Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.GetPrev
ChainReplicationTests.cs
Source:ChainReplicationTests.cs  
...998                {999                    this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000                }1001                // HIST(i) <= HIST(i-1)1002                this.GetPrev(server);1003                if (this.Prev != null && this.History.ContainsKey(this.Prev))1004                {1005                    this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006                }1007            }1008            private void CheckInprocessRequestsInvariant(Event e)1009            {1010                this.ClearTempSeq();1011                var server = (e as SentUpdate).Server;1012                var sentHistory = (e as SentUpdate).SentHistory;1013                this.ExtractSeqId(sentHistory);1014                if (this.SentHistory.ContainsKey(server))1015                {1016                    this.SentHistory[server] = this.TempSeq;1017                }1018                else1019                {1020                    this.SentHistory.Add(server, this.TempSeq);1021                }1022                this.ClearTempSeq();1023                // HIST(i) == HIST(i+1) + SENT(i)1024                this.GetNext(server);1025                if (this.Next != null && this.History.ContainsKey(this.Next))1026                {1027                    this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028                    this.CheckEqual(this.History[server], this.TempSeq);1029                }1030                this.ClearTempSeq();1031                // HIST(i-1) == HIST(i) + SENT(i-1)1032                this.GetPrev(server);1033                if (this.Prev != null && this.History.ContainsKey(this.Prev))1034                {1035                    this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036                    this.CheckEqual(this.History[this.Prev], this.TempSeq);1037                }1038                this.ClearTempSeq();1039            }1040            private void GetNext(ActorId curr)1041            {1042                this.Next = null;1043                for (int i = 1; i < this.Servers.Count; i++)1044                {1045                    if (this.Servers[i - 1].Equals(curr))1046                    {1047                        this.Next = this.Servers[i];1048                    }1049                }1050            }1051            private void GetPrev(ActorId curr)1052            {1053                this.Prev = null;1054                for (int i = 1; i < this.Servers.Count; i++)1055                {1056                    if (this.Servers[i].Equals(curr))1057                    {1058                        this.Prev = this.Servers[i - 1];1059                    }1060                }1061            }1062            private void ExtractSeqId(List<SentLog> seq)1063            {1064                this.ClearTempSeq();1065                for (int i = seq.Count - 1; i >= 0; i--)...GetPrev
Using AI Code Generation
1{2    {3        {4            public ActorId Id;5            public E(ActorId id)6            {7                this.Id = id;8            }9        }10        {11            public ActorId Id;12            public Config(ActorId id)13            {14                this.Id = id;15            }16        }17        {18            public int Value;19            public N(int value)20            {21                this.Value = value;22            }23        }24        {25            public ActorId Id;26            public M(ActorId id)27            {28                this.Id = id;29            }30        }31        {32            private ActorId Head;33            [OnEntry(nameof(InitOnEntry))]34            [OnEventDoAction(typeof(M), nameof(ForwardM))]35            [OnEventDoAction(typeof(N), nameof(ForwardN))]36            {37            }38            private void InitOnEntry(Event e)39            {40                this.Head = (e as Config).Id;41                this.Send(this.Head, new M(this.Id));42            }43            private void ForwardM()44            {45                this.Send(this.Head, new M(this.Id));46            }47            private void ForwardN()48            {49                this.Send(this.Head, new N((this.ReceivedEvent as N).Value));50            }51        }52        {53            private ActorId Tail;54            [OnEntry(nameof(InitOnEntry))]55            [OnEventDoAction(typeof(M), nameof(ForwardM))]56            [OnEventDoAction(typeof(N), nameof(ForwardN))]57            {58            }59            private void InitOnEntry(Event e)60            {61                this.Tail = (e as Config).Id;62                this.Send(this.Tail, new M(this.Id));63            }64            private void ForwardM()65            {66                this.Send(this.Tail, new M(this.Id));67            }68            private void ForwardN()69            {70                this.Send(this.Tail, new N((this.ReceivedEvent as N).Value));71            }72        }73        {74            private ActorId Head;75            private ActorId Tail;GetPrev
Using AI Code Generation
1using Microsoft.Coyote.Actors;2{3    {4        private int value = 0;5        [OnEventDoAction(typeof(Configure), nameof(Configure))]6        [OnEventGotoState(typeof(Next), typeof(Head))]7        {8        }9        {10        }11        private void Configure()12        {13            this.value = (int)this.ReceivedEvent.Value;14            this.RaiseEvent(new Next());15        }16        private void Head()17        {18            this.Assert(this.value == 0);19            this.RaiseEvent(new Next());20        }21    }22}23using Microsoft.Coyote.Actors;24{25    {26        private int value = 0;27        [OnEventDoAction(typeof(Configure), nameof(Configure))]28        [OnEventGotoState(typeof(Next), typeof(Head))]29        {30        }31        {32        }33        private void Configure()34        {35            this.value = (int)this.ReceivedEvent.Value;36            this.RaiseEvent(new Next());37        }38        private void Head()39        {40            this.Assert(this.value == 0);41            this.RaiseEvent(new Next());42        }43    }44}45using Microsoft.Coyote.Actors;46{47    {48        private int value = 0;49        [OnEventDoAction(typeof(Configure), nameof(Configure))]50        [OnEventGotoState(typeof(Next), typeof(Head))]51        {52        }53        {54        }55        private void Configure()56        {57            this.value = (int)this.ReceivedEvent.Value;58            this.RaiseEvent(new Next());59        }60        private void Head()61        {62            this.Assert(this.value == 0);GetPrev
Using AI Code Generation
1BecomeTail obj = new BecomeTail();2BecomeTail.GetPrev(obj);3BecomeTail.GetPrev(obj);4BecomeTail obj = new BecomeTail();5BecomeTail.GetPrev(obj);6BecomeTail.GetPrev(obj);7BecomeTail obj = new BecomeTail();8BecomeTail.GetPrev(obj);9BecomeTail.GetPrev(obj);10BecomeTail obj = new BecomeTail();11BecomeTail.GetPrev(obj);12BecomeTail.GetPrev(obj);13BecomeTail obj = new BecomeTail();14BecomeTail.GetPrev(obj);15BecomeTail.GetPrev(obj);16BecomeTail obj = new BecomeTail();17BecomeTail.GetPrev(obj);18BecomeTail.GetPrev(obj);19BecomeTail obj = new BecomeTail();20BecomeTail.GetPrev(obj);21BecomeTail.GetPrev(obj);22BecomeTail obj = new BecomeTail();23BecomeTail.GetPrev(obj);24BecomeTail.GetPrev(obj);25BecomeTail obj = new BecomeTail();26BecomeTail.GetPrev(obj);27BecomeTail.GetPrev(obj);28BecomeTail obj = new BecomeTail();29BecomeTail.GetPrev(obj);30BecomeTail.GetPrev(obj);Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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