Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ProcessBecomeHead
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));...
ProcessBecomeHead
Using AI Code Generation
1{2 {3 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessBecomeHead))]4 {5 }6 void ProcessBecomeHead()7 {8 BecomeHead();9 }10 }11}
ProcessBecomeHead
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Specifications;3using System;4{5 {6 {7 }8 {9 }10 {11 }12 {13 }14 [OnEventDoAction(typeof(BecomeHead), nameof(ProcessBecomeHead))]15 [OnEventDoAction(typeof(BecomeTail), nameof(ProcessBecomeTail))]16 [OnEventDoAction(typeof(Default), nameof(DefaultAction))]17 [OnEventGotoState(typeof(Default), typeof(Tail))]18 {19 }20 void ProcessBecomeHead(Event e)21 {22 this.RaiseGotoStateEvent<Head>();23 }24 void ProcessBecomeTail(Event e)25 {26 this.RaiseGotoStateEvent<Tail>();27 }28 void DefaultAction()29 {30 }31 }32 {33 static void Main(string[] args)34 {35 CoyoteTestingEngine engine = new CoyoteTestingEngine();36 engine.SchedulingStrategy = SchedulingStrategy.Random;37 engine.Test("BecomeTail", 100, 100);38 }39 }40}41 at Microsoft.Coyote.Runtime.SchedulingStrategies.RandomStrategy.TryGetNextEvent(Event& nextEvent)
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