How to use ProcessUpdateOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.ProcessUpdateOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...671 }672 }673 this.SendEvent(main, new ChainReplicationMaster.Success());674 }675 [OnEntry(nameof(ProcessUpdateOnEntry))]676 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]677 private class ProcessUpdate : State678 {679 }680 private void ProcessUpdateOnEntry(Event e)681 {682 var client = (e as Client.Update).Client;683 var key = (e as Client.Update).Key;684 var value = (e as Client.Update).Value;685 if (this.KeyValueStore.ContainsKey(key))686 {687 this.KeyValueStore[key] = value;688 }689 else690 {691 this.KeyValueStore.Add(key, value);692 }693 this.History.Add(this.NextSeqId);694 this.Monitor<InvariantMonitor>(...

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.TestingServices.Runtime;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.Tracing.Schedule;13using Microsoft.Coyote.Tests.Common;14using Microsoft.Coyote.Tests.Common.Actors;15using Microsoft.Coyote.Tests.Common.TestingServices;16using Xunit;17using Xunit.Abstractions;18{19 {20 public BecomeHeadTests(ITestOutputHelper output)21 : base(output)22 {23 }24 [Fact(Timeout = 5000)]25 public void TestBecomeHead()26 {27 var test = new Action<PSharpRuntime>((r) => {28 r.CreateActor(typeof(Master));29 });30 var configuration = GetConfiguration();31 configuration.TestingIterations = 1;32 configuration.SchedulingStrategy = SchedulingStrategy.DFS;33 configuration.MaxUnfairSchedulingSteps = 10000000;34 configuration.MaxFairSchedulingSteps = 10000000;35 configuration.MaxStepsFromEntryToError = 10000000;36 configuration.MaxStepsFromAnyStateToError = 10000000;37 configuration.MaxSchedulingSteps = 10000000;38 base.AssertSucceeded(configuration, test);39 }40 }41}42using System;43using System.Threading.Tasks;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead;48using Microsoft.Coyote.Specifications;49using Microsoft.Coyote.Tasks;50using Microsoft.Coyote.TestingServices;51using Microsoft.Coyote.TestingServices.Runtime;52using Microsoft.Coyote.TestingServices.SchedulingStrategies;53using Microsoft.Coyote.TestingServices.Tracing.Schedule;54using Microsoft.Coyote.Tests.Common;

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Coverage;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairExponentialRandomStrategy;14using Microsoft.Coyote.TestingServices.Tracing.Schedule;15using Microsoft.Coyote.Tests.Common;16using Microsoft.Coyote.Tests.Common.TestingServices;17using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;18using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;19using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule;20using Microsoft.Coyote.Tests.Common.Utilities;21using Microsoft.Coyote.Tests.Common.Utilities.Storage;22using Xunit;23using Xunit.Abstractions;24{25 {26 public BecomeHead(ITestOutputHelper output)27 : base(output)28 {29 }30 [Fact(Timeout=5000)]31 public void TestBecomeHead()32 {33 this.Test(r =>34 {35 r.RegisterMonitor<M>();36 r.CreateActor(typeof(BecomeHead));37 },38 configuration: this.GetConfiguration().WithTestingIterations(100));39 }40 {41 [OnEntry(nameof(InitOnEntry))]42 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]43 class Init : MonitorState { }44 [OnEntry(nameof(S1OnEntry))]45 [OnEventGotoState(typeof(UnitEvent), typeof(S2))]46 class S1 : MonitorState { }47 [OnEntry(nameof(S2OnEntry))]48 class S2 : MonitorState { }49 void InitOnEntry()50 {51 this.RaiseGotoStateEvent<UnitEvent>(typeof(S1));52 }53 void S1OnEntry()54 {55 this.RaiseGotoStateEvent<UnitEvent>(typeof(S2));56 }57 void S2OnEntry()58 {

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ProcessUpdateOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 static void Main(string[] args)7 {8 BecomeHead becomeHead = new BecomeHead();9 becomeHead.ProcessUpdateOnEntry();10 }11 }12}

