How to use ProcessSuccess method of Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.ProcessSuccess

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]397 [OnEventDoAction(typeof(Success), nameof(ProcessSuccess))]398 private class CorrectServerFailure : State399 {400 }401 private void CorrectServerFailureOnEntry()402 {403 this.Servers.RemoveAt(this.FaultyNodeIndex);404 this.Monitor<InvariantMonitor>(405 new InvariantMonitor.UpdateServers(this.Servers));406 this.Monitor<ServerResponseSeqMonitor>(407 new ServerResponseSeqMonitor.UpdateServers(this.Servers));408 this.RaiseEvent(new FixSuccessor());409 }410 private void ProcessFixPredecessor()411 {412 this.SendEvent(this.Servers[this.FaultyNodeIndex - 1], new ChainReplicationServer.NewSuccessor(413 this.Id, this.Servers[this.FaultyNodeIndex], this.LastAckSent, this.LastUpdateReceivedSucc));414 }415 private void SetLastUpdate(Event e)416 {417 this.LastUpdateReceivedSucc = (e as418 ChainReplicationServer.NewSuccInfo).LastUpdateReceivedSucc;419 this.LastAckSent = (e as420 ChainReplicationServer.NewSuccInfo).LastAckSent;421 this.RaiseEvent(new FixPredecessor());422 }423 private void ProcessSuccess() => this.RaiseEvent(new Done());424 }425 private class ChainReplicationServer : StateMachine426 {427 internal class SetupEvent : Event428 {429 public int Id;430 public bool IsHead;431 public bool IsTail;432 public SetupEvent(int id, bool isHead, bool isTail)433 : base()434 {435 this.Id = id;436 this.IsHead = isHead;437 this.IsTail = isTail;...

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ProcessSuccess

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests;5using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.Interfaces;7using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.Mocks;8using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.Types;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14using static Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.Types.ChainReplicationConfig;15{16 {17 {18 public int Value;19 public ProcessSuccess(int value)20 {21 this.Value = value;22 }23 }24 [Fact(Timeout = 5000)]25 public void TestChainReplication()26 {27 this.Test(r =>28 {29 var config = new ChainReplicationConfig();30 config.ReplicationFactor = 3;31 config.NumKeys = 10;32 config.NumClients = 1;33 config.NumOperations = 30;34 config.NumFailures = 1;35 config.NumRecoveries = 1;36 config.NumRounds = 1;37 config.NumIterations = 1;38 config.NumWarmupIterations = 0;39 config.ClientDistribution = ClientDistribution.Uniform;40 config.OperationDistribution = OperationDistribution.Uniform;41 config.OperationMix = OperationMix.ReadHeavy;42 config.DistributionSeed = 0;43 config.MaxDelay = 10;44 config.TestFailureInjection = true;45 config.TestRecovery = true;46 config.TestRandomFailures = true;47 config.TestRandomRecoveries = true;48 config.TestRandomDelays = true;49 config.TestRandomFailuresAndRecoveries = true;50 config.TestRandomFailuresAndRecoveriesWithDelays = true;51 config.TestRandomFailuresAndRecoveriesWithDelaysAndConcurrency = true;52 config.TestRandomFailuresAndRecoveriesWithDelaysAndConcurrencyWithRounds = true;

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ProcessSuccess

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.SchedulingStrategies;5using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;6using Microsoft.Coyote.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;7using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;8using Microsoft.Coyote.TestingServices.SchedulingStrategies.StateExploration;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairExponential;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilisticRandomExecution;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomExecution;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomSubset;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomTrace;14using System;15using System.Collections.Generic;16using System.Linq;17{18 {19 [OnEventDoAction(typeof(ConfigureEvent), nameof(Configure))]20 [OnEventDoAction(typeof(StartEvent), nameof(Start))]21 [OnEventDoAction(typeof(ProcessSuccess), nameof(ProcessSuccess))]22 [OnEventDoAction(typeof(ProcessFailure), nameof(ProcessFailure))]23 {24 {25 public MachineId Client;26 public MachineId[] Replicas;27 public ConfigureEvent(MachineId client, MachineId[] replicas)28 {29 this.Client = client;30 this.Replicas = replicas;31 }32 }33 private class StartEvent : Event { }34 {35 public int Value;36 public ProcessSuccess(int value)37 {38 this.Value = value;39 }40 }41 private class ProcessFailure : Event { }42 private MachineId Client;43 private MachineId[] Replicas;44 private void Configure(Event e)45 {46 var configureEvent = e as ConfigureEvent;47 this.Client = configureEvent.Client;48 this.Replicas = configureEvent.Replicas;49 }50 private void Start(Event e)51 {52 this.SendEvent(this.Client, new Client.ConfigureEvent(this.Id, this.Replicas));53 }

