How to use HandleE2 method of Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.HandleE2

EventHandlerTests.cs

Source:EventHandlerTests.cs Github

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...352 [OnEntry(nameof(InitOnEntry))]353 [OnExit(nameof(InitOnExit))]354 [OnEventGotoState(typeof(UnitEvent), typeof(Init))]355 [OnEventPushState(typeof(E1), typeof(Active))]356 [OnEventDoAction(typeof(E2), nameof(HandleE2))]357 private class Init : State358 {359 }360 private void InitOnEntry()361 {362 this.SendEvent(this.Id, UnitEvent.Instance);363 }364 private void InitOnExit()365 {366 this.SendEvent(this.Id, new E1());367 }368 [OnEntry(nameof(ActiveOnEntry))]369 private class Active : State370 {371 }372 private void ActiveOnEntry()373 {374 this.Test = true;375 this.SendEvent(this.Id, new E2());376 }377 private void HandleE2()378 {379 this.Assert(this.Test is false, "Reached test assertion.");380 }381 }382 [Fact(Timeout = 5000)]383 public void TestEventHandlerInStateMachine8()384 {385 this.TestWithError(r =>386 {387 r.CreateActor(typeof(M8));388 },389 expectedError: "Reached test assertion.",390 replay: true);391 }392 private class M9 : StateMachine393 {394 private bool Test = false;395 [Start]396 [OnEntry(nameof(InitOnEntry))]397 [OnExit(nameof(InitOnExit))]398 [OnEventPushState(typeof(UnitEvent), typeof(Active))]399 [OnEventDoAction(typeof(E2), nameof(HandleE2))]400 private class Init : State401 {402 }403 private void InitOnEntry()404 {405 this.SendEvent(this.Id, UnitEvent.Instance);406 }407 private void InitOnExit()408 {409 this.SendEvent(this.Id, new E1());410 }411 [OnEntry(nameof(ActiveOnEntry))]412 private class Active : State413 {414 }415 private void ActiveOnEntry()416 {417 this.Test = true;418 this.SendEvent(this.Id, new E2());419 this.RaisePopStateEvent();420 }421 private void HandleE2()422 {423 this.Assert(this.Test is false, "Reached test assertion.");424 }425 }426 [Fact(Timeout = 5000)]427 public void TestEventHandlerInStateMachine9()428 {429 this.TestWithError(r =>430 {431 r.CreateActor(typeof(M9));432 },433 expectedError: "Reached test assertion.",434 replay: true);435 }436 private class M10 : StateMachine437 {438 private bool Test = false;439 [Start]440 [OnEntry(nameof(InitOnEntry))]441 [OnExit(nameof(InitOnExit))]442 [OnEventPushState(typeof(UnitEvent), typeof(Active))]443 [OnEventDoAction(typeof(E2), nameof(HandleE2))]444 private class Init : State445 {446 }447 private void InitOnEntry()448 {449 this.SendEvent(this.Id, UnitEvent.Instance);450 }451 private void InitOnExit()452 {453 this.SendEvent(this.Id, new E1());454 }455 [OnEntry(nameof(ActiveOnEntry))]456 private class Active : State457 {458 }459 private void ActiveOnEntry()460 {461 this.Test = true;462 this.SendEvent(this.Id, new E2());463 }464 private void HandleE2()465 {466 this.Assert(this.Test is false, "Reached test assertion.");467 }468 }469 [Fact(Timeout = 5000)]470 public void TestEventHandlerInStateMachine10()471 {472 this.TestWithError(r =>473 {474 r.CreateActor(typeof(M10));475 },476 expectedError: "Reached test assertion.",477 replay: true);478 }479 private class M11 : StateMachine480 {481 private bool Test = false;482 [Start]483 [OnEntry(nameof(InitOnEntry))]484 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]485 [OnEventGotoState(typeof(E2), typeof(Checking))]486 private class Init : State487 {488 }489 private void InitOnEntry()490 {491 this.SendEvent(this.Id, UnitEvent.Instance);492 }493 [OnEntry(nameof(ActiveOnEntry))]494 [OnExit(nameof(ActiveOnExit))]495 [OnEventGotoState(typeof(E2), typeof(Init))]496 private class Active : State497 {498 }499 private void ActiveOnEntry()500 {501 this.Test = true;502 this.SendEvent(this.Id, new E2());503 }504 private void ActiveOnExit()505 {506 this.SendEvent(this.Id, new E2());507 }508 [OnEntry(nameof(CheckingOnEntry))]509 