How to use WrapSubtract method of Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessorResp class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessorResp.WrapSubtract

ChordTests.cs

Source:ChordTests.cs Github

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...351 for (var idx = 0; idx < nodeIds.Count; idx++)352 {353 if (nodeIds[idx] == this.NodeId)354 {355 this.Predecessor = nodes[WrapSubtract(idx, 1, nodeIds.Count)];356 break;357 }358 }359 this.RaiseEvent(new Local());360 }361 private void JoinCluster(Event e)362 {363 this.NodeId = (e as Join).Id;364 this.ManagerId = (e as Join).ManagerId;365 this.NumOfIds = (e as Join).NumOfIds;366 var nodes = (e as Join).Nodes;367 var nodeIds = (e as Join).NodeIds;368 for (var idx = 1; idx <= nodes.Count; idx++)369 {370 var start = (this.NodeId + (int)Math.Pow(2, idx - 1)) % this.NumOfIds;371 var end = (this.NodeId + (int)Math.Pow(2, idx)) % this.NumOfIds;372 var nodeId = GetSuccessorNodeId(start, nodeIds);373 this.FingerTable.Add(start, new Finger(start, end, nodes[nodeId]));374 }375 var successor = this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node;376 this.SendEvent(this.ManagerId, new JoinAck());377 this.SendEvent(successor, new NotifySuccessor(this.Id));378 }379 [OnEventDoAction(typeof(FindSuccessor), nameof(ProcessFindSuccessor))]380 [OnEventDoAction(typeof(FindSuccessorResp), nameof(ProcessFindSuccessorResp))]381 [OnEventDoAction(typeof(FindPredecessor), nameof(ProcessFindPredecessor))]382 [OnEventDoAction(typeof(FindPredecessorResp), nameof(ProcessFindPredecessorResp))]383 [OnEventDoAction(typeof(QueryId), nameof(ProcessQueryId))]384 [OnEventDoAction(typeof(AskForKeys), nameof(SendKeys))]385 [OnEventDoAction(typeof(AskForKeysResp), nameof(UpdateKeys))]386 [OnEventDoAction(typeof(NotifySuccessor), nameof(UpdatePredecessor))]387 [OnEventDoAction(typeof(Stabilize), nameof(ProcessStabilize))]388 [OnEventDoAction(typeof(Terminate), nameof(ProcessTerminate))]389 private class Waiting : State390 {391 }392 private void ProcessFindSuccessor(Event e)393 {394 var sender = (e as FindSuccessor).Sender;395 var key = (e as FindSuccessor).Key;396 if (this.Keys.Contains(key))397 {398 this.SendEvent(sender, new FindSuccessorResp(this.Id, key));399 }400 else if (this.FingerTable.ContainsKey(key))401 {402 this.SendEvent(sender, new FindSuccessorResp(this.FingerTable[key].Node, key));403 }404 else if (this.NodeId.Equals(key))405 {406 this.SendEvent(sender, new FindSuccessorResp(407 this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node, key));408 }409 else410 {411 int idToAsk = -1;412 foreach (var finger in this.FingerTable)413 {414 if (((finger.Value.Start > finger.Value.End) &&415 (finger.Value.Start <= key || key < finger.Value.End)) ||416 ((finger.Value.Start < finger.Value.End) &&417 finger.Value.Start <= key && key < finger.Value.End))418 {419 idToAsk = finger.Key;420 }421 }422 if (idToAsk < 0)423 {424 idToAsk = (this.NodeId + 1) % this.NumOfIds;425 }426 if (this.FingerTable[idToAsk].Node.Equals(this.Id))427 {428 foreach (var finger in this.FingerTable)429 {430 if (finger.Value.End == idToAsk ||431 finger.Value.End == idToAsk - 1)432 {433 idToAsk = finger.Key;434 break;435 }436 }437 this.Assert(!this.FingerTable[idToAsk].Node.Equals(this.Id), "Cannot locate successor of {0}.", key);438 }439 this.SendEvent(this.FingerTable[idToAsk].Node, new FindSuccessor(sender, key));440 }441 }442 private void ProcessFindPredecessor(Event e)443 {444 var sender = (e as FindPredecessor).Sender;445 if (this.Predecessor != null)446 {447 this.SendEvent(sender, new FindPredecessorResp(this.Predecessor));448 }449 }450 private void ProcessQueryId(Event e)451 {452 var sender = (e as QueryId).Sender;453 this.SendEvent(sender, new QueryIdResp(this.NodeId));454 }455 private void SendKeys(Event e)456 {457 var sender = (e as AskForKeys).Node;458 var senderId = (e as AskForKeys).Id;459 this.Assert(this.Predecessor.Equals(sender), "Predecessor is corrupted.");460 List<int> keysToSend = new List<int>();461 foreach (var key in this.Keys)462 {463 if (key <= senderId)464 {465 keysToSend.Add(key);466 }467 }468 if (keysToSend.Count > 0)469 {470 foreach (var key in keysToSend)471 {472 this.Keys.Remove(key);473 }474 this.SendEvent(sender, new AskForKeysResp(keysToSend));475 }476 }477 private void ProcessStabilize()478 {479 var successor = this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node;480 this.SendEvent(successor, new FindPredecessor(this.Id));481 foreach (var finger in this.FingerTable)482 {483 if (!finger.Value.Node.Equals(successor))484 {485 this.SendEvent(successor, new FindSuccessor(this.Id, finger.Key));486 }487 }488 }489 private void ProcessFindSuccessorResp(Event e)490 {491 var successor = (e as FindSuccessorResp).Node;492 var key = (e as FindSuccessorResp).Key;493 this.Assert(this.FingerTable.ContainsKey(key), "Finger table of {0} does not contain {1}.", this.NodeId, key);494 this.FingerTable[key] = new Finger(this.FingerTable[key].Start, this.FingerTable[key].End, successor);495 }496 private void ProcessFindPredecessorResp(Event e)497 {498 var successor = (e as FindPredecessorResp).Node;499 if (!successor.Equals(this.Id))500 {501 this.FingerTable[(this.NodeId + 1) % this.NumOfIds] = new Finger(502 this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Start,503 this.FingerTable[(this.NodeId + 1) % this.NumOfIds].End,504 successor);505 this.SendEvent(successor, new NotifySuccessor(this.Id));506 this.SendEvent(successor, new AskForKeys(this.Id, this.NodeId));507 }508 }509 private void UpdatePredecessor(Event e)510 {511 var predecessor = (e as NotifySuccessor).Node;512 if (!predecessor.Equals(this.Id))513 {514 this.Predecessor = predecessor;515 }516 }517 private void UpdateKeys(Event e)518 {519 var keys = (e as AskForKeysResp).Keys;520 foreach (var key in keys)521 {522 this.Keys.Add(key);523 }524 }525 private void ProcessTerminate() => this.RaiseHaltEvent();526 private static int GetSuccessorNodeId(int start, List<int> nodeIds)527 {528 var candidate = -1;529 foreach (var id in nodeIds.Where(v => v >= start))530 {531 if (candidate < 0 || id < candidate)532 {533 candidate = id;534 }535 }536 if (candidate < 0)537 {538 foreach (var id in nodeIds.Where(v => v < start))539 {540 if (candidate < 0 || id < candidate)541 {542 candidate = id;543 }544 }545 }546 for (int idx = 0; idx < nodeIds.Count; idx++)547 {548 if (nodeIds[idx] == candidate)549 {550 candidate = idx;551 break;552 }553 }554 return candidate;555 }556 private static int WrapSubtract(int left, int right, int ceiling)557 {558 int result = left - right;559 if (result < 0)560 {561 result = ceiling + result;562 }563 return result;564 }565 }566 private class Client : StateMachine567 {568 internal class SetupEvent : Event569 {570 public ActorId ClusterManager;...

