > this.CurrentTerm)487                {488                    this.CurrentTerm = request.Term;489                    this.VotedFor = null;490                    this.RaiseEvent(new BecomeFollower());491                }492                else if (request.Term != this.CurrentTerm)493                {494                    return;495                }496                if (request.VoteGranted)497                {498                    this.VotesReceived++;499                    if (this.VotesReceived >= (this.Servers.Length / 2) + 1)500                    {501                        this.VotesReceived = 0;502                        this.RaiseEvent(new BecomeLeader());503                    }504                }505            }506            private void AppendEntriesAsCandidate(Event e)507            {508                var request = e as AppendEntriesRequest;509                if (request.Term > this.CurrentTerm)510                {511                    this.CurrentTerm = request.Term;512                    this.VotedFor = null;513                    this.AppendEntries(e as AppendEntriesRequest);514                    this.RaiseEvent(new BecomeFollower());515                }516                else517                {518                    this.AppendEntries(e as AppendEntriesRequest);519                }520            }521            private void RespondAppendEntriesAsCandidate(Event e)522            {523                var request = e as AppendEntriesResponse;524                if (request.Term > this.CurrentTerm)525                {526                    this.CurrentTerm = request.Term;527                    this.VotedFor = null;528                    this.RaiseEvent(new BecomeFollower());529                }530            }531            [OnEntry(nameof(LeaderOnInit))]532            [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533            [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534            [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535            [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536            [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537            [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538            [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539            [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540            private class Leader : State541            {542            }543            private void LeaderOnInit()544            {545                this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546                this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547                var logIndex = this.Logs.Count;548                var logTerm = this.GetLogTermForIndex(logIndex);549                this.NextIndex.Clear();550                this.MatchIndex.Clear();551                for (int idx = 0; idx < this.Servers.Length; idx++)552                {553                    if (idx == this.ServerId)554                    {555                        continue;556                    }557                    this.NextIndex.Add(this.Servers[idx], logIndex + 1);558                    this.MatchIndex.Add(this.Servers[idx], 0);559                }560                for (int idx = 0; idx < this.Servers.Length; idx++)561                {562                    if (idx == this.ServerId)563                    {564                        continue;565                    }566                    this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567                        logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568                }569            }570            private void ProcessClientRequest(Event e)571            {572                this.LastClientRequest = e as Client.Request;573                var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574                this.Logs.Add(log);575                this.BroadcastLastClientRequest();576            }577            private void BroadcastLastClientRequest()578            {579                var lastLogIndex = this.Logs.Count;580                this.VotesReceived = 1;581                for (int idx = 0; idx < this.Servers.Length; idx++)582                {583                    if (idx == this.ServerId)584                    {585                        continue;586                    }587                    var server = this.Servers[idx];588                    if (lastLogIndex < this.NextIndex[server])589                    {590                        continue;591                    }592                    var logs = this.Logs.GetRange(this.NextIndex[server] - 1, this.Logs.Count - (this.NextIndex[server] - 1));593                    var prevLogIndex = this.NextIndex[server] - 1;594                    var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);595                    this.SendEvent(server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,596                        prevLogTerm, logs, this.CommitIndex, this.LastClientRequest.Client));597                }598            }599            private void VoteAsLeader(Event e)600            {601                var request = e as VoteRequest;602                if (request.Term > this.CurrentTerm)603                {604                    this.CurrentTerm = request.Term;605                    this.VotedFor = null;606                    this.RedirectLastClientRequestToClusterManager();607                    this.Vote(e as VoteRequest);608                    this.RaiseEvent(new BecomeFollower());609                }610                else611                {612                    this.Vote(e as VoteRequest);613                }614            }615            private void RespondVoteAsLeader(Event e)616            {617                var request = e as VoteResponse;618                if (request.Term > this.CurrentTerm)619                {620                    this.CurrentTerm = request.Term;621                    this.VotedFor = null;622                    this.RedirectLastClientRequestToClusterManager();623                    this.RaiseEvent(new BecomeFollower());624                }625            }626            private void AppendEntriesAsLeader(Event e)627            {628                var request = e as AppendEntriesRequest;629                if (request.Term > this.CurrentTerm)630                {631                    this.CurrentTerm = request.Term;632                    this.VotedFor = null;633                    this.RedirectLastClientRequestToClusterManager();634                    this.AppendEntries(e as AppendEntriesRequest);635                    this.RaiseEvent(new BecomeFollower());636                }637            }638            private void RespondAppendEntriesAsLeader(Event e)639            {640                var request = e as AppendEntriesResponse;641                if (request.Term > this.CurrentTerm)642                {643                    this.CurrentTerm = request.Term;644                    this.VotedFor = null;645                    this.RedirectLastClientRequestToClusterManager();646                    this.RaiseEvent(new BecomeFollower());647                }648                else if (request.Term != this.CurrentTerm)649                {650                    return;651                }652                if (request.Success)653                {654                    this.NextIndex[request.Server] = this.Logs.Count + 1;655                    this.MatchIndex[request.Server] = this.Logs.Count;656                    this.VotesReceived++;657                    if (request.ReceiverEndpoint != null &&658                        this.VotesReceived >= (this.Servers.Length / 2) + 1)659                    {660                        var commitIndex = this.MatchIndex[request.Server];661                        if (commitIndex > this.CommitIndex &&662                            this.Logs[commitIndex - 1].Term == this.CurrentTerm)663                        {664                            this.CommitIndex = commitIndex;665                        }666                        this.VotesReceived = 0;667                        this.LastClientRequest = null;668                        this.SendEvent(request.ReceiverEndpoint, new Client.Response());669                    }670                }671                else672                {673                    if (this.NextIndex[request.Server] > 1)674                    {675                        this.NextIndex[request.Server] = this.NextIndex[request.Server] - 1;676                    }677                    var logs = this.Logs.GetRange(this.NextIndex[request.Server] - 1, this.Logs.Count - (this.NextIndex[request.Server] - 1));678                    var prevLogIndex = this.NextIndex[request.Server] - 1;679                    var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);680                    this.SendEvent(request.Server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,681                        prevLogTerm, logs, this.CommitIndex, request.ReceiverEndpoint));682                }683            }684            /// <summary>685            /// Processes the given vote request.686            /// </summary>687            /// <param name="request">VoteRequest.</param>688            private void Vote(VoteRequest request)689            {690                var lastLogIndex = this.Logs.Count;691                var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);692                if (request.Term < this.CurrentTerm ||693                    (this.VotedFor != null && this.VotedFor != request.CandidateId) ||694                    lastLogIndex > request.LastLogIndex ||695                    lastLogTerm > request.LastLogTerm)696                {697                    this.SendEvent(request.CandidateId, new VoteResponse(this.CurrentTerm, false));698                }699                else700                {701                    this.VotedFor = request.CandidateId;702                    this.LeaderId = null;703                    this.SendEvent(request.CandidateId, new VoteResponse(this.CurrentTerm, true));704                }705            }706            /// <summary>707            /// Processes the given append entries request.708            /// </summary>709            /// <param name="request">AppendEntriesRequest.</param>710            private void AppendEntries(AppendEntriesRequest request)711            {712                if (request.Term < this.CurrentTerm)713                {714                    this.SendEvent(request.LeaderId, new AppendEntriesResponse(this.CurrentTerm, false,715                        this.Id, request.ReceiverEndpoint));716                }717                else718                {719                    if (request.PrevLogIndex > 0 &&720                        (this.Logs.Count < request.PrevLogIndex ||721                        this.Logs[request.PrevLogIndex - 1].Term != request.PrevLogTerm))722                    {723                        this.SendEvent(request.LeaderId, new AppendEntriesResponse(this.CurrentTerm, false, this.Id, request.ReceiverEndpoint));724                    }725                    else726                    {727                        if (request.Entries.Count > 0)728                        {729                            var currentIndex = request.PrevLogIndex + 1;730                            foreach (var entry in request.Entries)731                            {732                                if (this.Logs.Count < currentIndex)733                                {734                                    this.Logs.Add(entry);735                                }736                                else if (this.Logs[currentIndex - 1].Term != entry.Term)737                                {738                                    this.Logs.RemoveRange(currentIndex - 1, this.Logs.Count - (currentIndex - 1));739                                    this.Logs.Add(entry);740                                }741                                currentIndex++;742                            }743                        }744                        if (request.LeaderCommit > this.CommitIndex &&745                            this.Logs.Count < request.LeaderCommit)746                        {747                            this.CommitIndex = this.Logs.Count;748                        }749                        else if (request.LeaderCommit > this.CommitIndex)750                        {751                            this.CommitIndex = request.LeaderCommit;752                        }753                        if (this.CommitIndex > this.LastApplied)754                        {755                            this.LastApplied++;756                        }757                        this.LeaderId = request.LeaderId;758                        this.SendEvent(request.LeaderId, new AppendEntriesResponse(this.CurrentTerm, true, this.Id, request.ReceiverEndpoint));759                    }760                }761            }762            private void RedirectLastClientRequestToClusterManager()763            {764                if (this.LastClientRequest != null)765                {766                    this.SendEvent(this.ClusterManager, this.LastClientRequest);767                }768            }769            /// <summary>770            /// Returns the log term for the given log index.771            /// </summary>772            /// <param name="logIndex">Index.</param>773            /// <returns>Term.