How to use OnEventUnhandledAsync method of Microsoft.Coyote.Actors.BugFinding.Tests.Init class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnEventUnhandledAsync

PushStateTransitionTests.cs

Source:PushStateTransitionTests.cs Github

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...275 private void OnBad()276 {277 this.Log.WriteLine("Entering Bad state");278 }279 protected override Task OnEventUnhandledAsync(Event e, string state)280 {281 this.Log.WriteLine("Unhandled event {0} in state {1}", e.GetType().Name, state);282 return base.OnEventUnhandledAsync(e, state);283 }284 public static void RunTest(IActorRuntime runtime, LogEvent initEvent)285 {286 var actor = runtime.CreateActor(typeof(M7), initEvent);287 runtime.SendEvent(actor, new E1()); // should be handled by Init state, and trigger push to Ready288 runtime.SendEvent(actor, new E1()); // should be handled by Ready with OnEventPushState to Active289 runtime.SendEvent(actor, new E2()); // Now OnEventGotoState(E2) should not be inherited so this should pop us back to the Init state.290 runtime.SendEvent(actor, new E3()); // just to prove we are no longer in the Active state, this should raise an unhandled event error.291 }292 }293 [Fact(Timeout = 5000)]294 public void TestPushStateNotInheritGoto()295 {296 string expectedError = "M7() received event 'E3' that cannot be handled.";297 var log = new LogEvent();298 this.TestWithError(r =>299 {300 M7.RunTest(r, log);301 },302 expectedError: expectedError);303 string actual = string.Join(", ", log.Log);304 Assert.Equal(@"Handling E1 in state Init, Entering Ready state, Entering Active state, Exiting Active state, Exiting Ready state, Entering Bad state, Unhandled event E3 in state Bad", actual);305 }306 /// <summary>307 /// Test that PushState transitions are not inherited by PushState operations, and therefore308 /// the event in question will cause the pushed state to pop before handling the event again.309 /// </summary>310 private class M8 : StateMachine311 {312 private LogEvent Log;313 [Start]314 [OnEntry(nameof(OnInit))]315 [OnEventPushState(typeof(E1), typeof(Ready))]316 public class Init : State317 {318 }319 private void OnInit(Event e)320 {321 this.Log = (LogEvent)e;322 }323 [OnEntry(nameof(OnReady))]324 [OnExit(nameof(OnReadyExit))]325 public class Ready : State326 {327 }328 private void OnReady()329 {330 this.Log.WriteLine("Entering Ready state");331 }332 private void OnReadyExit()333 {334 this.Log.WriteLine("Exiting Ready state");335 }336 protected override Task OnEventUnhandledAsync(Event e, string state)337 {338 this.Log.WriteLine("Unhandled event {0} in state {1}", e.GetType().Name, state);339 return base.OnEventUnhandledAsync(e, state);340 }341 public static void RunTest(IActorRuntime runtime, LogEvent initEvent)342 {343 var actor = runtime.CreateActor(typeof(M8), initEvent);344 runtime.SendEvent(actor, new E1()); // should be handled by Init state, and trigger push to Ready345 runtime.SendEvent(actor, new E1()); // should pop Active and go back to Init where it will be handled.346 }347 }348 [Fact(Timeout = 5000)]349 public void TestPushStateNotInheritPush()350 {351 var log = new LogEvent();352 this.Test(r =>353 {...

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OnEventUnhandledAsync

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Init;9using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base;10using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.State;13using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks;14using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base;15using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Interfaces;17using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.State;18using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks.Base;20using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks.Base.Events;21using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks.Base.Interfaces;22using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks.Base.State;23using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks.Base.Tasks;24using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks.Base.Tasks.Base;25using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks.Base.Tasks.Base.Events;26using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks.Base.Tasks.Base.Interfaces;27using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks.Base.Tasks.Base.State;28using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks.Base.Tasks.Base.Tasks;29using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks.Base.Tasks.Base.Tasks.Base;30using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks.Base.Tasks.Base.Tasks.Base.Events;31using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Base.Tasks.Base.Tasks.Base.Tasks.Base.Tasks.Base.Interfaces;

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OnEventUnhandledAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Init;9{10 {11 protected override async Task OnInitializeAsync(Event initialEvent)12 {13 await this.SendEventAsync(this.Id, new E());14 }15 protected override async Task OnEventUnhandledAsync(Event e, string opName)16 {17 await this.SendEventAsync(this.Id, new E());18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote;24using Microsoft.Coyote.Specifications;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors.BugFinding.Tests.Init2;29{30 {31 protected override async Task OnInitializeAsync(Event initialEvent)32 {33 await this.SendEventAsync(this.Id, new E());34 }35 protected override async Task OnEventUnhandledAsync(Event e, string opName)36 {37 await this.SendEventAsync(this.Id, new E());38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Specifications;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using Microsoft.Coyote.Actors.BugFinding.Tests.Init3;49{50 {51 protected override async Task OnInitializeAsync(Event initialEvent)52 {53 await this.SendEventAsync(this.Id, new E());54 }

