Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.PumpRequestsDoneAction
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...862 this.RaiseEvent(new Local());863 }864 [OnEntry(nameof(PumpUpdateRequestsOnEntry))]865 [OnEventGotoState(typeof(Local), typeof(PumpUpdateRequests), nameof(PumpRequestsLocalAction))]866 [OnEventGotoState(typeof(Done), typeof(PumpQueryRequests), nameof(PumpRequestsDoneAction))]867 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]868 private class PumpUpdateRequests : State869 {870 }871 private void PumpUpdateRequestsOnEntry()872 {873 this.SendEvent(this.HeadNode, new Update(this.Id, this.Next * this.StartIn,874 this.KeyValueStore[this.Next * this.StartIn]));875 if (this.Next >= 3)876 {877 this.RaiseEvent(new Done());878 }879 else880 {881 this.RaiseEvent(new Local());882 }883 }884 [OnEntry(nameof(PumpQueryRequestsOnEntry))]885 [OnEventGotoState(typeof(Local), typeof(PumpQueryRequests), nameof(PumpRequestsLocalAction))]886 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]887 private class PumpQueryRequests : State888 {889 }890 private void PumpQueryRequestsOnEntry()891 {892 this.SendEvent(this.TailNode, new Query(this.Id, this.Next * this.StartIn));893 if (this.Next >= 3)894 {895 this.RaiseHaltEvent();896 }897 else898 {899 this.RaiseEvent(new Local());900 }901 }902 private void PumpRequestsLocalAction()903 {904 this.Next++;905 }906 private void PumpRequestsDoneAction()907 {908 this.Next = 1;909 }910 }911 private class InvariantMonitor : Monitor912 {913 internal class SetupEvent : Event914 {915 public List<ActorId> Servers;916 public SetupEvent(List<ActorId> servers)917 : base()918 {919 this.Servers = servers;920 }...
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.MaxSchedulingSteps = 100;15 config.MaxFairSchedulingSteps = 100;16 config.EnableCycleDetection = true;17 config.EnableDataRaceDetection = true;18 config.EnableIntegerOverflowChecks = true;19 config.EnableDeadlockDetection = true;20 config.EnableActorGarbageCollection = true;21 config.EnableHotStateDetection = true;22 config.EnableHotStateDetection = true;
PumpRequestsDoneAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;5using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test;6using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.B;9using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.C;10using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.D;11using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.E;12using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.F;13using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.G;14using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.H;15using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.I;16using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.J;17using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.K;18using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.L;19using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.M;20using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.N;21using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.O;22using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.P;23using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.Q;24using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.R;25using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.S;26using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.T;27using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.U;28using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Machines.V;
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Runtime;6using Microsoft.Coyote.TestingServices.SchedulingStrategies;7using Microsoft.Coyote.TestingServices.Tracing.Schedule;8using System.Collections.Generic;9using System.Linq;10using System.IO;11using System.Text;12using System.Threading;13using System.Diagnostics;14{15 {16 private static List<ActorId> actors = new List<ActorId>();17 private static List<int> actorIds = new List<int>();18 private static List<ActorId> clients = new List<ActorId>();19 private static List<int> clientIds = new List<int>();20 private static List<ActorId> servers = new List<ActorId>();21 private static List<int> serverIds = new List<int>();22 private static List<ActorId> workers = new List<ActorId>();23 private static List<int> workerIds = new List<int>();24 private static List<ActorId> managers = new List<ActorId>();25 private static List<int> managerIds = new List<int>();26 private static List<ActorId> monitors = new List<ActorId>();27 