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WrapSubtract

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var test = new FindPredecessorResp();12 test.WrapSubtract(10, 5);13 Console.WriteLine("Hello World!");14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 var test = new FindPredecessorResp();28 test.WrapSubtract(10, 5);29 Console.WriteLine("Hello World!");30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39{40 {41 static void Main(string[] args)42 {43 var test = new FindPredecessorResp();44 test.WrapSubtract(10, 5);45 Console.WriteLine("Hello World!");46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55{56 {57 static void Main(string[] args)58 {59 var test = new FindPredecessorResp();60 test.WrapSubtract(10,

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Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public int WrapSubtract(int x, int y)9 {10 return (x - y + 8) % 8;11 }12 }13}14using System;15using System.Collections.Generic;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19{20 {21 public int WrapSubtract(int x, int y)22 {23 return (x - y + 8) % 8;24 }25 }26}27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32{33 {34 public int WrapSubtract(int x, int y)35 {36 return (x - y + 8) % 8;37 }38 }39}40using System;41using System.Collections.Generic;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45{46 {47 public int WrapSubtract(int x, int y)48 {49 return (x - y + 8) % 8;50 }51 }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58{59 {60 public int WrapSubtract(int x,

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 static void Main(string[] args)5 {6 FindPredecessorResp wrapSubtract = new FindPredecessorResp();7 wrapSubtract.WrapSubtract();8 }9 }10}11using Microsoft.Coyote.Actors.BugFinding.Tests;12{13 {14 static void Main(string[] args)15 {16 FindPredecessorResp wrapSubtract = new FindPredecessorResp();17 wrapSubtract.WrapSubtract();18 }19 }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 static void Main(string[] args)25 {26 FindPredecessorResp wrapSubtract = new FindPredecessorResp();27 wrapSubtract.WrapSubtract();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 static void Main(string[] args)35 {36 FindPredecessorResp wrapSubtract = new FindPredecessorResp();37 wrapSubtract.WrapSubtract();38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 static void Main(string[] args)45 {46 FindPredecessorResp wrapSubtract = new FindPredecessorResp();47 wrapSubtract.WrapSubtract();48 }49 }50}51using Microsoft.Coyote.Actors.BugFinding.Tests;52{

