How to use PumpUpdateRequestsOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.PumpUpdateRequestsOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...860 { 4 * this.StartIn, 400 }861 };862 this.RaiseEvent(new Local());863 }864 [OnEntry(nameof(PumpUpdateRequestsOnEntry))]865 [OnEventGotoState(typeof(Local), typeof(PumpUpdateRequests), nameof(PumpRequestsLocalAction))]866 [OnEventGotoState(typeof(Done), typeof(PumpQueryRequests), nameof(PumpRequestsDoneAction))]867 [IgnoreEvents(typeof(ChainReplicationServer.ResponseToUpdate), typeof(ChainReplicationServer.ResponseToQuery))]868 private class PumpUpdateRequests : State869 {870 }871 private void PumpUpdateRequestsOnEntry()872 {873 this.SendEvent(this.HeadNode, new Update(this.Id, this.Next * this.StartIn,874 this.KeyValueStore[this.Next * this.StartIn]));875 if (this.Next >= 3)876 {877 this.RaiseEvent(new Done());878 }879 else880 {881 this.RaiseEvent(new Local());882 }883 }884 [OnEntry(nameof(PumpQueryRequestsOnEntry))]885 [OnEventGotoState(typeof(Local), typeof(PumpQueryRequests), nameof(PumpRequestsLocalAction))]...

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.Tasks;11{12 {13 private int Head;14 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]15 [OnEventDoAction(typeof(ChangeHead), nameof(OnChangeHead))]16 {17 }18 private void OnStart()19 {20 this.Head = 0;21 }22 private void OnChangeHead()23 {24 this.Head = 1;25 }26 [OnEventDoAction(typeof(ChangeHead), nameof(OnChangeHead))]27 {28 }29 [OnEventDoAction(typeof(ChangeHead), nameof(OnChangeHead))]30 {31 }32 }33}34using System;35using System.Threading.Tasks;36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding;39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Specifications;41using Microsoft.Coyote.TestingServices;42using Microsoft.Coyote.TestingServices.Runtime;43using Microsoft.Coyote.Tasks;44{45 {46 private int Head;47 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]48 [OnEventDoAction(typeof(ChangeHead), nameof(OnChangeHead))]49 {50 }51 private void OnStart()52 {53 this.Head = 0;54 }55 private void OnChangeHead()56 {57 this.Head = 1;58 }59 [OnEventDoAction(typeof(ChangeHead), nameof(OnChangeHead))]60 {61 }62 [OnEventDoAction(typeof

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 runtime.RegisterMonitor(typeof(HeadChanged));15 runtime.CreateActor(typeof(Actor1));16 runtime.Run();17 }18 }19 {20 protected override void OnInitialize()21 {22 this.SendEvent(this.Id, new E1());23 }24 [OnEventDoAction(typeof(E1), nameof(OnE1))]25 class Init : State { }26 void OnE1()27 {28 this.RaiseGotoStateEvent<St1>();29 }30 [OnEventDoAction(typeof(E1), nameof(OnE1_2))]31 class St1 : State { }32 void OnE1_2()33 {34 this.RaiseGotoStateEvent<St2>();35 }36 [OnEventDoAction(typeof(E1), nameof(OnE1_3))]37 class St2 : State { }38 void OnE1_3()39 {40 this.RaiseGotoStateEvent<St3>();41 }42 [OnEventDoAction(typeof(E1), nameof(OnE1_4))]43 class St3 : State { }44 void OnE1_4()45 {46 this.RaiseGotoStateEvent<St4>();47 }48 [OnEventDoAction(typeof(E1), nameof(OnE1_5))]49 class St4 : State { }50 void OnE1_5()51 {52 this.RaiseGotoStateEvent<St5>();53 }54 [OnEventDoAction(typeof(E1), nameof(OnE1_6))]55 class St5 : State { }56 void OnE1_6()57 {58 this.RaiseGotoStateEvent<St6>();59 }60 [OnEventDoAction(typeof(E1), nameof(OnE1_7))]61 class St6 : State { }62 void OnE1_7()63 {64 this.RaiseGotoStateEvent<St7>();65 }66 [OnEventDoAction(typeof(E1), nameof(OnE1_8))]

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Threading;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 runtime.CreateActor(typeof(HeadChanged));15 runtime.Start();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using System.Threading;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 {29 static void Main(string[] args)30 {31 var runtime = RuntimeFactory.Create();32 runtime.CreateActor(typeof(HeadChanged));33 runtime.Start();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using System.Threading;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45{46 {47 static void Main(string[] args)48 {49 var runtime = RuntimeFactory.Create();50 runtime.CreateActor(typeof(HeadChanged));51 runtime.Start();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using System.Threading;61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;63{64 {65 static void Main(string[] args)66 {67 var runtime = RuntimeFactory.Create();68 runtime.CreateActor(typeof(HeadChanged));69 runtime.Start();70 }71 }72}73using System;