private static List<int> monitorIds = new List<int>();28 private static List<ActorId> coordinators = new List<ActorId>();29 private static List<int> coordinatorIds = new List<int>();30 private static List<ActorId> clients_ = new List<ActorId>();31 private static List<int> clientIds_ = new List<int>();32 private static List<ActorId> servers_ = new List<ActorId>();33 private static List<int> serverIds_ = new List<int>();34 private static List<ActorId> workers_ = new List<ActorId>();35 private static List<int> workerIds_ = new List<int>();36 private static List<ActorId> managers_ = new List<ActorId>();37 private static List<int> managerIds_ = new List<int>();38 private static List<ActorId> monitors_ = new List<ActorId>();39 private static List<int> monitorIds_ = new List<int>();40 private static List<ActorId> coordinators_ = new List<ActorId>();41 private static List<int> coordinatorIds_ = new List<int>();
PumpRequestsDoneAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;4using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test;5using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor;6using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor.Machines.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor.Machines.States;10using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor.Machines.States.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor.Machines.States.Events.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor.Machines.States.Events.Events.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor.Machines.States.Events.Events.Events.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor.Machines.States.Events.Events.Events.Events.Events;15using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor.Machines.States.Events.Events.Events.Events.Events.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor.Machines.States.Events.Events.Events.Events.Events.Events.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor.Machines.States.Events.Events.Events.Events.Events.Events.Events.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Test.Monitor.Machines.States.Events.Events.Events.Events.Events.Events.Events.Events.Events;
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Strategies;6using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection;7using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule;8using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleGenerators;9using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleReduction;10using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleReduction.ReductionStrategies;11using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleReduction.ReductionStrategies.Replay;12using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleReduction.ReductionStrategies.Replay.Strategies;13using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleReduction.ReductionStrategies.Replay.Strategies.ReplayStrategies;14using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleReduction.ReductionStrategies.Replay.Strategies.ReplayStrategies.ReplayStrategy;15using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleReduction.ReductionStrategies.Replay.Strategies.ReplayStrategies.ReplayStrategy.ReplayStrategy;16using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleReduction.ReductionStrategies.Replay.Strategies.ReplayStrategies.ReplayStrategy.ReplayStrategy.ReplayStrategy;17using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleReduction.ReductionStrategies.Replay.Strategies.ReplayStrategies.ReplayStrategy.ReplayStrategy.ReplayStrategy.ReplayStrategy;18using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleReduction.ReductionStrategies.Replay.Strategies.ReplayStrategies.ReplayStrategy.ReplayStrategy.ReplayStrategy.ReplayStrategy.ReplayStrategy;19using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleReduction.ReductionStrategies.Replay.Strategies.ReplayStrategies.ReplayStrategy.ReplayStrategy.ReplayStrategy.ReplayStrategy.ReplayStrategy.ReplayStrategy;
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(ForwardUpdate));12 runtime.CreateActor(typeof(ForwardUpdate));13 runtime.Wait();14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 static void Main(string[] args)25 {26 var runtime = RuntimeFactory.Create();27 runtime.RegisterMonitor(typeof(ForwardUpdate));28 runtime.CreateActor(typeof(ForwardUpdate));29 runtime.Wait();30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 runtime.RegisterMonitor(typeof(ForwardUpdate));44 runtime.CreateActor(typeof(ForwardUpdate));45 runtime.Wait();46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54{55 {56 static void Main(string[] args)57 {58 var runtime = RuntimeFactory.Create();59 runtime.RegisterMonitor(typeof(ForwardUpdate));60 runtime.CreateActor(typeof(ForwardUpdate));61 runtime.Wait();62 }63 }64}65using System;66using System.Threading.Tasks;67using Microsoft.Coyote;68using Microsoft.Coyote.Actors;