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead;5{6 {7 static void Main(string[] args)8 {9 BecomeHeadTest test = new BecomeHeadTest();10 test.TestBecomeHead();11 }12 }13}14using System;15using System.Collections.Generic;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead;18using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.Events;19{20 {21 protected override bool ReplayBugFindingTest(IActorRuntime runtime)22 {23 runtime.CreateActor(typeof(BecomeHead), new BecomeHeadConfig(1, new List<int> { 2, 3, 4, 5 }));24 runtime.CreateActor(typeof(BecomeHead), new BecomeHeadConfig(2, new List<int> { 3, 4, 5 }));25 runtime.CreateActor(typeof(BecomeHead), new BecomeHeadConfig(3, new List<int> { 4, 5 }));26 runtime.CreateActor(typeof(BecomeHead), new BecomeHeadConfig(4, new List<int> { 5 }));27 runtime.CreateActor(typeof(BecomeHead), new BecomeHeadConfig(5, new List<int> { 1 }));28 return true;29 }30 public void TestBecomeHead()31 {32 var configuration = GetConfiguration();33 configuration.SchedulingIterations = 1000;34 configuration.SchedulingStrategy = SchedulingStrategy.FairPCT;35 configuration.RandomSchedulingSeed = 0;36 configuration.EnableCycleDetection = true;37 configuration.EnableDataRaceDetection = true;38 configuration.EnableHotStateDetection = true;39 configuration.EnableOperationInterleavings = true;40 configuration.EnablePhaseInterleavings = true;41 configuration.EnableRandomTesting = true;42 configuration.EnableStateGraphTesting = true;43 configuration.EnableStateGraphPruning = true;44 configuration.EnableStateGraphScheduling = true;45 configuration.EnablePhaseDivergence = true;46 configuration.EnablePhaseOrder = true;47 configuration.EnablePhaseReplay = true;

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ProcessUpdateOnEntry

Using AI Code Generation

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1var machine = new BecomeHead();2machine.ProcessUpdateOnEntry();3var machine = new BecomeHead();4machine.ProcessUpdateOnEntry();5var machine = new BecomeHead();6machine.ProcessUpdateOnEntry();7var machine = new BecomeHead();8machine.ProcessUpdateOnEntry();9var machine = new BecomeHead();10machine.ProcessUpdateOnEntry();11var machine = new BecomeHead();12machine.ProcessUpdateOnEntry();13var machine = new BecomeHead();14machine.ProcessUpdateOnEntry();15var machine = new BecomeHead();

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ProcessUpdateOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.List;9using Microsoft.Coyote.Actors.BugFinding.Tests.List.BugFindingTests;10using Microsoft.Coyote.Actors.BugFinding.Tests.List.BugFindingTests.BecomeHead;11using Microsoft.Coyote.Actors.BugFinding.Tests.List.BugFindingTests.BecomeHead.BecomeHead;12using Microsoft.Coyote.Actors.BugFinding.Tests.List.BugFindingTests.BecomeHead.BecomeHead.BecomeHead;13using Microsoft.Coyote.Actors.BugFinding.Tests.List.BugFindingTests.BecomeHead.BecomeHead.BecomeHead.BecomeHead;14using Microsoft.Coyote.Actors.BugFinding.Tests.List.BugFindingTests.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead;15using Microsoft.Coyote.Actors.BugFinding.Tests.List.BugFindingTests.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead;16using Microsoft.Coyote.Actors.BugFinding.Tests.List.BugFindingTests.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead;17using Microsoft.Coyote.Actors.BugFinding.Tests.List.BugFindingTests.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead;18using Microsoft.Coyote.Actors.BugFinding.Tests.List.BugFindingTests.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead.BecomeHead;

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ProcessUpdateOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 public BecomeHead(ActorId id, ActorId tail)11 : base(id, tail)12 {13 }14 protected override void ProcessUpdateOnEntry()15 {16 Become(new BecomeHeadHead(this.Id, this.Tail));17 }18 }19}20using Microsoft.Coyote.Actors.BugFinding.Tests;21using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead;22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27{28 {29 public BecomeHeadHead(ActorId id, ActorId tail)30 : base(id, tail)31 {32 }33 protected override void ProcessUpdateOnEntry()34 {35 Become(new BecomeHead(this.Id, this.Tail));36 }37 }38}39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail;41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{47 {48 public BecomeTail(ActorId id, ActorId head)49 : base(id, head)50 {51 }52 protected override void ProcessUpdateOnEntry()53 {54 Become(new BecomeTailTail(this.Id, this.Head));55 }56 }57}

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