Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod
GotoStateTransitionTests.cs
Source:GotoStateTransitionTests.cs
...99 private class M4 : StateMachine100 {101 [Start]102 [OnEntry(nameof(InitOnEntry))]103 [OnExit(nameof(ExitMethod))]104 private class Init : State105 {106 }107 private void InitOnEntry() => this.RaiseGotoStateEvent<Done>();108 private void ExitMethod() => this.RaiseGotoStateEvent<Done>();109 private class Done : State110 {111 }112 }113 [Fact(Timeout = 5000)]114 public void TestGotoStateTransitionOnExit()115 {116 var expectedError = "M4() has performed a 'GotoState' transition from an OnExit action.";117 this.TestWithError(r =>118 {119 r.CreateActor(typeof(M4));120 },121 expectedError: expectedError,122 replay: true);...
RaiseEventTransitionTests.cs
Source:RaiseEventTransitionTests.cs
...43 private class M2 : StateMachine44 {45 [Start]46 [OnEntry(nameof(InitOnEntry))]47 [OnExit(nameof(ExitMethod))]48 private class Init : State49 {50 }51 private void InitOnEntry() => this.RaiseGotoStateEvent<Done>();52 private void ExitMethod() => this.RaiseEvent(UnitEvent.Instance);53 private class Done : State54 {55 }56 }57 [Fact(Timeout = 5000)]58 public void TestRaiseEventTransitionOnExit()59 {60 var expectedError = "M2() has performed a 'RaiseEvent' transition from an OnExit action.";61 this.TestWithError(r =>62 {63 r.CreateActor(typeof(M2));64 },65 expectedError: expectedError,66 replay: true);...
PopStateTransitionTests.cs
Source:PopStateTransitionTests.cs
...32 private class M2 : StateMachine33 {34 [Start]35 [OnEntry(nameof(InitOnEntry))]36 [OnExit(nameof(ExitMethod))]37 private class Init : State38 {39 }40 private void InitOnEntry() => this.RaiseGotoStateEvent<Done>();41 private void ExitMethod() => this.RaisePopStateEvent();42 private class Done : State43 {44 }45 }46 [Fact(Timeout = 5000)]47 public void TestPopStateTransitionOnExit()48 {49 var expectedError = "M2() has performed a 'PopState' transition from an OnExit action.";50 this.TestWithError(r =>51 {52 r.CreateActor(typeof(M2));53 },54 expectedError: expectedError,55 replay: true);...
ExitMethod
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();2Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();3Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();4Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();5Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();6Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();7Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();8Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();9Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();10Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();11Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();12Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();13Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();14Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();
ExitMethod
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2Done.ExitMethod();3using Microsoft.Coyote.Actors.BugFinding.Tests;4Done.ExitMethod();5using Microsoft.Coyote.Actors.BugFinding.Tests;6Done.ExitMethod();7using Microsoft.Coyote.Actors.BugFinding.Tests;8Done.ExitMethod();9using Microsoft.Coyote.Actors.BugFinding.Tests;10Done.ExitMethod();11using Microsoft.Coyote.Actors.BugFinding.Tests;12Done.ExitMethod();13using Microsoft.Coyote.Actors.BugFinding.Tests;14Done.ExitMethod();15using Microsoft.Coyote.Actors.BugFinding.Tests;16Done.ExitMethod();17using Microsoft.Coyote.Actors.BugFinding.Tests;18Done.ExitMethod();19using Microsoft.Coyote.Actors.BugFinding.Tests;20Done.ExitMethod();21using Microsoft.Coyote.Actors.BugFinding.Tests;22Done.ExitMethod();23using Microsoft.Coyote.Actors.BugFinding.Tests;
ExitMethod
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;
ExitMethod
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 [OnEntry(nameof(InitOnEntry))]7 [OnEventDoAction(typeof(UnitEvent), nameof(ExitMethod))]8 {9 }10 void InitOnEntry()11 {12 this.RaiseEvent(new UnitEvent());13 }14 void ExitMethod()15 {16 this.RaiseHaltEvent();17 }18 }19}20using Microsoft.Coyote.Actors;21using System;22using System.Threading.Tasks;23{24 {25 [OnEntry(nameof(InitOnEntry))]26 [OnEventDoAction(typeof(UnitEvent), nameof(ExitMethod))]27 {28 }29 void InitOnEntry()30 {31 this.RaiseEvent(new UnitEvent());32 }33 void ExitMethod()34 {35 this.RaiseHaltEvent();36 }37 }38}39using Microsoft.Coyote.Actors;40using System;41using System.Threading.Tasks;42{43 {44 [OnEntry(nameof(InitOnEntry))]45 [OnEventDoAction(typeof(UnitEvent), nameof(ExitMethod))]46 {47 }48 void InitOnEntry()49 {50 this.RaiseEvent(new UnitEvent());51 }52 void ExitMethod()53 {54 this.RaiseHaltEvent();55 }56 }57}58using Microsoft.Coyote.Actors;59using System;60using System.Threading.Tasks;61{62 {63 [OnEntry(nameof(InitOnEntry))]64 [OnEventDoAction(typeof(UnitEvent), nameof(ExitMethod))]
