Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.MergeSeq
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)...
MergeSeq
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck;7using Microsoft.Coyote.Specifications;8{9 {10 public static async Task Main()11 {12 var runtime = RuntimeFactory.Create();13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 100;15 config.SchedulingIterations = 100;16 config.EnableCycleDetection = true;17 var test = new BackwardAckTest();18 await runtime.TestAsync(test, config);19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck;28using Microsoft.Coyote.Specifications;29{30 {31 public static async Task Main()32 {33 var runtime = RuntimeFactory.Create();34 var config = Configuration.Create();35 config.MaxSchedulingSteps = 100;36 config.SchedulingIterations = 100;37 config.EnableCycleDetection = true;38 var test = new BackwardAckTest();39 await runtime.TestAsync(test, config);40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck;49using Microsoft.Coyote.Specifications;50{51 {52 public static async Task Main()53 {54 var runtime = RuntimeFactory.Create();55 var config = Configuration.Create();56 config.MaxSchedulingSteps = 100;57 config.SchedulingIterations = 100;58 config.EnableCycleDetection = true;59 var test = new BackwardAckTest();60 await runtime.TestAsync(test, config);61 }62 }63}
MergeSeq
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Actors;10using Microsoft.Coyote.Tests.Common.Asserts;11using Microsoft.Coyote.Tests.Common.TestingServices;12using Microsoft.Coyote.Tests.Common.Utilities;13using Microsoft.Coyote.Tests.Systematic;14using Microsoft.Coyote.Tests.Systematic.Actors;15using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck;16using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Actors;17using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Events;18using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Machines;19using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Utilities;20using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Utilities.Caching;21using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Utilities.Caching.Models;22using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Utilities.Caching.Services;23using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Utilities.Caching.Services.Interfaces;24using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Utilities.Caching.Storage;25using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Utilities.Caching.Storage.Interfaces;26using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Utilities.Caching.Storage.Models;27using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Utilities.Caching.Storage.Models.Interfaces;28using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Utilities.Caching.Storage.Services;29using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Utilities.Caching.Storage.Services.Interfaces;30using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Utilities.Caching.Utilities;31using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.BackwardAck.Utilities.Caching.Utilities.Interfaces;
MergeSeq
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck;7{8 {9 public static void Main(string[] args)10 {11 var configuration = BugFindingEngine.CreateDefaultBugFindingConfiguration();12 configuration.SchedulingIterations = 1000;13 configuration.TestingIterations = 1000;14 configuration.MaxFairSchedulingSteps = 1000;15 configuration.MaxUnfairSchedulingSteps = 1000;16 configuration.RandomSchedulingSeed = 1;17 configuration.EnableCycleDetection = true;18 configuration.EnableDataRaceDetection = true;19 configuration.EnableIntegerOverflowChecks = true;20 configuration.EnableDeadlockDetection = true;21 configuration.EnableHotStateDetection = true;22 configuration.EnableBuggyActorStateTracking = true;23 configuration.EnableActorTracking = true;24 configuration.EnableOperationTracker = true;25 configuration.EnableOperationGrouping = true;26 configuration.EnableStateGraph = true;27 configuration.EnableStateGraphScheduling = true;28 configuration.EnableStateGraphPruning = true;29 configuration.EnableStateGraphCoverage = true;30 configuration.EnableStateGraphBugFinding = true;31 configuration.EnableStateGraphBugFindingPruning = true;32 configuration.EnableStateGraphBugFindingCoverage = true;33 configuration.EnableStateGraphBugFindingFairScheduling = true;34 configuration.EnableStateGraphBugFindingUnfairScheduling = true;35 configuration.EnableStateGraphBugFindingRandomScheduling = true;36 configuration.EnableStateGraphBugFindingInteractiveScheduling = true;37 configuration.EnableStateGraphBugFindingFairRandomScheduling = true;38 configuration.EnableStateGraphBugFindingFairInteractiveScheduling = true;39 configuration.EnableStateGraphBugFindingUnfairRandomScheduling = true;40 configuration.EnableStateGraphBugFindingUnfairInteractiveScheduling = true;41 configuration.EnableStateGraphBugFindingFairUnfairScheduling = true;42 configuration.EnableStateGraphBugFindingFairUnfairRandomScheduling = true;43 configuration.EnableStateGraphBugFindingFairUnfairInteractiveScheduling = true;44 configuration.EnableStateGraphBugFindingFairUnfairRandomInteractiveScheduling = true;45 configuration.EnableStateGraphBugFindingFairUnfairRandomInteractiveSchedulingWithFairness = true;
MergeSeq
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck;5using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.TestingServices;9using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.TestingServices.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.TestingServices.BugFinding.Strategies;11using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.TestingServices.BugFinding.Strategies.Strategies;12using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.TestingServices.BugFinding.Strategies.Strategies.Strategies;13using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.TestingServices.BugFinding.Strategies.Strategies.Strategies.Strategies;14using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.TestingServices.BugFinding.Strategies.Strategies.Strategies.Strategies.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.TestingServices.BugFinding.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies;16using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.TestingServices.BugFinding.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies;17using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.TestingServices.BugFinding.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies;18using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.TestingServices.BugFinding.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies;19using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.TestingServices.BugFinding.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies;20using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.TestingServices.BugFinding.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies.Strategies;