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ProcessSuccess

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 public void ProcessSuccess()11 {12 var config = Configuration.Create();13 config.MaxSchedulingSteps = 100;14 config.MaxFairSchedulingSteps = 100;15 config.MaxStepsFromEntryToBug = 100;16 config.MaxUnfairSchedulingSteps = 100;17 config.UserExplicitlySetMaxStepsFromEntryToBug = true;18 config.UserExplicitlySetMaxFairSchedulingSteps = true;19 config.UserExplicitlySetMaxSchedulingSteps = true;20 config.UserExplicitlySetMaxUnfairSchedulingSteps = true;21 config.UserExplicitlySetRandomSchedulingSeed = true;22 config.RandomSchedulingSeed = 0;23 config.UserExplicitlySetRandomSchedulingProbability = true;24 config.RandomSchedulingProbability = 0.5;25 config.UserExplicitlySetRandomSchedulingMaxStepsPerIteration = true;26 config.RandomSchedulingMaxStepsPerIteration = 10;27 config.UserExplicitlySetEnableCycleDetection = true;28 config.EnableCycleDetection = true;29 config.UserExplicitlySetEnableDataRaceDetection = true;30 config.EnableDataRaceDetection = true;31 config.UserExplicitlySetEnableDeadlockDetection = true;32 config.EnableDeadlockDetection = true;33 config.UserExplicitlySetEnableLivelockDetection = true;34 config.EnableLivelockDetection = true;35 config.UserExplicitlySetEnableOperationStackTraces = true;36 config.EnableOperationStackTraces = true;37 config.UserExplicitlySetEnableActorStackTraces = true;38 config.EnableActorStackTraces = true;39 config.UserExplicitlySetEnableStateGraphs = true;40 config.EnableStateGraphs = true;41 config.UserExplicitlySetEnableStateGraphsTrace = true;42 config.EnableStateGraphsTrace = true;43 config.UserExplicitlySetEnableStateGraphsTraceScheduling = true;44 config.EnableStateGraphsTraceScheduling = true;45 config.UserExplicitlySetEnableBuggyStateGraphsTrace = true;46 config.EnableBuggyStateGraphsTrace = true;

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ProcessSuccess

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 static void Main(string[] args)5 {6 ChainReplicationTests.ProcessSuccess();7 }8 }9}10using Microsoft.Coyote.Actors;11using Microsoft.Coyote.Actors.BugFinding;12{13 {14 private int Value;15 [OnEventDoAction(typeof(Read), nameof(HandleRead))]16 [OnEventDoAction(typeof(Write), nameof(HandleWrite))]17 private class Init : Event { }18 private void HandleRead()19 {20 this.SendEvent(this.Id, new ReadResponse(this.Value));21 }22 private void HandleWrite()23 {24 this.Value = (this.ReceivedEvent as Write).Value;25 }26 }27 {28 private ActorId R;29 public Alice(ActorId r)30 {31 this.R = r;32 }33 [OnEventDoAction(typeof(Read), nameof(HandleRead))]34 private class Init : Event { }35 private void HandleRead()36 {37 this.SendEvent(this.R, new Read());38 this.Receive(typeof(ReadResponse), (e) =>39 {40 int value = (e as ReadResponse).Value;41 this.Assert(value == 0, "Value is not

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ProcessSuccess

Using AI Code Generation

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1public static void Main()2{3 ChainReplicationTests.ProcessSuccess();4}5public static void Main()6{7 var obj = new ChainReplicationTests();8 obj.ProcessSuccess();9}10public static void Main()11{12 var obj = new ChainReplicationTests();13 obj.ProcessSuccess();14}15public static void Main()16{17 var obj = new ChainReplicationTests();18 obj.ProcessSuccess();19}20public static void Main()21{22 var obj = new ChainReplicationTests();23 obj.ProcessSuccess();24}25public static void Main()26{27 var obj = new ChainReplicationTests();28 obj.ProcessSuccess();29}30public static void Main()31{32 var obj = new ChainReplicationTests();33 obj.ProcessSuccess();34}35public static void Main()36{37 var obj = new ChainReplicationTests();38 obj.ProcessSuccess();39}40public static void Main()41{42 var obj = new ChainReplicationTests();43 obj.ProcessSuccess();44}45public static void Main()46{47 var obj = new ChainReplicationTests();48 obj.ProcessSuccess();49}

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ProcessSuccess

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 var test = new ChainReplicationTests();9 await test.ProcessSuccess();10 }11 }12}

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ProcessSuccess

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Runtime;6using System.Threading.Tasks;7using System.Threading;8using System.Collections.Generic;9using System.Diagnostics;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13using Microsoft.Coyote;14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining;16using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents;17using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Machines;19using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Machines.Shared;20using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Machines.Shared.Events;21using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Machines.Shared.Machines;22using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Machines.Shared.Machines.Shared;23using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Machines.Shared.Machines.Shared.Events;24using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Machines.Shared.Machines.Shared.Machines;25using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Machines.Shared.Machines.Shared.Machines.Shared;26using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Machines.Shared.Machines.Shared.Machines.Shared.Events;27using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Machines.Shared.Machines.Shared.Machines.Shared.Machines;28using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Machines.Shared.Machines.Shared.Machines.Shared.Machines.Events;29using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Machines.Shared.Machines.Shared.Machines.Shared.Machines.Shared;30using Microsoft.Coyote.Actors.BugFinding.Tests.Chaining.ChainingWithEvents.Machines.Shared.Machines.Shared.Machines.Shared.Machines.Shared.Events;

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ProcessSuccess

Using AI Code Generation

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1{2 public void TestChainReplication()3 {4 this.Test(r =>5 {6 r.CreateActor(typeof(Replica), new Event());7 r.ProcessSuccess();8 });9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12using Microsoft.Coyote.SystematicTesting;13using Xunit;14{15 {16 public void Test1()17 {18 var test = new ChainReplicationTests();19 test.TestChainReplication();20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.SystematicTesting;25using Xunit;26{

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