Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.ResponseToQueryAction
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1210 this.LastUpdateResponse = new Dictionary<int, int>();1211 this.RaiseEvent(new Local());1212 }1213 [OnEventDoAction(typeof(ResponseToUpdate), nameof(ResponseToUpdateAction))]1214 [OnEventDoAction(typeof(ResponseToQuery), nameof(ResponseToQueryAction))]1215 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]1216 private class Wait : State1217 {1218 }1219 private void ResponseToUpdateAction(Event e)1220 {1221 var tail = (e as ResponseToUpdate).Tail;1222 var key = (e as ResponseToUpdate).Key;1223 var value = (e as ResponseToUpdate).Value;1224 if (this.Servers.Contains(tail))1225 {1226 if (this.LastUpdateResponse.ContainsKey(key))1227 {1228 this.LastUpdateResponse[key] = value;1229 }1230 else1231 {1232 this.LastUpdateResponse.Add(key, value);1233 }1234 }1235 }1236 private void ResponseToQueryAction(Event e)1237 {1238 var tail = (e as ResponseToQuery).Tail;1239 var key = (e as ResponseToQuery).Key;1240 var value = (e as ResponseToQuery).Value;1241 if (this.Servers.Contains(tail))1242 {1243 this.Assert(value == this.LastUpdateResponse[key], "Value {0} is not " +1244 "equal to {1}", value, this.LastUpdateResponse[key]);1245 }1246 }1247 private void ProcessUpdateServers(Event e)1248 {1249 this.Servers = (e as UpdateServers).Servers;1250 }...
ResponseToQueryAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration;9using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.BoundedExploration;11using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.UnboundedExploration;12using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.UnboundedExploration.Strategies;13using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.UnboundedExploration.Strategies.DPOR;14using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.UnboundedExploration.Strategies.DPOR.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.UnboundedExploration.Strategies.DPOR.Strategies.PCT;16using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.UnboundedExploration.Strategies.DPOR.Strategies.PCT.Strategies;17using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.UnboundedExploration.Strategies.DPOR.Strategies.PCT.Strategies.PCTExploration;18using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.UnboundedExploration.Strategies.DPOR.Strategies.PCT.Strategies.PCTExploration.Strategies;19using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.UnboundedExploration.Strategies.DPOR.Strategies.PCT.Strategies.PCTExploration.Strategies.PCTExploration;20using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.UnboundedExploration.Strategies.DPOR.Strategies.PCT.Strategies.PCTExploration.Strategies.PCTExploration.Strategies;21using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.UnboundedExploration.Strategies.DPOR.Strategies.PCT.Strategies.PCTExploration.Strategies.PCTExploration.Strategies.PCTExploration;
ResponseToQueryAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.BugFinding;9using Microsoft.Coyote.TestingServices.BugFinding.Tests.BecomeTail;10using Microsoft.Coyote.TestingServices.Runtime;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.Tracing.Schedule;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.ScheduleExploration;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.ScheduleExploration.SchedulingStrategies;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.ScheduleExploration.SchedulingStrategies.PCT;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.ScheduleExploration.SchedulingStrategies.PCT.Coverage;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.ScheduleExploration.SchedulingStrategies.PCT.Coverage.CoverageGraph;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.ScheduleExploration.SchedulingStrategies.PCT.Coverage.CoverageGraph.Scheduler;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.ScheduleExploration.SchedulingStrategies.PCT.Coverage.CoverageGraph.Scheduler.SchedulerStates;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.ScheduleExploration.SchedulingStrategies.PCT.Coverage.CoverageGraph.Scheduler.SchedulerStates.SchedulerStateFactories;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.ScheduleExploration.SchedulingStrategies.PCT.Coverage.CoverageGraph.Scheduler.SchedulerStates.SchedulerStateFactories.SchedulerStateFactory;
ResponseToQueryAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail;7using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.States;10using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks;11using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Machines;12using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks;14using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Machines;15using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.States;16using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks;17using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Machines;18using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.States;19using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks;20using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Machines;21using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.States;22using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks;23using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks.Machines;24using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks.States;25using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;26using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Machines;27using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.States;28using Microsoft.Coyote.Actors.BugFinding.Tests.BecomeTail.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;
