How to use TestPushStateNotInheritPush method of Microsoft.Coyote.Actors.BugFinding.Tests.Bad class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPush

PushStateTransitionTests.cs

Source:PushStateTransitionTests.cs Github

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...345 runtime.SendEvent(actor, new E1()); // should pop Active and go back to Init where it will be handled.346 }347 }348 [Fact(Timeout = 5000)]349 public void TestPushStateNotInheritPush()350 {351 var log = new LogEvent();352 this.Test(r =>353 {354 M8.RunTest(r, log);355 });356 string actual = string.Join(", ", log.Log);357 Assert.Equal(@"Entering Ready state, Exiting Ready state, Entering Ready state", actual);358 }359 }360}...

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TestPushStateNotInheritPush

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPush();2Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPop();3Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPop2();4Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPop3();5Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPop4();6Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPop5();7Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPop6();8Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPop7();9Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPop8();10Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPop9();11Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPop10();

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TestPushStateNotInheritPush

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 100000;15 config.MaxFairSchedulingSteps = 100000;16 config.TestingIterations = 1000;17 var test = new Bad(config);18 test.TestPushStateNotInheritPush();19 }20 }21}22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding;25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30{31 {32 public static void Main(string[] args)33 {34 var config = Configuration.Create();35 config.MaxSchedulingSteps = 100000;36 config.MaxFairSchedulingSteps = 100000;37 config.TestingIterations = 1000;38 var test = new Bad(config);39 test.TestPushStateNotInheritPush();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding;46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51{52 {53 public static void Main(string[] args)54 {55 var config = Configuration.Create();56 config.MaxSchedulingSteps = 100000;57 config.MaxFairSchedulingSteps = 100000;58 config.TestingIterations = 1000;59 var test = new Bad(config);60 test.TestPushStateNotInheritPush();61 }62 }63}

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TestPushStateNotInheritPush

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Bad;3using Microsoft.Coyote.Actors.BugFinding.Tests.Good;4using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushState;5using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPush;6using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad;7using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad2;8using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad3;9using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad4;10using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad5;11using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad6;12using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad7;13using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad8;14using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad9;15using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad10;16using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad11;17using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad12;18using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad13;19using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad14;20using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad15;21using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad16;22using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad17;23using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad18;24using Microsoft.Coyote.Actors.BugFinding.Tests.Good.PushStateNotInheritPushBad19;

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TestPushStateNotInheritPush

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 static void Main(string[] args)5 {6 var bug = new Bad();7 bug.TestPushStateNotInheritPush();8 }9 }10}11The type or namespace name 'Coyote' could not be found (are you missing a using directive or an assembly reference?)12{13 private readonly List<T> _queue = new List<T>();14 private readonly object _lock = new object();15 public void Enqueue(T item)16 {17 lock (_lock)18 {19 _queue.Add(item);20 }21 }22 public T Dequeue()23 {24 lock (_lock)25 {26 if (_queue.Count == 0)27 {28 throw new InvalidOperationException();29 }30 var item = _queue[0];31 _queue.RemoveAt(0);32 return item;33 }34 }35}36public void TestConcurrentQueue()37{38 var queue = new ConcurrentQueue<int>();39 var t1 = Task.Run(() => queue.Enqueue(1));40 var t2 = Task.Run(() => queue.Enqueue(2));41 var t3 = Task.Run(() => queue.Enqueue(3));42 var t4 = Task.Run(() => queue.Enqueue(4));43 var t5 = Task.Run(() => queue.Enqueue(5));44 Task.WaitAll(t1, t2, t3, t4, t5);45 var t6 = Task.Run(() => queue.Dequeue());46 var t7 = Task.Run(() => queue.Dequeue());47 var t8 = Task.Run(() => queue.Dequeue());48 var t9 = Task.Run(() => queue.Dequeue());49 var t10 = Task.Run(() => queue.De

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TestPushStateNotInheritPush

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 Bad test = new Bad();10 test.TestPushStateNotInheritPush();11 Console.WriteLine("Press any key to exit.");12 Console.ReadKey();13 }14 }15}

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TestPushStateNotInheritPush

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush;8using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine1;9using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine1.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine2;11using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine2.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine3;13using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine3.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine4;15using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine4.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine5;17using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine5.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine6;19using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine6.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine7;21using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine7.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine8;23using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine8.Events;24using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine9;25using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine9.Events;26using Microsoft.Coyote.Actors.BugFinding.Tests.PushStateNotInheritPush.Machine10;

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TestPushStateNotInheritPush

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var config = Configuration.Create().WithTestingIterations(10);9 var runtime = TestingEngine.Create(config);10 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Bad));11 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Bad), new Microsoft.Coyote.Actors.BugFinding.Tests.Bad());12 runtime.Wait();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 var config = Configuration.Create().WithTestingIterations(10);24 var runtime = TestingEngine.Create(config);25 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Bad));26 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Bad), new Microsoft.Coyote.Actors.BugFinding.Tests.Bad());27 runtime.Wait();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors;33using System.Threading.Tasks;34{35 {36 static void Main(string[] args)37 {38 var config = Configuration.Create().WithTestingIterations(10);39 var runtime = TestingEngine.Create(config);40 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Bad));41 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Bad), new Microsoft.Coyote.Actors.BugFinding.Tests.Bad());42 runtime.Wait();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;

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TestPushStateNotInheritPush

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var test = new Bad();9 test.TestPushStateNotInheritPush();10 }11 }12}13Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPush() failed:14 at Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPush() in C:\Users\user\source\repos\TestProject1\TestProject1\2.cs:line 16

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TestPushStateNotInheritPush

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var config = Configuration.Create().WithTestingIterations(10);9 var runtime = TestingEngine.Create(config);10 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Bad));11 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Bad), new Microsoft.Coyote.Actors.BugFinding.Tests.Bad());12 runtime.Wait();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 var config = Configuration.Create().WithTestingIterations(10);24 var runtime = TestingEngine.Create(config);25 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Bad));26 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Bad), new Microsoft.Coyote.Actors.BugFinding.Tests.Bad());27 runtime.Wait();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors;33using System.Threading.Tasks;34{35 {36 static void Main(string[] args)37 {38 var config = Configuration.Create().WithTestingIterations(10);39 var runtime = TestingEngine.Create(config);40 runtime.RegisterMonitor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Bad));41 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.Bad), new Microsoft.Coyote.Actors.BugFinding.Tests.Bad());42 runtime.Wait();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;

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TestPushStateNotInheritPush

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var test = new Bad();9 test.TestPushStateNotInheritPush();10 }11 }12}13Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPush() failed:14 at Microsoft.Coyote.Actors.BugFinding.Tests.Bad.TestPushStateNotInheritPush() in C:\Users\user\source\repos\TestProject1\TestProject1\2.cs:line 16

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