How to use UpdateSuccessor method of Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplicationTests.UpdateSuccessor

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...565 [OnEventGotoState(typeof(ForwardUpdate), typeof(ProcessFwdUpdate))]566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612 this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613 this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614 }615 var target = (e as ChainReplicationMaster.BecomeTail).Target;616 this.SendEvent(target, new ChainReplicationMaster.TailChanged());617 }618 private void SendPong(Event e)619 {620 var target = (e as FailureDetector.Ping).Target;621 this.SendEvent(target, new FailureDetector.Pong());622 }623 private void UpdatePredecessor(Event e)624 {625 var main = (e as NewPredecessor).Main;626 this.Predecessor = (e as NewPredecessor).Predecessor;627 if (this.History.Count > 0)628 {629 if (this.SentHistory.Count > 0)630 {631 this.SendEvent(main, new NewSuccInfo(632 this.History[this.History.Count - 1],633 this.SentHistory[0].NextSeqId));634 }635 else636 {637 this.SendEvent(main, new NewSuccInfo(638 this.History[this.History.Count - 1],639 this.History[this.History.Count - 1]));640 }641 }642 }643 private void UpdateSuccessor(Event e)644 {645 var main = (e as NewSuccessor).Main;646 this.Successor = (e as NewSuccessor).Successor;647 var lastUpdateReceivedSucc = (e as NewSuccessor).LastUpdateReceivedSucc;648 var lastAckSent = (e as NewSuccessor).LastAckSent;649 if (this.SentHistory.Count > 0)650 {651 for (int i = 0; i < this.SentHistory.Count; i++)652 {653 if (this.SentHistory[i].NextSeqId > lastUpdateReceivedSucc)654 {655 this.SendEvent(this.Successor, new ForwardUpdate(this.Id, this.SentHistory[i].NextSeqId,656 this.SentHistory[i].Client, this.SentHistory[i].Key, this.SentHistory[i].Value));657 }...

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UpdateSuccessor

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 private int key;12 private int value;13 private int version;14 private ActorId server;15 [OnEventDoAction(typeof(StartEvent), nameof(Setup))]16 [OnEventDoAction(typeof(UpdateEvent), nameof(Update))]17 class Init : MachineState { }18 private void Setup()19 {20 this.server = this.CreateActor(typeof(Server));21 this.SendEvent(this.server, new StartEvent());22 this.SendEvent(this.server, new UpdateEvent(1, 1, 1));23 this.SendEvent(this.server, new UpdateEvent(2, 2, 1));24 this.SendEvent(this.server, new UpdateEvent(3, 3, 1));25 this.SendEvent(this.server, new UpdateEvent(4, 4, 1));26 this.SendEvent(this.server, new UpdateEvent(5, 5, 1));27 this.SendEvent(this.server, new UpdateEvent(6, 6, 1));28 this.SendEvent(this.server, new UpdateEvent(7, 7, 1));29 this.SendEvent(this.server, new UpdateEvent(8, 8, 1));30 this.SendEvent(this.server, new UpdateEvent(9, 9, 1));31 this.SendEvent(this.server, new UpdateEvent(10, 10, 1));32 this.SendEvent(this.server, new UpdateEvent(11, 11, 1));33 this.SendEvent(this.server, new UpdateEvent(12, 12, 1));34 this.SendEvent(this.server, new UpdateEvent(13, 13, 1));35 this.SendEvent(this.server, new UpdateEvent(14, 14, 1));36 this.SendEvent(this.server, new UpdateEvent(15, 15, 1));37 this.SendEvent(this.server, new UpdateEvent(16, 16, 1));38 this.SendEvent(this.server, new UpdateEvent(17, 17, 1));39 this.SendEvent(this.server, new UpdateEvent(18, 18,

