Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M6.HandleE1
ActivityCoverageTests.cs
Source:ActivityCoverageTests.cs
...317 internal class M6 : StateMachine318 {319 [Start]320 [OnEntry(nameof(OnInit))]321 [OnEventDoAction(typeof(E1), nameof(HandleE1))]322 public class Init : State323 {324 }325 private void HandleE1()326 {327 Debug.WriteLine("Handling E1 in State {0}", this.CurrentState);328 }329 private void OnInit()330 {331 this.RaisePushStateEvent<Ready>();332 }333 [OnEventDoAction(typeof(E2), nameof(HandleE2))]334 public class Ready : State335 {336 }337 private void HandleE2()338 {339 Debug.WriteLine("Handling E2 in State {0}", this.CurrentState);340 }341 }342 [Fact(Timeout = 5000)]343 public void TestPushStateActivityCoverage()344 {345 var configuration = this.GetConfiguration();346 configuration.IsActivityCoverageReported = true;347 string report = this.TestCoverage(r =>348 {349 var actor = r.CreateActor(typeof(M6));350 r.SendEvent(actor, new E1()); // even though Ready state is pushed E1 can still be handled by Init state because Init state is still active.351 r.SendEvent(actor, new E2()); // and that handling does not pop the Ready state, so Ready can still handle E2.352 },353 configuration);354 string result = report.RemoveExcessiveEmptySpace();355 var expected = @"Total event coverage: 100.0%356============================357StateMachine: M6358========================================================================================359Event coverage: 100.0%360 State: Init361 State event coverage: 100.0%362 Events received: E1363 Next states: Ready364 State: Ready365 State event coverage: 100.0%366 Events received: E2367 Previous states: Init368StateMachine: ExternalCode369==========================370Event coverage: 100.0%371 State: ExternalState372 State has no expected events, so coverage is 100%373 Events sent: E1, E2374";375 expected = expected.RemoveExcessiveEmptySpace();376 Assert.Equal(expected, result);377 }378 internal class Monitor1 : Monitor379 {380 [Cold]381 [Start]382 [OnEventGotoState(typeof(E1), typeof(Busy))]383 internal class Idle : State384 {385 }386 [Hot]387 [OnEventGotoState(typeof(E2), typeof(Idle))]388 internal class Busy : State389 {390 }391 }392 internal class M7 : StateMachine393 {394 [Start]395 [OnEntry(nameof(OnInit))]396 [OnEventDoAction(typeof(E1), nameof(HandleE1))]397 public class Init : State398 {399 }400#pragma warning disable CA1822 // Mark members as static401 private void OnInit()402#pragma warning restore CA1822 // Mark members as static403 {404 }405 private void HandleE1(Event e)406 {407 this.Monitor<Monitor1>(e);408 this.RaiseGotoStateEvent<Ready>();409 }410 [OnEventDoAction(typeof(E2), nameof(HandleE2))]411 public class Ready : State412 {413 }414 private void HandleE2(Event e)415 {416 this.Monitor<Monitor1>(e);417 }418 }419 // Make sure we get coverage information for Monitors....
HandleE1
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M6.HandleE1();2Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M6.HandleE2();3Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M6.HandleE3();4Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M6.HandleE4();5Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M6.HandleE5();6Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M6.HandleE6();7Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M6.HandleE7();8Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M6.HandleE8();9Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M6.HandleE9();10Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M6.HandleE10();
HandleE1
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 [OnEventDoAction(typeof(UnitEvent), nameof(HandleE1))]11 class Init : State { }12 void HandleE1()13 {14 this.Send(this.Id, new UnitEvent());15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 [OnEventDoAction(typeof(UnitEvent), nameof(HandleE1))]28 class Init : State { }29 void HandleE1()30 {31 this.Send(this.Id, new UnitEvent());32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42{43 {44 [OnEventDoAction(typeof(UnitEvent), nameof(HandleE1))]45 class Init : State { }46 void HandleE1()47 {48 this.Send(this.Id, new UnitEvent());49 }50 }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;54using System;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;
HandleE1
Using AI Code Generation
