Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.HandleE2
EventHandlerTests.cs
Source:EventHandlerTests.cs  
...352            [OnEntry(nameof(InitOnEntry))]353            [OnExit(nameof(InitOnExit))]354            [OnEventGotoState(typeof(UnitEvent), typeof(Init))]355            [OnEventPushState(typeof(E1), typeof(Active))]356            [OnEventDoAction(typeof(E2), nameof(HandleE2))]357            private class Init : State358            {359            }360            private void InitOnEntry()361            {362                this.SendEvent(this.Id, UnitEvent.Instance);363            }364            private void InitOnExit()365            {366                this.SendEvent(this.Id, new E1());367            }368            [OnEntry(nameof(ActiveOnEntry))]369            private class Active : State370            {371            }372            private void ActiveOnEntry()373            {374                this.Test = true;375                this.SendEvent(this.Id, new E2());376            }377            private void HandleE2()378            {379                this.Assert(this.Test is false, "Reached test assertion.");380            }381        }382        [Fact(Timeout = 5000)]383        public void TestEventHandlerInStateMachine8()384        {385            this.TestWithError(r =>386            {387                r.CreateActor(typeof(M8));388            },389            expectedError: "Reached test assertion.",390            replay: true);391        }392        private class M9 : StateMachine393        {394            private bool Test = false;395            [Start]396            [OnEntry(nameof(InitOnEntry))]397            [OnExit(nameof(InitOnExit))]398            [OnEventPushState(typeof(UnitEvent), typeof(Active))]399            [OnEventDoAction(typeof(E2), nameof(HandleE2))]400            private class Init : State401            {402            }403            private void InitOnEntry()404            {405                this.SendEvent(this.Id, UnitEvent.Instance);406            }407            private void InitOnExit()408            {409                this.SendEvent(this.Id, new E1());410            }411            [OnEntry(nameof(ActiveOnEntry))]412            private class Active : State413            {414            }415            private void ActiveOnEntry()416            {417                this.Test = true;418                this.SendEvent(this.Id, new E2());419                this.RaisePopStateEvent();420            }421            private void HandleE2()422            {423                this.Assert(this.Test is false, "Reached test assertion.");424            }425        }426        [Fact(Timeout = 5000)]427        public void TestEventHandlerInStateMachine9()428        {429            this.TestWithError(r =>430            {431                r.CreateActor(typeof(M9));432            },433            expectedError: "Reached test assertion.",434            replay: true);435        }436        private class M10 : StateMachine437        {438            private bool Test = false;439            [Start]440            [OnEntry(nameof(InitOnEntry))]441            [OnExit(nameof(InitOnExit))]442            [OnEventPushState(typeof(UnitEvent), typeof(Active))]443            [OnEventDoAction(typeof(E2), nameof(HandleE2))]444            private class Init : State445            {446            }447            private void InitOnEntry()448            {449                this.SendEvent(this.Id, UnitEvent.Instance);450            }451            private void InitOnExit()452            {453                this.SendEvent(this.Id, new E1());454            }455            [OnEntry(nameof(ActiveOnEntry))]456            private class Active : State457            {458            }459            private void ActiveOnEntry()460            {461                this.Test = true;462                this.SendEvent(this.Id, new E2());463            }464            private void HandleE2()465            {466                this.Assert(this.Test is false, "Reached test assertion.");467            }468        }469        [Fact(Timeout = 5000)]470        public void TestEventHandlerInStateMachine10()471        {472            this.TestWithError(r =>473            {474                r.CreateActor(typeof(M10));475            },476            expectedError: "Reached test assertion.",477            replay: true);478        }479        private class M11 : StateMachine480        {481            private bool Test = false;482            [Start]483            [OnEntry(nameof(InitOnEntry))]484            [OnEventGotoState(typeof(UnitEvent), typeof(Active))]485            [OnEventGotoState(typeof(E2), typeof(Checking))]486            private class Init : State487            {488            }489            private void InitOnEntry()490            {491                this.SendEvent(this.Id, UnitEvent.Instance);492            }493            [OnEntry(nameof(ActiveOnEntry))]494            [OnExit(nameof(ActiveOnExit))]495            [OnEventGotoState(typeof(E2), typeof(Init))]496            private class Active : State497            {498            }499            private void ActiveOnEntry()500            {501                this.Test = true;502                this.SendEvent(this.Id, new E2());503            }504            private void ActiveOnExit()505            {506                this.SendEvent(this.Id, new E2());507            }508            [OnEntry(nameof(CheckingOnEntry))]509            private class Checking : State510            {511            }512            private void CheckingOnEntry()513            {514                this.Assert(this.Test is false, "Reached test assertion.");515            }516        }517        [Fact(Timeout = 5000)]518        public void TestEventHandlerInStateMachine11()519        {520            this.TestWithError(r =>521            {522                r.CreateActor(typeof(M11));523            },524            expectedError: "Reached test assertion.",525            replay: true);526        }527        private class M12 : StateMachine528        {529            private bool Test = false;530            [Start]531            [OnEntry(nameof(InitOnEntry))]532            [OnExit(nameof(InitOnExit))]533            [OnEventGotoState(typeof(UnitEvent), typeof(Init))]534            [OnEventPushState(typeof(E1), typeof(Active))]535            [OnEventDoAction(typeof(E2), nameof(HandleE2))]536            private class Init : State537            {538            }539            private void InitOnEntry()540            {541                this.SendEvent(this.Id, UnitEvent.Instance);542            }543            private void InitOnExit()544            {545                this.SendEvent(this.Id, new E1());546            }547            [OnEntry(nameof(ActiveOnEntry))]548            [OnExit(nameof(ActiveOnExit))]549            [OnEventGotoState(typeof(E2), typeof(Init))]550            private class Active : State551            {552            }553            private void ActiveOnEntry()554            {555                this.Test = true;556                this.SendEvent(this.Id, new E2());557            }558            private void ActiveOnExit()559            {560                this.Assert(this.Test is false, "Reached test assertion.");561            }562#pragma warning disable CA1822 // Mark members as static563            private void HandleE2()564#pragma warning restore CA1822 // Mark members as static565            {566            }567        }568        [Fact(Timeout = 5000)]569        public void TestEventHandlerInStateMachine12()570        {571            this.TestWithError(r =>572            {573                r.CreateActor(typeof(M12));574            },575            expectedError: "Reached test assertion.",576            replay: true);577        }578        private class M13 : StateMachine579        {580            private bool Test = false;581            [Start]582            [OnEntry(nameof(InitOnEntry))]583            [OnExit(nameof(InitOnExit))]584            [OnEventPushState(typeof(UnitEvent), typeof(Active))]585            [OnEventDoAction(typeof(E2), nameof(HandleE2))]586            private class Init : State587            {588            }589            private void InitOnEntry()590            {591                this.SendEvent(this.Id, UnitEvent.Instance);592            }593            private void InitOnExit()594            {595                this.SendEvent(this.Id, new E1());596            }597            [OnEntry(nameof(ActiveOnEntry))]598            [OnExit(nameof(ActiveOnExit))]599            private class Active : State600            {601            }602            private void ActiveOnEntry()603            {604                this.Test = true;605                this.RaisePopStateEvent();606            }607            private void ActiveOnExit()608            {609                this.SendEvent(this.Id, new E2());610            }611            private void HandleE2()612            {613                this.Assert(this.Test is false, "Reached test assertion.");614            }615        }616        [Fact(Timeout = 5000)]617        public void TestEventHandlerInStateMachine13()618        {619            this.TestWithError(r =>620            {621                r.CreateActor(typeof(M13));622            },623            expectedError: "Reached test assertion.",624            replay: true);625        }626        private class M14 : StateMachine627        {628            [Start]629            [OnEntry(nameof(InitOnEntry))]630            [OnExit(nameof(InitOnExit))]631            [OnEventGotoState(typeof(UnitEvent), typeof(Init))]632            [OnEventPushState(typeof(E1), typeof(Active))]633            [OnEventDoAction(typeof(E2), nameof(HandleE2))]634            private class Init : State635            {636            }637            private void InitOnEntry()638            {639                this.SendEvent(this.Id, UnitEvent.Instance, options: new SendOptions(assert: 1));640            }641            private void InitOnExit()642            {643                this.SendEvent(this.Id, new E1());644            }645            [OnEntry(nameof(ActiveOnEntry))]646            private class Active : State647            {648            }649            private void ActiveOnEntry() => this.RaiseEvent(UnitEvent.Instance);650#pragma warning disable CA1822 // Mark members as static651            private void HandleE2()652#pragma warning restore CA1822 // Mark members as static653            {654            }655        }656        [Fact(Timeout = 5000)]657        public void TestEventHandlerInStateMachine14()658        {659            this.TestWithError(r =>660            {661                r.CreateActor(typeof(M14));662            },663            expectedError: "There are more than 1 instances of 'Events.UnitEvent' in the input queue of M14().",664            replay: true);665        }...HandleE2
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;9using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks;11using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks;15using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks;17using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;21using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;23using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;24using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;HandleE2
