How to use ProcessFixPredecessor method of Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.ProcessFixPredecessor

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...391 }392 [OnEntry(nameof(CorrectServerFailureOnEntry))]393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]397 [OnEventDoAction(typeof(Success), nameof(ProcessSuccess))]398 private class CorrectServerFailure : State399 {400 }401 private void CorrectServerFailureOnEntry()402 {403 this.Servers.RemoveAt(this.FaultyNodeIndex);404 this.Monitor<InvariantMonitor>(405 new InvariantMonitor.UpdateServers(this.Servers));406 this.Monitor<ServerResponseSeqMonitor>(407 new ServerResponseSeqMonitor.UpdateServers(this.Servers));408 this.RaiseEvent(new FixSuccessor());409 }410 private void ProcessFixPredecessor()411 {412 this.SendEvent(this.Servers[this.FaultyNodeIndex - 1], new ChainReplicationServer.NewSuccessor(413 this.Id, this.Servers[this.FaultyNodeIndex], this.LastAckSent, this.LastUpdateReceivedSucc));414 }415 private void SetLastUpdate(Event e)416 {417 this.LastUpdateReceivedSucc = (e as418 ChainReplicationServer.NewSuccInfo).LastUpdateReceivedSucc;419 this.LastAckSent = (e as420 ChainReplicationServer.NewSuccInfo).LastAckSent;421 this.RaiseEvent(new FixPredecessor());422 }423 private void ProcessSuccess() => this.RaiseEvent(new Done());424 }...

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ProcessFixPredecessor

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead;10{11 {12 static void Main(string[] args)13 {14 BecomeHead.ProcessFixPredecessor();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead;27{28 {29 static void Main(string[] args)30 {31 BecomeHead.ProcessFixPredecessor();32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead;44{45 {46 static void Main(string[] args)47 {48 BecomeHead.ProcessFixPredecessor();49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead;61{62 {63 static void Main(string[] args)64 {65 BecomeHead.ProcessFixPredecessor();66 }67 }68}

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ProcessFixPredecessor

Using AI Code Generation

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1BecomeHead.ProcessFixPredecessor();2BecomeTail.ProcessFixPredecessor();3BecomeHead.ProcessFixPredecessor();4BecomeTail.ProcessFixPredecessor();5BecomeHead.ProcessFixPredecessor();6BecomeTail.ProcessFixPredecessor();7BecomeHead.ProcessFixPredecessor();8BecomeTail.ProcessFixPredecessor();9BecomeHead.ProcessFixPredecessor();10BecomeTail.ProcessFixPredecessor();11BecomeHead.ProcessFixPredecessor();12BecomeTail.ProcessFixPredecessor();

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ProcessFixPredecessor

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.Fuzzing;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.SchedulingPolicy;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairScheduling.Strategies;17using Microsoft.Coyote.TestingServices.Tracing.Schedule;18using Microsoft.Coyote.Tests.Common;19using Xunit;20using Xunit.Abstractions;21{22 {23 public BecomeHead(ITestOutputHelper output)24 : base(output)25 {26 }27 [Fact(Timeout = 5000)]28 public void TestBecomeHead()29 {30 this.Test(r =>31 {32 r.RegisterMonitor(typeof(Monitor));33 r.CreateActor(typeof(Head));34 },35 configuration: GetConfiguration().WithTestingIterations(100));36 }37 {38 [OnEventGotoState(typeof(StartProcessing), typeof(Processing))]39 [OnEventGotoState(typeof(StartProcessing), typeof(Processing), nameof(ProcessFixPredecessor))]40 class Init : State { }41 [OnEventGotoState(typeof(Processed), typeof(Processing))]42 [OnEventGotoState(typeof(Processed), typeof(Processing), nameof(ProcessFixPredecessor))]43 class Processing : State { }44 [OnEventGotoState(typeof(Processed), typeof(Init))]45 [OnEventGotoState(typeof(Processed), typeof(Init), nameof(ProcessFixPredecessor))]46 class Done : State { }47 private void ProcessFixPredecessor(Event e)48 {49 if (e is Processed p)50 {51 if (p.Value == 0)52 {53 this.Assert(false, "Value should

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ProcessFixPredecessor

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var monitor = runtime.CreateMonitor<BecomeHeadMonitor>();14 var config = Configuration.Create().WithMonitor(monitor);15 var myActor = runtime.CreateActor(typeof(BecomeHead), config);