</returns>774            private int GetLogTermForIndex(int logIndex)775            {776                var logTerm = 0;777                if (logIndex > 0)778                {779                    logTerm = this.Logs[logIndex - 1].Term;780                }781                return logTerm;782            }783            private void ShuttingDown()784            {785                this.SendEvent(this.ElectionTimer, HaltEvent.Instance);786                this.SendEvent(this.PeriodicTimer, HaltEvent.Instance);787                this.RaiseHaltEvent();788            }789        }790        private class Client : StateMachine791        {792            /// <summary>793            /// Used to configure the client.794            /// </summary>795            public class ConfigureEvent : Event796            {797                public ActorId Cluster;798                public ConfigureEvent(ActorId cluster)799                    : base()800                {801                    this.Cluster = cluster;802                }803            }804            /// <summary>805            /// Used for a client request.806            /// </summary>807            internal class Request : Event808            {809                public ActorId Client;810                public int Command;811                public Request(ActorId client, int command)812                    : base()813                {814                    this.Client = client;815                    this.Command = command;816                }817            }818            internal class Response : Event819            {820            }821            private class LocalEvent : Event822            {823            }824            private ActorId Cluster;825            private int LatestCommand;826            private int Counter;827            [Start]828            [OnEntry(nameof(InitOnEntry))]829            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]830            [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]831            private class Init : State832            {833            }834            private void InitOnEntry()835            {836                this.LatestCommand = -1;837                this.Counter = 0;838            }839            private void SetupEvent(Event e)840            {841                this.Cluster = (e as ConfigureEvent).Cluster;842                this.RaiseEvent(new LocalEvent());843            }844            [OnEntry(nameof(PumpRequestOnEntry))]845            [OnEventDoAction(typeof(Response), nameof(ProcessResponse))]846            [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]847            private class PumpRequest : State848            {849            }850            private void PumpRequestOnEntry()851            {852                this.LatestCommand = this.RandomInteger(100);853                this.Counter++;854                this.SendEvent(this.Cluster, new Request(this.Id, this.LatestCommand));855            }856            private void ProcessResponse()857            {858                if (this.Counter is 3)859                {860                    this.SendEvent(this.Cluster, new ClusterManager.ShutDown());861                    this.RaiseHaltEvent();862                }863                else864                {865                    this.RaiseEvent(new LocalEvent());866                }867            }868        }869        private class ElectionTimer : StateMachine870        {871            internal class ConfigureEvent : Event872            {873                public ActorId Target;874                public ConfigureEvent(ActorId id)875                    : base()876                {877                    this.Target = id;878                }879            }880            internal class StartTimerEvent : Event881            {882            }883            internal class CancelTimer : Event884            {885            }886            internal class Timeout : Event887            {888            }889            private class TickEvent : Event890            {891            }892            private ActorId Target;893            [Start]894            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]895            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]896            private class Init : State897            {898            }899            private void SetupEvent(Event e)900            {901                this.Target = (e as ConfigureEvent).Target;902            }903            [OnEntry(nameof(ActiveOnEntry))]904            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]905            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]906            [IgnoreEvents(typeof(StartTimerEvent))]907            private class Active : State908            {909            }910            private void ActiveOnEntry()911            {912                this.SendEvent(this.Id, new TickEvent());913            }914            private void Tick()915            {916                if (this.RandomBoolean())917                {918                    this.SendEvent(this.Target, new Timeout());919                }920                this.RaiseEvent(new CancelTimer());921            }922            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]923            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]924            private class Inactive : State925            {926            }927        }928        private class PeriodicTimer : StateMachine929        {930            internal class ConfigureEvent : Event931            {932                public ActorId Target;933                public ConfigureEvent(ActorId id)934                    : base()935                {936                    this.Target = id;937                }938            }939            internal class StartTimerEvent : Event940            {941            }942            internal class CancelTimer : Event943            {944            }945            internal class Timeout : Event946            {947            }948            private class TickEvent : Event949            {950            }951            private ActorId Target;952            [Start]953            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]954            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]955            private class Init : State956            {957            }958            private void SetupEvent(Event e)959            {960                this.Target = (e as ConfigureEvent).Target;961            }962            [OnEntry(nameof(ActiveOnEntry))]963            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]964            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]965            [IgnoreEvents(typeof(StartTimerEvent))]966            private class Active : State967            {968            }969            private void ActiveOnEntry()970            {971                this.SendEvent(this.Id, new TickEvent());972            }...ChordTests.cs
