How to use RemoveItemFromSent method of Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.RemoveItemFromSent

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...753 }754 private void ProcessBckAckOnEntry(Event e)755 {756 var nextSeqId = (e as BackwardAck).NextSeqId;757 this.RemoveItemFromSent(nextSeqId);758 if (!this.IsHead)759 {760 this.SendEvent(this.Predecessor, new BackwardAck(nextSeqId));761 }762 this.RaiseEvent(new Local());763 }764 private void RemoveItemFromSent(int seqId)765 {766 int removeIdx = -1;767 for (int i = this.SentHistory.Count - 1; i >= 0; i--)768 {769 if (seqId == this.SentHistory[i].NextSeqId)770 {771 removeIdx = i;772 }773 }774 if (removeIdx != -1)775 {776 this.SentHistory.RemoveAt(removeIdx);777 }778 }...

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RemoveItemFromSent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.EnableActorLogging = true;15 configuration.EnableActorTracing = true;16 configuration.EnableCycleDetection = true;17 configuration.EnableDataRaceDetection = true;18 configuration.EnableOperationInterleavings = true;19 configuration.EnablePhaseInterleavings = true;20 configuration.EnableRandomExecution = true;21 configuration.EnableStateGraph = true;22 configuration.EnableStateGraphTracing = true;23 configuration.EnableTimerCancellation = true;24 configuration.EnableTimerStatistics = true;25 configuration.EnableUnfairnessDetection = true;26 configuration.MaxFairSchedulingSteps = 100;

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RemoveItemFromSent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9{10 {11 static void Main(string[] args)12 {13 ActorRuntime runtime = new ActorRuntime();14 var forwardUpdate = runtime.CreateActor(typeof(ForwardUpdate));15 runtime.SendEvent(forwardUpdate, new RemoveItemFromSent(1));16 Console.ReadKey();17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding;28{29 {30 static void Main(string[] args)31 {32 ActorRuntime runtime = new ActorRuntime();33 var forwardUpdate = runtime.CreateActor(typeof(ForwardUpdate));34 runtime.SendEvent(forwardUpdate, new RemoveItemFromSent(1));35 Console.ReadKey();36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Actors.BugFinding;47{48 {49 static void Main(string[] args)50 {51 ActorRuntime runtime = new ActorRuntime();52 var forwardUpdate = runtime.CreateActor(typeof(ForwardUpdate));53 runtime.SendEvent(forwardUpdate, new RemoveItemFromSent(1));54 Console.ReadKey();55 }56 }57}58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63using Microsoft.Coyote.Actors;

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RemoveItemFromSent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using System.Threading;12using System.Diagnostics;13{14 {15 private Dictionary<int, int> sent = new Dictionary<int, int>();16 private Dictionary<int, int> received = new Dictionary<int, int>();17 private void Send(int i)18 {19 this.sent.Add(i, i);20 this.SendEvent(new Event1(i));21 }22 private void RemoveItemFromSent(int i)23 {24 this.sent.Remove(i);25 }26 private void Receive(int i)27 {28 this.received.Add(i, i);29 }30 protected override async Task OnInitializeAsync(Event initialEvent)31 {32 this.Send(1);33 this.Send(2);34 this.Send(3);35 }36 protected override async Task OnEventAsync(Event e)37 {38 switch (e)39 {40 this.Receive(e1.Value);41 break;42 }43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding;49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using System.Threading;57using System.Diagnostics;58{59 {60 private Dictionary<int, int> sent = new Dictionary<int, int>();61 private Dictionary<int, int> received = new Dictionary<int, int>();62 private void Send(int i)63 {64 this.sent.Add(i, i);65 this.SendEvent(new Event1(i));66 }

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RemoveItemFromSent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8{9 {10 static void Main(string[] args)11 {12 ForwardUpdate f = new ForwardUpdate();13 f.RemoveItemFromSent(1);14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors;24{25 {26 static void Main(string[] args)27 {28 ForwardUpdate f = new ForwardUpdate();29 f.RemoveItemFromSent(1);30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Actors;40{41 {42 static void Main(string[] args)43 {44 ForwardUpdate f = new ForwardUpdate();45 f.RemoveItemFromSent(1);46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote.Actors.BugFinding.Tests;55using Microsoft.Coyote.Actors;56{57 {58 static void Main(string[] args)59 {60 ForwardUpdate f = new ForwardUpdate();61 f.RemoveItemFromSent(1);62 }63 }64}65using System;66using System.Collections.Generic;67using System.Linq;68using System.Text;69using System.Threading.Tasks;

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RemoveItemFromSent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using System;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create();12 var runtime = RuntimeFactory.Create(config);13 runtime.CreateActor(typeof(ForwardUpdate));14 }15 }16}17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors.BugFinding;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using System;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 var config = Configuration.Create();28 var runtime = RuntimeFactory.Create(config);29 runtime.CreateActor(typeof(ForwardUpdate));30 }31 }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors.BugFinding;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using System;38using System.Threading.Tasks;39{40 {41 static void Main(string[] args)42 {43 var config = Configuration.Create();44 var runtime = RuntimeFactory.Create(config);45 runtime.CreateActor(typeof(ForwardUpdate));46 }47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51using Microsoft.Coyote.Actors.BugFinding;52using Microsoft.Coyote.Actors.BugFinding.Tests;53using System;54using System.Threading.Tasks;55{56 {57 static void Main(string[] args)58 {59 var config = Configuration.Create();60 var runtime = RuntimeFactory.Create(config);

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RemoveItemFromSent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var actor = runtime.CreateActor(typeof(ForwardUpdate));10 runtime.SendEvent(actor, new RemoveItemFromSent());11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;

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RemoveItemFromSent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;10using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;11using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;12using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;13{14 {15 static void Main(string[] args)16 {17 var config = Configuration.Create();18 config.MaxSchedulingSteps = 100;19 config.MaxFairSchedulingSteps = 100;20 config.MaxStepsInHotState = 100;21 config.MaxFairStepsInHotState = 100;22 config.EnableCycleDetection = true;23 config.EnableDataRaceDetection = true;24 config.EnableHotStateDetection = true;25 config.EnableOperationInterleavings = true;26 config.EnableRandomExecution = true;27 config.EnableStateGraph = true;28 config.EnableStateMap = true;29 config.EnableVerboseTrace = true;30 config.EnableCycleDetection = true;31 config.EnableDataRaceDetection = true;32 config.EnableHotStateDetection = true;33 config.EnableOperationInterleavings = true;34 config.EnableRandomExecution = true;35 config.EnableStateGraph = true;36 config.EnableStateMap = true;37 config.EnableVerboseTrace = true;38 config.EnableCycleDetection = true;39 config.EnableDataRaceDetection = true;40 config.EnableHotStateDetection = true;41 config.EnableOperationInterleavings = true;42 config.EnableRandomExecution = true;43 config.EnableStateGraph = true;44 config.EnableStateMap = true;45 config.EnableVerboseTrace = true;46 config.EnableCycleDetection = true;47 config.EnableDataRaceDetection = true;48 config.EnableHotStateDetection = true;49 config.EnableOperationInterleavings = true;50 config.EnableRandomExecution = true;51 config.EnableStateGraph = true;52 config.EnableStateMap = true;53 config.EnableVerboseTrace = true;54 config.EnableCycleDetection = true;55 config.EnableDataRaceDetection = true;

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RemoveItemFromSent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 ForwardUpdate f = new ForwardUpdate();8 f.RemoveItemFromSent();9 Console.ReadKey();10 }11 }12}

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