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using System.Threading.Tasks;8{9 {10 public static async Task Main(string[] args)11 {12 var config = Configuration.Create();13 config.SchedulingIterations = 1000;14 config.SchedulingStrategy = SchedulingStrategy.DPOR;15 config.SchedulingRandomization = SchedulingRandomization.Full;16 config.SchedulingMaxSteps = 100;17 config.SchedulingMaxFairSchedulingSteps = 100;18 config.SchedulingFairSchedulingProbability = 0.5;19 config.SchedulingMaxInterleavings = 100;20 config.SchedulingMaxFairInterleavings = 100;21 config.SchedulingMaxExecutionsPerScheduling = 100;22 config.SchedulingMaxFairExecutionsPerScheduling = 100;23 config.SchedulingMaxFairExecutionsPerFairScheduling = 100;24 config.SchedulingSearchDepth = 100;25 config.SchedulingMaxStepsPerIteration = 100;26 config.SchedulingMaxFairStepsPerIteration = 100;27 config.SchedulingMaxStepsPerScheduling = 100;28 config.SchedulingMaxFairStepsPerScheduling = 100;29 config.SchedulingMaxFairStepsPerFairScheduling = 100;30 config.SchedulingMaxStepsPerExecution = 100;31 config.SchedulingMaxFairStepsPerExecution = 100;32 config.SchedulingMaxFairStepsPerFairExecution = 100;33 config.SchedulingMaxFairStepsPerFairScheduling = 100;34 config.SchedulingMaxStepsPerFairExecution = 100;35 config.SchedulingMaxFairStepsPerFairExecution = 100;36 config.SchedulingMaxFairStepsPerFairScheduling = 100;37 config.SchedulingMaxFairStepsPerFairExecution = 100;38 config.SchedulingMaxFairStepsPerFairScheduling = 100;39 config.SchedulingMaxFairStepsPerFairExecution = 100;40 config.SchedulingMaxFairStepsPerFairScheduling = 100;41 config.SchedulingMaxFairStepsPerFairExecution = 100;42 config.SchedulingMaxFairStepsPerFairScheduling = 100;43 config.SchedulingMaxFairStepsPerFairExecution = 100;
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Xunit;14using Xunit.Abstractions;15{16 {17 public ForwardUpdateTests(ITestOutputHelper output)18 : base(output)19 {20 }21 [Fact(Timeout = 5000)]22 public void TestForwardUpdate()23 {24 var configuration = Configuration.Create().WithTestingIterations(1);25 var test = new Action<PSharpRuntime>((r) => {26 r.CreateActor(typeof(ForwardUpdate));27 });28 base.AssertSucceeded(configuration, test);29 }30 }31}32using System;33using System.Threading.Tasks;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.TestingServices;38using Microsoft.Coyote.TestingServices.Coverage;39using Microsoft.Coyote.TestingServices.Runtime;40using Microsoft.Coyote.TestingServices.SchedulingStrategies;41using Microsoft.Coyote.TestingServices.Tracing.Schedule;42using Microsoft.Coyote.Tests.Common;43using Microsoft.Coyote.Tests.Common.Actors;44using Xunit;45using Xunit.Abstractions;46{47 {48 public ForwardUpdateTests(ITestOutputHelper output)49 : base(output)50 {51 }52 [Fact(Timeout = 5000)]53 public void TestForwardUpdate()54 {55 var configuration = Configuration.Create().WithTestingIterations(1);56 var test = new Action<PSharpRuntime>((r) => {57 r.CreateActor(typeof(ForwardUpdate));58 });59 base.AssertSucceeded(configuration
PumpRequestsDoneAction
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.RegisterMonitor(typeof(ForwardUpdate));10 runtime.CreateActor(typeof(ForwardUpdate));11 runtime.Wait();12 }13 }14}15using System;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19 {20 static void Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 runtime.RegisterMonitor(typeof(ForwardUpdate));24 runtime.CreateActor(typeof(ForwardUpdate));25 runtime.Wait();26 }27 }28}29using System;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32{33 {34 static void Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 runtime.RegisterMonitor(typeof(ForwardUpdate));38 runtime.CreateActor(typeof(ForwardUpdate));39 runtime.Wait();40 }41 }42}43using System;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46{47 {48 static void Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 runtime.RegisterMonitor(typeof(ForwardUpdate));52 runtime.CreateActor(typeof(ForwardUpdate));53 runtime.Wait();54 }55 }56}57using System;58using Microsoft.Coyote.Actors;
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