How to use ClearTempSeq method of Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ClearTempSeq

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {1128 this.IsSorted(seq1);1129 this.IsSorted(seq2);1130 for (int i = 0; i < seq1.Count; i++)1131 {1132 if ((i == seq1.Count) || (i == seq2.Count))1133 {1134 break;1135 }1136 this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137 }1138 }1139 private void ClearTempSeq()1140 {1141 this.Assert(this.TempSeq.Count <= 6, "Temp sequence has more than 6 elements.");1142 this.TempSeq.Clear();1143 this.Assert(this.TempSeq.Count is 0, "Temp sequence is not cleared.");1144 }1145 private void ProcessUpdateServers(Event e)1146 {1147 this.Servers = (e as UpdateServers).Servers;1148 }1149 }1150 private class ServerResponseSeqMonitor : Monitor1151 {1152 internal class SetupEvent : Event1153 {...

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ClearTempSeq

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 private static BecomeTail _instance = null;10 private BecomeTail()11 {12 }13 {14 {15 if (_instance == null)16 {17 _instance = new BecomeTail();18 }19 return _instance;20 }21 }22 public void ClearTempSeq()23 {24 tempSeq = new List<int>();25 }26 public List<int> tempSeq = new List<int>();27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34using Microsoft.Coyote.Actors.BugFinding.Tests;35{36 {37 private static BecomeTail _instance = null;38 private BecomeTail()39 {40 }41 {42 {43 if (_instance == null)44 {45 _instance = new BecomeTail();46 }47 return _instance;48 }49 }50 public void ClearTempSeq()51 {52 tempSeq = new List<int>();53 }54 public List<int> tempSeq = new List<int>();55 }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62using Microsoft.Coyote.Actors.BugFinding.Tests;63{64 {65 private static BecomeTail _instance = null;66 private BecomeTail()67 {68 }69 {70 {71 if (_instance == null)72 {73 _instance = new BecomeTail();74 }75 return _instance;76 }77 }78 public void ClearTempSeq()79 {80 tempSeq = new List<int>();81 }

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ClearTempSeq

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.SystematicTesting;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 BecomeTail becomeTail = new BecomeTail();15 becomeTail.ClearTempSeq();16 }17 }18}

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ClearTempSeq

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 static void Main(string[] args)5 {6 BecomeTail bt = new BecomeTail();7 bt.ClearTempSeq();8 }9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12{13 {14 static void Main(string[] args)15 {16 BecomeTail bt = new BecomeTail();17 bt.ClearTempSeq();18 }19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 static void Main(string[] args)25 {26 BecomeTail bt = new BecomeTail();27 bt.ClearTempSeq();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 static void Main(string[] args)35 {36 BecomeTail bt = new BecomeTail();37 bt.ClearTempSeq();38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 static void Main(string[] args)45 {46 BecomeTail bt = new BecomeTail();47 bt.ClearTempSeq();48 }49 }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52{53 {54 static void Main(string[] args)55 {56 BecomeTail bt = new BecomeTail();57 bt.ClearTempSeq();58 }59 }60}

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ClearTempSeq

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.BugFinding;5using Microsoft.Coyote.BugFinding.TestingServices;6using Microsoft.Coyote.BugFinding.TestingServices.Runtime;7using Microsoft.Coyote.BugFinding.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom;10using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events;11using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.Actor;12using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.Runtime;13using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.Runtime.Async;14using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.Runtime.Goto;15using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.Runtime.Halt;16using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.Runtime.Schedule;17using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.Runtime.Send;18using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.Runtime.State;19using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.Runtime.Wake;20using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.Runtime.Wait;21using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.Runtime.WaitAsync;22using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.Runtime.Yield;23using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.User;24using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.User.Actor;25using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.User.Async;26using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.User.Goto;27using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.User.Halt;28using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.User.Schedule;29using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.User.Send;30using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.Events.User.State;