Source:ChordTests.cs  
...70                var nodeKeys = this.AssignKeysToNodes();71                for (int idx = 0; idx < this.ChordNodes.Count; idx++)72                {73                    var keys = nodeKeys[this.NodeIds[idx]];74                    this.SendEvent(this.ChordNodes[idx], new ChordNode.SetupEvent(this.NodeIds[idx], new HashSet<int>(keys),75                        new List<ActorId>(this.ChordNodes), new List<int>(this.NodeIds), this.Id));76                }77                this.CreateActor(typeof(Client), new Client.SetupEvent(this.Id, new List<int>(this.Keys)));78                this.RaiseEvent(new Local());79            }80            [OnEventDoAction(typeof(ChordNode.FindSuccessor), nameof(ForwardFindSuccessor))]81            [OnEventDoAction(typeof(CreateNewNode), nameof(ProcessCreateNewNode))]82            [OnEventDoAction(typeof(TerminateNode), nameof(ProcessTerminateNode))]83            [OnEventDoAction(typeof(ChordNode.JoinAck), nameof(QueryStabilize))]84            private class Waiting : State85            {86            }87            private void ForwardFindSuccessor(Event e)88            {89                this.SendEvent(this.ChordNodes[0], e);90            }91            private void ProcessCreateNewNode()92            {93                int newId = -1;94                while ((newId < 0 || this.NodeIds.Contains(newId)) &&95                    this.NodeIds.Count < this.NumOfIds)96                {97                    for (int i = 0; i < this.NumOfIds; i++)98                    {99                        if (this.RandomBoolean())100                        {101                            newId = i;102                        }103                    }104                }105                this.Assert(newId >= 0, "Cannot create a new node, no ids available.");106                var newNode = this.CreateActor(typeof(ChordNode));107                this.NumOfNodes++;108                this.NodeIds.Add(newId);109                this.ChordNodes.Add(newNode);110                this.SendEvent(newNode, new ChordNode.Join(newId, new List<ActorId>(this.ChordNodes),111                    new List<int>(this.NodeIds), this.NumOfIds, this.Id));112            }113            private void ProcessTerminateNode()114            {115                int endId = -1;116                while ((endId < 0 || !this.NodeIds.Contains(endId)) &&117                    this.NodeIds.Count > 0)118                {119                    for (int i = 0; i < this.ChordNodes.Count; i++)120                    {121                        if (this.RandomBoolean())122                        {123                            endId = i;124                        }125                    }126                }127                this.Assert(endId >= 0, "Cannot find a node to terminate.");128                var endNode = this.ChordNodes[endId];129                this.NumOfNodes--;130                this.NodeIds.Remove(endId);131                this.ChordNodes.Remove(endNode);132                this.SendEvent(endNode, new ChordNode.Terminate());133            }134            private void QueryStabilize()135            {136                foreach (var node in this.ChordNodes)137                {138                    this.SendEvent(node, new ChordNode.Stabilize());139                }140            }141            private Dictionary<int, List<int>> AssignKeysToNodes()142            {143                var nodeKeys = new Dictionary<int, List<int>>();144                for (int i = this.Keys.Count - 1; i >= 0; i--)145                {146                    bool assigned = false;147                    for (int j = 0; j < this.NodeIds.Count; j++)148                    {149                        if (this.Keys[i] <= this.NodeIds[j])150                        {151                            if (nodeKeys.ContainsKey(this.NodeIds[j]))152                            {153                                nodeKeys[this.NodeIds[j]].Add(this.Keys[i]);154                            }155                            else156                            {157                                nodeKeys.Add(this.NodeIds[j], new List<int>());158                                nodeKeys[this.NodeIds[j]].Add(this.Keys[i]);159                            }160                            assigned = true;161                            break;162                        }163                    }164                    if (!assigned)165                    {166                        if (nodeKeys.ContainsKey(this.NodeIds[0]))167                        {168                            nodeKeys[this.NodeIds[0]].Add(this.Keys[i]);169                        }170                        else171                        {172                            nodeKeys.Add(this.NodeIds[0], new List<int>());173                            nodeKeys[this.NodeIds[0]].Add(this.Keys[i]);174                        }175                    }176                }177                return nodeKeys;178            }179        }180        private class ChordNode : StateMachine181        {182            internal class SetupEvent : Event183            {184                public int Id;185                public HashSet<int> Keys;186                public List<ActorId> Nodes;187                public List<int> NodeIds;188                public ActorId ManagerId;189                public SetupEvent(int id, HashSet<int> keys, List<ActorId> nodes,190                    List<int> nodeIds, ActorId managerId)191                    : base()192                {193                    this.Id = id;194                    this.Keys = keys;195                    this.Nodes = nodes;196                    this.NodeIds = nodeIds;197                    this.ManagerId = managerId;198                }199            }200            internal class Join : Event201            {202                public int Id;203                public List<ActorId> Nodes;204                public List<int> NodeIds;205                public int NumOfIds;206                public ActorId ManagerId;207                public Join(int id, List<ActorId> nodes, List<int> nodeIds,208                    int numOfIds, ActorId managerId)209                    : base()210                {211                    this.Id = id;212                    this.Nodes = nodes;213                    this.NodeIds = nodeIds;214                    this.NumOfIds = numOfIds;215                    this.ManagerId = managerId;216                }217            }218            internal class FindSuccessor : Event219            {220                public ActorId Sender;221                public int Key;222                