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ProcessFixPredecessor

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Actors;12using Xunit;13using Xunit.Abstractions;14{15 {16 public BecomeHeadTests(ITestOutputHelper output)17 : base(output)18 {19 }20 [Fact(Timeout = 5000)]21 public void TestBecomeHead()22 {23 this.Test(r =>24 {25 r.RegisterMonitor(typeof(BecomeHeadMonitor));26 r.RegisterMonitor(typeof(SchedulerTraceMonitor));27 r.Run(async () =>28 {29 var head = await r.CreateActorAsync(typeof(BecomeHead));30 await r.SendEventAsync(head, new BecomeHeadEvent());

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ProcessFixPredecessor

Using AI Code Generation

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1var becomeHead = new BecomeHead();2becomeHead.ProcessFixPredecessor();3var becomeTail = new BecomeTail();4becomeTail.ProcessFixPredecessor();5var becomeHead = new BecomeHead();6becomeHead.ProcessFixSuccessor();7var becomeTail = new BecomeTail();8becomeTail.ProcessFixSuccessor();9var becomeHead = new BecomeHead();10becomeHead.ProcessFixSuccessor();11var becomeTail = new BecomeTail();12becomeTail.ProcessFixSuccessor();13var becomeHead = new BecomeHead();14becomeHead.ProcessFixSuccessor();15var becomeTail = new BecomeTail();16becomeTail.ProcessFixSuccessor();17var becomeHead = new BecomeHead();18becomeHead.ProcessFixSuccessor();19var becomeTail = new BecomeTail();20becomeTail.ProcessFixSuccessor();21var becomeHead = new BecomeHead();22becomeHead.ProcessFixSuccessor();23var becomeTail = new BecomeTail();

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ProcessFixPredecessor

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 BecomeHead bh = new BecomeHead();13 bh.ProcessFixPredecessor();14 }15 }16}17CoyoteTest.zip (4.0 KB)18using Microsoft.Coyote.Actors.BugFinding.Tests;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 BecomeHead bh = new BecomeHead();28 bh.ProcessFixPredecessor();29 }30 }31}32{33 private ActorId[] replicas;34 private ActorId[] heads;35 private ActorId head;36 private ActorId successor;37 private ActorId predecessor;38 private ActorId[] successors;39 private ActorId[] predecessors;40 private int numReplicas;41 private int numHeads;42 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]43 private class InitState : State { }44 private void Init()45 {46 this.numReplicas = 3;47 this.replicas = new ActorId[this.numReplicas];48 this.numHeads = 3;49 this.heads = new ActorId[this.numHeads];50 for (int i = 0; i < this.numReplicas; i++)51 {52 this.replicas[i] = this.CreateActor(typeof(Replica));53 }54 for (int i = 0; i < this.numHeads; i++)55 {56 this.heads[i] = this.CreateActor(typeof(Head));57 }58 this.head = this.heads[0];59 this.head.SendEvent(new BecomeHeadEvent(this.heads, this.replicas));60 }61 private void ProcessFixPredecessor()62 {

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ProcessFixPredecessor

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.ProcessFixPredecessor(0, 0);2Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.ProcessFixPredecessor(0, 0);3Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.ProcessFixPredecessor(0, 0);4Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.ProcessFixPredecessor(0, 0);5Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.ProcessFixPredecessor(0, 0);6Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.ProcessFixPredecessor(0, 0);7Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.ProcessFixPredecessor(0, 0);8Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.ProcessFixPredecessor(0, 0);9Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.ProcessFixPredecessor(0, 0);

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ProcessFixPredecessor

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1{2 {3 public void TestBecomeHead()4 {5 this.Test(r =>6 {7 r.RegisterMonitor(typeof(ProcessFixPredecessor));8 r.CreateActor(typeof(Head));9 });10 }11 }12}13{14 {15 public void TestBecomeHead()16 {17 this.Test(r =>18 {19 r.RegisterMonitor(typeof(ProcessFixPredecessor));20 r.CreateActor(typeof(Head));21 });22 }23 }24}25{26 {27 public void TestBecomeHead()28 {29 this.Test(r =>30 {31 r.RegisterMonitor(typeof(ProcessFixPredecessor));32 r.CreateActor(typeof(Head));33 });34 }35 }36}37{38 {39 public void TestBecomeHead()40 {41 this.Test(r =>42 {43 r.RegisterMonitor(typeof(ProcessFixPredecessor));44 r.CreateActor(typeof(Head));45 });46 }47 }48}49{50 {51 public void TestBecomeHead()52 {53 this.Test(r =>54 {55 r.RegisterMonitor(typeof(ProcessFixPredecessor));56 r.CreateActor(typeof(Head));57 });58 }59 }60}

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