Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {1128 this.IsSorted(seq1);1129 this.IsSorted(seq2);1130 for (int i = 0; i < seq1.Count; i++)1131 {1132 if ((i == seq1.Count) || (i == seq2.Count))1133 {1134 break;1135 }1136 this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137 }1138 }1139 private void ClearTempSeq()1140 {...
CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(1, 1);2Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(1, 1);3Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(1, 1);4Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(1, 1);5Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(1, 1);6Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(1, 1);7Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(1, 1);8Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(1, 1);9Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(1, 1);10Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(1, 1);
CheckEqual
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7{8 {9 public async Task CheckEqual(int a, int b)10 {11 Assert(a == b);12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Specifications;21{22 {23 public async Task CheckEqual(int a, int b)24 {25 Assert(a == b);26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding;33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Specifications;35{36 {37 public async Task CheckEqual(int a, int b)38 {39 Assert(a == b);40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using Microsoft.Coyote.Specifications;49{50 {51 public async Task CheckEqual(int a, int b)52 {53 Assert(a == b);54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.BugFinding;61using Microsoft.Coyote.Actors.BugFinding.Tests;62using Microsoft.Coyote.Specifications;63{64 {65 public async Task CheckEqual(int a, int b)66 {67 Assert(a == b);
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public static void CheckEqual(int a, int b)10 {11 if (a != b)12 {13 throw new Exception("Assertion failed!");14 }15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 public static void CheckEqual(int a, int b)27 {28 if (a != b)29 {30 throw new Exception("Assertion failed!");31 }32 }33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41{42 {43 public static void CheckEqual(int a, int b)44 {45 if (a != b)46 {47 throw new Exception("Assertion failed!");48 }49 }50 }51}52using Microsoft.Coyote.Actors.BugFinding.Tests;53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58{59 {60 public static void CheckEqual(int a, int b)61 {62 if (a != b)63 {64 throw new Exception("Assertion failed!");65 }66 }67 }68}
CheckEqual
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 private int x;7 private int y;8 protected override async Task OnInitializeAsync(Event initialEvent)9 {10 this.x = 0;11 this.y = 0;12 this.SendEvent(this.Id, new E1());13 }14 protected virtual async Task OnE1(Event e)15 {16 this.x = 1;17 this.y = 1;18 this.SendEvent(this.Id, new E2());19 }20 protected virtual async Task OnE2(Event e)21 {22 this.x = 2;23 this.y = 2;24 this.SendEvent(this.Id, new E3());25 }26 protected virtual async Task OnE3(Event e)27 {28 this.x = 3;29 this.y = 3;30 this.SendEvent(this.Id, new E4());31 }32 protected virtual async Task OnE4(Event e)33 {34 this.x = 4;35 this.y = 4;36 this.SendEvent(this.Id, new E5());37 }38 protected virtual async Task OnE5(Event e)39 {40 this.x = 5;41 this.y = 5;42 this.SendEvent(this.Id, new E6());43 }44 protected virtual async Task OnE6(Event e)45 {46 this.x = 6;47 this.y = 6;48 this.SendEvent(this.Id, new E7());49 }50 protected virtual async Task OnE7(Event e)51 {52 this.x = 7;53 this.y = 7;54 this.SendEvent(this.Id, new E8());55 }56 protected virtual async Task OnE8(Event e)57 {58 this.x = 8;59 this.y = 8;60 this.SendEvent(this.Id, new E9());61 }62 protected virtual async Task OnE9(Event e)63 {64 this.x = 9;65 this.y = 9;66 this.SendEvent(this.Id, new E10());67 }68 protected virtual async Task OnE10(Event e)69 {70 this.x = 10;71 this.y = 10;72 this.SendEvent(this.Id, new E11());73 }
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 ForwardUpdate forwardUpdate = new ForwardUpdate();9 await forwardUpdate.CheckEqual();10 }11 }12}13{14 {15 public async Task CheckEqual()16 {17 int x = 0;18 int y = 0;19 await Task.Run(() =>20 {21 x = 1;22 y = 1;23 });24 this.Assert(x == y, "x is not equal to y");25 }26 }27}28{29 {30 public void Assert(bool condition, string message)31 {32 if (!condition)33 {34 throw new Exception(message);35 }36 }37 }38}
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var config = Configuration.Create();10 config.TestingIterations = 100;11 config.SchedulingIterations = 100;12 config.MaxFairSchedulingSteps = 100;13 config.MaxUnfairSchedulingSteps = 100;14 config.RandomSchedulingSeed = 1;15 config.SchedulingStrategy = SchedulingStrategy.DFS;16 config.Verbose = 2;17 runtime.Test(config, () => {18 var f = Actor.CreateForwarder(typeof(ForwardUpdate));19 f.SendEvent(new ForwardUpdate.CheckEqual(1, 1));20 f.SendEvent(new ForwardUpdate.CheckEqual(1, 2));21 f.SendEvent(new ForwardUpdate.CheckEqual(2, 1));22 f.SendEvent(new ForwardUpdate.CheckEqual(2, 2));23 f.SendEvent(new ForwardUpdate.CheckEqual(1, 1));24 f.SendEvent(new ForwardUpdate.CheckEqual(1, 2));25 f.SendEvent(new ForwardUpdate.CheckEqual(2, 1));26 f.SendEvent(new ForwardUpdate.CheckEqual(2, 2));27 });28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors;33using System;34{35 {36 static void Main(string[] args)37 {38 var runtime = RuntimeFactory.Create();39 var config = Configuration.Create();40 config.TestingIterations = 100;41 config.SchedulingIterations = 100;42 config.MaxFairSchedulingSteps = 100;43 config.MaxUnfairSchedulingSteps = 100;44 config.RandomSchedulingSeed = 1;45 config.SchedulingStrategy = SchedulingStrategy.DFS;46 config.Verbose = 2;47 runtime.Test(config, () => {48 var f = Actor.CreateForwarder(typeof(ForwardUpdate));49 f.SendEvent(new ForwardUpdate.CheckEqual(1, 1));50 f.SendEvent(new ForwardUpdate.CheckEqual(1, 2));51 f.SendEvent(new ForwardUpdate.CheckEqual
CheckEqual
Using AI Code Generation
1{2 {3 public static void CheckEqual(int expected, int actual)4 {5 if (expected != actual)6 {7 throw new Exception($"Expected: {expected}, Actual: {actual}");8 }9 }10 }11}
CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(x, y);2Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(x, y);3Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(x, y);4Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(x, y);5Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(x, y);6Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(x, y);7Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(x, y);8Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckEqual(x, y);
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