MergeSeq
Using AI Code Generation
1using System;2using System.Linq;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck;7using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Model;8using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking;9using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking.Model;10using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking.Model.State;11using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking.Model.StateMachine;12using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking.Model.StateMachine.State;13using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking.Model.StateMachine.State.Action;14using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking.Model.StateMachine.State.Action.Action;15using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking.Model.StateMachine.State.Action.Action.Action;16using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking.Model.StateMachine.State.Action.Action.Action.Action;17using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking.Model.StateMachine.State.Action.Action.Action.Action.Action;18using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking.Model.StateMachine.State.Action.Action.Action.Action.Action.Action;19using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking.Model.StateMachine.State.Action.Action.Action.Action.Action.Action.Action;20using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking.Model.StateMachine.State.Action.Action.Action.Action.Action.Action.Action.Action;21using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.ModelChecking.Model.StateMachine.State.Action.Action.Action.Action.Action.Action.Action.Action.Action;
MergeSeq
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck;3using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.StateMachines;8using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks;9using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Actors;10using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Machines;13using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.StateMachines;14using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks;15using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks.Interfaces;18using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks.Machines;19using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks.StateMachines;20using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks.Tasks;21using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks.Tasks.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks.Tasks.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks.Tasks.Interfaces;24using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks.Tasks.Machines;25using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks.Tasks.StateMachines;26using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks.Tasks.Tasks;27using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Tasks.Tasks.Tasks.Tasks.Actors;
MergeSeq
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(BackwardAck));11 runtime.Wait();12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote;18using Microsoft.Coyote.Actors;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(BackwardAck));25 runtime.Wait();26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33{34 {35 static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(BackwardAck));39 runtime.Wait();40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47{48 {49 static void Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(BackwardAck));53 runtime.Wait();54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote;60using Microsoft.Coyote.Actors;61{62 {63 static void Main(string[] args)64 {65 var runtime = RuntimeFactory.Create();66 runtime.CreateActor(typeof(BackwardAck));67 runtime.Wait();68 }69 }70}
MergeSeq
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 BackwardAck backwardAck = new BackwardAck();9 await backwardAck.MergeSeq();10 }11 }12}
MergeSeq
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck;8using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines.Client;11using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines.Server;12using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines.Server.ServerStates;13using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines.Server.ServerStates.ServerStates;14using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines.Server.ServerStates.ServerStates.ServerStates;15using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines.Server.ServerStates.ServerStates.ServerStates.ServerStates;16using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines.Server.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates;17using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines.Server.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates;18using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines.Server.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates;19using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines.Server.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates;20using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines.Server.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates;21using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines.Server.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates;22using Microsoft.Coyote.Actors.BugFinding.Tests.BackwardAck.Machines.Server.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates.ServerStates;
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