How to use PumpRequestsDoneAction method of Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...862 this.RaiseEvent(new Local());863 }864 [OnEntry(nameof(PumpUpdateRequestsOnEntry))]865 [OnEventGotoState(typeof(Local), typeof(PumpUpdateRequests), nameof(PumpRequestsLocalAction))]866 [OnEventGotoState(typeof(Done), typeof(PumpQueryRequests), nameof(PumpRequestsDoneAction))]867 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]868 private class PumpUpdateRequests : State869 {870 }871 private void PumpUpdateRequestsOnEntry()872 {873 this.SendEvent(this.HeadNode, new Update(this.Id, this.Next * this.StartIn,874 this.KeyValueStore[this.Next * this.StartIn]));875 if (this.Next >= 3)876 {877 this.RaiseEvent(new Done());878 }879 else880 {881 this.RaiseEvent(new Local());882 }883 }884 [OnEntry(nameof(PumpQueryRequestsOnEntry))]885 [OnEventGotoState(typeof(Local), typeof(PumpQueryRequests), nameof(PumpRequestsLocalAction))]886 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]887 private class PumpQueryRequests : State888 {889 }890 private void PumpQueryRequestsOnEntry()891 {892 this.SendEvent(this.TailNode, new Query(this.Id, this.Next * this.StartIn));893 if (this.Next >= 3)894 {895 this.RaiseHaltEvent();896 }897 else898 {899 this.RaiseEvent(new Local());900 }901 }902 private void PumpRequestsLocalAction()903 {904 this.Next++;905 }906 private void PumpRequestsDoneAction()907 {908 this.Next = 1;909 }910 }911 private class InvariantMonitor : Monitor912 {913 internal class SetupEvent : Event914 {915 public List<ActorId> Servers;916 public SetupEvent(List<ActorId> servers)917 : base()918 {919 this.Servers = servers;920 }...

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PumpRequestsDoneAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged;7using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged;10using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged.States.HeadChanged;13using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged.States.HeadChanged.HeadChanged;14using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged.States.HeadChanged.HeadChanged.HeadChanged;15using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged.States.HeadChanged.HeadChanged.HeadChanged.HeadChanged;16using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged.States.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged;17using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged.States.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged;18using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged.States.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged;19using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged.States.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged;20using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged.States.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged;21using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged.States.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged;22using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.HeadChanged.States.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged.HeadChanged;

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PumpRequestsDoneAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.Testing.Fuzzing;5using Microsoft.Coyote.Testing.Systematic;6using System;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 TestRuntime testRuntime = TestingEngineFactory.CreateTestRuntime();13 testRuntime.CreateActor(typeof(HeadChanged));14 testRuntime.PumpRequestsDoneAction();15 }16 }17}18 at Microsoft.Coyote.Actors.ActorRuntime.Assert(Boolean predicate, String errorMsg, Object[] args)19 at Microsoft.Coyote.Actors.ActorRuntime.Assert(Boolean predicate, String errorMsg)20 at Microsoft.Coyote.Actors.ActorRuntime.HandleEvent(Actor actor, Event e, EventInfo eventInfo)21 at Microsoft.Coyote.Actors.ActorRuntime.HandleEvent(Actor actor, Event e, EventInfo eventInfo)22 at Microsoft.Coyote.Actors.ActorRuntime.OnEvent(ActorId actorId, Event e)23 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId actorId, Event e, EventGroup eventGroup, ActorId sender, EventInfo eventInfo)24 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId actorId, Event e, EventGroup eventGroup, ActorId sender)25 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId actorId, Event e)26 at Testing.Program.Main(String[] args) in C:\Users\michelle\source\repos\Testing\Testing\Program.cs:line 13

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PumpRequestsDoneAction

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();2Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();3Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();4Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();5Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();6Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();7Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();8Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();9Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();10Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();11Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();12Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();13Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();14Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();15Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();16Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();17Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();18Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();19Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();20Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();21Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpRequestsDoneAction();

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PumpRequestsDoneAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 private static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var actor = runtime.CreateActor(typeof(HeadChanged));12 await runtime.PumpRequestsDoneAction(actor, () =>13 {14 });15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Specifications;21using System;22using System.Threading.Tasks;23{24 {25 private static async Task Main(string[] args)26 {27 var runtime = RuntimeFactory.Create();28 var actor = runtime.CreateActor(typeof(HeadChanged));29 await runtime.PumpRequestsDoneAction(actor, () =>30 {31 });32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using Microsoft.Coyote.Specifications;38using System;39using System.Threading.Tasks;40{41 {42 private static async Task Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 var actor = runtime.CreateActor(typeof(HeadChanged));46 await runtime.PumpRequestsDoneAction(actor, () =>47 {48 });49 }50 }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Specifications;55using System;56using System.Threading.Tasks;57{58 {59 private static async Task Main(string[]

