How to use ProcessStabilize method of Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests.ProcessStabilize

ChordTests.cs

Source:ChordTests.cs Github

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...383 [OnEventDoAction(typeof(QueryId), nameof(ProcessQueryId))]384 [OnEventDoAction(typeof(AskForKeys), nameof(SendKeys))]385 [OnEventDoAction(typeof(AskForKeysResp), nameof(UpdateKeys))]386 [OnEventDoAction(typeof(NotifySuccessor), nameof(UpdatePredecessor))]387 [OnEventDoAction(typeof(Stabilize), nameof(ProcessStabilize))]388 [OnEventDoAction(typeof(Terminate), nameof(ProcessTerminate))]389 private class Waiting : State390 {391 }392 private void ProcessFindSuccessor(Event e)393 {394 var sender = (e as FindSuccessor).Sender;395 var key = (e as FindSuccessor).Key;396 if (this.Keys.Contains(key))397 {398 this.SendEvent(sender, new FindSuccessorResp(this.Id, key));399 }400 else if (this.FingerTable.ContainsKey(key))401 {402 this.SendEvent(sender, new FindSuccessorResp(this.FingerTable[key].Node, key));403 }404 else if (this.NodeId.Equals(key))405 {406 this.SendEvent(sender, new FindSuccessorResp(407 this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node, key));408 }409 else410 {411 int idToAsk = -1;412 foreach (var finger in this.FingerTable)413 {414 if (((finger.Value.Start > finger.Value.End) &&415 (finger.Value.Start <= key || key < finger.Value.End)) ||416 ((finger.Value.Start < finger.Value.End) &&417 finger.Value.Start <= key && key < finger.Value.End))418 {419 idToAsk = finger.Key;420 }421 }422 if (idToAsk < 0)423 {424 idToAsk = (this.NodeId + 1) % this.NumOfIds;425 }426 if (this.FingerTable[idToAsk].Node.Equals(this.Id))427 {428 foreach (var finger in this.FingerTable)429 {430 if (finger.Value.End == idToAsk ||431 finger.Value.End == idToAsk - 1)432 {433 idToAsk = finger.Key;434 break;435 }436 }437 this.Assert(!this.FingerTable[idToAsk].Node.Equals(this.Id), "Cannot locate successor of {0}.", key);438 }439 this.SendEvent(this.FingerTable[idToAsk].Node, new FindSuccessor(sender, key));440 }441 }442 private void ProcessFindPredecessor(Event e)443 {444 var sender = (e as FindPredecessor).Sender;445 if (this.Predecessor != null)446 {447 this.SendEvent(sender, new FindPredecessorResp(this.Predecessor));448 }449 }450 private void ProcessQueryId(Event e)451 {452 var sender = (e as QueryId).Sender;453 this.SendEvent(sender, new QueryIdResp(this.NodeId));454 }455 private void SendKeys(Event e)456 {457 var sender = (e as AskForKeys).Node;458 var senderId = (e as AskForKeys).Id;459 this.Assert(this.Predecessor.Equals(sender), "Predecessor is corrupted.");460 List<int> keysToSend = new List<int>();461 foreach (var key in this.Keys)462 {463 if (key <= senderId)464 {465 keysToSend.Add(key);466 }467 }468 if (keysToSend.Count > 0)469 {470 foreach (var key in keysToSend)471 {472 this.Keys.Remove(key);473 }474 this.SendEvent(sender, new AskForKeysResp(keysToSend));475 }476 }477 private void ProcessStabilize()478 {479 var successor = this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node;480 this.SendEvent(successor, new FindPredecessor(this.Id));481 foreach (var finger in this.FingerTable)482 {483 if (!finger.Value.Node.Equals(successor))484 {485 this.SendEvent(successor, new FindSuccessor(this.Id, finger.Key));486 }487 }488 }489 private void ProcessFindSuccessorResp(Event e)490 {491 var successor = (e as FindSuccessorResp).Node;...

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ProcessStabilize

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.Chord;10using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Models;12using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Fix;14using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Fix.Responses;15using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Fix.Responses.Fix;16using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Fix.Responses.Join;17using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Fix.Responses.Notify;18using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Fix.Responses.Ping;19using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Fix.Responses.Stabilize;20using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Join;21using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Join.Responses;22using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Join.Responses.Fix;23using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Join.Responses.Join;24using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Join.Responses.Notify;25using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Join.Responses.Ping;26using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Join.Responses.Stabilize;27using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Notify;28using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Notify.Responses;29using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Notify.Responses.Fix;30using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Notify.Responses.Join;31using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Notify.Responses.Notify;32using Microsoft.Coyote.Actors.BugFinding.Tests.Chord.Tasks.Notify.Responses.Ping;