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ClearTempSeq

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2BecomeTail.ClearTempSeq();3using Microsoft.Coyote.Actors.BugFinding.Tests;4BecomeTail.ClearTempSeq();5using Microsoft.Coyote.Actors.BugFinding.Tests;6BecomeTail.ClearTempSeq();7using Microsoft.Coyote.Actors.BugFinding.Tests;8BecomeTail.ClearTempSeq();9using Microsoft.Coyote.Actors.BugFinding.Tests;10BecomeTail.ClearTempSeq();11using Microsoft.Coyote.Actors.BugFinding.Tests;12BecomeTail.ClearTempSeq();13using Microsoft.Coyote.Actors.BugFinding.Tests;14BecomeTail.ClearTempSeq();15using Microsoft.Coyote.Actors.BugFinding.Tests;16BecomeTail.ClearTempSeq();17using Microsoft.Coyote.Actors.BugFinding.Tests;18BecomeTail.ClearTempSeq();19using Microsoft.Coyote.Actors.BugFinding.Tests;20BecomeTail.ClearTempSeq();

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ClearTempSeq

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2BecomeTail.ClearTempSeq();3BecomeTail.ClearTempSeq();4BecomeTail.ClearTempSeq();5using Microsoft.Coyote.Actors.BugFinding.Tests;6BecomeTail.ClearTempSeq();7BecomeTail.ClearTempSeq();8using Microsoft.Coyote.Actors.BugFinding.Tests;9BecomeTail.ClearTempSeq();10BecomeTail.ClearTempSeq();11BecomeTail.ClearTempSeq();12using Microsoft.Coyote.Actors.BugFinding.Tests;13BecomeTail.ClearTempSeq();14BecomeTail.ClearTempSeq();15BecomeTail.ClearTempSeq();16using Microsoft.Coyote.Actors.BugFinding.Tests;17BecomeTail.ClearTempSeq();18BecomeTail.ClearTempSeq();19BecomeTail.ClearTempSeq();20using Microsoft.Coyote.Actors.BugFinding.Tests;21BecomeTail.ClearTempSeq();22BecomeTail.ClearTempSeq();23BecomeTail.ClearTempSeq();24using Microsoft.Coyote.Actors.BugFinding.Tests;25BecomeTail.ClearTempSeq();26BecomeTail.ClearTempSeq();27BecomeTail.ClearTempSeq();28using Microsoft.Coyote.Actors.BugFinding.Tests;29BecomeTail.ClearTempSeq();30BecomeTail.ClearTempSeq();31BecomeTail.ClearTempSeq();32using Microsoft.Coyote.Actors.BugFinding.Tests;

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ClearTempSeq

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 static async Task Main(string[] args)8 {9 using (var runtime = RuntimeFactory.Create())10 {11 var actor = runtime.CreateActor(typeof(BecomeTail));12 runtime.SendEvent(actor, new BecomeTailEvent());13 await runtime.WaitCompletionAsync(actor);14 }15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22{23 {24 static async Task Main(string[] args)25 {26 using (var runtime = RuntimeFactory.Create())27 {28 var actor = runtime.CreateActor(typeof(BecomeWithEvent));29 runtime.SendEvent(actor, new BecomeWithEventEvent());30 await runtime.WaitCompletionAsync(actor);31 }32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39{40 {41 static async Task Main(string[] args)42 {43 using (var runtime = RuntimeFactory.Create())44 {45 var actor = runtime.CreateActor(typeof(BecomeWithEventGroup));46 runtime.SendEvent(actor, new BecomeWithEventGroupEvent());47 await runtime.WaitCompletionAsync(actor);48 }49 }50 }51}

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ClearTempSeq

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 protected override void OnBecome()5 {6 Become(new BecomeHead());7 }8 }9}10using Microsoft.Coyote.Actors.BugFinding.Tests;11{12 {13 protected virtual void OnBecome()14 {15 this.Send(this.Id, new Become());16 }17 [OnEventGotoState(typeof(Become), typeof(BecomeTail))]18 {19 }20 }21}22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 protected virtual void OnBecome()26 {27 this.Send(this.Id, new Become());28 }29 [OnEventGotoState(typeof(Become), typeof(BecomeTail))]30 {31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35{36 {37 protected override void OnBecome()38 {39 Become(new BecomeHead());40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44{45 {46 protected virtual void OnBecome()47 {48 this.Send(this.Id, new Become());49 }50 [OnEventGotoState(typeof(Become), typeof(BecomeTail))]51 {52 }53 }54}

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