How to use CorrectTailFailureOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.CorrectTailFailureOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...372 private void UpdateFailureDetector()373 {374 this.SendEvent(this.FailureDetector, new FailureDetector.FailureCorrected(this.Servers));375 }376 [OnEntry(nameof(CorrectTailFailureOnEntry))]377 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]378 [OnEventDoAction(typeof(TailChanged), nameof(UpdateClients))]379 private class CorrectTailFailure : State380 {381 }382 private void CorrectTailFailureOnEntry()383 {384 this.Servers.RemoveAt(this.Servers.Count - 1);385 this.Monitor<InvariantMonitor>(386 new InvariantMonitor.UpdateServers(this.Servers));387 this.Monitor<ServerResponseSeqMonitor>(388 new ServerResponseSeqMonitor.UpdateServers(this.Servers));389 this.Tail = this.Servers[this.Servers.Count - 1];390 this.SendEvent(this.Tail, new BecomeTail(this.Id));391 }392 [OnEntry(nameof(CorrectServerFailureOnEntry))]393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]...

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CorrectTailFailureOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairExponential;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandom;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomExecution;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConserving;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.WorkConserving;20using Microsoft.Coyote.TestingServices.Tracing.Schedule;21using Microsoft.Coyote.Tests.Common;22using Xunit;23using Xunit.Abstractions;24using System.Threading;25using System.Diagnostics;26using System.IO;27using System.Reflection;28{29 {30 private static string path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);31 private static string path1 = Path.Combine(path, "ChainReplicationTests.cs");32 private static string path2 = Path.Combine(path, "ChainReplicationTests.cs");33 private static string path3 = Path.Combine(path, "ChainReplicationTests.cs");34 private static string path4 = Path.Combine(path, "ChainReplicationTests.cs");35 private static string path5 = Path.Combine(path, "ChainReplicationTests.cs");36 private static string path6 = Path.Combine(path, "ChainReplicationTests.cs");37 private static string path7 = Path.Combine(path, "ChainReplicationTests.cs");38 private static string path8 = Path.Combine(path, "ChainReplicationTests.cs");39 private static string path9 = Path.Combine(path, "ChainReplicationTests.cs");40 private static string path10 = Path.Combine(path, "ChainReplicationTests.cs");

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CorrectTailFailureOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.TestingServices.BugFinding;9using Microsoft.Coyote.TestingServices.BugFinding.Strategies;10using Microsoft.Coyote.TestingServices;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.Runtime;13using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;14using Microsoft.Coyote.TestingServices.Runtime.Loggers;15using Microsoft.Coyote.TestingServices.Runtime.Scheduling;16using Microsoft.Coyote.TestingServices.Runtime;17using Microsoft.Coyote.Specifications;18using Microsoft.Coyote.Specifications.Tasks;19using Microsoft.Coyote.Specifications.Tasks.SystemTasks;20using Microsoft.Coyote.Specifications.Tasks.SystemTasks.TimerTasks;21using Microsoft.Coyote.Specifications.Tasks.SystemTasks.MonitorTasks;22using Microsoft.Coyote.Specifications.Tasks.SystemTasks.MonitorTasks.Monitor;23using Microsoft.Coyote.Specifications.Tasks.SystemTasks.MonitorTasks.Monitor.Check;24using Microsoft.Coyote.Specifications.Tasks.SystemTasks.MonitorTasks.Monitor.Check.CheckAssertion;25using Microsoft.Coyote.Specifications.Tasks.SystemTasks.MonitorTasks.Monitor.Check.CheckAssertion.CheckAssertionFailure;26using Microsoft.Coyote.Specifications.Tasks.SystemTasks.MonitorTasks.Monitor.Check.CheckAssertion.CheckAssertionFailure.CheckAssertionFailureOnEntry;27using Microsoft.Coyote.Specifications.Tasks.SystemTasks.MonitorTasks.Monitor.Check.CheckAssertion.CheckAssertionFailure.CheckAssertionFailureOnExit;28using Microsoft.Coyote.Specifications.Tasks.SystemTasks.MonitorTasks.Monitor.Check.CheckAssertion.CheckAssertionFailure.CheckAssertionFailureOnSend;29using Microsoft.Coyote.Specifications.Tasks.SystemTasks.MonitorTasks.Monitor.Check.CheckAssertion.CheckAssertionFailure.CheckAssertionFailureOnReceive;30using Microsoft.Coyote.Specifications.Tasks.SystemTasks.MonitorTasks.Monitor.Check.CheckAssertion.CheckAssertionFailure.CheckAssertionFailureOnWait;31using Microsoft.Coyote.Specifications.Tasks.SystemTasks.MonitorTasks.Monitor.Check.CheckAssertion.CheckAssertionFailure.CheckAssertionFailureOnWaitAsync;32using Microsoft.Coyote.Specifications.Tasks.SystemTasks.MonitorTasks.Monitor.Check.CheckAssertion.CheckAssertionFailure.CheckAssertionFailureOnWaitTask;

