Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.OnInitializeAsync
BasicTimerTests.cs
Source:BasicTimerTests.cs
...20 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]21 private class A1 : Actor22 {23 private TimerCountEvent Config;24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.Config = (TimerCountEvent)initialEvent;27 this.Config.Count = 0;28 // Start a regular timer.29 this.StartTimer(TimeSpan.FromMilliseconds(10));30 return Task.CompletedTask;31 }32 private void HandleTimeout()33 {34 this.Config.Count++;35 this.Assert(this.Config.Count is 1);36 }37 }38 [Fact(Timeout = 10000)]39 public void TestBasicTimerOperationInActor()40 {41 var config = new TimerCountEvent();42 this.Test(r =>43 {44 r.CreateActor(typeof(A1), config);45 },46 configuration: this.GetConfiguration().WithMaxSchedulingSteps(100).WithTimeoutDelay(1));47 Assert.True(config.Count > 0, "Timer never fired?");48 }49 private class M1 : StateMachine50 {51 private TimerCountEvent Config;52 [Start]53 [OnEntry(nameof(InitOnEntry))]54 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]55 private class Init : State56 {57 }58 private void InitOnEntry(Event e)59 {60 this.Config = (TimerCountEvent)e;61 this.Config.Count = 0;62 // Start a regular timer.63 this.StartTimer(TimeSpan.FromMilliseconds(10));64 }65 private void HandleTimeout()66 {67 this.Config.Count++;68 this.Assert(this.Config.Count is 1);69 }70 }71 [Fact(Timeout = 10000)]72 public void TestBasicTimerOperationInStateMachine()73 {74 var config = new TimerCountEvent();75 this.Test(r =>76 {77 r.CreateActor(typeof(M1), config);78 },79 configuration: this.GetConfiguration().WithMaxSchedulingSteps(100).WithTimeoutDelay(1));80 Assert.True(config.Count > 0, "Timer never fired?");81 }82 [OnEventDoAction(typeof(TimerElapsedEvent), nameof(HandleTimeout))]83 private class A2 : Actor84 {85 private TimerInfo Timer;86 private TimerCountEvent Config;87 protected override Task OnInitializeAsync(Event initialEvent)88 {89 this.Config = (TimerCountEvent)initialEvent;90 this.Config.Count = 0;91 // Start a periodic timer.92 this.Timer = this.StartPeriodicTimer(TimeSpan.FromMilliseconds(10), TimeSpan.FromMilliseconds(10));93 return Task.CompletedTask;94 }95 private void HandleTimeout()96 {97 this.Config.Count++;98 this.Assert(this.Config.Count <= 10);99 if (this.Config.Count == 10)100 {101 this.StopTimer(this.Timer);...
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.SystematicTesting.Strategies;12using Microsoft.Coyote.SystematicTesting.Tests.Timers;13using Microsoft.Coyote.Tasks;14using Microsoft.Coyote.TestingServices;15using Microsoft.Coyote.TestingServices.SchedulingStrategies;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.Fuzzing;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;20using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling;21using Microsoft.Coyote.TestingServices.Timers;22using Microsoft.Coyote.Tests.Common;23using Microsoft.Coyote.Tests.Common.Actors;24using Microsoft.Coyote.Tests.Common.Actors.BugFinding;25using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Timers;26using Microsoft.Coyote.Tests.Common.Actors.Timers;27using Microsoft.Coyote.Tests.Common.TestingServices;28using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;29using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.DPOR;30using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.Fuzzing;31using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;32using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.RandomExecution;33using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.UnfairScheduling;34using Microsoft.Coyote.Tests.Common.TestingServices.Timers;35{36 {37 {38 }39 {40 }41 {42 }43 {44 public Config(bool enable)
