How to use TestUncoveredEvents method of Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4 class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.TestUncoveredEvents

ActivityCoverageTests.cs

Source:ActivityCoverageTests.cs Github

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...279 {280 }281 }282 [Fact(Timeout = 5000)]283 public void TestUncoveredEvents()284 {285 var configuration = this.GetConfiguration();286 configuration.IsActivityCoverageReported = true;287 string report = this.TestCoverage(r =>288 {289 var m = r.CreateActor(typeof(M5));290 r.SendEvent(m, new E1());291 },292 configuration);293 string result = report.RemoveExcessiveEmptySpace();294 var expected = @"Total event coverage: 50.0%295===========================296StateMachine: M5297========================================================================================...

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TestUncoveredEvents

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;3using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4;4using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States;9using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.SubStates;11using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.SubStates.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.SubStates.SubStates;13using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.SubStates.SubStates.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.SubStates.SubStates.SubStates;15using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.SubStates.SubStates.SubStates.Interfaces;16using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.SubStates.SubStates.SubStates.SubStates;17using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.SubStates.SubStates.SubStates.SubStates.Interfaces;18using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.SubStates.SubStates.SubStates.SubStates.SubStates;19using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.SubStates.SubStates.SubStates.SubStates.SubStates.Interfaces;20using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.SubStates.SubStates.SubStates.SubStates.SubStates.SubStates;

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TestUncoveredEvents

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;3using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4;4using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States;9using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Machine1States;11using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Machine2States;12using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Machine3States;13using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Machine4States;14using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Machine5States;15using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Machine6States;16using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Machine7States;17using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Machine8States;18using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Machine9States;19using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Machine10States;20using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Machine11States;21using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Machine12States;22using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4.Machines.States.Machine13States;

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TestUncoveredEvents

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8{9 {10 static async Task Main(string[] args)11 {12 var config = Configuration.Create().WithTestingIterations(1);13 config.SchedulingStrategy = new RandomStrategy();14 config.SchedulingIterations = 100;15 config.SchedulingSeed = 0;16 config.ReportActivityCoverage = true;17 config.ReportStateGraphCoverage = true;18 config.ReportStateCoverage = true;19 config.ReportTransitionCoverage = true;20 config.ReportFairSchedule = true;21 config.ReportFairSchedulingStatistics = true;22 config.ReportUnfairSchedulingStatistics = true;23 config.ReportUnfairSchedule = true;24 config.ReportActivityCoverage = true;25 config.ReportStateGraphCoverage = true;26 config.ReportStateCoverage = true;27 config.ReportTransitionCoverage = true;28 config.ReportFairSchedule = true;29 config.ReportFairSchedulingStatistics = true;30 config.ReportUnfairSchedulingStatistics = true;31 config.ReportUnfairSchedule = true;32 config.ReportActivityCoverage = true;33 config.ReportStateGraphCoverage = true;34 config.ReportStateCoverage = true;35 config.ReportTransitionCoverage = true;36 config.ReportFairSchedule = true;37 config.ReportFairSchedulingStatistics = true;38 config.ReportUnfairSchedulingStatistics = true;39 config.ReportUnfairSchedule = true;40 config.ReportActivityCoverage = true;41 config.ReportStateGraphCoverage = true;42 config.ReportStateCoverage = true;43 config.ReportTransitionCoverage = true;44 config.ReportFairSchedule = true;45 config.ReportFairSchedulingStatistics = true;46 config.ReportUnfairSchedulingStatistics = true;47 config.ReportUnfairSchedule = true;48 config.ReportActivityCoverage = true;49 config.ReportStateGraphCoverage = true;50 config.ReportStateCoverage = true;51 config.ReportTransitionCoverage = true;52 config.ReportFairSchedule = true;53 config.ReportFairSchedulingStatistics = true;54 config.ReportUnfairSchedulingStatistics = true;55 config.ReportUnfairSchedule = true;56 config.ReportActivityCoverage = true;

