How to use SetLastUpdate method of Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead.SetLastUpdate

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...392 [OnEntry(nameof(CorrectServerFailureOnEntry))]393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]397 [OnEventDoAction(typeof(Success), nameof(ProcessSuccess))]398 private class CorrectServerFailure : State399 {400 }401 private void CorrectServerFailureOnEntry()402 {403 this.Servers.RemoveAt(this.FaultyNodeIndex);404 this.Monitor<InvariantMonitor>(405 new InvariantMonitor.UpdateServers(this.Servers));406 this.Monitor<ServerResponseSeqMonitor>(407 new ServerResponseSeqMonitor.UpdateServers(this.Servers));408 this.RaiseEvent(new FixSuccessor());409 }410 private void ProcessFixPredecessor()411 {412 this.SendEvent(this.Servers[this.FaultyNodeIndex - 1], new ChainReplicationServer.NewSuccessor(413 this.Id, this.Servers[this.FaultyNodeIndex], this.LastAckSent, this.LastUpdateReceivedSucc));414 }415 private void SetLastUpdate(Event e)416 {417 this.LastUpdateReceivedSucc = (e as418 ChainReplicationServer.NewSuccInfo).LastUpdateReceivedSucc;419 this.LastAckSent = (e as420 ChainReplicationServer.NewSuccInfo).LastAckSent;421 this.RaiseEvent(new FixPredecessor());422 }423 private void ProcessSuccess() => this.RaiseEvent(new Done());424 }425 private class ChainReplicationServer : StateMachine426 {427 internal class SetupEvent : Event428 {429 public int Id;...

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SetLastUpdate

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(BecomeHead));12 runtime.Start();13 runtime.CreateActor(typeof(Actor1));14 runtime.WaitAllActors();15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 BecomeHead.SetLastUpdate();21 await this.SendEvent(this.Id, new E());22 }23 protected override async Task OnEventAsync(Event e)24 {25 BecomeHead.SetLastUpdate();26 await this.SendEvent(this.Id, new E());27 }28 }29 class E : Event { }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36{37 {38 static void Main(string[] args)39 {40 var runtime = RuntimeFactory.Create();41 runtime.RegisterMonitor(typeof(BecomeTail));42 runtime.Start();43 runtime.CreateActor(typeof(Actor1));44 runtime.WaitAllActors();45 }46 }47 {48 protected override async Task OnInitializeAsync(Event initialEvent)49 {50 BecomeTail.SetLastUpdate();51 await this.SendEvent(this.Id, new E());52 }53 protected override async Task OnEventAsync(Event e)54 {55 BecomeTail.SetLastUpdate();56 await this.SendEvent(this.Id, new E());57 }58 }59 class E : Event { }60}61using System;62using System.Threading.Tasks;63using Microsoft.Coyote;64using Microsoft.Coyote.Actors;65using Microsoft.Coyote.Actors.BugFinding.Tests;66{67 {68 static void Main(string[] args)69 {70 var runtime = RuntimeFactory.Create();71 runtime.RegisterMonitor(typeof(BecomeHead));

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SetLastUpdate

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 protected override Task OnInitializeAsync(Event initialEvent)7 {8 Become(this.Head);9 return Task.CompletedTask;10 }11 private Task Head(Event e)12 {13 switch (e)14 {15 Become(this.Tail);16 break;17 }18 return Task.CompletedTask;19 }20 private Task Tail(Event e)21 {22 switch (e)23 {24 Become(this.Head);25 break;26 }27 return Task.CompletedTask;28 }29 }30 internal class BecomeHeadEvent : Event { }31 internal class BecomeTailEvent : Event { }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.SystematicTesting;38using Microsoft.Coyote.Tasks;39{40 {41 public void BecomeHeadTest1()42 {43 this.Test(r =>44 {45 var a = r.CreateActor<BecomeHead>();46 r.SendEvent(a, new BecomeTailEvent());47 r.SendEvent(a, new BecomeHeadEvent());48 },49 configuration: GetConfiguration().WithTestingIterations(100));50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using Microsoft.Coyote.SystematicTesting;58using Microsoft.Coyote.Tasks;59{60 {61 public void BecomeHeadTest1()62 {63 this.TestWithError(r =>64 {65 var a = r.CreateActor<BecomeHead>();

