Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.CorrectServerFailureOnEntry
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...388 new ServerResponseSeqMonitor.UpdateServers(this.Servers));389 this.Tail = this.Servers[this.Servers.Count - 1];390 this.SendEvent(this.Tail, new BecomeTail(this.Id));391 }392 [OnEntry(nameof(CorrectServerFailureOnEntry))]393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]397 [OnEventDoAction(typeof(Success), nameof(ProcessSuccess))]398 private class CorrectServerFailure : State399 {400 }401 private void CorrectServerFailureOnEntry()402 {403 this.Servers.RemoveAt(this.FaultyNodeIndex);404 this.Monitor<InvariantMonitor>(405 new InvariantMonitor.UpdateServers(this.Servers));406 this.Monitor<ServerResponseSeqMonitor>(407 new ServerResponseSeqMonitor.UpdateServers(this.Servers));408 this.RaiseEvent(new FixSuccessor());409 }410 private void ProcessFixPredecessor()411 {412 this.SendEvent(this.Servers[this.FaultyNodeIndex - 1], new ChainReplicationServer.NewSuccessor(413 this.Id, this.Servers[this.FaultyNodeIndex], this.LastAckSent, this.LastUpdateReceivedSucc));414 }415 private void SetLastUpdate(Event e)...
CorrectServerFailureOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Actors;12using Microsoft.Coyote.Tests.Common.Events;13using Microsoft.Coyote.Tests.Common.Stress;14using Microsoft.Coyote.Tests.Common.Tasks;15using Microsoft.Coyote.Tests.Common.Utilities;16using Microsoft.VisualStudio.TestTools.UnitTesting;17{18 {19 public void TestHeadChanged()20 {21 this.Test(r =>22 {23 r.RegisterMonitor(typeof(HeadChanged));24 r.CreateActor(typeof(M));25 });26 }27 {28 private Event HeadChanged;29 protected override Task OnInitializeAsync(Event initialEvent)30 {31 this.HeadChanged = new Event();32 this.SendEvent(this.Id, new E(1));33 return Task.CompletedTask;34 }35 private async Task OnE(Event e)36 {37 await this.RaiseEventAsync(this.HeadChanged);38 }39 }40 }41}
CorrectServerFailureOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests;
CorrectServerFailureOnEntry
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.CorrectServerFailureOnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.CorrectServerFailureOnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.CorrectServerFailureOnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.CorrectServerFailureOnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.CorrectServerFailureOnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.CorrectServerFailureOnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.CorrectServerFailureOnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.CorrectServerFailureOnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.CorrectServerFailureOnEntry();10Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.CorrectServerFailureOnEntry();
CorrectServerFailureOnEntry
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged;5using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;6using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Interfaces;11using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;12using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;15using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Interfaces;17using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;18using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Interfaces;20using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;21using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Interfaces;23using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;24using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;25using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Interfaces;26using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;27using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;28using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Interfaces;29using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;30using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;31using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Interfaces;32using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;33using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;34using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Interfaces;
CorrectServerFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.Testing.Systematic;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.MaxSchedulingSteps = 1000;16 configuration.TestingIterations = 1000;17 configuration.Strategy = TestingStrategy.Systematic;18 configuration.Verbose = 2;19 configuration.UserLogWriter = new UserLogWriter();20 configuration.Observers.Add(new HeadChangedObserver());21 configuration.EnableCycleDetection = true;22 var test = new SystematicTestingEngine(configuration);23 test.Run();24 }25 }26 {27 public override void Write(string text)28 {29 Console.WriteLine(text);30 }31 }32 {33 public override void OnEventHappened(Event e)34 {35 if (e is HeadChangedEvent)36 {37 var headChangedEvent = e as HeadChangedEvent;38 this.Assert(headChangedEvent.OldHead != headChangedEvent.NewHead, "Head has not changed.");39 }40 }41 }42}43{44 private int head;45 [OnEventDoAction(typeof(InitEvent), nameof(Init))]46 [OnEventDoAction(typeof(ChangeHeadEvent), nameof(ChangeHead))]47 {48 }49 private void Init()50 {51 this.head = 0;52 }53 private void ChangeHead()54 {55 this.Assert(this.head != 0, "Head is 0.");56 }57}
CorrectServerFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var head = new HeadChanged();10 var server = new Server(head);11 var client = new Client(server);12 var task = Task.Run(() => client.Run());13 task.Wait();14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Specifications;19using System;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 var head = new HeadChanged();26 var server = new Server(head);27 var client = new Client(server);28 var task = Task.Run(() => client.Run());29 task.Wait();30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Specifications;35using System;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 var head = new HeadChanged();42 var server = new Server(head);43 var client = new Client(server);44 var task = Task.Run(() => client.Run());45 task.Wait();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Specifications;51using System;52using System.Threading.Tasks;53{54 {55 static void Main(string[] args)56 {57 var head = new HeadChanged();58 var server = new Server(head);59 var client = new Client(server);60 var task = Task.Run(() => client.Run());61 task.Wait();62 }63 }64}
CorrectServerFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tasks;6using System;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.TestingIterations = 100;14 configuration.SchedulingIterations = 100;15 configuration.MaxSchedulingSteps = 100;16 configuration.MaxFairSchedulingSteps = 100;17 configuration.RandomSchedulingSeed = 0;18 configuration.UseRandomExecution = false;19 configuration.IsFairScheduling = false;20 configuration.IsLivenessCheckingEnabled = false;21 configuration.IsStateGraphVisualizationEnabled = false;22 configuration.IsStateGraphSchedulingEnabled = false;23 configuration.IsStateGraphSchedulingVerbose = false;24 configuration.IsVerbose = false;25 configuration.IsCoverageEnabled = false;26 configuration.IsGcCollectEnabled = false;27 configuration.IsGcStatsEnabled = false;28 configuration.IsGcStatsVerbose = false;29 configuration.IsTestingDebuggingEnabled = false;30 configuration.IsPerformanceMeasurementEnabled = false;31 configuration.IsProgramStateTrackingEnabled = false;32 configuration.IsActorStateTrackingEnabled = false;33 configuration.IsActorStateTrackingVerbose = false;34 configuration.IsActorOperationTrackingEnabled = false;35 configuration.IsActorOperationTrackingVerbose = false;36 configuration.IsActorGroupTrackingEnabled = false;37 configuration.IsActorGroupTrackingVerbose = false;38 configuration.IsActorGroupOperationTrackingEnabled = false;39 configuration.IsActorGroupOperationTrackingVerbose = false;40 configuration.IsActorMailboxTrackingEnabled = false;41 configuration.IsActorMailboxTrackingVerbose = false;42 configuration.IsActorTimerTrackingEnabled = false;43 configuration.IsActorTimerTrackingVerbose = false;44 configuration.IsActorTaskTrackingEnabled = false;45 configuration.IsActorTaskTrackingVerbose = false;46 configuration.IsActorTaskExceptionTrackingEnabled = false;47 configuration.IsActorTaskExceptionTrackingVerbose = false;48 configuration.IsActorTaskCancellationTrackingEnabled = false;49 configuration.IsActorTaskCancellationTrackingVerbose = false;50 configuration.IsActorRandomNumberGeneratorTrackingEnabled = false;51 configuration.IsActorRandomNumberGeneratorTrackingVerbose = false;52 configuration.IsActorTaskCompletionSourceTrackingEnabled = false;53 configuration.IsActorTaskCompletionSourceTrackingVerbose = false;
CorrectServerFailureOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.SystematicTesting;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 using (var tester = TestingEngineFactory.CreateBugFindingEngine())11 {12 tester.TestActor<HeadChanged>(new HeadChanged.CorrectServerFailureOnEntry());13 await tester.RunAsync();14 }15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.SystematicTesting;21using System;22using System.Threading.Tasks;23{24 {25 static async Task Main(string[] args)26 {27 using (var tester = TestingEngineFactory.CreateBugFindingEngine())28 {29 tester.TestActor<HeadChanged>(new HeadChanged.CorrectServerFailureOnEntry());30 await tester.RunAsync();31 }32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.SystematicTesting;38using System;39using System.Threading.Tasks;40{41 {42 static async Task Main(string[] args)43 {44 using (var tester = TestingEngineFactory.CreateBugFindingEngine())45 {46 tester.TestActor<HeadChanged>(new HeadChanged.CorrectServerFailureOnEntry());47 await tester.RunAsync();48 }49 }50 }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.SystematicTesting;55using System;56using System.Threading.Tasks;57{58 {59 static async Task Main(string[] args)60 {61 using (var tester = TestingEngineFactory.CreateBugFindingEngine())62 {
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