1using Microsoft.Coyote.Actors;2{3 {4 static void Main(string[] args)5 {6 var runtime = RuntimeFactory.Create();7 runtime.CreateActor(typeof(M6));8 runtime.Wait();9 }10 }11}12using Microsoft.Coyote.Actors;13{14 {15 static void Main(string[] args)16 {17 var runtime = RuntimeFactory.Create();18 runtime.CreateActor(typeof(M7));19 runtime.Wait();20 }21 }22}23using Microsoft.Coyote.Actors;24{25 {26 static void Main(string[] args)27 {28 var runtime = RuntimeFactory.Create();29 runtime.CreateActor(typeof(M8));30 runtime.Wait();31 }32 }33}34using Microsoft.Coyote.Actors;35{36 {37 static void Main(string[] args)38 {39 var runtime = RuntimeFactory.Create();40 runtime.CreateActor(typeof(M9));41 runtime.Wait();42 }43 }44}45using Microsoft.Coyote.Actors;46{47 {48 static void Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 runtime.CreateActor(typeof(M10));52 runtime.Wait();53 }54 }55}56using Microsoft.Coyote.Actors;
HandleE1
Using AI Code Generation
1{2 using Microsoft.Coyote.Actors;3 using Microsoft.Coyote.Testing;4 using Microsoft.Coyote.Testing.Systematic;5 using Xunit;6 using Xunit.Abstractions;7 {8 public M6(ITestOutputHelper output)9 : base(output)10 {11 }12 {13 }14 {15 }16 {17 }18 {19 }20 {21 }22 {23 }24 {25 }26 {27 }28 {29 }30 {31 }32 {33 }34 {35 }36 {37 }38 {39 }40 {41 }42 {43 }44 {45 }46 {47 }48 {49 }50 {51 }52 {53 }54 {55 }56 {57 }58 {59 }60 {61 }62 {63 }64 {65 }66 {67 }68 {69 }70 {71 }72 {73 }74 {75 }76 {77 }78 {79 }
HandleE1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Collections.Generic;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;8{9 {10 public M6(ActorId id)11 : base(id)12 {13 }14 protected override Task OnInitializeAsync(Event initialEvent)15 {16 return Task.CompletedTask;17 }18 protected override Task OnEventAsync(Event e)19 {20 if (e is E1)21 {22 this.HandleE1(e as E1);23 }24 else if (e is E2)25 {26 this.HandleE2(e as E2);27 }28 else if (e is E3)29 {30 this.HandleE3(e as E3);31 }32 else if (e is E4)33 {34 this.HandleE4(e as E4);35 }36 else if (e is E5)37 {38 this.HandleE5(e as E5);39 }40 else if (e is E6)41 {42 this.HandleE6(e as E6);43 }44 else if (e is E7)45 {46 this.HandleE7(e as E7);47 }48 else if (e is E8)49 {50 this.HandleE8(e as E8);51 }52 else if (e is E9)53 {54 this.HandleE9(e as E9);55 }56 else if (e is E10)57 {58 this.HandleE10(e as E10);59 }60 else if (e is E11)61 {62 this.HandleE11(e as E11);63 }64 else if (e is E12)65 {66 this.HandleE12(e as E12);67 }68 else if (e is E13)69 {70 this.HandleE13(e as E13);71 }72 else if (e is E14)73 {74 this.HandleE14(e as E14);75 }76 else if (e is E15)77 {78 this.HandleE15(e as E15);79 }80 else if (e is E16)81 {
HandleE1
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M6 m6 = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M6();2m6.HandleE1();3m6.HandleE2();4m6.HandleE3();5m6.HandleE4();6Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M7 m7 = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M7();7m7.HandleE1();8m7.HandleE2();9m7.HandleE3();10m7.HandleE4();11Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M8 m8 = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.M8();
HandleE1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;2using System.Threading.Tasks;3{4 {5 {6 public TaskCompletionSource<bool> tcs;7 public E1(TaskCompletionSource<bool> tcs)8 {9 this.tcs = tcs;10 }11 }12 {13 public TaskCompletionSource<bool> tcs;14 public E2(TaskCompletionSource<bool> tcs)15 {16 this.tcs = tcs;17 }18 }19 {20 public TaskCompletionSource<bool> tcs;21 public E3(TaskCompletionSource<bool> tcs)22 {23 this.tcs = tcs;24 }25 }26 [OnEventDoAction(typeof(E1), nameof(HandleE1))]27 [OnEventDoAction(typeof(E2), nameof(HandleE2))]28 [OnEventDoAction(typeof(E3), nameof(HandleE3))]29 {30 }31 void HandleE1()32 {33 this.Raise(new E2(new TaskCompletionSource<bool>()));34 }35 void HandleE2()36 {37 this.Raise(new E3(new TaskCompletionSource<bool>()));38 }39 void HandleE3()40 {41 this.Raise(new E1(new TaskCompletionSource<bool>()));42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;46using System.Threading.Tasks;47{48 {49 {50 public TaskCompletionSource<bool> tcs;51 public E1(TaskCompletionSource<bool> tcs)52 {53 this.tcs = tcs;54 }55 }56 {57 public TaskCompletionSource<bool> tcs;58 public E2(TaskCompletionSource<bool> tcs)59 {60 this.tcs = tcs;61 }62 }63 {
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