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SetLastUpdate

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2BecomeHead becomeHead = new BecomeHead();3becomeHead.SetLastUpdate(DateTime.Now);4using Microsoft.Coyote.Actors.BugFinding.Tests;5BecomeHead becomeHead = new BecomeHead();6becomeHead.SetLastUpdate(DateTime.Now);7using Microsoft.Coyote.Actors.BugFinding.Tests;8BecomeHead becomeHead = new BecomeHead();9becomeHead.SetLastUpdate(DateTime.Now);10using Microsoft.Coyote.Actors.BugFinding.Tests;11BecomeHead becomeHead = new BecomeHead();12becomeHead.SetLastUpdate(DateTime.Now);13using Microsoft.Coyote.Actors.BugFinding.Tests;14BecomeHead becomeHead = new BecomeHead();15becomeHead.SetLastUpdate(DateTime.Now);16using Microsoft.Coyote.Actors.BugFinding.Tests;17BecomeHead becomeHead = new BecomeHead();18becomeHead.SetLastUpdate(DateTime.Now);

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SetLastUpdate

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 BecomeHead becomeHead = new BecomeHead();12 becomeHead.SetLastUpdate(DateTime.Now);13 Console.WriteLine("Hello World!");14 }15 }16}

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SetLastUpdate

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(BecomeHead));11 Console.ReadLine();12 }13 }14 {15 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]16 class InitState : State { }17 void Init()18 {19 BecomeHead(this.Id);20 this.SetLastUpdate(this.Id, new Event(Guid.NewGuid()));21 }22 }23}24 at Microsoft.Coyote.Actors.Actor.SetLastUpdate(ActorId actorId, Event e)25 at BugFinding.BecomeHead.Init() in 2.cs:line 2726using System;27using System.Threading.Tasks;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30{31 {32 public static void Main(string[] args)33 {34 var runtime = RuntimeFactory.Create();35 runtime.CreateActor(typeof(BecomeHead));36 Console.ReadLine();37 }38 }39 {40 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]41 class InitState : State { }42 void Init()43 {44 BecomeHead(this.Id);45 this.SetLastUpdate(this.Id, new Event(Guid.NewGuid()));46 }47 }48}49 at Microsoft.Coyote.Actors.Actor.SetLastUpdate(ActorId actorId, Event e)50 at BugFinding.BecomeHead.Init() in 2.cs:line

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SetLastUpdate

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead;3{4 {5 int lastUpdate;6 [OnEventDoAction(typeof(InitEvent), nameof(Init))]7 [OnEventDoAction(typeof(UpdateEvent), nameof(Update))]8 [OnEventDoAction(typeof(DoBecomeEvent), nameof(DoBecome))]9 [OnEventDoAction(typeof(DoBecomeHeadEvent), nameof(DoBecomeHead))]10 class Init : State { }11 void Init()12 {13 this.lastUpdate = 0;14 this.Raise(new UpdateEvent());15 }16 void Update()17 {18 this.lastUpdate++;19 this.Raise(new UpdateEvent());20 }21 void DoBecome()22 {23 this.Raise(new BecomeEvent());24 }25 void DoBecomeHead()26 {27 this.Raise(new BecomeHeadEvent());28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeHead;33{34 {35 int lastUpdate;36 [OnEventDoAction(typeof(InitEvent), nameof(Init))]37 [OnEventDoAction(typeof(UpdateEvent), nameof(Update))]38 [OnEventDoAction(typeof(DoBecomeEvent), nameof(DoBecome))]39 [OnEventDoAction(typeof(DoBecomeHeadEvent), nameof(DoBecomeHead))]40 class Init : State { }41 void Init()42 {43 this.lastUpdate = 0;44 this.Raise(new UpdateEvent());45 }46 void Update()47 {48 this.lastUpdate++;49 this.Raise(new UpdateEvent());50 }51 void DoBecome()52 {53 this.Raise(new BecomeEvent());54 }55 void DoBecomeHead()56 {57 this.Raise(new BecomeHeadEvent());58 }59 }60}

