How to use OnActive method of Microsoft.Coyote.Actors.BugFinding.Tests.Done class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive

PushStateTransitionTests.cs

Source:PushStateTransitionTests.cs Github

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...250 private void OnReadyExit()251 {252 this.Log.WriteLine("Exiting Ready state");253 }254 [OnEntry(nameof(OnActive))]255 [OnExit(nameof(OnActiveExit))]256 public class Active : State257 {258 }259 private void OnActive()260 {261 this.Log.WriteLine("Entering Active state");262 }263 private void OnActiveExit()264 {265 this.Log.WriteLine("Exiting Active state");266 }267 private void HandleE3()268 {269 this.Log.WriteLine("Handling E3 in State {0}", this.CurrentState);270 }271 [OnEntry(nameof(OnBad))]272 public class Bad : State273 {274 }275 private void OnBad()276 {277 this.Log.WriteLine("Entering Bad state");...

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OnActive

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote;

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OnActive

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 protected override async Task OnInitializeAsync(Event initialEvent)11 {12 await this.OnActiveAsync();13 }14 protected virtual async Task OnActiveAsync()15 {16 await Task.CompletedTask;17 }18 }19}20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27{28 {29 protected override async Task OnInitializeAsync(Event initialEvent)30 {31 await this.OnActiveAsync();32 }33 protected virtual async Task OnActiveAsync()34 {35 await Task.CompletedTask;36 }37 }38}39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{47 {48 protected override async Task OnInitializeAsync(Event initialEvent)49 {50 await this.OnActiveAsync();51 }52 protected virtual async Task OnActiveAsync()53 {54 await Task.CompletedTask;55 }56 }57}58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using System;61using System.Collections.Generic;62using System.Linq;63using System.Text;64using System.Threading.Tasks;65{66 {67 protected override async Task OnInitializeAsync(Event initialEvent)68 {69 await this.OnActiveAsync();70 }

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OnActive

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 Done d = new Done();12 d.OnActive();13 }14 }15}

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OnActive

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock;5using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock2;6using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock3;7using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock4;8using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock5;9using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock6;10using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock7;11using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock8;12using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock9;13using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock10;14using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock11;15using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock12;16using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock13;17using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock14;18using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock15;19using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock16;20using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock17;21using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock18;22using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock19;23using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock20;24using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock21;25using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock22;26using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock23;27using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock24;28using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock25;29using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock26;30using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock27;31using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock28;32using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock29;

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OnActive

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var done = runtime.CreateActor(typeof(Done));12 runtime.SendEvent(done, new Done.DoneEvent());13 runtime.Wait();14 }15 }16}17using Microsoft.Coyote;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 var runtime = RuntimeFactory.Create();27 var deadlock = runtime.CreateActor(typeof(Deadlock));28 runtime.SendEvent(deadlock, new Deadlock.StartEvent());29 runtime.Wait();30 }31 }32}33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using System;37using System.Threading.Tasks;38{39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 var deadlock2 = runtime.CreateActor(typeof(Deadlock2));44 runtime.SendEvent(deadlock2, new Deadlock2.StartEvent());45 runtime.Wait();46 }47 }48}49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding.Tests;52using System;53using System.Threading.Tasks;54{55 {56 static void Main(string[] args)57 {58 var runtime = RuntimeFactory.Create();59 var deadlock3 = runtime.CreateActor(typeof(Deadlock3));60 runtime.SendEvent(deadlock3, new Deadlock3.StartEvent());61 runtime.Wait();62 }63 }64}

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OnActive

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();2Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();3Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();4Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();5Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();6Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();7Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();8Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();9Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();10Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();11Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();12Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();13Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();14Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();15Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();16Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();17Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();18Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();19Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();20Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();21Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();22Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();23Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();24Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();25Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();26Microsoft.Coyote.Actors.BugFinding.Tests.Done.OnActive();

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