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Events;13using Microsoft.Coyote.Tests.Common.Tasks;14{15    {16        [OnEventDoAction(typeof(UnitEvent), nameof(HandleE2))]17        {18        }19        {20        }21        private void HandleE2(Event e)22        {23            this.Send(this.Id, new E2());24        }25        [OnEventDoAction(typeof(UnitEvent), nameof(HandleE2))]26        {27        }28        [OnEventDoAction(typeof(UnitEvent), nameof(HandleE4))]29        {30        }31        private void HandleE4(Event e)32        {33            this.Send(this.Id, new E4());34        }35        [OnEventDoAction(typeof(UnitEvent), nameof(HandleE5))]36        {37        }38        private void HandleE5(Event e)39        {40            this.Send(this.Id, new E5());41        }42        [OnEventDoAction(typeof(UnitEvent), nameof(HandleE6))]43        {44        }45        private void HandleE6(Event e)46        {47            this.Send(this.Id, new E6());48        }49        [OnEventDoAction(typeof(UnitEvent), nameof(HandleE7))]50        {51        }52        private void HandleE7(Event e)53        {54            this.Send(this.Id, new E7());55        }56        [OnEventDoAction(typeof(UnitEvent), nameof(HandleE8))]57        {58        }59        private void HandleE8(Event e)60        {61            this.Send(this.Id, new E8());62        }63        [OnEventDoAction(typeof(UnitEvent), nameof(HandleE9))]HandleE2
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.BugFinding;6using Microsoft.Coyote.BugFinding.Strategies;7using Microsoft.Coyote.BugFinding.TestingServices;8using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom;10using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters;11using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters;12using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters;13using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters;14using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters;15using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters;16using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters;17using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule.Custom.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters.CustomTraceReporters;HandleE2
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5    {6        static async Task Main(string[] args)7        {8            EventHandlerTests test = new EventHandlerTests();9            await test.HandleE2();10        }11    }12}HandleE2
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8    {9        static void Main(string[] args)10        {11            EventHandlerTests test = new EventHandlerTests();12            test.HandleE2();13        }14    }15}16System.NullReferenceException: Object reference not set to an instance of an object. at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type, String name, Object[] args) at Microsoft.Coyote.Actors.ActorRuntime.CreateActor[T](String name, Object[] args) at Microsoft.Coyote.Actors.ActorRuntime.CreateActor[T](Object[] args) at Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.HandleE2() at MyTestProject.Program.Main(String[] args)17at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type, String name, Object[] args)18at Microsoft.Coyote.Actors.ActorRuntime.CreateActor[T](String name, Object[] args)19at Microsoft.Coyote.Actors.ActorRuntime.CreateActor[T](Object[] args)20at Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.HandleE2()HandleE2
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5    {6        public static async Task Main()7        {8            var test = new EventHandlerTests();9            await test.HandleE2();10        }11    }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17    {18        public static async Task Main()19        {20            var test = new EventHandlerTests();21            await test.HandleE3();22        }23    }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29    {30        public static async Task Main()31        {32            var test = new EventHandlerTests();33            await test.HandleE4();34        }35    }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41    {42        public static async Task Main()43        {44            var test = new EventHandlerTests();45            await test.HandleE5();46        }47    }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53    {54        public static async Task Main()55        {56            var test = new EventHandlerTests();57            await test.HandleE6();58        }59    }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Threading.Tasks;64{65    {HandleE2
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote;6{7    {8        public static void Main(string[] args)9        {10            Task.Run(async () =>11            {12                var runtime = RuntimeFactory.Create();13                await runtime.CreateActorAndExecuteAsync(typeof(EventHandlerTests), new EventHandlerTests());14            }).Wait();15        }16    }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors;20using System;21using System.Threading.Tasks;22using Microsoft.Coyote;23{24    {25        public static void Main(string[] args)26        {27            Task.Run(async () =>28            {29                var runtime = RuntimeFactory.Create();30                await runtime.CreateActorAndExecuteAsync(typeof(EventHandlerTests), new EventHandlerTests());31            }).Wait();32        }33    }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Actors;37using System;38using System.Threading.Tasks;39using Microsoft.Coyote;40{41    {42        public static void Main(string[] args)43        {44            Task.Run(async () =>45            {46                var runtime = RuntimeFactory.Create();47                await runtime.CreateActorAndExecuteAsync(typeof(EventHandlerTests), new EventHandlerTests());48            }).Wait();49        }50    }51}HandleE2
Using AI Code Generation
1{2    static void Main(string[] args)3    {4        var runtime = RuntimeFactory.Create();5        runtime.CreateActor(typeof(EventHandlerTests));6        runtime.SendEvent(1, new E1());7        runtime.SendEvent(1, new E2());8        runtime.Wait();9    }10}Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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