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.SystematicTesting.Strategies;12using Microsoft.Coyote.SystematicTesting.Tests.Timers;13using Microsoft.Coyote.Tasks;14using Microsoft.Coyote.TestingServices;15using Microsoft.Coyote.TestingServices.SchedulingStrategies;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.Fuzzing;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;20using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling;21using Microsoft.Coyote.TestingServices.Timers;22using Microsoft.Coyote.Tests.Common;23using Microsoft.Coyote.Tests.Common.Actors;24using Microsoft.Coyote.Tests.Common.Actors.BugFinding;25using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Timers;26using Microsoft.Coyote.Tests.Common.Actors.Timers;27using Microsoft.Coyote.Tests.Common.TestingServices;28using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;29using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.DPOR;30using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.Fuzzing;31using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;32using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.RandomExecution;33using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies.UnfairScheduling;34using Microsoft.Coyote.Tests.Common.TestingServices.Timers;35{36 {37 {38 }39 {40 }41 {42 }43 {44 public Config(bool enable)
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;ass4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tk;9using Microsoft.Coyote.Actors;10{11 {12 protected override Task OnInitializeAsync(Event initialEvent)13 {14 return base.OnInitializeAsync(initialEvent);15 }16 }17}18The type or namespace name 'OnInitializeAsync' could not be found (are you missing a using directive or an assembly reference?)19public virtual void Initialize()
OnInitializeAsync
Using AI Code Generation
1await Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Runtime;5using Microsoft.Coyote.TestingServices.SchedulingStrategies;6using Microsoft.Coyote.TestingServices.Tracing.Schedule;7using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;8using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;9using Microsoft.Coyote.Tests.Common;10using Xunit;11using Xunit.Abstractions;12{13 {14 public BasicTimerTests(ITestOutputHelper output)15 : base(output)16 {17 }18 [Fact(Timeout = 5000)]19 public async Task TestTimerWithNoTimeout()20 {21 var configuration = Configuration.Create().WithTestingIterations(100);22 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithNoTimeout();23 var bugFindingTask = BugFindingEngine.RunAsync(configuration, test);24 await bugFindingTask;25 }26 [Fact(Timeout = 5000)]27 public async Task TestTimerWithTimeout()28 {29 var configuration = Configuration.Create().WithTestingIterations(100);30 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithTimeout();31 var bugFindingTask = BugFindingEngine.RunAsync(configuration, test);32 await bugFindingTask;33 }34 [Fact(Timeout = 5000)]35 public async Task TestTimerWithTimeoutAndCancel()36 {37 var configuration = Configuration.Create().WithTestingIterations(100);38 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithTimeoutAndCancel();39 var bugFindingTask = BugFindingEngine.RunAsync(configuration, test);40 await bugFindingTask;41 }42 [Fact(Timeout = 5000)]43 public async Task TestTimerWithTimeoutAndMultipleCancels()44 {45 var configuration = Configuration.Create().WithTestingIterations(100);46 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.TestTimerWithTimeoutAndMultipleCancels();47 var bugFindingTask = BugFindingEngine.RunAsync(configuration, test);
OnInitializeAsync
Using AI Code Generation
1await Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.OnInitializeAsync();2await Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.OnTest();3await Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.OnCleanupAsync();4await Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.OnInitializeAsync();5await Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.OnTest();6await Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.OnCleanupAsync();7await Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.OnInitializeAsync();8await Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.OnTest();9await Microsoft.Coyote.Actors.BugFinding.Tests.BasicTimerTests.OnCleanupAsync();
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.Fuzzing;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairExecution;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilisticRandomExecution;15using Microsoft.Coyote.TestingServices.Threading;16using Microsoft.Coyote.TestingServices.Tracing.Schedule;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;18using Microsoft.Coyote.TestingServices.Tracing.Snapshot;19using Microsoft.Coyote.TestingServices.Tracing.Snapshot.SystemState;20using Microsoft.Coyote.TestingServices.Tracing.Snapshot.SystemState.Values;21using Microsoft.Coyote.Tests.Common;22using Xunit;23using Xunit.Abstractions;
