How to use HandleEvent method of Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.HandleEvent

WildCardEventTests.cs

Source:WildCardEventTests.cs Github

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...187 {188 private LogEvent Config;189 [Start]190 [OnEntry(nameof(OnInit))]191 [OnEventDoAction(typeof(E1), nameof(HandleEvent))]192 [OnEventDoAction(typeof(WildCardEvent), nameof(CatchAll))]193 public class Init : State194 {195 }196 public void OnInit(Event initialEvent)197 {198 this.Config = (LogEvent)initialEvent;199 }200 private void HandleEvent(Event e)201 {202 this.Config.WriteLine("handle " + e.GetType().Name);203 }204 private void CatchAll(Event e)205 {206 this.Config.WriteLine("catch " + e.GetType().Name);207 if (e.GetType() == typeof(E2))208 {209 // test specific handler for E3 takes over from wildcard210 this.RaisePushStateEvent(typeof(Ready));211 }212 else if (e.GetType() == typeof(E4))213 {214 // test wild card is re-instated for E3.215 this.RaisePopStateEvent();216 }217 }218 [OnEventDoAction(typeof(E3), nameof(HandleEvent))]219 public class Ready : State220 {221 }222 internal static void RunTest(IActorRuntime runtime, LogEvent config)223 {224 var actor = runtime.CreateActor(typeof(X), config);225 runtime.SendEvent(actor, new E1()); // handle226 runtime.SendEvent(actor, new E3()); // catch227 runtime.SendEvent(actor, new E2()); // catch & push to ready228 runtime.SendEvent(actor, new E3()); // handled by Ready (overriding wildcard)229 runtime.SendEvent(actor, new E4()); // catch, wildcard still in effect230 runtime.SendEvent(actor, new E3()); // catch, wildcard still in effect231 }232 }...

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HandleEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll;4using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.Events;5using System;6using System.Threading.Tasks;7{8 {9 public static async Task Main(string[] args)10 {11 using (var runtime = RuntimeFactory.Create())12 {13 var m = new MachineId();14 await runtime.CreateActor(typeof(CatchAll), m, new Event());15 await runtime.SendEvent(m, new Event());

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HandleEvent

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll handleEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();2handleEvent.HandleEvent();3Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll handleEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();4handleEvent.HandleEvent();5Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll handleEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();6handleEvent.HandleEvent();7Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll handleEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();8handleEvent.HandleEvent();9Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll handleEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();10handleEvent.HandleEvent();11Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll handleEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();12handleEvent.HandleEvent();13Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll handleEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();14handleEvent.HandleEvent();15Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll handleEvent = new Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll();16handleEvent.HandleEvent();

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HandleEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests;4using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime;8using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.SchedulingStrategies;11using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.SchedulingStrategies.Custom;12using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.SchedulingStrategies.Custom.Strategies;13using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.SchedulingStrategies.Custom.Strategies.Custom;14using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.SchedulingStrategies.Custom.Strategies.Custom.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.SchedulingStrategies.Custom.Strategies.Custom.Strategies.Custom;16using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.SchedulingStrategies.Custom.Strategies.Custom.Strategies.Custom.Strategies;17using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.SchedulingStrategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom;18using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.SchedulingStrategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies;19using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.SchedulingStrategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom;20using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.SchedulingStrategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies;21using Microsoft.Coyote.Actors.BugFinding.Tests.CoyoteTests.Runtime.SchedulingStrategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom;

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HandleEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var actor = runtime.CreateActor(typeof(CatchAll));10 runtime.SendEvent(actor, new E());11 await Task.Delay(1000);12 }13 }14 class E : Event { }15 {16 protected override Task OnInitializeAsync(Event initialEvent)17 {18 this.RegisterEventHandler<E>(this.HandleEvent);19 return Task.CompletedTask;20 }21 private Task HandleEvent(Event e)22 {23 Console.WriteLine("Hello World!");24 return Task.CompletedTask;25 }26 }27}28using System;29using System.Threading.Tasks;30using Microsoft.Coyote.Actors;31{32 {33 static async Task Main(string[] args)34 {35 var runtime = RuntimeFactory.Create();36 var actor = runtime.CreateActor(typeof(CatchAll));37 runtime.SendEvent(actor, new E());38 await Task.Delay(1000);39 }40 }41 class E : Event { }42 {43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 this.RegisterEventHandler<E>(this.HandleEvent);46 return Task.CompletedTask;47 }48 private void HandleEvent(Event e)49 {50 Console.WriteLine("Hello World!");51 }52 }53}