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(HeadChanged));11 runtime.CreateActor(typeof(Actor1));12 runtime.Start();13 Console.ReadLine();14 }15 }16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 await this.CreateActorAndExecuteAsync(typeof(Actor2));20 await this.CreateActorAndExecuteAsync(typeof(Actor3));21 }22 }23 {24 protected override async Task OnInitializeAsync(Event initialEvent)25 {26 await this.CreateActorAndExecuteAsync(typeof(Actor4));27 await this.CreateActorAndExecuteAsync(typeof(Actor5));28 }29 }30 {31 protected override async Task OnInitializeAsync(Event initialEvent)32 {33 await this.CreateActorAndExecuteAsync(typeof(Actor6));34 await this.CreateActorAndExecuteAsync(typeof(Actor7));35 }36 }37 {38 protected override async Task OnInitializeAsync(Event initialEvent)39 {40 await this.CreateActorAndExecuteAsync(typeof(Actor8));41 await this.CreateActorAndExecuteAsync(typeof(Actor9));42 }43 }44 {45 protected override async Task OnInitializeAsync(Event initialEvent)46 {47 await this.CreateActorAndExecuteAsync(typeof(Actor10));48 await this.CreateActorAndExecuteAsync(typeof(Actor11));49 }50 }51 {52 protected override async Task OnInitializeAsync(Event initialEvent)53 {54 await this.CreateActorAndExecuteAsync(typeof(Actor12));55 await this.CreateActorAndExecuteAsync(typeof(Actor13));56 }57 }58 {59 protected override async Task OnInitializeAsync(Event initialEvent)60 {61 await this.CreateActorAndExecuteAsync(typeof(Actor14));62 await this.CreateActorAndExecuteAsync(typeof(Actor15));63 }64 }65 {66 protected override async Task OnInitializeAsync(Event initialEvent)67 {68 await this.CreateActorAndExecuteAsync(typeof(Actor16));

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var id = runtime.CreateActor(typeof(HeadChanged));12 runtime.SendEvent(id, new E());13 Console.ReadLine();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Text;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 static void Main(string[] args)25 {26 var runtime = RuntimeFactory.Create();27 var id = runtime.CreateActor(typeof(HeadChanged));28 runtime.SendEvent(id, new E());29 Console.ReadLine();30 }31 }32}33using System;34using System.Collections.Generic;35using System.Text;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 var id = runtime.CreateActor(typeof(HeadChanged));44 runtime.SendEvent(id, new E());45 Console.ReadLine();46 }47 }48}49using System;50using System.Collections.Generic;51using System.Text;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54{55 {56 static void Main(string[] args

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4using System;5{6 {7 static async Task Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(HeadChanged));12 runtime.Start();13 var actor = runtime.CreateActor(typeof(Actor1));14 await runtime.SendEvent(actor, new E1());15 await runtime.SendEvent(actor, new E1());16 await runtime.SendEvent(actor, new E2());17 await runtime.SendEvent(actor, new E3());18 await runtime.SendEvent(actor, new E1());19 await runtime.SendEvent(actor, new E2());20 await runtime.SendEvent(actor, new E3());21 await runtime.SendEvent(actor, new E2());22 await runtime.SendEvent(actor, new E3());23 await runtime.SendEvent(actor, new E1());24 await runtime.SendEvent(actor, new E3());25 await runtime.SendEvent(actor, new E1());26 await runtime.SendEvent(actor, new E2());27 await runtime.SendEvent(actor, new E2());28 await runtime.SendEvent(actor, new E3());29 await runtime.SendEvent(actor, new E1());30 await runtime.SendEvent(actor, new E3());31 await runtime.SendEvent(actor, new E1());32 await runtime.SendEvent(actor, new E2());33 await runtime.SendEvent(actor, new E2());34 await runtime.SendEvent(actor, new E3());35 await runtime.SendEvent(actor, new E1());36 await runtime.SendEvent(actor, new E3());37 await runtime.SendEvent(actor, new E1());38 await runtime.SendEvent(actor, new E2());39 await runtime.SendEvent(actor, new E2());40 await runtime.SendEvent(actor, new E3());41 await runtime.SendEvent(actor, new E1());42 await runtime.SendEvent(actor, new E3());43 await runtime.SendEvent(actor, new E1());44 await runtime.SendEvent(actor, new E2());45 await runtime.SendEvent(actor, new E2());46 await runtime.SendEvent(actor, new E3());47 await runtime.SendEvent(actor, new E1());48 await runtime.SendEvent(actor, new E3());49 await runtime.SendEvent(actor, new E1());50 await runtime.SendEvent(actor, new E2());

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PumpUpdateRequestsOnEntry

Using AI Code Generation

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1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Actors;14using Microsoft.Coyote.Tests.Common.Runtime;15using Microsoft.Coyote.Tests.Common.TestingServices;16using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;17using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule;18using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default;19using Microsoft.Coyote.Tests.Common.Utilities;20using Microsoft.Coyote.Tests.Common.Utilities.System;21using Microsoft.Coyote.Tests.Common.Utilities.System.Collections.Generic;22using Microsoft.Coyote.Tests.Common.Utilities.System.IO;23using Microsoft.Coyote.Tests.Common.Utilities.System.Text;24using Microsoft.Coyote.Tests.Common.Utilities.System.Threading;25using Microsoft.Coyote.Tests.Common.Utilities.System.Threading.Tasks;26using Microsoft.Coyote.Tests.Common.Utilities.System.Xml;27using Microsoft.Coyote.Tests.Common.Utilities.System.Xml.Linq;28{29 {30 {31 public int Value;32 public Config(int value)33 {34 this.Value = value;35 }36 }37 {38 public int Value;39 public Enqueue(int value)40 {41 this.Value = value;42 }43 }44 {45 }46 {47 public int Value;48 public E(int value)49 {50 this.Value = value;51 }52 }53 {54 }55 {56 {57 public ActorId Id;58 public Config(ActorId id)59 {60 this.Id = id;61 }62 }

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