ExitMethod
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var done = new Done();9 await done.ExitMethod();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 static async Task Main(string[] args)19 {20 var done = new Done();21 await done.ExitMethod();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 static async Task Main(string[] args)31 {32 var done = new Done();33 await done.ExitMethod();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 static async Task Main(string[] args)43 {44 var done = new Done();45 await done.ExitMethod();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 static async Task Main(string[] args)55 {56 var done = new Done();57 await done.ExitMethod();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Threading.Tasks;64{65 {66 static async Task Main(string[] args)67 {68 var done = new Done();
ExitMethod
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 Done.ExitMethod();8 }9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12using System;13{14 {15 static void Main(string[] args)16 {17 Done.ExitMethod();18 }19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22using System;23{24 {25 static void Main(string[] args)26 {27 Done.ExitMethod();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33{34 {35 static void Main(string[] args)36 {37 Done.ExitMethod();38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using System;43{44 {45 static void Main(string[] args)46 {47 Done.ExitMethod();48 }49 }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52using System;53{54 {55 static void Main(string[] args)56 {57 Done.ExitMethod();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63{64 {65 static void Main(string[] args)66 {67 Done.ExitMethod();68 }69 }70}
ExitMethod
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4using System;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(Done));11 runtime.CreateActor(typeof(Actor1));12 runtime.Run();13 }14 }15 {16 protected override Task OnInitializeAsync(Event initialEvent)17 {18 this.SendEvent(this.Id, new E());19 return Task.CompletedTask;20 }21 protected override Task OnEventAsync(Event e)22 {23 if (e is E)24 {25 this.SendEvent(this.Id, new E());26 }27 return Task.CompletedTask;28 }29 }30 {31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors;35using System.Threading.Tasks;36using System;37{38 {39 static void Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 runtime.RegisterMonitor(typeof(Done));43 runtime.CreateActor(typeof(Actor1));44 runtime.Run();45 }46 }47 {48 protected override Task OnInitializeAsync(Event initialEvent)49 {50 this.SendEvent(this.Id, new E());51 return Task.CompletedTask;52 }53 protected override Task OnEventAsync(Event e)54 {55 if (e is E)56 {57 this.SendEvent(this.Id, new E());58 }59 return Task.CompletedTask;60 }61 }62 {63 }64}65using Microsoft.Coyote.Actors.BugFinding.Tests;66using Microsoft.Coyote.Actors;67using System.Threading.Tasks;68using System;69{70 {71 static void Main(string[] args)72 {73 var runtime = RuntimeFactory.Create();74 runtime.RegisterMonitor(typeof(Done));75 runtime.CreateActor(typeof(Actor1));76 runtime.Run();77 }78 }79 {
ExitMethod
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 Done.ExitMethod();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 Done.ExitMethod();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 Done.ExitMethod();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 Done.ExitMethod();54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{64 {65 static void Main(string[] args)66 {67 Done.ExitMethod();68 }69 }70}
ExitMethod
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();2Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();3Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();4Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();5Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();6Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();7Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitMethod();
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