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TestUncoveredEvents

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;3using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var uncoveredEvents = M4.TestUncoveredEvents();14 if (uncoveredEvents.Any())15 {16 Console.WriteLine("Uncovered events:");17 foreach (var e in uncoveredEvents)18 {19 Console.WriteLine(e);20 }21 }22 {23 Console.WriteLine("All events are covered!");24 }25 }26 }27}28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 internal class E1 : Event { }38 internal class E2 : Event { }39 internal class E3 : Event { }40 internal class E4 : Event { }41 internal class E5 : Event { }42 internal class E6 : Event { }43 internal class E7 : Event { }44 internal class E8 : Event { }45 internal class E9 : Event { }46 internal class E10 : Event { }47 internal class E11 : Event { }48 internal class E12 : Event { }49 internal class E13 : Event { }50 internal class E14 : Event { }51 internal class E15 : Event { }

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TestUncoveredEvents

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var test = new M4();11 test.TestUncoveredEvents();12 }13 }14}

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TestUncoveredEvents

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;4{5 {6 static void Main(string[] args)7 {8 var config = Configuration.Create();9 config.MaxSchedulingSteps = 1000;10 config.TestingIterations = 1000;11 config.EnableActorDebugging = true;12 config.EnableDataRaceDetection = true;13 config.EnableStateGraphTesting = true;14 config.EnableCycleDetection = true;15 config.EnableDeadlockDetection = true;

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TestUncoveredEvents

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 M4.TestUncoveredEvents();10 Console.WriteLine("Done");11 }12 }13}

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TestUncoveredEvents

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;5{6 {7 public static void Main()8 {9 Task t = Task.Run(() => M4.TestUncoveredEvents());10 t.Wait();11 Console.WriteLine("Done");12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;19{20 {21 public static void Main()22 {23 Task t = Task.Run(() => M5.TestUncoveredEvents());24 t.Wait();25 Console.WriteLine("Done");26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;33{34 {35 public static void Main()36 {37 Task t = Task.Run(() => M6.TestUncoveredEvents());38 t.Wait();39 Console.WriteLine("Done");40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;47{48 {49 public static void Main()50 {51 Task t = Task.Run(() => M7.TestUncoveredEvents());52 t.Wait();53 Console.WriteLine("Done");54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote.Actors;

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TestUncoveredEvents

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M4;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 TestUncoveredEvents();11 Console.ReadLine();12 }13 public static void TestUncoveredEvents()14 {15 var config = Configuration.Create();16 config.LivenessTemperatureThreshold = 100;17 config.SchedulingIterations = 1000;18 config.SchedulingSeed = 1;19 config.SchedulingStrategy = SchedulingStrategy.DFS;20 config.Verbose = 2;21 config.EnableCycleDetection = true;22 config.EnableDataRaceDetection = true;23 config.EnableDeadlockDetection = true;24 config.EnableHotStateDetection = true;25 config.EnableLivenessChecking = true;26 config.EnableOperationStackTraces = true;27 config.EnableStateGraph = true;28 config.EnableStateGraphScheduling = true;29 config.EnableStateGraphTracing = true;30 config.EnableTemporallyScopedLiveness = true;31 config.EnableUnfairScheduling = true;32 config.EnableUnfairScheduling = true;33 config.EnableVerboseTrace = true;34 config.EnableVerbosity = true;35 config.EnableVerbosity = true;

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TestUncoveredEvents

Using AI Code Generation

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1{2 {3 public static void Test()4 {5 var m4 = new M4();6 m4.TestUncoveredEvents();7 }8 }9}10{11 {12 public static void Test()13 {14 var m4 = new M4();15 m4.TestUncoveredEvents();16 }17 public void TestUncoveredEvents()18 {19 var m = new M();20 m.TestUncoveredEvents();21 }22 }23}24{25 {26 public static void Test()27 {28 var m4 = new M4();29 m4.TestUncoveredEvents();30 }31 }32}33{34 {35 public static void Test()36 {37 var m4 = new M4();38 m4.TestUncoveredEvents();39 }40 }41}

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