How to use OnInitializeAsync method of Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.OnInitializeAsync

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...39 {40 private List<ActorId> Servers;41 private List<ActorId> Clients;42 private int NumOfServers;43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 this.Servers = new List<ActorId>();46 this.Clients = new List<ActorId>();47 this.NumOfServers = 3;48 for (int i = 0; i < this.NumOfServers; i++)49 {50 ActorId server;51 if (i is 0)52 {53 server = this.CreateActor(54 typeof(ChainReplicationServer),55 new ChainReplicationServer.SetupEvent(i, true, false));56 }57 else if (i == this.NumOfServers - 1)...

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OnInitializeAsync

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Chains;9using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains;10using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains;11using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains;12using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains;13using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains;14using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains;15using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;16using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;17using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;18using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;19using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;20using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;21using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;22using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;

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OnInitializeAsync

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static async Task Main(string[] args)10 {11 await new ChainReplicationTests().OnInitializeAsync();12 }13 }14}

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OnInitializeAsync

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Runtime;10{11 {12 public async System.Threading.Tasks.Task OnInitializeAsync()13 {14 var config = GetConfiguration();15 config.SchedulingStrategy = SchedulingStrategy.DFS;16 config.SchedulingIterations = 1;17 config.MaxSchedulingSteps = 100000;18 config.TestingIterations = 1;19 config.Verbose = 1;20 config.ReportActivityCoverage = true;21 config.ReportFairSchedule = true;22 config.ReportHotStateCoverage = true;23 config.ReportUnfairSchedule = true;24 config.ReportExecutedSteps = true;25 config.ReportExecutedTransitions = true;26 config.ReportExecutedActors = true;27 config.ReportExecutedMachineActions = true;28 config.ReportExecutedEvents = true;29 config.ReportExecutedAsyncOperations = true;30 config.ReportExecutedGotoTransitions = true;31 config.ReportExecutedGotoStateTransitions = true;32 config.ReportExecutedOnEntryActions = true;33 config.ReportExecutedOnExitActions = true;34 config.ReportExecutedOnExceptionActions = true;35 config.ReportExecutedOnHaltActions = true;36 config.ReportExecutedOnGotoStateActions = true;37 config.ReportExecutedOnDequeueActions = true;38 config.ReportExecutedOnEnqueueActions = true;39 config.ReportExecutedOnPopActions = true;40 config.ReportExecutedOnPushActions = true;41 config.ReportExecutedOnReceiveActions = true;42 config.ReportExecutedOnSendActions = true;43 config.ReportExecutedOnWaitActions = true;44 config.ReportExecutedOnWaitEventActions = true;45 config.ReportExecutedOnWaitTimeoutActions = true;46 config.ReportExecutedOnCreateMachineActions = true;47 config.ReportExecutedOnCreateMonitorActions = true;48 config.ReportExecutedOnCreateTimerActions = true;

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OnInitializeAsync

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining;4using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication;5using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks;6using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks.Chaining;7using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks.Chaining.Chaining;8using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks.Chaining.Chaining.Chaining;9using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks.Chaining.Chaining.Chaining.Chaining;10using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks.Chaining.Chaining.Chaining.Chaining.Chaining;11using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining;12using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining;13using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining;14using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining;15using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining;16using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining;17using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining;18using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Mocks.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining.Chaining;

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OnInitializeAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Replication;6using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Models;7using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Models.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Models.States;9using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Services;10using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Services.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Services.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks;16using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.States;18using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.Tasks.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.Tasks.States;21using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.Tasks.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.Tasks.Tasks.Events;23using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.Tasks.Tasks.States;24using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.Tasks.Tasks.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.Tasks.Tasks.Tasks.Events;26using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.Tasks.Tasks.Tasks.States;27using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;28using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;29using Microsoft.Coyote.Actors.BugFinding.Tests.Replication.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.States;

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OnInitializeAsync

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.SystematicTesting;5using System;6using System.Collections.Generic;7using System.Threading.Tasks;8using System.Linq;9{10 {11 public static async Task Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.MaxSchedulingSteps = 100;15 configuration.MaxFairSchedulingSteps = 100;16 configuration.TestingIterations = 1000;17 configuration.SchedulingIterations = 1000;18 configuration.RandomSchedulingSeed = 1;19 configuration.TestingProcessExitTimeout = TimeSpan.FromMinutes(1);20 configuration.EnableActorLogging = true;21 configuration.EnableCycleDetection = true;22 configuration.EnableDataRaceDetection = true;23 configuration.EnableDeadlockDetection = true;24 configuration.EnableOperationInterleavings = true;25 configuration.EnableTaskInterleavings = true;26 configuration.EnableStateGraphTesting = true;27 configuration.EnableStateGraphTestingWithFairScheduling = true;28 configuration.EnableGCTesting = true;29 configuration.EnableGCTestingWithFairScheduling = true;30 configuration.EnableBuggyImplementationTesting = true;31 configuration.EnableBuggyImplementationTestingWithFairScheduling = true;32 configuration.EnableRandomTesting = true;33 configuration.EnableRandomTestingWithFairScheduling = true;34 configuration.EnableRandomExecution = true;

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OnInitializeAsync

Using AI Code Generation

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1public async Task OnInitializeAsync()2{3 this.State = new State() { Value = 0, };4 this.RegisterMonitor(typeof(ChainReplicationMonitor));5 await this.CreateActorAsync(typeof(Replica), new ActorId(1));6 await this.CreateActorAsync(typeof(Replica), new ActorId(2));7 await this.CreateActorAsync(typeof(Replica), new ActorId(3));8 await this.CreateActorAsync(typeof(Replica), new ActorId(4));9 await this.CreateActorAsync(typeof(Client), new ActorId(5));10 await this.CreateActorAsync(typeof(Client), new ActorId(6));11 await this.CreateActorAsync(typeof(Client), new ActorId(7));12 await this.CreateActorAsync(typeof(Client), new ActorId(8));13 await this.CreateActorAsync(typeof(Client), new ActorId(9));14 await this.CreateActorAsync(typeof(Client), new ActorId(10));15}16public async Task OnInitializeAsync()17{18 this.State = new State() { Value = 0, };19 this.RegisterMonitor(typeof(ChainReplicationMonitor));20 await this.CreateActorAsync(typeof(Replica), new ActorId(1));21 await this.CreateActorAsync(typeof(Replica), new ActorId(2));22 await this.CreateActorAsync(typeof(Replica), new ActorId(3));23 await this.CreateActorAsync(typeof(Replica), new ActorId(4));24 await this.CreateActorAsync(typeof(Client), new ActorId(5));25 await this.CreateActorAsync(typeof(Client), new ActorId(6));26 await this.CreateActorAsync(typeof(Client), new ActorId(7));27 await this.CreateActorAsync(typeof(Client), new ActorId(8));28 await this.CreateActorAsync(typeof(Client), new ActorId(9));29 await this.CreateActorAsync(typeof(Client), new ActorId(10));30}31public async Task OnInitializeAsync()32{33 this.State = new State() { Value = 0, };34 this.RegisterMonitor(typeof(ChainReplicationMonitor));

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OnInitializeAsync

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Chains;9using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains;10using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains;11using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains;12using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains;13using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains;14using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains;15using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;16using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;17using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;18using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;19using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;20using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;21using Microsoft.Coyote.Actors.BugFinding.Tests.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains.Chains;

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