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.SystematicTesting;7{8 {9 static async Task Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.SchedulingIterations = 100000;13 configuration.SchedulingStrategy = SchedulingStrategy.Systematic;14 configuration.MaxFairSchedulingSteps = 100000;15 configuration.MaxUnfairSchedulingSteps = 100000;16 configuration.TestingIterations = 1;17 configuration.Verbose = 0;18 configuration.EnableCycleDetection = true;19 configuration.EnableDataRaceDetection = true;20 configuration.EnableDeadlockDetection = true;21 configuration.EnableHotStateDetection = true;22 configuration.EnableLivelockDetection = true;23 configuration.EnableOperationCanceledException = true;24 configuration.EnableObjectDisposedException = true;25 configuration.EnableActorShadowing = true;26 configuration.EnableActorStateShadowing = true;27 configuration.EnableActorTaskShadowing = true;28 configuration.EnableStateGraphAnalysis = true;29 configuration.EnableActorGroupAnalysis = true;30 configuration.EnableTaskGroupAnalysis = true;31 configuration.EnableStateGraphScheduling = true;32 configuration.EnableRandomExecution = true;33 configuration.EnableCoverageGuidedTesting = true;34 configuration.EnableRandomScheduling = true;35 configuration.EnableBoundedRandomScheduling = true;36 configuration.EnableFairScheduling = true;37 configuration.EnableProbabilisticRandomExecution = true;38 configuration.EnableProbabilisticRandomScheduling = true;39 configuration.EnableProbabilisticBoundedRandomScheduling = true;40 configuration.EnableProbabilisticFairScheduling = true;41 configuration.EnableUnfairScheduling = true;42 configuration.EnableUnfairProbabilisticRandomExecution = true;43 configuration.EnableUnfairProbabilisticRandomScheduling = true;44 configuration.EnableUnfairProbabilistic {45 }46 {47 public readonly int Value;48 public E(int value)49 {50 this.Value = value;51 }52 }53 {54 }55 {56 public readonly int Id;57 public Configure(int id)58 {59 this.Id = id;60 }61 }62 {63 public readonly int Id;64 public StartTimer(int id)65 {66 this.Id = id;67 }68 }69 {70 public readonly int Id;71 public StopTimer(int id)72 {73 this.Id = id;74 }75 }76 {77 private int Id;78 private int Count;79 private bool IsEnabled;
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.SystematicTesting;7{8 {9 static async Task Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.SchedulingIterations = 100000;13 configuration.SchedulingStrategy = SchedulingStrategy.Systematic;14 configuration.MaxFairSchedulingSteps = 100000;15 configuration.MaxUnfairSchedulingSteps = 100000;16 configuration.TestingIterations = 1;17 configuration.Verbose = 0;18 configuration.EnableCycleDetection = true;19 configuration.EnableDataRaceDetection = true;20 configuration.EnableDeadlockDetection = true;21 configuration.EnableHotStateDetection = true;22 configuration.EnableLivelockDetection = true;23 configuration.EnableOperationCanceledException = true;24 configuration.EnableObjectDisposedException = true;25 configuration.EnableActorShadowing = true;26 configuration.EnableActorStateShadowing = true;27 configuration.EnableActorTaskShadowing = true;28 configuration.EnableStateGraphAnalysis = true;29 configuration.EnableActorGroupAnalysis = true;30 configuration.EnableTaskGroupAnalysis = true;31 configuration.EnableStateGraphScheduling = true;32 configuration.EnableRandomExecution = true;33 configuration.EnableCoverageGuidedTesting = true;34 configuration.EnableRandomScheduling = true;35 configuration.EnableBoundedRandomScheduling = true;36 configuration.EnableFairScheduling = true;37 configuration.EnableProbabilisticRandomExecution = true;38 configuration.EnableProbabilisticRandomScheduling = true;39 configuration.EnableProbabilisticBoundedRandomScheduling = true;40 configuration.EnableProbabilisticFairScheduling = true;41 configuration.EnableUnfairScheduling = true;42 configuration.EnableUnfairProbabilisticRandomExecution = true;43 configuration.EnableUnfairProbabilisticRandomScheduling = true;
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