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OnEventUnhandledAsync

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public ActorId Id;8 public Init(ActorId id)9 {10 this.Id = id;11 }12 }13 {14 public ActorId Id;15 public E(ActorId id)16 {17 this.Id = id;18 }19 }20 {21 public ActorId Id;22 public M(ActorId id)23 {24 this.Id = id;25 }26 }27 {28 public ActorId Id;29 public N(ActorId id)30 {31 this.Id = id;32 }33 }34 {35 protected override Task OnEventAsync(Event e)36 {37 if (e is Init)38 {39 var id = (e as Init).Id;40 this.SendEvent(id, new E(this.Id));41 }42 return Task.CompletedTask;43 }44 }45 {46 protected override Task OnEventAsync(Event e)47 {48 if (e is E)49 {50 var id = (e as E).Id;51 this.SendEvent(id, new M(this.Id));52 }53 return Task.CompletedTask;54 }55 }56 {57 protected override Task OnEventAsync(Event e)58 {59 if (e is M)60 {61 var id = (e as M).Id;62 this.SendEvent(id, new N(this.Id));63 }64 return Task.CompletedTask;65 }66 }67 {68 protected override Task OnEventAsync(Event e)69 {70 if (e is N)71 {72 var id = (e as N).Id;73 this.SendEvent(id, new E(this.Id));74 }75 return Task.CompletedTask;76 }77 }78}79using System;80using System.Threading.Tasks;81using Microsoft.Coyote.Actors;82using Microsoft.Coyote.Actors.BugFinding.Tests;

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OnEventUnhandledAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 private static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 await runtime.CreateActor(typeof(Init));11 await runtime.Wait();12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18{19 {20 protected override Task OnEventUnhandledAsync(Event e)21 {22 Console.WriteLine("Unhandled event: {0}", e.GetType().Name);23 return Task.CompletedTask;24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30{31 {32 protected override Task OnEventUnhandledAsync(Event e)33 {34 Console.WriteLine("Unhandled event: {0}", e.GetType().Name);35 return Task.CompletedTask;36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42{43 {44 protected override Task OnEventUnhandledAsync(Event e)45 {46 Console.WriteLine("Unhandled event: {0}", e.GetType().Name);47 return Task.CompletedTask;48 }49 }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote.Actors;54{55 {56 protected override Task OnEventUnhandledAsync(Event e)57 {58 Console.WriteLine("Unhandled event: {0}", e

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OnEventUnhandledAsync

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = await Runtime.CreateAsync();9 var m = ActorId.CreateActor(typeof(M));10 var e = new E();11 await runtime.SendEventAsync(m, e);12 Console.WriteLine("Hello World!");13 }14 }15 {16 protected override async Task OnEventAsync(Event e)17 {18 await SendEventAsync(this.Id, e);19 }20 }21 {22 }23}24Error CS0246 The type or namespace name 'BugFinding' could not be found (are you missing a using directive or an assembly reference?) C:\Users\kamal\source\repos\BugFinding\BugFinding\Program.cs 8 Active25using System;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28{29 {30 static async Task Main(string[] args)31 {32 var runtime = await Runtime.CreateAsync();33 var m = ActorId.CreateActor(typeof(M));34 var e = new E();35 await runtime.SendEventAsync(m, e);36 Console.WriteLine("Hello World!");37 }38 }39 {40 protected override async Task OnEventAsync(Event e)41 {42 await SendEventAsync(this.Id, e);43 }44 }45 {46 }47}48I am trying to add a new project to my solution. I am using Visual Studio 2019. I have a solution that contains several projects. I am trying to add a new project to this solution. I have selected the Console App (.NET Core) template. I have entered the name of the

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OnEventUnhandledAsync

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Repros;6using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks;7using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSource;8using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync;9using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync2;10using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync3;11using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync4;12using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync5;13using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync6;14using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync7;15using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync8;16using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync9;17using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync10;18using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync11;19using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync12;20using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync13;21using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync14;22using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync15;23using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync16;24using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync17;25using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync18;26using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync19;27using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.Tasks.TaskCompletionSourceAsync20;

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OnEventUnhandledAsync

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Tests.Common;5using Microsoft.Coyote.Specifications;6using System.Threading;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using System.Collections.Generic;9using System.Linq;10{11 {12 public static async Task Main(string[] args)13 {14 var configuration = Configuration.Create().WithTestingIterations(100);15 await TestingEngine.TestAsync(configuration, async r =>16 {17 var id = r.CreateActorId("Init");18 var init = r.CreateActor<Init>(id);19 r.SendEvent(id, new e1());20 r.SendEvent(id, new e2());21 });22 }23 }24}25using System;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Tests.Common;29using Microsoft.Coyote.Specifications;30using System.Threading;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System.Collections.Generic;33using System.Linq;34{35 {36 public static async Task Main(string[] args)37 {38 var configuration = Configuration.Create().WithTestingIterations(100);39 await TestingEngine.TestAsync(configuration, async r =>40 {41 var id = r.CreateActorId("Init");42 var init = r.CreateActor<Init>(id);43 r.SendEvent(id, new e1());44 r.SendEvent(id, new e2());45 r.SendEvent(id, new e3());46 });47 }48 }49}50using System;51using System.Threading.Tasks;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Tests.Common;54using Microsoft.Coyote.Specifications;55using System.Threading;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System.Collections.Generic;58using System.Linq;59{60 {61 public static async Task Main(string[] args)62 {63 var configuration = Configuration.Create().WithTestingIterations(100);64 await TestingEngine.TestAsync(configuration, async r =>65 {

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OnEventUnhandledAsync

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1{2 {3 public static async Task OnEventUnhandledAsync(Event e, ActorId actorId, string stateName, string eventName, string currentStateName)4 {5 Console.WriteLine("OnEventUnhandledAsync");6 }7 }8}9{10 {11 static void Main(string[] args)12 {13 Console.WriteLine("Hello World!");14 var runtime = RuntimeFactory.Create();15 runtime.RegisterMonitor<Init>();16 runtime.CreateActor(typeof(Actor1));17 runtime.Run();18 }19 }20}21{22 {23 protected override Task OnInitializeAsync(Event initialEvent)24 {25 Console.WriteLine("Actor1");26 this.SendEvent(this.Id, new E1());27 return Task.CompletedTask;28 }29 }30}31{32 {33 }34}35runtime.RegisterMonitor(typeof(Init));

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