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UpdateSuccessor

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication;8using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Chains;10using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Chains.Good;11using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Chains.Good.UpdateSuccessor;12using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Chains.Good.UpdateSuccessor.UpdateSuccessor;13using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Chains.Good.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor;14using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Chains.Good.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor;15using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Chains.Good.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor;16using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Chains.Good.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor;17using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Chains.Good.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor;18using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Chains.Good.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor;19using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Chains.Good.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor;20using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Chains.Good.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor.UpdateSuccessor;

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UpdateSuccessor

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication;5using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Mocks;7using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Mocks.Clients;8using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Mocks.Replicas;9using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Mocks.Storage;10using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Mocks.Storage.StorageService;11using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Mocks.Storage.StorageService.StorageServer;12using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Mocks.Storage.StorageService.StorageServer.StorageServerService;13using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Mocks.Storage.StorageService.StorageServer.StorageServerService.StorageServerServiceReplica;14using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Mocks.Storage.StorageService.StorageServer.StorageServerService.StorageServerServiceReplica.StorageServerServiceReplicaClient;15using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Mocks.Storage.StorageService.StorageServer.StorageServerService.StorageServerServiceReplica.StorageServerServiceReplicaClient.StorageServerServiceReplicaClientService;16using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Mocks.Storage.StorageService.StorageServer.StorageServerService.StorageServerServiceReplica.StorageServerServiceReplicaClient.StorageServerServiceReplicaClientService.StorageServerServiceReplicaClientServiceReplica;17using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Tests.Mocks.Storage.StorageService.StorageServer.StorageServerService.StorageServerServiceReplica.StorageServerServiceReplicaClient.StorageServerServiceReplicaClientService.StorageServerServiceReplicaClientServiceReplica.StorageServerServiceReplicaClientServiceReplicaClient;

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UpdateSuccessor

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication;4using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Models;5using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Models.Messages;6using Microsoft.Coyote.Actors.BugFinding.Tests.ChainReplication.Models.States;

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UpdateSuccessor

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.TestingServices;5using Xunit;6using Xunit.Abstractions;7{8 {9 public ChainReplicationTests(ITestOutputHelper output)10 : base(output)11 {12 }13 {14 private readonly TaskCompletionSource<bool> tcs;15 public Client(TaskCompletionSource<bool> tcs)16 {17 this.tcs = tcs;18 }19 protected override async Task OnInitializeAsync(Event initialEvent)20 {21 await this.SendEventAsync(this.Id, new E());22 }23 protected override Task OnEventAsync(Event e)24 {25 this.tcs.SetResult(true);26 return Task.CompletedTask;27 }28 }29 {30 }31 {32 private readonly TaskCompletionSource<bool> tcs;33 public Replica(TaskCompletionSource<bool> tcs)34 {35 this.tcs = tcs;36 }37 protected override Task OnEventAsync(Event e)38 {39 this.tcs.SetResult(true);40 return Task.CompletedTask;41 }42 }43 {44 private readonly TaskCompletionSource<bool> tcs;45 private ActorId Client;46 private ActorId Replica;47 public ReplicationManager(TaskCompletionSource<bool> tcs)48 {49 this.tcs = tcs;50 }51 protected override async Task OnInitializeAsync(Event initialEvent)52 {53 this.Client = this.CreateActor(typeof(Client), this.tcs);54 this.Replica = this.CreateActor(typeof(Replica), this.tcs);55 this.UpdateSuccessor(this.Replica);56 await this.SendEventAsync(this.Client, new E());57 }58 protected override Task OnEventAsync(Event e)59 {60 this.tcs.SetResult(true);61 return Task.CompletedTask;62 }63 }64 [Fact(Timeout = 5000)]65 public void TestReplication()66 {67 var tcs = new TaskCompletionSource<bool>();68 this.Test(r =>69 {70 r.CreateActor(typeof(ReplicationManager), tcs);71 },72 configuration: GetConfiguration().WithTestingIterations(100));73 tcs.Task.Wait();74 }

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UpdateSuccessor

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Coverage;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.TestingIterations = 100;16 configuration.SchedulingIterations = 100;17 configuration.ReportCodeCoverage = true;18 configuration.ReportActivityCoverage = true;19 configuration.ReportFairScheduling = true;20 configuration.ReportStateGraphCoverage = true;