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HandleEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Crash;4using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash1;5using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash2;6using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash3;7using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash4;8using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash5;9using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash6;10using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash7;11using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash8;12using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash9;13using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash10;14using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash11;15using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash12;16using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash13;17using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash14;18using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash15;19using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash16;20using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash17;21using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash18;22using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash19;23using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash20;24using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash21;25using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash22;26using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash23;27using Microsoft.Coyote.Actors.BugFinding.Tests.Crash.Crash24;

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HandleEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 CatchAll c = new CatchAll();14 c.HandleEvent();15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote;21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26{27 {28 public void HandleEvent()29 {30 ActorRuntime runtime = new ActorRuntime();31 runtime.RegisterMonitor(typeof(CoyoteMonitor));32 var id = runtime.CreateActor(typeof(CatchAllActor));33 runtime.SendEvent(id, new E());34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote;40using System;41using System.Collections.Generic;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45{46 {47 protected override Task OnInitializeAsync(Event initialEvent)48 {49 this.RegisterEventHandler<E>(this.HandleEvent);50 return Task.CompletedTask;51 }52 private Task HandleEvent(Event e)53 {54 return Task.CompletedTask;55 }56 }57}58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote;61using System;62using System.Collections.Generic;63using System.Linq;

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HandleEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(CatchAll));11 runtime.SendEvent(actor, new E1());12 runtime.WaitCompletion(actor);13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Threading.Tasks;20{21 {22 public static void Main(string[] args)23 {24 var runtime = RuntimeFactory.Create();25 var actor = runtime.CreateActor(typeof(CatchAll));26 runtime.SendEvent(actor, new E1());27 runtime.WaitCompletion(actor);28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System;34using System.Threading.Tasks;35{36 {37 public static void Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 var actor = runtime.CreateActor(typeof(CatchAll));41 runtime.SendEvent(actor, new E1());42 runtime.WaitCompletion(actor);43 }44 }45}46using Microsoft.Coyote.Actors;

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HandleEvent

Using AI Code Generation

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1{2 using System;3 using Microsoft.Coyote.Actors;4 using Microsoft.Coyote.TestingServices;5 using Xunit;6 using Xunit.Abstractions;7 {8 public CatchAll(ITestOutputHelper output)9 : base(output)10 {11 }12 [Fact(Timeout = 5000)]13 public void TestCatchAllEvent()14 {15 this.TestWithError(r =>16 {17 r.RegisterMonitor<Monitor>();18 r.CreateActor(typeof(A));19 },20 configuration: this.GetConfiguration().WithTestingIterations(100),21 replay: true);22 }23 {24 public int Value;25 public E(int value)26 {27 this.Value = value;28 }29 }30 {31 [OnEntry(nameof(InitOnEntry))]32 [OnEventGotoState(typeof(E), typeof(State1))]33 {34 }35 private void InitOnEntry()36 {37 this.RaiseGotoStateEvent<Init>();38 }39 [OnEntry(nameof(State1OnEntry))]40 [OnEventGotoState(typeof(E), typeof(State1))]41 {42 }43 private void State1OnEntry()44 {45 this.Assert(false, "Detected an assertion failure.");46 }47 }48 {49 protected override void OnInitialize(Event initialEvent)50 {51 this.SendEvent(this.Id, new E(1));52 this.SendEvent(this.Id, new E(2));53 }54 }55 }56}57this.SendEvent(this.Id, new E(1));58this.RaiseEvent(new E(1));

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HandleEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll;7using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.Interfaces;9using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.Monitors;11using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.Services;12using Microsoft.Coyote.Actors.BugFinding.Tests.CatchAll.Tasks;

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