private class Checking : State510 {511 }512 private void CheckingOnEntry()513 {514 this.Assert(this.Test is false, "Reached test assertion.");515 }516 }517 [Fact(Timeout = 5000)]518 public void TestEventHandlerInStateMachine11()519 {520 this.TestWithError(r =>521 {522 r.CreateActor(typeof(M11));523 },524 expectedError: "Reached test assertion.",525 replay: true);526 }527 private class M12 : StateMachine528 {529 private bool Test = false;530 [Start]531 [OnEntry(nameof(InitOnEntry))]532 [OnExit(nameof(InitOnExit))]533 [OnEventGotoState(typeof(UnitEvent), typeof(Init))]534 [OnEventPushState(typeof(E1), typeof(Active))]535 [OnEventDoAction(typeof(E2), nameof(HandleE2))]536 private class Init : State537 {538 }539 private void InitOnEntry()540 {541 this.SendEvent(this.Id, UnitEvent.Instance);542 }543 private void InitOnExit()544 {545 this.SendEvent(this.Id, new E1());546 }547 [OnEntry(nameof(ActiveOnEntry))]548 [OnExit(nameof(ActiveOnExit))]549 [OnEventGotoState(typeof(E2), typeof(Init))]550 private class Active : State551 {552 }553 private void ActiveOnEntry()554 {555 this.Test = true;556 this.SendEvent(this.Id, new E2());557 }558 private void ActiveOnExit()559 {560 this.Assert(this.Test is false, "Reached test assertion.");561 }562#pragma warning disable CA1822 // Mark members as static563 private void HandleE2()564#pragma warning restore CA1822 // Mark members as static565 {566 }567 }568 [Fact(Timeout = 5000)]569 public void TestEventHandlerInStateMachine12()570 {571 this.TestWithError(r =>572 {573 r.CreateActor(typeof(M12));574 },575 expectedError: "Reached test assertion.",576 replay: true);577 }578 private class M13 : StateMachine579 {580 private bool Test = false;581 [Start]582 [OnEntry(nameof(InitOnEntry))]583 [OnExit(nameof(InitOnExit))]584 [OnEventPushState(typeof(UnitEvent), typeof(Active))]585 [OnEventDoAction(typeof(E2), nameof(HandleE2))]586 private class Init : State587 {588 }589 private void InitOnEntry()590 {591 this.SendEvent(this.Id, UnitEvent.Instance);592 }593 private void InitOnExit()594 {595 this.SendEvent(this.Id, new E1());596 }597 [OnEntry(nameof(ActiveOnEntry))]598 [OnExit(nameof(ActiveOnExit))]599 private class Active : State600 {601 }602 private void ActiveOnEntry()603 {604 this.Test = true;605 this.RaisePopStateEvent();606 }607 private void ActiveOnExit()608 {609 this.SendEvent(this.Id, new E2());610 }611 private void HandleE2()612 {613 this.Assert(this.Test is false, "Reached test assertion.");614 }615 }616 [Fact(Timeout = 5000)]617 public void TestEventHandlerInStateMachine13()618 {619 this.TestWithError(r =>620 {621 r.CreateActor(typeof(M13));622 },623 expectedError: "Reached test assertion.",624 replay: true);625 }626 private class M14 : StateMachine627 {628 [Start]629 [OnEntry(nameof(InitOnEntry))]630 [OnExit(nameof(InitOnExit))]631 [OnEventGotoState(typeof(UnitEvent), typeof(Init))]632 [OnEventPushState(typeof(E1), typeof(Active))]633 [OnEventDoAction(typeof(E2), nameof(HandleE2))]634 private class Init : State635 {636 }637 private void InitOnEntry()638 {639 this.SendEvent(this.Id, UnitEvent.Instance, options: new SendOptions(assert: 1));640 }641 private void InitOnExit()642 {643 this.SendEvent(this.Id, new E1());644 }645 [OnEntry(nameof(ActiveOnEntry))]646 private class Active : State647 {648 }649 private void ActiveOnEntry() => this.RaiseEvent(UnitEvent.Instance);650#pragma warning disable CA1822 // Mark members as static651 private void HandleE2()652#pragma warning restore CA1822 // Mark members as static653 {654 }655 }656 [Fact(Timeout = 5000)]657 public void TestEventHandlerInStateMachine14()658 {659 this.TestWithError(r =>660 {661 r.CreateActor(typeof(M14));662 },663 expectedError: "There are more than 1 instances of 'Events.UnitEvent' in the input queue of M14().",664 replay: true);665 }...