public FindSuccessor(ActorId sender, int key)223                    : base()224                {225                    this.Sender = sender;226                    this.Key = key;227                }228            }229            internal class FindSuccessorResp : Event230            {231                public ActorId Node;232                public int Key;233                public FindSuccessorResp(ActorId node, int key)234                    : base()235                {236                    this.Node = node;237                    this.Key = key;238                }239            }240            internal class FindPredecessor : Event241            {242                public ActorId Sender;243                public FindPredecessor(ActorId sender)244                    : base()245                {246                    this.Sender = sender;247                }248            }249            internal class FindPredecessorResp : Event250            {251                public ActorId Node;252                public FindPredecessorResp(ActorId node)253                    : base()254                {255                    this.Node = node;256                }257            }258            internal class QueryId : Event259            {260                public ActorId Sender;261                public QueryId(ActorId sender)262                    : base()263                {264                    this.Sender = sender;265                }266            }267            internal class QueryIdResp : Event268            {269                public int Id;270                public QueryIdResp(int id)271                    : base()272                {273                    this.Id = id;274                }275            }276            internal class AskForKeys : Event277            {278                public ActorId Node;279                public int Id;280                public AskForKeys(ActorId node, int id)281                    : base()282                {283                    this.Node = node;284                    this.Id = id;285                }286            }287            internal class AskForKeysResp : Event288            {289                public List<int> Keys;290                public AskForKeysResp(List<int> keys)291                    : base()292                {293                    this.Keys = keys;294                }295            }296            private class NotifySuccessor : Event297            {298                public ActorId Node;299                public NotifySuccessor(ActorId node)300                    : base()301                {302                    this.Node = node;303                }304            }305            internal class JoinAck : Event306            {307            }308            internal class Stabilize : Event309            {310            }311            internal class Terminate : Event312            {313            }314            private class Local : Event315            {316            }317            private int NodeId;318            private HashSet<int> Keys;319            private int NumOfIds;320            private Dictionary<int, Finger> FingerTable;321            private ActorId Predecessor;322            private ActorId ManagerId;323            [Start]324            [OnEntry(nameof(InitOnEntry))]325            [OnEventGotoState(typeof(Local), typeof(Waiting))]326            [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]327            [OnEventDoAction(typeof(Join), nameof(JoinCluster))]328            [DeferEvents(typeof(AskForKeys), typeof(NotifySuccessor), typeof(Stabilize))]329            private class Init : State330            {331            }332            private void InitOnEntry()333            {334                this.FingerTable = new Dictionary<int, Finger>();335            }336            private void Setup(Event e)337            {338                this.NodeId = (e as SetupEvent).Id;339                this.Keys = (e as SetupEvent).Keys;340                this.ManagerId = (e as SetupEvent).ManagerId;341                var nodes = (e as SetupEvent).Nodes;342                var nodeIds = (e as SetupEvent).NodeIds;343                this.NumOfIds = (int)Math.Pow(2, nodes.Count);344                for (var idx = 1; idx <= nodes.Count; idx++)345                {346                    var start = (this.NodeId + (int)Math.Pow(2, idx - 1)) % this.NumOfIds;347                    var end = (this.NodeId + (int)Math.Pow(2, idx)) % this.NumOfIds;348                    var nodeId = GetSuccessorNodeId(start, nodeIds);349                    this.FingerTable.Add(start, new Finger(start, end, nodes[nodeId]));350                }351                for (var idx = 0; idx < nodeIds.Count; idx++)352                {353                    if (nodeIds[idx] == this.NodeId)354                    {355                        this.Predecessor = nodes[WrapSubtract(idx, 1, nodeIds.Count)];356                        break;357                    }358                }359                this.RaiseEvent(new Local());360            }361            private void JoinCluster(Event e)362            {363                this.NodeId = (e as Join).Id;364                this.ManagerId = (e as Join).ManagerId;365                this.NumOfIds = (e as Join).NumOfIds;366                var nodes = (e as Join).Nodes;367                var nodeIds = (e as Join).NodeIds;368                for (var idx = 1; idx <= nodes.Count; idx++)369                {370                    var start = (this.NodeId + (int)Math.Pow(2, idx - 1)) % this.NumOfIds;371                    var end = (this.NodeId + (int)Math.Pow(2, idx)) % this.NumOfIds;372                    var nodeId = GetSuccessorNodeId(start, nodeIds);373                    this.FingerTable.Add(start, new Finger(start, end, nodes[nodeId]));374                }375                var successor = this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node;376                this.SendEvent(this.ManagerId, new JoinAck());377                this.SendEvent(successor, new NotifySuccessor(this.Id));378            }379            [OnEventDoAction(typeof(FindSuccessor), nameof(ProcessFindSuccessor))]380            [OnEventDoAction(typeof(FindSuccessorResp), nameof(ProcessFindSuccessorResp))]381            [OnEventDoAction(typeof(FindPredecessor), nameof(ProcessFindPredecessor))]382            [OnEventDoAction(typeof(FindPredecessorResp), nameof(ProcessFindPredecessorResp))]383            [OnEventDoAction(typeof(QueryId), nameof(ProcessQueryId))]384            [OnEventDoAction(typeof(AskForKeys), nameof(SendKeys))]385            [OnEventDoAction(typeof(AskForKeysResp), nameof(UpdateKeys))]386            [OnEventDoAction(typeof(NotifySuccessor), nameof(UpdatePredecessor))]387            [OnEventDoAction(typeof(Stabilize), nameof(ProcessStabilize))]388            [OnEventDoAction(typeof(Terminate), nameof(ProcessTerminate))]389            private class Waiting : State390            {391            }392            private void ProcessFindSuccessor(Event e)393            {394                var sender = (e as FindSuccessor).Sender;395                var key = (e as FindSuccessor).Key;396                if (this.Keys.Contains(key))397                {398                    this.SendEvent(sender, new FindSuccessorResp(this.Id, key));399                }400                else if (this.FingerTable.ContainsKey(key))401                {402                    this.SendEvent(sender, new FindSuccessorResp(this.FingerTable[key].Node, key));403                }404                else if (this.NodeId.Equals(key))405                {406                    this.SendEvent(sender, new FindSuccessorResp(407                        this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node, key));408                }409                else410                {411                    int idToAsk = -1;412                    foreach (var finger in this.FingerTable)413                    {414                        if (((finger.Value.Start > finger.Value.End) &&415                            (finger.Value.Start <= key || key < finger.Value.End)) ||416                            ((finger.Value.Start < finger.Value.End) &&417                            finger.Value.Start <= key && key < finger.Value.End))418                        {419                            idToAsk = finger.Key;420                        }421                    }422                    if (idToAsk < 0)423                    {424                        idToAsk = (this.NodeId + 1) % this.NumOfIds;425                    }426                    if (this.FingerTable[idToAsk].Node.Equals(this.Id))427                    {428                        foreach (var finger in this.FingerTable)429                        {430                            if (finger.Value.End == idToAsk ||431                                finger.Value.End == idToAsk - 1)432                            {433                                idToAsk = finger.Key;434                                break;435                            }436                        }437                        this.Assert(!this.FingerTable[idToAsk].Node.Equals(this.Id), "Cannot locate successor of {0}.", key);438                    }439                    this.SendEvent(this.FingerTable[idToAsk].Node, new FindSuccessor(sender, key));440                }441            }442            private void ProcessFindPredecessor(Event e)443            {444                var sender = (e as FindPredecessor).Sender;445                if (this.Predecessor != null)446                {447                    this.SendEvent(sender, new FindPredecessorResp(this.Predecessor));448                }449            }450            private void ProcessQueryId(Event e)451            {452                var sender = (e as QueryId).Sender;453                this.SendEvent(sender, new QueryIdResp(this.NodeId));454            }455            private void SendKeys(Event e)456            {457                var sender = (e as AskForKeys).Node;458                var senderId = (e as AskForKeys).Id;459                this.Assert(this.Predecessor.Equals(sender), "Predecessor is corrupted.");460                List<int> keysToSend = new List<int>();461                foreach (var key in this.Keys)462                {463                    if (key <= senderId)464                    {465                        keysToSend.Add(key);466                    }467                }468                if (keysToSend.Count > 0)469                {470                    foreach (var key in keysToSend)471                    {472                        this.Keys.Remove(key);473                    }474                    this.SendEvent(sender, new AskForKeysResp(keysToSend));475                }476            }477            private void ProcessStabilize()478            {479                var successor = this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node;480                this.SendEvent(successor, new FindPredecessor(this.Id));481                foreach (var finger in this.FingerTable)482                {483                    if (!finger.Value.Node.Equals(successor))484                    {485                        this.SendEvent(successor, new FindSuccessor(this.Id, finger.Key));486                    }487                }488            }489            private void ProcessFindSuccessorResp(Event e)490            {491                var successor = (e as FindSuccessorResp).Node;492                var key = (e as FindSuccessorResp).Key;493                this.Assert(this.FingerTable.ContainsKey(key), "Finger table of {0} does not contain {1}.", this.NodeId, key);494                this.FingerTable[key] = new Finger(this.FingerTable[key].Start, this.FingerTable[key].End, successor);495            }496            private void ProcessFindPredecessorResp(Event e)497            {498                var successor = (e as FindPredecessorResp).Node;499                if (!successor.Equals(this.Id))500                {501                    this.FingerTable[(this.NodeId + 1) % this.NumOfIds] = new Finger(502                        this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Start,503                        this.FingerTable[(this.NodeId + 1) % this.NumOfIds].End,504                        successor);505                    this.SendEvent(successor, new NotifySuccessor(this.Id));506                    this.SendEvent(successor, new AskForKeys(this.Id, this.NodeId));507                }508            }509            private void UpdatePredecessor(Event e)510            {511                var predecessor = (e as NotifySuccessor).Node;512                if (!predecessor.Equals(this.Id))513                {514                    this.Predecessor = predecessor;515                }516            }517            private void UpdateKeys(Event e)518            {519                var keys = (e as AskForKeysResp).Keys;520                foreach (var key in keys)521                {522                    this.Keys.Add(key);523                }524            }525            private void ProcessTerminate() => this.RaiseHaltEvent();526            private static int GetSuccessorNodeId(int start, List<int> nodeIds)527            {528                var candidate = -1;529                foreach (var id in nodeIds.Where(v => v >= start))530                {531                    if (candidate < 0 || id < candidate)532                    {533                        candidate = id;534                    }535                }536                if (candidate < 0)537                {538                    foreach (var id in nodeIds.Where(v => v < start))539                    {540                        if (candidate < 0 || id < candidate)541                        {542                            candidate = id;543                        }544                    }545                }546                for (int idx = 0; idx < nodeIds.Count; idx++)547                {548                    if (nodeIds[idx] == candidate)549                    {550                        candidate = idx;551                        break;552                    }553                }554                return candidate;555            }556            private static int WrapSubtract(int left, int right, int ceiling)557            {558                int result = left - right;559                if (result < 0)560                {561                    result = ceiling + result;562                }563                return result;564            }565        }566        private class Client : StateMachine567        {568            internal class SetupEvent : Event569            {570                public ActorId ClusterManager;571                public List<int> Keys;572                public SetupEvent(ActorId clusterManager, List<int> keys)573                    : base()574                {575                    this.ClusterManager = clusterManager;576                    this.Keys = keys;577                }578            }579            private class Local : Event580            {581            }582            private ActorId ClusterManager;583            private List<int> Keys;584            private int QueryCounter;585            [Start]586            [OnEntry(nameof(InitOnEntry))]587            [OnEventGotoState(typeof(Local), typeof(Querying))]588            private class Init : State589            {590            }591            private void InitOnEntry(Event e)592            {593                this.ClusterManager = (e as SetupEvent).ClusterManager;594                this.Keys = (e as SetupEvent).Keys;595                // LIVENESS BUG: can never detect the key, and keeps looping without596                // exiting the process. Enable to introduce the bug.597                this.Keys.Add(17);598                this.QueryCounter = 0;599                this.RaiseEvent(new Local());600            }601            [OnEntry(nameof(QueryingOnEntry))]602            [OnEventGotoState(typeof(Local), typeof(Waiting))]603            private class Querying : State604            {605            }606            private void QueryingOnEntry()607            {608                if (this.QueryCounter < 5)...SetupEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.Available;10using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent;11using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent01;12using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent02;13using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent03;14using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent04;15using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent05;16using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent06;17using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent07;18using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent08;19using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent09;20using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent10;21using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent11;22using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent12;23using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent13;24using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent14;25using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent15;26using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent16;27using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent17;28using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent18;29using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent19;30using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent20;31using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent21;32using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent.SetupEvent22;SetupEvent
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent();2Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent();3Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent();4Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent();5Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent();6Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent();7Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent();8Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent();9Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent();10Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent();11Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent();SetupEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests.Available;7using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent;8{9    {10        public static async Task Main(string[] args)11        {12            Available.SetupEvent();13        }14    }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Actors.BugFinding;21using Microsoft.Coyote.Actors.BugFinding.Tests.Available;22using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent;23{24    {25        public static async Task Main(string[] args)26        {27            Available.SetupEvent();28        }29    }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors.BugFinding;36using Microsoft.Coyote.Actors.BugFinding.Tests.Available;37using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent;38{39    {40        public static async Task Main(string[] args)41        {42            Available.SetupEvent();43        }44    }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors.BugFinding;51using Microsoft.Coyote.Actors.BugFinding.Tests.Available;52using Microsoft.Coyote.Actors.BugFinding.Tests.Available.SetupEvent;53{54    {55        public static async Task Main(string[] args)56        {57            Available.SetupEvent();SetupEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7    {8        static void Main(string[] args)9        {10            Available.SetupEvent();11            Available.SetupEvent2();12            Available.SetupEvent3();13            Available.SetupEvent4();14            Available.SetupEvent5();15            Available.SetupEvent6();16            Available.SetupEvent7();17            Available.SetupEvent8();18            Available.SetupEvent9();19            Available.SetupEvent10();20            Available.SetupEvent11();21            Available.SetupEvent12();22            Available.SetupEvent13();23            