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SetLastUpdate

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3{4 {5 protected override void OnInitialize(Event e)6 {7 Become(this.Head);8 }9 private void Head(Event e)10 {11 if (e is BecomeTail)12 {13 Become(this.Tail);14 }15 {16 this.Assert(false, "Unexpected event {0}.", e.GetType().Name);17 }18 }19 private void Tail(Event e)20 {21 if (e is BecomeHead)22 {23 Become(this.Head);24 }25 {26 this.Assert(false, "Unexpected event {0}.", e.GetType().Name);27 }28 }29 }30 public class BecomeHeadEvent : Event { }31 public class BecomeTailEvent : Event { }32 public class BecomeHead : BecomeHeadEvent { }33 public class BecomeTail : BecomeTailEvent { }34}35using System;36using Microsoft.Coyote.Actors;37{38 {39 protected override void OnInitialize(Event e)40 {41 Become(this.Head);42 }43 private void Head(Event e)44 {45 if (e is BecomeTail)46 {47 Become(this.Tail);48 }49 {50 this.Assert(false, "Unexpected event {0}.", e.GetType().Name);51 }52 }53 private void Tail(Event e)54 {55 if (e is BecomeHead)56 {57 Become(this.Head);58 }59 {60 this.Assert(false, "Unexpected event {0}.", e.GetType().Name);61 }62 }63 }64 public class BecomeHeadEvent : Event { }65 public class BecomeTailEvent : Event { }66 public class BecomeHead : BecomeHeadEvent { }67 public class BecomeTail : BecomeTailEvent { }68}69using System;70using Microsoft.Coyote.Actors;71{

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SetLastUpdate

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3{4{5static void Main(string[] args)6{7BecomeHead becomeHead = new BecomeHead();8becomeHead.SetLastUpdate(DateTime.Now);9}10}11}12Microsoft (R) Build Engine version 15.7.179.6572 for .NET Core13 0 Warning(s)14 0 Error(s)

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SetLastUpdate

Using AI Code Generation

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1 public static void BecomeHead_SetLastUpdate()2 {3 BecomeHead obj = new BecomeHead();4 obj.SetLastUpdate();5 }6 public static void BecomeHead_SetLastUpdate()7 {8 BecomeHead obj = new BecomeHead();9 obj.SetLastUpdate();10 }11 public static void BecomeHead_SetLastUpdate()12 {13 BecomeHead obj = new BecomeHead();14 obj.SetLastUpdate();15 }16 public static void BecomeHead_SetLastUpdate()17 {18 BecomeHead obj = new BecomeHead();19 obj.SetLastUpdate();20 }21 public static void BecomeHead_SetLastUpdate()22 {23 BecomeHead obj = new BecomeHead();24 obj.SetLastUpdate();25 }26 public static void BecomeHead_SetLastUpdate()27 {28 BecomeHead obj = new BecomeHead();29 obj.SetLastUpdate();30 }31 public static void BecomeHead_SetLastUpdate()32 {33 BecomeHead obj = new BecomeHead();34 obj.SetLastUpdate();35 }36 public static void BecomeHead_SetLastUpdate()37 {38 BecomeHead obj = new BecomeHead();39 obj.SetLastUpdate();40 }41 public static void BecomeHead_SetLastUpdate()42 {

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SetLastUpdate

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 BecomeHead obj = new BecomeHead();13 obj.SetLastUpdate(DateTime.Now);14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18Error NU1102 Unable to find package Microsoft.Coyote with version (>= 0.1.0-preview.20181221.1)19 - Found 3 version(s) in Microsoft Visual Studio Offline Packages [ Nearest version: 0.1.0-preview.20181221.1

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