How to use JoinCluster method of Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode.JoinCluster

ChordTests.cs

Source:ChordTests.cs Github

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...323 [Start]324 [OnEntry(nameof(InitOnEntry))]325 [OnEventGotoState(typeof(Local), typeof(Waiting))]326 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]327 [OnEventDoAction(typeof(Join), nameof(JoinCluster))]328 [DeferEvents(typeof(AskForKeys), typeof(NotifySuccessor), typeof(Stabilize))]329 private class Init : State330 {331 }332 private void InitOnEntry()333 {334 this.FingerTable = new Dictionary<int, Finger>();335 }336 private void Setup(Event e)337 {338 this.NodeId = (e as SetupEvent).Id;339 this.Keys = (e as SetupEvent).Keys;340 this.ManagerId = (e as SetupEvent).ManagerId;341 var nodes = (e as SetupEvent).Nodes;342 var nodeIds = (e as SetupEvent).NodeIds;343 this.NumOfIds = (int)Math.Pow(2, nodes.Count);344 for (var idx = 1; idx <= nodes.Count; idx++)345 {346 var start = (this.NodeId + (int)Math.Pow(2, idx - 1)) % this.NumOfIds;347 var end = (this.NodeId + (int)Math.Pow(2, idx)) % this.NumOfIds;348 var nodeId = GetSuccessorNodeId(start, nodeIds);349 this.FingerTable.Add(start, new Finger(start, end, nodes[nodeId]));350 }351 for (var idx = 0; idx < nodeIds.Count; idx++)352 {353 if (nodeIds[idx] == this.NodeId)354 {355 this.Predecessor = nodes[WrapSubtract(idx, 1, nodeIds.Count)];356 break;357 }358 }359 this.RaiseEvent(new Local());360 }361 private void JoinCluster(Event e)362 {363 this.NodeId = (e as Join).Id;364 this.ManagerId = (e as Join).ManagerId;365 this.NumOfIds = (e as Join).NumOfIds;366 var nodes = (e as Join).Nodes;367 var nodeIds = (e as Join).NodeIds;368 for (var idx = 1; idx <= nodes.Count; idx++)369 {370 var start = (this.NodeId + (int)Math.Pow(2, idx - 1)) % this.NumOfIds;371 var end = (this.NodeId + (int)Math.Pow(2, idx)) % this.NumOfIds;372 var nodeId = GetSuccessorNodeId(start, nodeIds);373 this.FingerTable.Add(start, new Finger(start, end, nodes[nodeId]));374 }375 var successor = this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node;...

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JoinCluster

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Actors;11using Microsoft.Coyote.Tests.Common.Utilities;12using Microsoft.Coyote.Tests.Systematic;13using Microsoft.Coyote.Tests.Systematic.Actors;14using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding;15using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests;16using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Utilities;17using Microsoft.Coyote.Tests.Systematic.Actors.Utilities;18using Microsoft.Coyote.Tests.Systematic.Actors.Utilities.Mocks;19using Microsoft.Coyote.Tests.Systematic.ControlFlow;20using Microsoft.Coyote.Tests.Systematic.FaultInjection;21using Microsoft.Coyote.Tests.Systematic.FaultInjection.Actors;22using Microsoft.Coyote.Tests.Systematic.FaultInjection.Actors.BugFinding;23using Microsoft.Coyote.Tests.Systematic.FaultInjection.Actors.BugFinding.Tests;24using Microsoft.Coyote.Tests.Systematic.FaultInjection.Actors.BugFinding.Utilities;25using Microsoft.Coyote.Tests.Systematic.FaultInjection.Actors.Utilities;26using Microsoft.Coyote.Tests.Systematic.FaultInjection.Utilities;27using Microsoft.Coyote.Tests.Systematic.Logging;28using Microsoft.Coyote.Tests.Systematic.Logging.Actors;29using Microsoft.Coyote.Tests.Systematic.Logging.Actors.BugFinding;30using Microsoft.Coyote.Tests.Systematic.Logging.Actors.BugFinding.Tests;31using Microsoft.Coyote.Tests.Systematic.Logging.Actors.BugFinding.Utilities;32using Microsoft.Coyote.Tests.Systematic.Logging.Actors.Utilities;33using Microsoft.Coyote.Tests.Systematic.Logging.Utilities;34using Microsoft.Coyote.Tests.Systematic.Runtime;35using Microsoft.Coyote.Tests.Systematic.Runtime.Actors;36using Microsoft.Coyote.Tests.Systematic.Runtime.Actors.BugFinding;37using Microsoft.Coyote.Tests.Systematic.Runtime.Actors.BugFinding.Tests;38using Microsoft.Coyote.Tests.Systematic.Runtime.Actors.BugFinding.Utilities;39using Microsoft.Coyote.Tests.Systematic.Runtime.Actors.Utilities;40using Microsoft.Coyote.Tests.Systematic.Runtime.Utilities;41using Microsoft.Coyote.Tests.Systematic.Scheduling;

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JoinCluster

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = new Microsoft.Coyote.Runtime();13 var actor = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode));14 runtime.SendEvent(actor, new Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster());15 Console.ReadLine();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25{26 {27 protected override async Task OnInitializeAsync(Event initialEvent)28 {29 if (initialEvent is JoinCluster)30 {31 await this.JoinClusterAsync();32 }33 }34 private async Task JoinClusterAsync()35 {36 var actor = this.Runtime.CreateActor(typeof(Cluster));37 this.Runtime.SendEvent(actor, new JoinCluster());38 }39 }40}41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46using Microsoft.Coyote.Actors;47{48 {49 protected override async Task OnInitializeAsync(Event initialEvent)50 {51 if (initialEvent is JoinCluster)52 {53 this.Runtime.SendEvent(this.Id, new JoinCluster());54 }55 }56 }57}58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63using Microsoft.Coyote.Actors;64{65 {66 }67}