Available.SetupEvent14();24            Available.SetupEvent15();25            Available.SetupEvent16();26            Available.SetupEvent17();27            Available.SetupEvent18();28            Available.SetupEvent19();29            Available.SetupEvent20();30            Available.SetupEvent21();31            Available.SetupEvent22();32            Available.SetupEvent23();33            Available.SetupEvent24();34            Available.SetupEvent25();35            Available.SetupEvent26();36            Available.SetupEvent27();37            Available.SetupEvent28();38            Available.SetupEvent29();39            Available.SetupEvent30();40            Available.SetupEvent31();41            Available.SetupEvent32();42            Available.SetupEvent33();43            Available.SetupEvent34();44            Available.SetupEvent35();45            Available.SetupEvent36();46            Available.SetupEvent37();47            Available.SetupEvent38();48            Available.SetupEvent39();49            Available.SetupEvent40();50            Available.SetupEvent41();51            Available.SetupEvent42();52            Available.SetupEvent43();53            Available.SetupEvent44();54            Available.SetupEvent45();55            Available.SetupEvent46();56            Available.SetupEvent47();57            Available.SetupEvent48();58            Available.SetupEvent49();59            Available.SetupEvent50();60            Available.SetupEvent51();61            Available.SetupEvent52();62            Available.SetupEvent53();63            Available.SetupEvent54();64            Available.SetupEvent55();65            Available.SetupEvent56();66            Available.SetupEvent57();67            Available.SetupEvent58();68            Available.SetupEvent59();69            Available.SetupEvent60();70            Available.SetupEvent61();71            Available.SetupEvent62();72            Available.SetupEvent63();73            Available.SetupEvent64();74            Available.SetupEvent65();75            Available.SetupEvent66();76            Available.SetupEvent67();77            Available.SetupEvent68();78            Available.SetupEvent69();79            Available.SetupEvent70();80            Available.SetupEvent71();81            Available.SetupEvent72();82            Available.SetupEvent73();SetupEvent
Using AI Code Generation
1{2    {3        static void Main(string[] args)4        {5            var runtime = RuntimeFactory.Create();6            runtime.CreateActor(typeof(Actor1));7            runtime.CreateActor(typeof(Actor2));8            runtime.CreateActor(typeof(Actor3));9            runtime.CreateActor(typeof(Actor4));10            runtime.CreateActor(typeof(Actor5));11            runtime.CreateActor(typeof(Actor6));12            runtime.CreateActor(typeof(Actor7));13            runtime.CreateActor(typeof(Actor8));14            runtime.CreateActor(typeof(Actor9));15            runtime.CreateActor(typeof(Actor10));16            runtime.CreateActor(typeof(Actor11));17            runtime.CreateActor(typeof(Actor12));18            runtime.CreateActor(typeof(Actor13));19            runtime.CreateActor(typeof(Actor14));20            runtime.CreateActor(typeof(Actor15));21            runtime.CreateActor(typeof(Actor16));22            runtime.CreateActor(typeof(Actor17));23            runtime.CreateActor(typeof(Actor18));24            runtime.CreateActor(typeof(Actor19));25            runtime.CreateActor(typeof(Actor20));26            runtime.CreateActor(typeof(Actor21));27            runtime.CreateActor(typeof(Actor22));28            runtime.CreateActor(typeof(Actor23));29            runtime.CreateActor(typeof(Actor24));30            runtime.CreateActor(typeof(Actor25));31            runtime.CreateActor(typeof(Actor26));32            runtime.CreateActor(typeof(Actor27));33            runtime.CreateActor(typeof(Actor28));34            runtime.CreateActor(typeof(Actor29));35            runtime.CreateActor(typeof(Actor30));36            runtime.CreateActor(typeof(Actor31));37            runtime.CreateActor(typeof(Actor32));38            runtime.CreateActor(typeof(Actor33));39            runtime.CreateActor(typeof(Actor34));40            runtime.CreateActor(typeof(Actor35));41            runtime.CreateActor(typeof(Actor36));42            runtime.CreateActor(typeof(Actor37));43            runtime.CreateActor(typeof(Actor38));44            runtime.CreateActor(typeof(Actor39));45            runtime.CreateActor(typeof(Actor40));46            runtime.CreateActor(typeof(Actor41));47            runtime.CreateActor(typeof(Actor42));48            runtime.CreateActor(typeof(Actor43));49            runtime.CreateActor(typeof(Actor44));50            runtime.CreateActor(typeof(Actor45));51            runtime.CreateActor(typeof(Actor46));52            runtime.CreateActor(typeof(Actor47));53            runtime.CreateActor(typeof(Actor48));54            runtime.CreateActor(typeof(Actor49));55            runtime.CreateActor(typeof(Actor50));56            runtime.CreateActor(typeof(Actor51));57            runtime.CreateActor(typeof(Actor52));SetupEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Text;6using System.Threading.Tasks;7{8    {9        static void Main(string[] args)10        {11            var runtime = RuntimeFactory.Create();12            runtime.RegisterMonitor(typeof(MyMonitor));13            runtime.CreateActor(typeof(MyActor));14            runtime.Wait();15        }16    }17    {18        protected override void OnEvent(Event e)19        {20            if (e is Start)21            {22                this.SendEvent(this.Id, Available.SetupEvent(1));23            }24        }25    }26    {27        [OnEventDoAction(typeof(Available), nameof(OnAvailable))]28        {29        }30        void OnAvailable(Event e)31        {32            this.Assert(false);33        }34    }35}36        <target name="console" xsi:type="ColoredConsole" layout="${message}" />SetupEvent
Using AI Code Generation
1var event1 = Available.SetupEvent("event1", typeof(int));2var event2 = Available.SetupEvent("event2", typeof(string));3var event1 = Available.SetupEvent("event1", typeof(int));4var event2 = Available.SetupEvent("event2", typeof(string));5var event1 = Available.SetupEvent("event1", typeof(int));6var event2 = Available.SetupEvent("event2", typeof(string));7var event1 = Available.SetupEvent("event1", typeof(int));8var event2 = Available.SetupEvent("event2", typeof(string));SetupEvent
Using AI Code Generation
1{2    {3        public BugFindingTest()4        {5            this.SetupEvent("BugFindingTest", "BugFindingTest", "BugFindingTest");6        }7    }8}Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
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