How to use LeaderOnInit method of Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.LeaderOnInit

RaftTests.cs

Source:RaftTests.cs Github

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...527 this.VotedFor = null;528 this.RaiseEvent(new BecomeFollower());529 }530 }531 [OnEntry(nameof(LeaderOnInit))]532 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539 [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540 private class Leader : State541 {542 }543 private void LeaderOnInit()544 {545 this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546 this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547 var logIndex = this.Logs.Count;548 var logTerm = this.GetLogTermForIndex(logIndex);549 this.NextIndex.Clear();550 this.MatchIndex.Clear();551 for (int idx = 0; idx < this.Servers.Length; idx++)552 {553 if (idx == this.ServerId)554 {555 continue;556 }557 this.NextIndex.Add(this.Servers[idx], logIndex + 1);...

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LeaderOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.BugFinding;4using Microsoft.Coyote.BugFinding.Coverage;5using Microsoft.Coyote.BugFinding.Replay;6using Microsoft.Coyote.BugFinding.Strategies;7using Microsoft.Coyote.BugFinding.TestingServices;8using Microsoft.Coyote.BugFinding.TestingServices.Runtime;9using Microsoft.Coyote.BugFinding.TestingServices.Scheduling;10using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Default;12using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Default.Strategies;13using System;14using System.Collections.Generic;15using System.Linq;16using System.Threading.Tasks;17using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Default.Strategies.Coverage;18{19 {20 public int MaxSteps;21 public Config(int maxSteps)22 {23 this.MaxSteps = maxSteps;24 }25 }26 {27 public Action<Configuration> LeaderOnInit;28 public ConfigureEvent(Action<Configuration> leaderOnInit)29 {30 this.LeaderOnInit = leaderOnInit;31 }32 }33 {34 }35 {36 private ActorId Follower;37 protected override async Task OnInitializeAsync(Event initialEvent)38 {39 this.Follower = await this.CreateActorAsync(typeof(Follower));40 }41 protected override async Task OnEventAsync(Event e)42 {43 if (e is Unit)44 {45 await this.SendEventAsync(this.Follower, e);46 }47 }48 }49 {50 protected override Task OnEventAsync(Event e)51 {52 if (e is Unit)53 {54 this.Assert(false, "Bug found!");55 }56 return Task.CompletedTask;57 }58 }59 {60 private static Configuration GetConfiguration()61 {62 var configuration = Configuration.Create();63 configuration.TestingIterations = 10;64 configuration.SchedulingIterations = 100;65 configuration.MaxFairSchedulingSteps = 10;66 configuration.MaxUnfairSchedulingSteps = 10;

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LeaderOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 ConfigureEvent.OnInit(Init);13 Microsoft.Coyote.Runtime.CoyoteRuntime.Start();14 }15 static void Init()16 {17 Console.WriteLine("Hello World");18 }19 }20}21ConfigureEvent.OnInit(Init);22static void Init()23{24 Console.WriteLine("Hello World");25}26Console.WriteLine("Hello World");27Console.WriteLine("Hello World");28Console.WriteLine("Hello World");

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LeaderOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 public int LeaderId { get; set; }13 public ConfigureEvent(int id)14 {15 this.LeaderId = id;16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 public int LeaderId { get; set; }31 public ConfigureEvent(int id)32 {33 this.LeaderId = id;34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{47 {48 public int LeaderId { get; set; }49 public ConfigureEvent(int id)50 {51 this.LeaderId = id;52 }53 }54}55using Microsoft.Coyote.Actors.BugFinding.Tests;56using Microsoft.Coyote.Actors;57using Microsoft.Coyote.Actors.BugFinding;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System;60using System.Collections.Generic;61using System.Linq;62using System.Text;

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LeaderOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 public static void Main(string[] args)13 {14 Console.WriteLine("Hello World");15 ActorRuntime.RegisterMonitor(typeof(ConfigureEvent));16 ActorRuntime.RegisterMonitor(typeof(ConfigureEvent));

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LeaderOnInit

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.EnableBugFinding = true;11 config.BugFindingIterations = 100;12 config.SchedulingIterations = 100;13 config.RandomSchedulingSeed = 0;14 config.SchedulingStrategy = SchedulingStrategy.Random;15 config.MaxFairSchedulingSteps = 10000;16 config.MaxUnfairSchedulingSteps = 10000;17 config.MaxStepsFromAnyEntryToExit = 10000;

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LeaderOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public ConfigureEvent()5 {6 this.LeaderOnInit = true;7 }8 }9}10using Microsoft.Coyote.Actors.BugFinding.Tests;11{12 {13 public ConfigureEvent()14 {15 this.LeaderOnInit = true;16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 public ConfigureEvent()23 {24 this.LeaderOnInit = true;25 }26 }27}28using Microsoft.Coyote.Actors.BugFinding.Tests;29{30 {31 public ConfigureEvent()32 {33 this.LeaderOnInit = true;34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 public ConfigureEvent()41 {42 this.LeaderOnInit = true;43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 public ConfigureEvent()50 {51 this.LeaderOnInit = true;52 }53 }

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LeaderOnInit

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3{4 {5 public ConfigureEvent(int x)6 {7 this.X = x;8 }9 public int X { get; set; }10 }11 {12 public ConfigureEvent2(int x)13 {14 this.X = x;15 }16 public int X { get; set; }17 }18 {19 public ConfigureEvent3(int x)20 {21 this.X = x;22 }23 public int X { get; set; }24 }25 {26 public ConfigureEvent4(int x)27 {28 this.X = x;29 }30 public int X { get; set; }31 }32 {33 public ConfigureEvent5(int x)34 {35 this.X = x;36 }37 public int X { get; set; }38 }39 {40 public ConfigureEvent6(int x)41 {42 this.X = x;43 }44 public int X { get; set; }45 }46 {47 public ConfigureEvent7(int x)48 {49 this.X = x;50 }51 public int X { get; set; }52 }53 {54 public ConfigureEvent8(int x)55 {56 this.X = x;57 }58 public int X { get; set; }59 }60 {61 public ConfigureEvent9(int x)62 {63 this.X = x;64 }65 public int X { get; set; }66 }67 {68 public ConfigureEvent10(int x)69 {70 this.X = x;71 }72 public int X { get; set; }73 }74 {75 public ConfigureEvent11(int x)76 {77 this.X = x;78 }79 public int X { get; set; }80 }81 {82 public ConfigureEvent12(int x)83 {

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LeaderOnInit

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public ConfigureEvent()10 {11 }12 public ConfigureEvent(LeaderOnInit leaderOnInit)13 {14 this.LeaderOnInit = leaderOnInit;15 }16 public LeaderOnInit LeaderOnInit { get; set; }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 public ConfigureEvent()28 {29 }30 public ConfigureEvent(LeaderOnInit leaderOnInit)31 {32 this.LeaderOnInit = leaderOnInit;33 }34 public LeaderOnInit LeaderOnInit { get; set; }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43{44 {45 public ConfigureEvent()46 {47 }48 public ConfigureEvent(LeaderOnInit leaderOnInit)49 {50 this.LeaderOnInit = leaderOnInit;51 }52 public LeaderOnInit LeaderOnInit { get; set; }53 }54}55using Microsoft.Coyote.Actors.BugFinding.Tests;56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61{62 {63 public ConfigureEvent()64 {65 }66 public ConfigureEvent(LeaderOnInit leaderOnInit)67 {

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