How to use CheckEqual method of Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {1128 this.IsSorted(seq1);1129 this.IsSorted(seq2);1130 for (int i = 0; i < seq1.Count; i++)1131 {1132 if ((i == seq1.Count) || (i == seq2.Count))1133 {1134 break;1135 }1136 this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137 }1138 }1139 private void ClearTempSeq()1140 {...

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CheckEqual

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);3Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 2);4Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);5Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);7Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);9Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 2);10Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);11Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 2);12Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);13Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 2);14Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);15Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 2);16Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);17Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 2);18Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);

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CheckEqual

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);2Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);3Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);4Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);5Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);6Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);7Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);8Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);9Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);10Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(1, 1);

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CheckEqual

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck;6using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Actor;7using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Actor.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Monitor;9using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Monitor.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Runtime;11using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Runtime.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test;13using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.State;15using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.State.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.StateMachine;17using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.StateMachine.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.StateMachine.State;19using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.StateMachine.State.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.StateMachine.StateMachine;21using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.StateMachine.StateMachine.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.StateMachine.StateMachine.State;23using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.StateMachine.StateMachine.State.Events;24using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.StateMachine.StateMachine.StateMachine;25using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.StateMachine.StateMachine.StateMachine.Events;26using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.StateMachine.StateMachine.StateMachine.State;27using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.StateMachine.StateMachine.StateMachine.State.Events;28using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Test.StateMachine.StateMachine.StateMachine.StateMachine;

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CheckEqual

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(2, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(2, 2);3Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(2, 2);4Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(2, 2);5Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(2, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(2, 2);7Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(2, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(2, 2);9Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(2, 2);10Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(2, 2);11Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.CheckEqual(2, 2);

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CheckEqual

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 var configuration = Configuration.Create();6 configuration.MaxSchedulingSteps = 100000;7 configuration.TestingIterations = 100;8 configuration.EnableCycleDetection = true;9 configuration.EnableDataRaceDetection = true;10 configuration.EnableIntegerOverflowDetection = true;11 configuration.EnableDeadlockDetection = true;12 configuration.EnableLivelockDetection = true;13 configuration.EnableOperationCanceledExceptionSupport = true;14 configuration.EnableObjectDisposedExceptionSupport = true;15 configuration.EnableIndexOutOfRangeExceptionSupport = true;16 configuration.EnableDivideByZeroExceptionSupport = true;17 configuration.EnableActorShadowing = true;18 configuration.EnableActorGarbageCollection = true;19 configuration.EnableActorMonitoring = true;20 configuration.SchedulingStrategy = SchedulingStrategy.Random;21 configuration.SchedulingIterations = 100;22 configuration.Verbose = 2;23 configuration.LogWriter = new StreamWriter("log.txt");24 configuration.TestReporters.Add(new TextLogReporter());25 configuration.TestReporters.Add(new HtmlReporter());26 configuration.TestReporters.Add(new XmlReporter());27 configuration.TestReporters.Add(new HtmlCoverageReporter());28 configuration.TestReporters.Add(new VSTestReporter());29 configuration.TestReporters.Add(new TestReportPrinter());30 configuration.TestReporters.Add(new TestReportCollector());31 configuration.TestReporters.Add(new TestReportLogger());32 configuration.TestReporters.Add(new TestReportTracer());33 configuration.TestReporters.Add(new TestReportProfiler());34 configuration.TestReporters.Add(new TestReportCodeCoverage());35 configuration.TestReporters.Add(new TestReportTraceDebugger());36 configuration.TestReporters.Add(new TestReportMemoryDebugger());37 configuration.TestReporters.Add(new TestReportStateGraphDebugger());38 configuration.TestReporters.Add(new TestReportStateGraphVisualizer());39 configuration.TestReporters.Add(new TestReportStateGraphLogger());40 configuration.TestReporters.Add(new TestReportStateGraphProfiler());41 configuration.TestReporters.Add(new TestReportStateGraphCodeCoverage());42 configuration.TestReporters.Add(new TestReportStateGraphTraceDebugger());43 configuration.TestReporters.Add(new TestReportStateGraphMemoryDebugger());44 configuration.TestReporters.Add(new TestReportStateGraphVisualizer());45 configuration.TestReporters.Add(new TestReportStateGraphLogger());46 configuration.TestReporters.Add(new TestReportStateGraphProfiler());47 configuration.TestReporters.Add(new TestReport

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CheckEqual

Using AI Code Generation

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1{2 {3 internal static void CheckEqual(int a, int b)4 {5 if (a == b)6 {7 Console.WriteLine("Equal");8 }9 {10 Console.WriteLine("Not Equal");11 }12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16{17 {18 internal static void Main(string[] args)19 {20 BackwardAck.CheckEqual(1, 2);21 }22 }23}24{25 {26 internal static void Main(string[] args)27 {28 BackwardAck.CheckEqual(1, 2);29 }30 }31}32{33 {34 internal static void Main(string[] args)35 {36 BackwardAck.CheckEqual(1, 2);37 }38 }39}40{41 {42 internal static void Main(string[] args)43 {44 BackwardAck.CheckEqual(1, 2);45 }46 }47}48{49 {50 internal static void Main(string[] args)51 {52 BackwardAck.CheckEqual(1, 2);53 }54 }55}

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CheckEqual

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.WithTestingIterations(100);12 config.WithActorRuntimeLoggingEnabled();13 config.WithTestingMaxTraceLength(1000);14 config.WithTestingMaxUnfairSchedulingSteps(1000);15 config.WithTestingRandomSchedulingSeed(1);16 config.WithVerbosityEnabled();

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CheckEqual

Using AI Code Generation

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1int i = 0;2Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck b = new Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck();3b.CheckEqual(1, i);4int i = 0;5Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck b = new Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck();6b.CheckEqual(1, i);7int i = 0;8Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck b = new Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck();9b.CheckEqual(1, i);10int i = 0;11Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck b = new Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck();12b.CheckEqual(1, i);13int i = 0;14Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck b = new Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck();15b.CheckEqual(1, i);16int i = 0;17Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck b = new Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck();18b.CheckEqual(1, i);19int i = 0;20Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck b = new Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck();21b.CheckEqual(1, i);

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