How to use AssignKeysToNodes method of Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.AssignKeysToNodes

ChordTests.cs

Source:ChordTests.cs Github

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...66 for (int idx = 0; idx < this.NodeIds.Count; idx++)67 {68 this.ChordNodes.Add(this.CreateActor(typeof(ChordNode)));69 }70 var nodeKeys = this.AssignKeysToNodes();71 for (int idx = 0; idx < this.ChordNodes.Count; idx++)72 {73 var keys = nodeKeys[this.NodeIds[idx]];74 this.SendEvent(this.ChordNodes[idx], new ChordNode.SetupEvent(this.NodeIds[idx], new HashSet<int>(keys),75 new List<ActorId>(this.ChordNodes), new List<int>(this.NodeIds), this.Id));76 }77 this.CreateActor(typeof(Client), new Client.SetupEvent(this.Id, new List<int>(this.Keys)));78 this.RaiseEvent(new Local());79 }80 [OnEventDoAction(typeof(ChordNode.FindSuccessor), nameof(ForwardFindSuccessor))]81 [OnEventDoAction(typeof(CreateNewNode), nameof(ProcessCreateNewNode))]82 [OnEventDoAction(typeof(TerminateNode), nameof(ProcessTerminateNode))]83 [OnEventDoAction(typeof(ChordNode.JoinAck), nameof(QueryStabilize))]84 private class Waiting : State85 {86 }87 private void ForwardFindSuccessor(Event e)88 {89 this.SendEvent(this.ChordNodes[0], e);90 }91 private void ProcessCreateNewNode()92 {93 int newId = -1;94 while ((newId < 0 || this.NodeIds.Contains(newId)) &&95 this.NodeIds.Count < this.NumOfIds)96 {97 for (int i = 0; i < this.NumOfIds; i++)98 {99 if (this.RandomBoolean())100 {101 newId = i;102 }103 }104 }105 this.Assert(newId >= 0, "Cannot create a new node, no ids available.");106 var newNode = this.CreateActor(typeof(ChordNode));107 this.NumOfNodes++;108 this.NodeIds.Add(newId);109 this.ChordNodes.Add(newNode);110 this.SendEvent(newNode, new ChordNode.Join(newId, new List<ActorId>(this.ChordNodes),111 new List<int>(this.NodeIds), this.NumOfIds, this.Id));112 }113 private void ProcessTerminateNode()114 {115 int endId = -1;116 while ((endId < 0 || !this.NodeIds.Contains(endId)) &&117 this.NodeIds.Count > 0)118 {119 for (int i = 0; i < this.ChordNodes.Count; i++)120 {121 if (this.RandomBoolean())122 {123 endId = i;124 }125 }126 }127 this.Assert(endId >= 0, "Cannot find a node to terminate.");128 var endNode = this.ChordNodes[endId];129 this.NumOfNodes--;130 this.NodeIds.Remove(endId);131 this.ChordNodes.Remove(endNode);132 this.SendEvent(endNode, new ChordNode.Terminate());133 }134 private void QueryStabilize()135 {136 foreach (var node in this.ChordNodes)137 {138 this.SendEvent(node, new ChordNode.Stabilize());139 }140 }141 private Dictionary<int, List<int>> AssignKeysToNodes()142 {143 var nodeKeys = new Dictionary<int, List<int>>();144 for (int i = this.Keys.Count - 1; i >= 0; i--)145 {146 bool assigned = false;147 for (int j = 0; j < this.NodeIds.Count; j++)148 {149 if (this.Keys[i] <= this.NodeIds[j])150 {151 if (nodeKeys.ContainsKey(this.NodeIds[j]))152 {153 nodeKeys[this.NodeIds[j]].Add(this.Keys[i]);154 }155 else...

