Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.ProcessFindPredecessorResp
ChordTests.cs
Source:ChordTests.cs  
...378            }379            [OnEventDoAction(typeof(FindSuccessor), nameof(ProcessFindSuccessor))]380            [OnEventDoAction(typeof(FindSuccessorResp), nameof(ProcessFindSuccessorResp))]381            [OnEventDoAction(typeof(FindPredecessor), nameof(ProcessFindPredecessor))]382            [OnEventDoAction(typeof(FindPredecessorResp), nameof(ProcessFindPredecessorResp))]383            [OnEventDoAction(typeof(QueryId), nameof(ProcessQueryId))]384            [OnEventDoAction(typeof(AskForKeys), nameof(SendKeys))]385            [OnEventDoAction(typeof(AskForKeysResp), nameof(UpdateKeys))]386            [OnEventDoAction(typeof(NotifySuccessor), nameof(UpdatePredecessor))]387            [OnEventDoAction(typeof(Stabilize), nameof(ProcessStabilize))]388            [OnEventDoAction(typeof(Terminate), nameof(ProcessTerminate))]389            private class Waiting : State390            {391            }392            private void ProcessFindSuccessor(Event e)393            {394                var sender = (e as FindSuccessor).Sender;395                var key = (e as FindSuccessor).Key;396                if (this.Keys.Contains(key))397                {398                    this.SendEvent(sender, new FindSuccessorResp(this.Id, key));399                }400                else if (this.FingerTable.ContainsKey(key))401                {402                    this.SendEvent(sender, new FindSuccessorResp(this.FingerTable[key].Node, key));403                }404                else if (this.NodeId.Equals(key))405                {406                    this.SendEvent(sender, new FindSuccessorResp(407                        this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node, key));408                }409                else410                {411                    int idToAsk = -1;412                    foreach (var finger in this.FingerTable)413                    {414                        if (((finger.Value.Start > finger.Value.End) &&415                            (finger.Value.Start <= key || key < finger.Value.End)) ||416                            ((finger.Value.Start < finger.Value.End) &&417                            finger.Value.Start <= key && key < finger.Value.End))418                        {419                            idToAsk = finger.Key;420                        }421                    }422                    if (idToAsk < 0)423                    {424                        idToAsk = (this.NodeId + 1) % this.NumOfIds;425                    }426                    if (this.FingerTable[idToAsk].Node.Equals(this.Id))427                    {428                        foreach (var finger in this.FingerTable)429                        {430                            if (finger.Value.End == idToAsk ||431                                finger.Value.End == idToAsk - 1)432                            {433                                idToAsk = finger.Key;434                                break;435                            }436                        }437                        this.Assert(!this.FingerTable[idToAsk].Node.Equals(this.Id), "Cannot locate successor of {0}.", key);438                    }439                    this.SendEvent(this.FingerTable[idToAsk].Node, new FindSuccessor(sender, key));440                }441            }442            private void ProcessFindPredecessor(Event e)443            {444                var sender = (e as FindPredecessor).Sender;445                if (this.Predecessor != null)446                {447                    this.SendEvent(sender, new FindPredecessorResp(this.Predecessor));448                }449            }450            private void ProcessQueryId(Event e)451            {452                var sender = (e as QueryId).Sender;453                this.SendEvent(sender, new QueryIdResp(this.NodeId));454            }455            private void SendKeys(Event e)456            {457                var sender = (e as AskForKeys).Node;458                var senderId = (e as AskForKeys).Id;459                this.Assert(this.Predecessor.Equals(sender), "Predecessor is corrupted.");460                List<int> keysToSend = new List<int>();461                foreach (var key in this.Keys)462                {463                    if (key <= senderId)464                    {465                        keysToSend.Add(key);466                    }467                }468                if (keysToSend.Count > 0)469                {470                    foreach (var key in keysToSend)471                    {472                        this.Keys.Remove(key);473                    }474                    this.SendEvent(sender, new AskForKeysResp(keysToSend));475                }476            }477            private void ProcessStabilize()478            {479                var successor = this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node;480                this.SendEvent(successor, new FindPredecessor(this.Id));481                foreach (var finger in this.FingerTable)482                {483                    if (!finger.Value.Node.Equals(successor))484                    {485                        this.SendEvent(successor, new FindSuccessor(this.Id, finger.Key));486                    }487                }488            }489            private void ProcessFindSuccessorResp(Event e)490            {491                var successor = (e as FindSuccessorResp).Node;492                var key = (e as FindSuccessorResp).Key;493                this.Assert(this.FingerTable.ContainsKey(key), "Finger table of {0} does not contain {1}.", this.NodeId, key);494                this.FingerTable[key] = new Finger(this.FingerTable[key].Start, this.FingerTable[key].End, successor);495            }496            private void ProcessFindPredecessorResp(Event e)497            {498                var successor = (e as FindPredecessorResp).Node;499                if (!successor.Equals(this.Id))500                {501                    this.FingerTable[(this.NodeId + 1) % this.NumOfIds] = new Finger(502                        this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Start,503                        this.FingerTable[(this.NodeId + 1) % this.NumOfIds].End,504                        successor);505                    this.SendEvent(successor, new NotifySuccessor(this.Id));506                    this.SendEvent(successor, new AskForKeys(this.Id, this.NodeId));507                }508            }509            private void UpdatePredecessor(Event e)510            {...ProcessFindPredecessorResp