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1{2 {3 public static int WrapSubtract(int a, int b, int m)4 {5 int diff = a - b;6 if (diff < 0)7 {8 diff += m;9 }10 return diff;11 }12 }13}14{15 {16 public static int WrapSubtract(int a, int b, int m)17 {18 int diff = a - b;19 if (diff < 0)20 {21 diff += m;22 }23 return diff;24 }25 }26}27{28 {29 public static int WrapSubtract(int a, int b, int m)30 {31 int diff = a - b;32 if (diff < 0)33 {34 diff += m;35 }36 return diff;37 }38 }39}40{41 {42 public static int WrapSubtract(int a, int b, int m)43 {44 int diff = a - b;45 if (diff < 0)46 {47 diff += m;48 }49 return diff;50 }51 }52}53{54 {55 public static int WrapSubtract(int a, int b, int m)56 {57 int diff = a - b;58 if (diff < 0)59 {

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WrapSubtract

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 public static void Main(string[] args)6 {7 var test = new FindPredecessorResp();8 var result = test.WrapSubtract(10, 5);9 Console.WriteLine(result);10 }11 }12}13Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessorResp.WrapSubtract Method (Int32, Int32)14Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessorResp.WrapSubtract Method (Int32, Int32) (Microsoft.Coyote)15Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessorResp.WrapSubtract Method (Int32, Int32) (Microsoft.Coyote) (Microsoft Docs)16Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessorResp.WrapSubtract Method (Int32, Int32) (Microsoft Docs)17Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessorResp.WrapSubtract Method (Int32, Int32) (MSDN)18Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessorResp.WrapSubtract Method (Int32, Int32) (MSDN)

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using System.Threading;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Diagnostics;10using System.IO;11using System.Net;12using System.Net.Sockets;13using System.Runtime.Serialization;14using System.Runtime.Serialization.Formatters.Binary;15using System.Reflection;16using System.Security.Cryptography;17using System.Runtime.CompilerServices;18{19 {20 public static void Main(string[] args)21 {22 int a = 2147483647;23 int b = 1;24 int c = 2;25 int d = 3;26 int e = 4;27 int f = 5;28 int g = 6;29 int h = 7;30 int i = 8;31 int j = 9;32 int k = 10;33 int l = 11;34 int m = 12;35 int n = 13;36 int o = 14;37 int p = 15;38 int q = 16;39 int r = 17;40 int s = 18;41 int t = 19;42 int u = 20;43 int v = 21;44 int w = 22;45 int x = 23;46 int y = 24;47 int z = 25;48 int aa = 26;49 int ab = 27;50 int ac = 28;51 int ad = 29;52 int ae = 30;53 int af = 31;54 int ag = 32;55 int ah = 33;56 int ai = 34;57 int aj = 35;58 int ak = 36;59 int al = 37;60 int am = 38;61 int an = 39;62 int ao = 40;63 int ap = 41;64 int aq = 42;65 int ar = 43;66 int as = 44;67 int at = 45;68 int au = 46;69 int av = 47;70 int aw = 48;71 int ax = 49;72 int ay = 50;73 int az = 51;74 int ba = 52;

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WrapSubtract

Using AI Code Generation

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1{2 {3 static void Main(string[] args)4 {5 var findPredecessorResp = new FindPredecessorResp();6 var value = findPredecessorResp.WrapSubtract(5, 1);7 Console.WriteLine(value);8 }9 }10}

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WrapSubtract

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using Microsoft.Coyote;9using Microsoft.Coyote.Actors.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Tests;11{12 {13 public FindPredecessorResp(ActorId id) : base(id)14 {15 }16 {17 public ActorId Successor;18 public Init(ActorId successor)19 {20 this.Successor = successor;21 }22 }23 {24 public ActorId Sender;25 public FindPredecessor(ActorId sender)26 {27 this.Sender = sender;28 }29 }30 {31 public ActorId Sender;32 public FindSuccessor(ActorId sender)33 {34 this.Sender = sender;35 }36 }37 {38 public ActorId Successor;39 public FindSuccessorResp(ActorId successor)40 {41 this.Successor = successor;42 }43 }44 {45 public ActorId Predecessor;46 public FindPredecessorResp(ActorId predecessor)47 {48 this.Predecessor = predecessor;49 }50 }51 {52 public ActorId Node;53 public Notify(ActorId node)54 {55 this.Node = node;56 }57 }58 {59 public NotifyResp()60 {61 }62 }63 {64 public ActorId Node;65 public Join(ActorId node)66 {67 this.Node = node;68 }69 }70 {71 public JoinResp()72 {73 }74 }75 {76 public Stabilize()77 {78 }79 }80 {81 public StabilizeResp()82 {83 }84 }

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static int WrapSubtract(int a, int b, int n)7 {8 return (a - b + n) % n;9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16 {17 public static int WrapSubtract(int a, int b, int n)18 {19 return (a - b + n) % n;20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{27 {28 public static int WrapSubtract(int a, int b, int n)29 {30 return (a - b + n) % n;31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38 {39 public static int WrapSubtract(int a, int b, int n)40 {41 return (a - b + n) % n;42 }43 }44}

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