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AssignKeysToNodes

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;10{11 {12 static void Main(string[] args)13 {14 var chord = new ChordTests();15 chord.AssignKeysToNodes();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;28{29 {30 static void Main(string[] args)31 {32 var chord = new ChordTests();33 chord.CreateChord();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;46{47 {48 static void Main(string[] args)49 {50 var chord = new ChordTests();51 chord.CreateRing();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding;62using Microsoft.Coyote.Actors.BugFinding.Tests;

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AssignKeysToNodes

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;10{11 {12 static void Main(string[] args)13 {14 ChordTests test = new ChordTests();15 test.AssignKeysToNodes();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;28{29 {30 static void Main(string[] args)31 {32 ChordTests test = new ChordTests();33 test.TestChord();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;46{47 {48 static void Main(string[] args)49 {50 ChordTests test = new ChordTests();51 test.TestChordWithFailure();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;

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AssignKeysToNodes

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 ChordTests chordTests = new ChordTests();13 chordTests.AssignKeysToNodes();14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 static void Main(string[] args)27 {28 ChordTests chordTests = new ChordTests();29 chordTests.AssignKeysToNodes();30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 ChordTests chordTests = new ChordTests();45 chordTests.AssignKeysToNodes();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56{57 {58 static void Main(string[] args)59 {60 ChordTests chordTests = new ChordTests();61 chordTests.AssignKeysToNodes();62 }63 }64}

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AssignKeysToNodes

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;4using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Monitor;6using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Monitor.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node;8using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Services;10using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Services.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Services.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Services.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Services.States.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Services.States.Types;15using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.States;16using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.States.Interfaces;17using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.States.Types;18using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Types;19using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Types.Interfaces;20using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Types.Types;21using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Types.Types.Interfaces;22using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Types.Types.Types;23using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Types.Types.Types.Interfaces;24using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Types.Types.Types.Types;25using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Types.Types.Types.Types.Interfaces;26using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Actors.Node.Types.Types.Types.Types.Types;

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AssignKeysToNodes

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var chord = new ChordTests();13 chord.AssignKeysToNodes();14 }15 }16}

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AssignKeysToNodes

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create().WithTestingIterations(1000);10 var test = new ChordTests();11 test.AssignKeysToNodes(config);12 }13 }14}15using System;16using System.Collections.Generic;17using System.Linq;18using System.Text;19using System.Threading.Tasks;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;22{23 {24 static void Main(string[] args)25 {26 var config = Configuration.Create().WithTestingIterations(1000);27 var chordActor = new ChordActor();28 chordActor.Run(config);29 }30 }31}

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AssignKeysToNodes

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 ChordTests chord = new ChordTests();13 chord.AssignKeysToNodes();14 Console.ReadLine();15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 static void Main(string[] args)28 {29 ChordTests chord = new ChordTests();30 chord.AssignKeysToNodes();31 Console.ReadLine();32 }33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Actors;37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42{43 {44 static void Main(string[] args)45 {46 ChordTests chord = new ChordTests();47 chord.AssignKeysToNodes();48 Console.ReadLine();49 }50 }51}52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Actors;54using System;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;59{60 {61 static void Main(string[] args)62 {63 ChordTests chord = new ChordTests();64 chord.AssignKeysToNodes();65 Console.ReadLine();66 }67 }68}

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AssignKeysToNodes

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var chord = runtime.CreateActor(typeof(Chord));14 runtime.SendEvent(chord, new Chord.Start());15 runtime.SendEvent(chord, new Chord.AssignKeysToNodes());16 Console.ReadLine();17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 {29 static void Main(string[] args)30 {31 var runtime = RuntimeFactory.Create();32 var chord = runtime.CreateActor(typeof(Chord));33 runtime.SendEvent(chord, new Chord.Start());34 runtime.SendEvent(chord, new Chord.AddNode());35 Console.ReadLine();36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46{47 {48 static void Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 var chord = runtime.CreateActor(typeof(Chord));52 runtime.SendEvent(chord, new Chord.Start());53 runtime.SendEvent(chord, new Chord.RemoveNode());54 Console.ReadLine();55 }56 }57}58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63using Microsoft.Coyote.Actors;64using Microsoft.Coyote.Actors.BugFinding.Tests;

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