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HandleE2

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;9using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks;11using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks;15using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks;17using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;21using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;23using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;24using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;

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HandleE2

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Events;13using Microsoft.Coyote.Tests.Common.Tasks;14{15 {16 [OnEventDoAction(typeof(UnitEvent), nameof(HandleE2))]17 {18 }19 {20 }21 private void HandleE2(Event e)22 {23 this.Send(this.Id, new E2());24 }25 [OnEventDoAction(typeof(UnitEvent), nameof(HandleE2))]26 {27 }28 [OnEventDoAction(typeof(UnitEvent), nameof(HandleE4))]29 {30 }31 private void HandleE4(Event e)32 {33 this.Send(this.Id, new E4());34 }35 [OnEventDoAction(typeof(UnitEvent), nameof(HandleE5))]36 {37 }38 private void HandleE5(Event e)39 {40 this.Send(this.Id, new E5());41 }42 [OnEventDoAction(typeof(UnitEvent), nameof(HandleE6))]43 {44 }45 private void HandleE6(Event e)46 {47 this.Send(this.Id, new E6());48 }49 [OnEventDoAction(typeof(UnitEvent), nameof(HandleE7))]50 {51 }52 private void HandleE7(Event e)53 {54 this.Send(this.Id, new E7());55 }56 [OnEventDoAction(typeof(UnitEvent), nameof(HandleE8))]57 {58 }59 private void HandleE8(Event e)60 {61 this.Send(this.Id, new E8());62 }63 [OnEventDoAction(typeof(UnitEvent), nameof(HandleE9))]

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HandleE2

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.BugFinding;6using Microsoft.Coyote.BugFinding.Strategies;7using Microsoft.Coyote.BugFinding.TestingServices;8using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom;10using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters;11using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters;12using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters;13using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters;14using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters;15using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters;16using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters;17using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters;

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HandleE2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 EventHandlerTests test = new EventHandlerTests();9 await test.HandleE2();10 }11 }12}

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HandleE2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 EventHandlerTests test = new EventHandlerTests();12 test.HandleE2();13 }14 }15}16System.NullReferenceException: Object reference not set to an instance of an object. at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type, String name, Object[] args) at Microsoft.Coyote.Actors.ActorRuntime.CreateActor[T](String name, Object[] args) at Microsoft.Coyote.Actors.ActorRuntime.CreateActor[T](Object[] args) at Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.HandleE2() at MyTestProject.Program.Main(String[] args)17at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type, String name, Object[] args)18at Microsoft.Coyote.Actors.ActorRuntime.CreateActor[T](String name, Object[] args)19at Microsoft.Coyote.Actors.ActorRuntime.CreateActor[T](Object[] args)20at Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.HandleE2()

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HandleE2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main()7 {8 var test = new EventHandlerTests();9 await test.HandleE2();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 public static async Task Main()19 {20 var test = new EventHandlerTests();21 await test.HandleE3();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 public static async Task Main()31 {32 var test = new EventHandlerTests();33 await test.HandleE4();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 public static async Task Main()43 {44 var test = new EventHandlerTests();45 await test.HandleE5();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 public static async Task Main()55 {56 var test = new EventHandlerTests();57 await test.HandleE6();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Threading.Tasks;64{65 {

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HandleE2

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote;6{7 {8 public static void Main(string[] args)9 {10 Task.Run(async () =>11 {12 var runtime = RuntimeFactory.Create();13 await runtime.CreateActorAndExecuteAsync(typeof(EventHandlerTests), new EventHandlerTests());14 }).Wait();15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors;20using System;21using System.Threading.Tasks;22using Microsoft.Coyote;23{24 {25 public static void Main(string[] args)26 {27 Task.Run(async () =>28 {29 var runtime = RuntimeFactory.Create();30 await runtime.CreateActorAndExecuteAsync(typeof(EventHandlerTests), new EventHandlerTests());31 }).Wait();32 }33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Actors;37using System;38using System.Threading.Tasks;39using Microsoft.Coyote;40{41 {42 public static void Main(string[] args)43 {44 Task.Run(async () =>45 {46 var runtime = RuntimeFactory.Create();47 await runtime.CreateActorAndExecuteAsync(typeof(EventHandlerTests), new EventHandlerTests());48 }).Wait();49 }50 }51}

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1{2 static void Main(string[] args)3 {4 var runtime = RuntimeFactory.Create();5 runtime.CreateActor(typeof(EventHandlerTests));6 runtime.SendEvent(1, new E1());7 runtime.SendEvent(1, new E2());8 runtime.Wait();9 }10}

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