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PumpRequestsDoneAction

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.BugFinding;6using Microsoft.Coyote.BugFinding.BugPatterns;7using Microsoft.Coyote.BugFinding.Strategies;8using Microsoft.Coyote.BugFinding.TestingServices;9using Microsoft.Coyote.BugFinding.TestingServices.Strategies;10using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.BugFinding.Tests;12{13 {14 static void Main(string[] args)15 {16 var configuration = Configuration.Create().WithTestingIterations(10);17 var bugFindingEngine = new BugFindingEngine(configuration);18 bugFindingEngine.PumpRequestsDoneAction = (ScheduleTrace schedule) =>19 {20 var bug = new HeadChangedBugPattern();21 var bugReport = bug.Analyze(schedule);22 if (bugReport != null)23 {24 Console.WriteLine("Bug found: {0}", bugReport.Description);25 }26 };27 bugFindingEngine.RunAsync(new HeadChanged()).Wait();28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.BugFinding;36using Microsoft.Coyote.BugFinding.BugPatterns;37using Microsoft.Coyote.BugFinding.Strategies;38using Microsoft.Coyote.BugFinding.TestingServices;39using Microsoft.Coyote.BugFinding.TestingServices.Strategies;40using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule;41using Microsoft.Coyote.BugFinding.Tests;42{43 {44 static void Main(string[] args)45 {46 var configuration = Configuration.Create().WithTestingIterations(10);47 var bugFindingEngine = new BugFindingEngine(configuration);48 bugFindingEngine.PumpRequestsDoneAction = (ScheduleTrace schedule) =>49 {50 var bug = new HeadChangedBugPattern();51 var bugReport = bug.Analyze(schedule);52 if (bugReport != null)53 {54 Console.WriteLine("Bug found: {0}", bugReport.Description);55 }

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PumpRequestsDoneAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create().WithTestingIterations(10);10 var runtime = TestingEngine.Create(config);11 var headChanged = new HeadChanged();12 var bug = new Bug();13 var bugFound = await runtime.PumpRequestsDoneAction(headChanged, bug);14 if (bugFound)15 {16 Console.WriteLine("Bug Found!");17 }18 {19 Console.WriteLine("Bug NOT Found!");20 }21 }22 }23}24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding;26using System;27using System.Threading.Tasks;28{29 {30 static async Task Main(string[] args)31 {32 var config = Configuration.Create().WithTestingIterations(10);33 var runtime = TestingEngine.Create(config);34 var headChanged = new HeadChanged();35 var bug = new Bug();36 var bugFound = await runtime.PumpRequestsDoneAction(headChanged, bug);37 if (bugFound)38 {39 Console.WriteLine("Bug Found!");40 }41 {42 Console.WriteLine("Bug NOT Found!");43 }44 }45 }46}47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding;49using System;50using System.Threading.Tasks;51{52 {53 static async Task Main(string[] args)54 {55 var config = Configuration.Create().WithTestingIterations(10);56 var runtime = TestingEngine.Create(config);57 var headChanged = new HeadChanged();58 var bug = new Bug();59 var bugFound = await runtime.PumpRequestsDoneAction(headChanged, bug

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PumpRequestsDoneAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.IO;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public async Task Test()12 {13 var config = Configuration.Create().WithTestingIterations(10);14 var runtime = BugFindingRuntime.Create(config);15 var monitor = new HeadChangedMonitor();16 runtime.RegisterMonitor(monitor);17 var head = await runtime.CreateActorAndExecuteAsync(typeof(Head), 0);18 await runtime.CreateActorAndExecuteAsync(typeof(Worker), new ActorId[] { head });19 runtime.PumpRequestsDoneAction = () => { Console.WriteLine("Pumping done!"); };20 await runtime.WaitAsync();21 Console.WriteLine("Done!");22 }23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding;27using Microsoft.Coyote.IO;28using System;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33{34 {35 public async Task Test()36 {37 var config = Configuration.Create().WithTestingIterations(10);38 var runtime = BugFindingRuntime.Create(config);39 var monitor = new HeadChangedMonitor();40 runtime.RegisterMonitor(monitor);41 var head = await runtime.CreateActorAndExecuteAsync(typeof(Head), 0);42 await runtime.CreateActorAndExecuteAsync(typeof(Worker), new ActorId[] { head });43 runtime.PumpRequestsDoneAction = () => { Console.WriteLine("Pumping done!"); };44 await runtime.WaitAsync();45 Console.WriteLine("Done!");46 }47 }48}

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