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CorrectTailFailureOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock;6using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.Deadlock;8using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.Livelock;9using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.StateMachineDeadlock;10using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.StateMachineLivelock;11using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.StateMachineStarvation;12using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.StateMachineUnschedulable;13using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.Starvation;14using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.Unschedulable;15using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.Unsafe;16using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.UnsafeStateAccess;17using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.UnsafeWait;18using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.UnsafeWaitAsync;19using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.UnsafeWaitTask;20using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.UnsafeWaitTaskAsync;21using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.UnsafeWaitTaskResult;22using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.UnsafeWaitTaskResultAsync;23using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.UnsafeWaitTaskResultGeneric;24using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.UnsafeWaitTaskResultGenericAsync;25using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.UnsafeWaitTaskResultGenericTask;26using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.UnsafeWaitTaskResultGenericTaskAsync;27using Microsoft.Coyote.Actors.BugFinding.Tests.Detectors.UnsafeWaitTaskResultTask;

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CorrectTailFailureOnEntry

Using AI Code Generation

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1 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();2 test.CorrectTailFailureOnEntry();3 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();4 test.CorrectTailFailureOnEntry();5 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();6 test.CorrectTailFailureOnEntry();7 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();8 test.CorrectTailFailureOnEntry();9 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();10 test.CorrectTailFailureOnEntry();11 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();12 test.CorrectTailFailureOnEntry();13 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();14 test.CorrectTailFailureOnEntry();15 var test = new Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests();16 test.CorrectTailFailureOnEntry();

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CorrectTailFailureOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Collections.Generic;6using System.Linq;

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CorrectTailFailureOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Testing;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Runtime;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 using (var test = new CoyoteTestRuntime())15 {16 test.TestLogWriter = new ConsoleLogWriter();17 test.SetConfiguration(new Configuration() { Verbosity = 3 });18 test.CreateActor(typeof(ChainReplicationTests));19 test.Run();20 }21 }22 }23}

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CorrectTailFailureOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding;3using System;4using System.IO;5using System.Text;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.SystematicTesting.Strategies;10using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding;11using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Repairing;12using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Repairing.RepairingActions;13using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Repairing.RepairingActions.Rewriting;14using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Repairing.RepairingActions.Replaying;15using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Repairing.RepairingActions.Replaying.ReplayActions;16using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Repairing.RepairingActions.Replaying.ReplayActions.Intercepting;17using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Repairing.RepairingActions.Replaying.ReplayActions.Intercepting.InterceptionActions;18using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Repairing.RepairingActions.Replaying.ReplayActions.Intercepting.InterceptionActions.ReplayAction;19using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Repairing.RepairingActions.Replaying.ReplayActions.Intercepting.InterceptionActions.ReplayAction.ReplayActionType;20using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Repairing.RepairingActions.Replaying.ReplayActions.Intercepting.InterceptionActions.ReplayAction.ReplayActionType.ReplayActionTypeType;21using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Repairing.RepairingActions.Replaying.ReplayActions.Intercepting.InterceptionActions.ReplayAction.ReplayActionType.ReplayActionTypeType.ReplayActionTypeTypeType;22using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Repairing.RepairingActions.Replaying.ReplayActions.Intercepting.InterceptionActions.ReplayAction.ReplayActionType.ReplayActionTypeType.ReplayActionTypeTypeType.ReplayActionTypeTypeTypeType;

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