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JoinCluster

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode;6using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster;7namespace CoyoteTest {8 class Program {9 static async Task Main(string[] args) {10 var runtime = RuntimeFactory.Create();11 var config = Configuration.Create();12 config.Verbose = 1;13 config.SchedulingIterations = 100;14 config.EnableCycleDetection = true;15 config.EnableDataRaceDetection = true;16 config.EnableDeadlockDetection = true;17 config.EnableLivelockDetection = true;18 config.EnableOperationCanceledException = true;19 config.EnableObjectDisposedException = true;20 config.EnableActorScopeDebugging = true;21 config.EnableStateGraph = true;22 config.EnableStateGraphScheduling = true;

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JoinCluster

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using Microsoft.Coyote;9using Microsoft.Coyote.Actors.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Tests;11using System;12using System.Collections.Generic;13using System.Linq;14using System.Text;15using System.Threading.Tasks;16using Microsoft.Coyote;17using Microsoft.Coyote.Actors.BugFinding;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors.BugFinding;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32using Microsoft.Coyote;33using Microsoft.Coyote.Actors.BugFinding;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors.BugFinding;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors.BugFinding;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using Microsoft.Coyote;57using Microsoft.Coyote.Actors.BugFinding;58using Microsoft.Coyote.Actors.BugFinding.Tests;59using System;60using System.Collections.Generic;61using System.Linq;62using System.Text;63using System.Threading.Tasks;64using Microsoft.Coyote;65using Microsoft.Coyote.Actors.BugFinding;66using Microsoft.Coyote.Actors.BugFinding.Tests;67using System;68using System.Collections.Generic;69using System.Linq;70using System.Text;71using System.Threading.Tasks;72using Microsoft.Coyote;73using Microsoft.Coyote.Actors.BugFinding;74using Microsoft.Coyote.Actors.BugFinding.Tests;75using System;76using System.Collections.Generic;77using System.Linq;78using System.Text;79using System.Threading.Tasks;80using Microsoft.Coyote;

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JoinCluster

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;10using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.Strategies;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.Strategies.Coverage;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.Strategies.Coverage.Strategies;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Coverage.Strategies.Coverage.Strategies.Coverage.Strategies.Coverage;17{18 {19 public static async Task Main(string[] args)20 {21 var configuration = Configuration.Create().WithStrategy(SchedulingStrategy.DFS);22 var test = new Coyote.TestingServices.Test(configuration);23 test.RegisterMonitor(typeof(Monitor));24 test.RegisterEventHandler(typeof(CreateNewNode), typeof(CreateNewNode));25 test.RegisterEventHandler(typeof(JoinCluster), typeof(JoinCluster));

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JoinCluster

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using System;6{7 {8 static void Main(string[] args)9 {10 using (var runtime = RuntimeFactory.Create())11 {12 runtime.CreateActor(typeof(CreateNewNode));13 runtime.CreateActor(typeof(CreateNewNode))

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JoinCluster

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 static async Task Main(string[] args)6 {7 var createNewNode = new CreateNewNode();8 var node = await createNewNode.JoinCluster();9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12using System;13using System.Threading.Tasks;14{15 static async Task Main(string[] args)16 {17 var createNewNode = new CreateNewNode();18 var node = await createNewNode.JoinCluster();19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22using System;23using System.Threading.Tasks;24{25 static async Task Main(string[] args)26 {27 var createNewNode = new CreateNewNode();28 var node = await createNewNode.JoinCluster();29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Threading.Tasks;34{35 static async Task Main(string[] args)36 {37 var createNewNode = new CreateNewNode();38 var node = await createNewNode.JoinCluster();39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using System;43using System.Threading.Tasks;44{45 static async Task Main(string[] args)46 {47 var createNewNode = new CreateNewNode();48 var node = await createNewNode.JoinCluster();49 }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52using System;53using System.Threading.Tasks;54{55 static async Task Main(string[] args)56 {57 var createNewNode = new CreateNewNode();

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JoinCluster

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode;3using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster;4using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode;5using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode.NewNode;6using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode.NewNode.NewNode;7using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode.NewNode.NewNode.NewNode;8using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode.NewNode.NewNode.NewNode.NewNode;9using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode;10using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode;11using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode;12using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode;13using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode;14using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode;15using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode;16using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode;17using Microsoft.Coyote.Actors.BugFinding.Tests.JoinCluster.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode.NewNode;

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JoinCluster

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 public int Id;7 public int Value;8 public ActorId Node;9 public CreateNewNode(int id, int value, ActorId node)10 {11 this.Id = id;12 this.Value = value;13 this.Node = node;14 }15 }16 {17 public int Id;18 public ActorId Node;19 public RemoveNode(int id, ActorId node)20 {21 this.Id = id;22 this.Node = node;23 }24 }25 {26 public int Id;27 public ActorId Node;28 public GetNext(int id, ActorId node)29 {30 this.Id = id;31 this.Node = node;32 }33 }34 {35 public int Id;36 public ActorId Node;37 public GetPrevious(int id, ActorId node)38 {39 this.Id = id;40 this.Node = node;41 }42 }43}44using System;45using Microsoft.Coyote;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48{49 {50 private int Id;51 private int Value;52 private ActorId Next;

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