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Specifications;10{11    {12        static void Main(string[] args)13        {14            var config = Configuration.Create();15            config.MaxSchedulingSteps = 100000;16            config.MaxFairSchedulingSteps = 100000;17            config.MaxStepsInHotState = 100000;18            config.MaxFairStepsInHotState = 100000;19            config.ThrowOnFailure = false;20            config.Verbose = 0;21            config.SchedulingIterations = 100000;22            config.SchedulingSeed = 1;23            config.EnableCycleDetection = true;24            config.EnableHotStateDetection = true;25            config.EnableDataRaceDetection = true;26            config.EnableDeadlockDetection = true;27            config.EnableLivelockDetection = true;28            config.EnableOperationCanceledException = true;29            config.EnableObjectDisposedException = true;30            config.EnableIndexOutOfRangeException = true;31            config.EnableNullReferenceException = true;32            config.EnableDivideByZeroException = true;33            config.EnableActorShadowing = true;34            config.EnableActorGarbageCollection = true;35            var runtime = RuntimeFactory.Create(config);36            runtime.CreateActor(typeof(ChordTests));37            runtime.Wait();38        }39    }40}41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46using Microsoft.Coyote;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.Specifications;50{51    {52        static void Main(string[] args)53        {54            var config = Configuration.Create();55            config.MaxSchedulingSteps = 100000;56            config.MaxFairSchedulingSteps = 100000;57            config.MaxStepsInHotState = 100000;58            config.MaxFairStepsInHotState = 100000;59            config.ThrowOnFailure = false;60            config.Verbose = 0;61            config.SchedulingIterations = 100000;ProcessFindPredecessorResp
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8    {9        static void Main(string[] args)10        {11            ChordTests.ProcessFindPredecessorResp();12        }13    }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22    {23        static void Main(string[] args)24        {25            ChordTests.ProcessFindSuccessorResp();26        }27    }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36    {37        static void Main(string[] args)38        {39            ChordTests.ProcessGetSuccessorResp();40        }41    }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50    {51        static void Main(string[] args)52        {53            ChordTests.ProcessNotify();54        }55    }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{64    {65        static void Main(string[] args)66        {67            ChordTests.ProcessPing();68        }69    }70}ProcessFindPredecessorResp
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Models;10using Microsoft.Coyote.Actors.BugFinding.Services;11using Microsoft.Coyote.Actors.BugFinding.Runtime;12{13    {14        static void Main(string[] args)15        {16            var config = Configuration.Create();17            config.MaxSchedulingSteps = 1000;18            config.MaxFairSchedulingSteps = 1000;19            config.MaxStepsFromBugFinding = 1000;20            config.MaxFairStepsFromBugFinding = 1000;21            config.MaxUnfairSchedulingSteps = 1000;22            config.MaxUnfairStepsFromBugFinding = 1000;23            config.MaxInterleavings = 1000;24            config.MaxInterleavingsFromBugFinding = 1000;25            config.MaxProgramSteps = 1000;26            config.MaxProgramStepsFromBugFinding = 1000;27            config.MaxAsynchronousSteps = 1000;28            config.MaxAsynchronousStepsFromBugFinding = 1000;29            config.RandomSchedulingSeed = 0;30            config.EnableCycleDetection = true;31            config.EnableDataRaceDetection = true;32            config.EnableDeadlockDetection = true;33            config.EnableLivelockDetection = true;34            config.EnableOperationInterleavings = true;35            config.EnableStateGraphTesting = true;36            config.EnableActorTesting = true;37            config.EnableTaskTesting = true;38            config.EnableWorkStealingTesting = true;39            config.EnableFairScheduling = true;40            config.EnableFairSchedulingTesting = true;41            config.EnableUnfairScheduling = true;42            config.EnableUnfairSchedulingTesting = true;43            config.EnableRandomScheduling = true;44            config.EnableRandomSchedulingTesting = true;45            config.EnableProbabilisticRandomScheduling = true;46            config.EnableProbabilisticRandomSchedulingTesting = true;47            config.EnableBoundedRandomScheduling = true;48            config.EnableBoundedRandomSchedulingTesting = true;49            config.EnableFairRandomScheduling = true;50            config.EnableFairRandomSchedulingTesting = true;ProcessFindPredecessorResp