ResponseToQueryAction
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(Monitor));11 runtime.CreateActor(typeof(BecomeTail));12 runtime.Wait();13 }14 }15}16using System;17using Microsoft.Coyote;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 [OnEventGotoState(typeof(UnitEvent), typeof(Tail))]23 {24 }25 [OnEventDoAction(typeof(UnitEvent), nameof(ResponseToQueryAction))]26 [OnEventDoAction(typeof(UnitEvent), nameof(ResponseToQueryAction))]27 {28 }29 }30}31using System;32using Microsoft.Coyote;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35{36 {37 [OnEventGotoState(typeof(UnitEvent), typeof(Tail))]38 {39 }40 [OnEventDoAction(typeof(UnitEvent), nameof(ResponseToQueryAction))]41 [OnEventDoAction(typeof(UnitEvent), nameof(ResponseToQueryAction))]42 {43 }44 }45}46using System;47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 {52 [OnEventGotoState(typeof(UnitEvent), typeof(Tail))]53 {54 }
ResponseToQueryAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 private int x;10 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]11 {12 }13 private void Init()14 {15 this.x = 0;16 this.RaiseGotoStateEvent<BecomeTailState>();17 }18 [OnEntry(nameof(OnEntryBecomeTail))]19 [OnEventGotoState(typeof(UnitEvent), typeof(InitState))]20 {21 }22 private void OnEntryBecomeTail()23 {24 this.Become<Tail>();25 }26 {27 [OnEntry(nameof(OnEntryTail))]28 [OnEventDoAction(typeof(UnitEvent), nameof(DoActionTail))]29 [OnEventGotoState(typeof(UnitEvent), typeof(Tail))]30 {31 }32 private void OnEntryTail()33 {34 this.Send(this.Id, new UnitEvent());35 }36 private void DoActionTail()37 {38 this.x = 1;39 }40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote;46using Microsoft.Coyote.Specifications;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49{50 {51 private int x;52 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]53 {54 }55 private void Init()56 {57 this.x = 0;58 this.RaiseGotoStateEvent<BecomeTailState>();59 }60 [OnEntry(nameof(OnEntryBecomeTail))]61 [OnEventGotoState(typeof(UnitEvent), typeof(InitState))]62 {63 }
ResponseToQueryAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 {10 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]11 {12 }13 void Setup()14 {15 Become(new Tail());16 }17 {18 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]19 [OnEventDoAction(typeof(ResponseToQueryAction), nameof(ResponseToQueryAction))]20 {21 }22 void Setup()23 {24 Become(new Tail());25 }26 void ResponseToQueryAction()27 {28 Become(new Tail());29 }30 }31 }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Specifications;36using System;37using System.Collections.Generic;38using System.Text;39using System.Threading.Tasks;40{41 {42 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]43 {44 }45 void Setup()46 {47 Become(new Tail());48 }49 {50 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]51 [OnEventDoAction(typeof(ResponseToQueryAction), nameof(ResponseToQueryAction))]52 {53 }54 void Setup()55 {56 Become(new Tail());57 }58 void ResponseToQueryAction()59 {60 Become(new Tail());61 }62 }63 }64}65using Microsoft.Coyote.Actors;66using Microsoft.Coyote.Actors.BugFinding.Tests;67using Microsoft.Coyote.Specifications;68using System;69using System.Collections.Generic;70using System.Text;71using System.Threading.Tasks;72{73 {
ResponseToQueryAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 var actorRuntime = new ActorRuntime();10 var actorId = actorRuntime.CreateActor(typeof(BecomeTail));
ResponseToQueryAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote;10using Microsoft.Coyote.Actors.BugFinding.Tests;11{12 {13 static void Main(string[] args)14 {15 var runtime = RuntimeFactory.Create();16 var config = Configuration.Create();17 runtime.CreateActor(typeof(BecomeTail), config);18 Console.ReadLine();19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.Specifications;30using Microsoft.Coyote;31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 static void Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 var config = Configuration.Create();38 runtime.CreateActor(typeof(BecomeTail), config);39 Console.ReadLine();40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Specifications;51using Microsoft.Coyote;52using Microsoft.Coyote.Actors.BugFinding.Tests;53{54 {55 static void Main(string[] args)56 {57 var runtime = RuntimeFactory.Create();58 var config = Configuration.Create();59 runtime.CreateActor(typeof(BecomeTail), config);60 Console.ReadLine();61 }62 }63}
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