How to use NotifyClientRequest method of Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessor class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessor.NotifyClientRequest

ChordTests.cs

Source:ChordTests.cs Github

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...611 {612 var key = this.GetNextQueryKey();613 this.Logger.WriteLine($"<ChordLog> Client is searching for successor of key '{key}'.");614 this.SendEvent(this.ClusterManager, new ChordNode.FindSuccessor(this.Id, key));615 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientRequest(key));616 }617 else if (this.RandomBoolean())618 {619 this.SendEvent(this.ClusterManager, new ClusterManager.CreateNewNode());620 }621 else622 {623 this.SendEvent(this.ClusterManager, new ClusterManager.TerminateNode());624 }625 this.QueryCounter++;626 }627 this.RaiseEvent(new Local());628 }629 private int GetNextQueryKey()630 {631 int keyIndex = -1;632 while (keyIndex < 0)633 {634 for (int i = 0; i < this.Keys.Count; i++)635 {636 if (this.RandomBoolean())637 {638 keyIndex = i;639 break;640 }641 }642 }643 return this.Keys[keyIndex];644 }645 [OnEventGotoState(typeof(Local), typeof(Querying))]646 [OnEventDoAction(typeof(ChordNode.FindSuccessorResp), nameof(ProcessFindSuccessorResp))]647 [OnEventDoAction(typeof(ChordNode.QueryIdResp), nameof(ProcessQueryIdResp))]648 private class Waiting : State649 {650 }651 private void ProcessFindSuccessorResp(Event e)652 {653 var successor = (e as ChordNode.FindSuccessorResp).Node;654 var key = (e as ChordNode.FindSuccessorResp).Key;655 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientResponse(key));656 this.SendEvent(successor, new ChordNode.QueryId(this.Id));657 }658 private void ProcessQueryIdResp() => this.RaiseEvent(new Local());659 }660 private class LivenessMonitor : Monitor661 {662 public class NotifyClientRequest : Event663 {664 public int Key;665 public NotifyClientRequest(int key)666 : base()667 {668 this.Key = key;669 }670 }671 public class NotifyClientResponse : Event672 {673 public int Key;674 public NotifyClientResponse(int key)675 : base()676 {677 this.Key = key;678 }679 }680 [Start]681 [OnEntry(nameof(InitOnEntry))]682 private class Init : State683 {684 }685 private void InitOnEntry() => this.RaiseGotoStateEvent<Responded>();686 [Cold]687 [OnEventGotoState(typeof(NotifyClientRequest), typeof(Requested))]688 private class Responded : State689 {690 }691 [Hot]692 [OnEventGotoState(typeof(NotifyClientResponse), typeof(Responded))]693 private class Requested : State694 {695 }696 }697 [Theory(Timeout = 10000)]698 [InlineData(20)]699 public void TestLivenessBugInChordProtocol(uint seed)700 {701 var configuration = this.GetConfiguration();...

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NotifyClientRequest

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 private ActorId Next;9 private ActorId Predecessor;10 [OnEventDoAction(typeof(InitEvent), nameof(Init))]11 [OnEventDoAction(typeof(FindPredecessorEvent), nameof(FindPredecessorHandler))]12 [OnEventDoAction(typeof(NotifyClientRequest), nameof(NotifyClient))]13 private class InitState : State { }14 private void Init()15 {16 this.Next = this.CreateActor(typeof(FindPredecessor));17 this.Predecessor = this.CreateActor(typeof(FindPredecessor));18 this.SendEvent(this.Next, new InitEvent());19 this.SendEvent(this.Predecessor, new InitEvent());20 }21 private async Task FindPredecessorHandler(Event e)22 {23 var findPredecessorEvent = e as FindPredecessorEvent;24 var client = findPredecessorEvent.Client;25 var id = findPredecessorEvent.Id;26 var predecessor = findPredecessorEvent.Predecessor;27 if (id < this.Id)28 {29 if (this.Predecessor != null)30 {31 this.SendEvent(this.Predecessor, new FindPredecessorEvent(client, id, predecessor));32 }33 {34 this.SendEvent(client, new FindPredecessorResponse(predecessor));35 }36 }37 {38 if (this.Next != null)39 {40 this.SendEvent(this.Next, new FindPredecessorEvent(client, id, this.Id));41 }42 {43 this.SendEvent(client, new FindPredecessorResponse(this.Id));44 }45 }46 }47 private void NotifyClient()48 {49 this.SendEvent(this.Predecessor, new NotifyClientRequest());50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote;56using Microsoft.Coyote.Actors;57using Microsoft.Coyote.Actors.BugFinding.Tests;