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.BugFinding;9using Microsoft.Coyote.BugFinding.Strategies;10using Microsoft.Coyote.BugFinding.Tracing;11using Microsoft.Coyote.Runtime;12using Microsoft.Coyote.Testing;13using Microsoft.Coyote.Testing.Systematic;14using Microsoft.Coyote.Testing.Systematic.Strategies;15using Microsoft.Coyote.Testing.Systematic.Tracing;16using Microsoft.Coyote.Tasks;17{18    {19        public ChordTests(Configuration configuration)20            : base(configuration)21        {22        }23        public void TestChord()24        {25            this.Test(r =>26            {27                r.CreateActor(typeof(Chord), new Chord.SetupEvent(10));28            });29        }30        [Action(ActionType.OnEntry)]31        {32            public ActorId Sender;33            public int Id;34            public int Predecessor;35            public ProcessFindPredecessorResp(ActorId sender, int id, int predecessor)36            {37                this.Sender = sender;38                this.Id = id;39                this.Predecessor = predecessor;40            }41        }42    }43}44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using Microsoft.Coyote.BugFinding;52using Microsoft.Coyote.BugFinding.Strategies;53using Microsoft.Coyote.BugFinding.Tracing;54using Microsoft.Coyote.Runtime;55using Microsoft.Coyote.Testing;56using Microsoft.Coyote.Testing.Systematic;57using Microsoft.Coyote.Testing.Systematic.Strategies;58using Microsoft.Coyote.Testing.Systematic.Tracing;59using Microsoft.Coyote.Tasks;60{61    {62        public ChordTests(ConfigurationProcessFindPredecessorResp
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.ProcessFindPredecessorResp(id, sender, predecessor)2Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.ProcessFindSuccessorResp(id, sender, successor)3Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.ProcessNotify(id, sender, n)4Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.ProcessStabilizeResp(id, sender, successor)5Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.ProcessStabilizeResp(id, sender, successor)6Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.ProcessStabilizeResp(id, sender, successor)7Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.ProcessStabilizeResp(id, sender, successor)8Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.ProcessStabilizeResp(id, sender, successor)9Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.ProcessStabilizeResp(id, sender, successor)ProcessFindPredecessorResp
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors.BugFinding;5using System;6using System.Threading.Tasks;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading;11using System.IO;12using System.Diagnostics;13using System.Runtime.Serialization.Formatters.Binary;14using System.Runtime.Serialization;15using System.Collections;16using System.Net;17using System.Net.Sockets;18using System.Net.NetworkInformation;19using System.Runtime.CompilerServices;20using System.Runtime.InteropServices;21using System.Security.Cryptography;22using System.Security.Cryptography.X509Certificates;23using System.Security.Cryptography.Xml;24using System.Security.Cryptography.Pkcs;25{26    {27        private int m;28        private int m1;29        private int m2;30        private int m3;31        private int m4;32        private int m5;33        private int m6;34        private int m7;35        private int m8;36        private int m9;37        private int m10;38        private int m11;39        private int m12;40        private int m13;41        private int m14;42        private int m15;43        private int m16;44        private int m17;45        private int m18;46        private int m19;47        private int m20;48        private int m21;49        private int m22;50        private int m23;51        private int m24;52        private int m25;53        private int m26;54        private int m27;55        private int m28;56        private int m29;57        private int m30;58        private int m31;59        private int m32;60        private int m33;61        private int m34;62        private int m35;63        private int m36;64        private int m37;65        private int m38;66        private int m39;67        private int m40;68        private int m41;69        private int m42;70        private int m43;71        private int m44;72        private int m45;73        private int m46;74        private int m47;75        private int m48;76        private int m49;77        private int m50;78        private int m51;79        private int m52;80        private int m53;81        private int m54;ProcessFindPredecessorResp
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests;10using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Utilities;14using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Utilities.Chord;15using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Utilities.Chord.Messages;16using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Utilities.Chord.Messages.Requests;17using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Utilities.Chord.Messages.Responses;18using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Utilities.Chord.Messages.Responses.Successors;19using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Utilities.Chord.Messages.Responses.Successors.SuccessorList;20using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Utilities.Chord.Messages.Responses.Successors.SuccessorList.Successor;21using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Utilities.Chord.Messages.Responses.Successors.SuccessorList.Successor.Predecessor;22using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Utilities.Chord.Messages.Responses.Successors.SuccessorList.Successor.Predecessor.FingerTable;23using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Utilities.Chord.Messages.Responses.Successors.SuccessorList.Successor.Predecessor.FingerTable.Finger;24using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Utilities.Chord.Messages.Responses.Successors.SuccessorList.Successor.Predecessor.FingerTable.Finger.Successor;25using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.Utilities.Chord.Messages.Responses.Successors.SuccessorList.Successor.Predecessor.FingerTable.Finger.Successor.Predecessor;Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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