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ProcessStabilize

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection;11using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration;12using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ScheduleReduction;13using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ScheduleReduction.Strategies;14using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ScheduleReduction.Strategies.Incremental;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ScheduleReduction.Strategies.Incremental.Strategies;16using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ScheduleReduction.Strategies.Incremental.Strategies.Base;17using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ScheduleReduction.Strategies.Incremental.Strategies.Base.Repair;18using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ScheduleReduction.Strategies.Incremental.Strategies.Base.Repair.RepairStrategies;19using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ScheduleReduction.Strategies.Incremental.Strategies.Base.Repair.RepairStrategies.Base;20using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ScheduleReduction.Strategies.Incremental.Strategies.Base.Repair.RepairStrategies.Base.RepairActions;21using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ScheduleReduction.Strategies.Incremental.Strategies.Base.Repair.RepairStrategies.Base.RepairActions.Base;22using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ScheduleReduction.Strategies.Incremental.Strategies.Base.Repair.RepairStrategies.Base.RepairActions.Base.RepairActionStrategies;23using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ScheduleReduction.Strategies.Incremental.Strategies.Base.Repair.RepairStrategies.Base.RepairActions.Base.RepairActionStrategies.Base;

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ProcessStabilize

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Chord;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Chord.Strategies;12{13 {14 public static ActorId ProcessStabilize(this ActorId actorId)15 {16 return BugFindingRuntime.ProcessStabilize(actorId);17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding;28using Microsoft.Coyote.Actors.BugFinding.Strategies;29using Microsoft.Coyote.Actors.BugFinding.Strategies.Chord;30using Microsoft.Coyote.Actors.BugFinding.Strategies.Chord.Strategies;31{32 {33 public static ActorId ProcessStabilize(this ActorId actorId)34 {35 return BugFindingRuntime.ProcessStabilize(actorId);36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding;47using Microsoft.Coyote.Actors.BugFinding.Strategies;48using Microsoft.Coyote.Actors.BugFinding.Strategies.Chord;49using Microsoft.Coyote.Actors.BugFinding.Strategies.Chord.Strategies;

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ProcessStabilize

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.TestingServices.BugFinding;8{9 {10 static void Main(string[] args)11 {12 BugFindingEngine engine = new BugFindingEngine();13 engine.ProcessStabilize(typeof(ChordTests));14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.TestingServices.BugFinding;24{25 {26 static void Main(string[] args)27 {28 BugFindingEngine engine = new BugFindingEngine();29 engine.ProcessStabilize(typeof(ChordTests));30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.TestingServices.BugFinding;40{41 {42 static void Main(string[] args)43 {44 BugFindingEngine engine = new BugFindingEngine();45 engine.ProcessStabilize(typeof(ChordTests));46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote.Actors.BugFinding.Tests;55using Microsoft.Coyote.TestingServices.BugFinding;56{57 {58 static void Main(string[] args)59 {60 BugFindingEngine engine = new BugFindingEngine();61 engine.ProcessStabilize(typeof(ChordTests));62 }63 }64}

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1using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests;2{3 {4 public static void Main()5 {6 ChordTests chordTest = new ChordTests();7 chordTest.ProcessStabilize();8 }9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests;12{13 {14 public static void Main()15 {16 ChordTests chordTest = new ChordTests();17 chordTest.ProcessInsert();18 }19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests;22{23 {24 public static void Main()25 {26 ChordTests chordTest = new ChordTests();27 chordTest.ProcessLookup();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests;32{33 {34 public static void Main()35 {36 ChordTests chordTest = new ChordTests();37 chordTest.ProcessLeave();38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests.ChordTests;42{43 {44 public static void Main()45 {46 ChordTests chordTest = new ChordTests();47 chordTest.ProcessInsertJoin();48 }49 }50}

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ProcessStabilize

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3{4 {5 public static async Task Main(string[] args)6 {7 var chord = new ChordTests();8 chord.ProcessStabilize();9 }10 }11}12dotnet test --no-build --logger:"console;verbosity=detailed" --filter "FullyQualifiedName=CoyoteBugFinding.Program.Main" --results-directory "C:\Users\user\AppData\Local\Temp\BugFindingResults" --blame "C:\Users\user\AppData\Local\Temp\BugFindingResults\blame.txt"13etcoreapp3.1\CoyoteBugFinding.dll(.NETCoreApp,Version=v3.1)14Microsoft (R) Test Execution Command Line Tool Version 16.7.115etcoreapp3.1\CoyoteBugFinding.dll(.NETCoreApp,Version=v3.1)16Microsoft (R) Test Execution Command Line Tool Version 16.7.1

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ProcessStabilize

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Specifications.Mocks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.CreateFromConfiguration("config.json");11 runtime.RegisterMonitor(typeof(ChordTestMonitor));12 runtime.RegisterMonitor(typeof(ChordTestMonitor2));13 runtime.CreateActor(typeof(ChordTestActor));14 runtime.WaitForCompletion();15 }16 }17 {18 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnStart))]19 {20 }21 void InitOnStart()22 {

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