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NotifyClientRequest

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9{10static void Main(string[] args)11{12using (var runtime = RuntimeFactory.Create())13{14var actor = runtime.CreateActor(typeof(FindPredecessor));15runtime.SendEvent(actor, new NotifyClientRequest());16}17}18}19}20using Microsoft.Coyote.Actors;21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26{27{28static void Main(string[] args)29{30using (var runtime = RuntimeFactory.Create())31{32var actor = runtime.CreateActor(typeof(PingPongActor));33runtime.SendEvent(actor, new Ping());34}35}36}37}38using Microsoft.Coyote.Actors;39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44{45{46static void Main(string

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NotifyClientRequest

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 Task t = Task.Run(() =>11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(FindPredecessor), new ActorId(0));14 });15 t.Wait();16 }17 }18}

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NotifyClientRequest

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Task.Run(() =>10 {11 var runtime = RuntimeFactory.Create();12 runtime.CreateActor(typeof(FindPredecessor));13 runtime.Run();14 }).Wait();15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors;20using System;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 Task.Run(() =>27 {28 var runtime = RuntimeFactory.Create();29 runtime.CreateActor(typeof(FindPredecessor));30 runtime.Run();31 }).Wait();32 }33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Actors;37using System;38using System.Threading.Tasks;39{40 {41 static void Main(string[] args)42 {43 Task.Run(() =>44 {45 var runtime = RuntimeFactory.Create();46 runtime.CreateActor(typeof(FindPredecessor));47 runtime.Run();48 }).Wait();49 }50 }51}52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Actors;54using System;55using System.Threading.Tasks;56{57 {58 static void Main(string[] args)59 {60 Task.Run(() =>61 {62 var runtime = RuntimeFactory.Create();63 runtime.CreateActor(typeof(FindPredecessor));64 runtime.Run();65 }).Wait();66 }67 }68}69using Microsoft.Coyote.Actors.BugFinding.Tests;70using Microsoft.Coyote.Actors;

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NotifyClientRequest

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 public static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(FindPredecessor), new ActorId(1));10 runtime.RunAsync().Wait();11 }12 }13 {14 protected override async Task OnInitializeAsync(Event initialEvent)15 {16 await this.NotifyClientRequest(1);17 }18 private async Task NotifyClientRequest(int i)19 {20 await this.SendEvent(new ActorId(i), new Request());21 }22 }23 {24 }25}262>C:\Users\user\source\repos\CoyoteTests\2\2.cs(15,30,15,51): error CS0117: 'FindPredecessor' does not contain a definition for 'NotifyClientRequest'272>C:\Users\user\source\repos\CoyoteTests\2\2.cs(15,30,15,51): error CS0117: 'FindPredecessor' does not contain a definition for 'NotifyClientRequest'282>C:\Users\user\source\repos\CoyoteTests\2\2.cs(15,30,15,51): error CS0117: 'FindPredecessor' does not contain a definition for 'NotifyClientRequest'292>C:\Users\user\source\repos\CoyoteTests\2\2.cs(15,30,15,51): error CS0117: 'FindPredecessor' does not contain a definition for 'NotifyClientRequest'302>C:\Users\user\source\repos\CoyoteTests\2\2.cs(15,30,15,51

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NotifyClientRequest

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1using Microsoft.Coyote.Actors;2{3 {4 static void Main(string[] args)5 {6 ActorId id = ActorId.CreateRandom();7 var actor = Actor.Create(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessor), id);8 actor.NotifyClientRequest();9 }10 }11}12Microsoft (R) Coyote Testing Platform, Version

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1Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessor.NotifyClientRequest();2Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessor.NotifyClientRequest();3Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessor.NotifyClientRequest();4Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessor.NotifyClientRequest();5Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessor.NotifyClientRequest();6Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessor.NotifyClientRequest();7Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessor.NotifyClientRequest();8Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessor.NotifyClientRequest();9Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessor.NotifyClientRequest();

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NotifyClientRequest

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1int[] list = new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };2int value = 5;3var predecessor = FindPredecessor.NotifyClientRequest(list, value);4Console.WriteLine("Predecessor of value {0} in list {1} is {2}", value, list.ToString(), predecessor);5int[] list = new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };6int value = 5;7var predecessor = FindPredecessor.NotifyClientRequest(list, value);8Console.WriteLine("Predecessor of value {0} in list {1} is {2}", value, list.ToString(), predecessor);9int[] list = new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };10int value = 5;11var predecessor = FindPredecessor.NotifyClientRequest(list, value);12Console.WriteLine("Predecessor of value {0} in list {1} is {2}", value, list.ToString(), predecessor);13int[] list = new int[] { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };14int value = 5;15var predecessor = FindPredecessor.NotifyClientRequest(list, value);16Console.WriteLine("Predecessor of value {0} in list {1} is {2}", value, list.ToString(), predecessor);

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1 {2 public static void Main(string[] args)3 {4 int id = 1;5 int key = 1;6 int successor = 2;7 int predecessor = 0;8 var findPredecessor = new FindPredecessor(id, key, successor, predecessor);9 findPredecessor.NotifyClientRequest();10 }11 }12}

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