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UpdateSuccessor

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.SystematicTesting.Strategies;5using Microsoft.Coyote.Tasks;6using Microsoft.VisualStudio.TestTools.UnitTesting;7{8 {9 private static ActorId[] CreateReplicaChain(int size)10 {11 var chain = new ActorId[size];12 var next = ActorId.CreateRandom();13 for (int i = 0; i < size; i++)14 {15 chain[i] = next;16 next = ActorId.CreateRandom();17 var r = this.CreateActor(typeof(Replica), new ActorId(i), next);18 }19 return chain;20 }21 public void TestReplication()22 {23 this.Test(r =>24 {25 var chain = CreateReplicaChain(5);26 for (int i = 0; i < chain.Length; i++)27 {28 r.SendEvent(chain[i], new UpdateSuccessor(chain[(i + 1) % chain.Length]));29 }30 },31 configuration: GetConfiguration().WithTestingIterations(100),32 replay: true);33 }34 }35 {36 public ActorId Next;37 public UpdateSuccessor(ActorId next)38 {39 this.Next = next;40 }41 }42 {43 private ActorId Next;44 [OnEventDoAction(typeof(UpdateSuccessor), nameof(UpdateSuccessorHandler))]45 private class Init : Event { }46 private void UpdateSuccessorHandler(Event e)47 {48 this.Next = (e as UpdateSuccessor).Next;49 }50 }51}52System.InvalidOperationException: Cannot send event 'Microsoft.Coyote.Actors.BugFinding.Tests.UpdateSuccessor' to actor 'ActorId(5)' that is not registered

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UpdateSuccessor

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using System.Collections.Generic;6using System.Linq;7{8 public static void Main(string[] args)9 {10 ChainReplicationTests test = new ChainReplicationTests();11 test.UpdateSuccessor();12 }13 public void UpdateSuccessor()14 {15 var config = Configuration.Create();16 var runtime = RuntimeFactory.Create(config);17 var m = ActorId.CreateRandom();18 runtime.RegisterMonitor(typeof(Monitor));19 runtime.CreateActor(typeof(Replica), new ActorId("1"), m);20 runtime.CreateActor(typeof(Replica), new ActorId("2"), m);21 runtime.CreateActor(typeof(Replica), new ActorId("3"), m);22 runtime.SendEvent(new ActorId("1"), new E(), null);23 runtime.SendEvent(new ActorId("2"), new E(), null);24 runtime.SendEvent(new ActorId("3"), new E(), null);25 runtime.SendEvent(new ActorId("1"), new UpdateSuccessor(new ActorId("2")), null);26 runtime.SendEvent(new ActorId("2"), new UpdateSuccessor(new ActorId("3")), null);27 runtime.SendEvent(new ActorId("3"), new UpdateSuccessor(new ActorId("1")), null);28 runtime.SendEvent(new ActorId("1"), new E(), null);29 runtime.SendEvent(new ActorId("2"), new E(), null);30 runtime.SendEvent(new ActorId("3"), new E(), null);31 runtime.SendEvent(new ActorId("1"), new UpdateSuccessor(new ActorId("3")), null);32 runtime.SendEvent(new ActorId("2"), new UpdateSuccessor(new ActorId("1")), null);33 runtime.SendEvent(new ActorId("3"), new UpdateSuccessor(new ActorId("2")), null);34 runtime.SendEvent(new ActorId("1"), new E(), null);35 runtime.SendEvent(new ActorId("2"), new E(), null);36 runtime.SendEvent(new ActorId("3"), new E(), null);37 runtime.SendEvent(new ActorId("1"), new UpdateSuccessor(new ActorId("2")), null);38 runtime.SendEvent(new ActorId("2"), new UpdateSuccessor(new ActorId("3")), null);39 runtime.SendEvent(new ActorId("3"), new UpdateSuccessor(new ActorId

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