Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Join.WrapSubtract
ChordTests.cs
Source:ChordTests.cs
...351 for (var idx = 0; idx < nodeIds.Count; idx++)352 {353 if (nodeIds[idx] == this.NodeId)354 {355 this.Predecessor = nodes[WrapSubtract(idx, 1, nodeIds.Count)];356 break;357 }358 }359 this.RaiseEvent(new Local());360 }361 private void JoinCluster(Event e)362 {363 this.NodeId = (e as Join).Id;364 this.ManagerId = (e as Join).ManagerId;365 this.NumOfIds = (e as Join).NumOfIds;366 var nodes = (e as Join).Nodes;367 var nodeIds = (e as Join).NodeIds;368 for (var idx = 1; idx <= nodes.Count; idx++)369 {370 var start = (this.NodeId + (int)Math.Pow(2, idx - 1)) % this.NumOfIds;371 var end = (this.NodeId + (int)Math.Pow(2, idx)) % this.NumOfIds;372 var nodeId = GetSuccessorNodeId(start, nodeIds);373 this.FingerTable.Add(start, new Finger(start, end, nodes[nodeId]));374 }375 var successor = this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node;376 this.SendEvent(this.ManagerId, new JoinAck());377 this.SendEvent(successor, new NotifySuccessor(this.Id));378 }379 [OnEventDoAction(typeof(FindSuccessor), nameof(ProcessFindSuccessor))]380 [OnEventDoAction(typeof(FindSuccessorResp), nameof(ProcessFindSuccessorResp))]381 [OnEventDoAction(typeof(FindPredecessor), nameof(ProcessFindPredecessor))]382 [OnEventDoAction(typeof(FindPredecessorResp), nameof(ProcessFindPredecessorResp))]383 [OnEventDoAction(typeof(QueryId), nameof(ProcessQueryId))]384 [OnEventDoAction(typeof(AskForKeys), nameof(SendKeys))]385 [OnEventDoAction(typeof(AskForKeysResp), nameof(UpdateKeys))]386 [OnEventDoAction(typeof(NotifySuccessor), nameof(UpdatePredecessor))]387 [OnEventDoAction(typeof(Stabilize), nameof(ProcessStabilize))]388 [OnEventDoAction(typeof(Terminate), nameof(ProcessTerminate))]389 private class Waiting : State390 {391 }392 private void ProcessFindSuccessor(Event e)393 {394 var sender = (e as FindSuccessor).Sender;395 var key = (e as FindSuccessor).Key;396 if (this.Keys.Contains(key))397 {398 this.SendEvent(sender, new FindSuccessorResp(this.Id, key));399 }400 else if (this.FingerTable.ContainsKey(key))401 {402 this.SendEvent(sender, new FindSuccessorResp(this.FingerTable[key].Node, key));403 }404 else if (this.NodeId.Equals(key))405 {406 this.SendEvent(sender, new FindSuccessorResp(407 this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node, key));408 }409 else410 {411 int idToAsk = -1;412 foreach (var finger in this.FingerTable)413 {414 if (((finger.Value.Start > finger.Value.End) &&415 (finger.Value.Start <= key || key < finger.Value.End)) ||416 ((finger.Value.Start < finger.Value.End) &&417 finger.Value.Start <= key && key < finger.Value.End))418 {419 idToAsk = finger.Key;420 }421 }422 if (idToAsk < 0)423 {424 idToAsk = (this.NodeId + 1) % this.NumOfIds;425 }426 if (this.FingerTable[idToAsk].Node.Equals(this.Id))427 {428 foreach (var finger in this.FingerTable)429 {430 if (finger.Value.End == idToAsk ||431 finger.Value.End == idToAsk - 1)432 {433 idToAsk = finger.Key;434 break;435 }436 }437 this.Assert(!this.FingerTable[idToAsk].Node.Equals(this.Id), "Cannot locate successor of {0}.", key);438 }439 this.SendEvent(this.FingerTable[idToAsk].Node, new FindSuccessor(sender, key));440 }441 }442 private void ProcessFindPredecessor(Event e)443 {444 var sender = (e as FindPredecessor).Sender;445 if (this.Predecessor != null)446 {447 this.SendEvent(sender, new FindPredecessorResp(this.Predecessor));448 }449 }450 private void ProcessQueryId(Event e)451 {452 var sender = (e as QueryId).Sender;453 this.SendEvent(sender, new QueryIdResp(this.NodeId));454 }455 private void SendKeys(Event e)456 {457 var sender = (e as AskForKeys).Node;458 var senderId = (e as AskForKeys).Id;459 this.Assert(this.Predecessor.Equals(sender), "Predecessor is corrupted.");460 List<int> keysToSend = new List<int>();461 foreach (var key in this.Keys)462 {463 if (key <= senderId)464 {465 keysToSend.Add(key);466 }467 }468 if (keysToSend.Count > 0)469 {470 foreach (var key in keysToSend)471 {472 this.Keys.Remove(key);473 }474 this.SendEvent(sender, new AskForKeysResp(keysToSend));475 }476 }477 private void ProcessStabilize()478 {479 var successor = this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Node;480 this.SendEvent(successor, new FindPredecessor(this.Id));481 foreach (var finger in this.FingerTable)482 {483 if (!finger.Value.Node.Equals(successor))484 {485 this.SendEvent(successor, new FindSuccessor(this.Id, finger.Key));486 }487 }488 }489 private void ProcessFindSuccessorResp(Event e)490 {491 var successor = (e as FindSuccessorResp).Node;492 var key = (e as FindSuccessorResp).Key;493 this.Assert(this.FingerTable.ContainsKey(key), "Finger table of {0} does not contain {1}.", this.NodeId, key);494 this.FingerTable[key] = new Finger(this.FingerTable[key].Start, this.FingerTable[key].End, successor);495 }496 private void ProcessFindPredecessorResp(Event e)497 {498 var successor = (e as FindPredecessorResp).Node;499 if (!successor.Equals(this.Id))500 {501 this.FingerTable[(this.NodeId + 1) % this.NumOfIds] = new Finger(502 this.FingerTable[(this.NodeId + 1) % this.NumOfIds].Start,503 this.FingerTable[(this.NodeId + 1) % this.NumOfIds].End,504 successor);505 this.SendEvent(successor, new NotifySuccessor(this.Id));506 this.SendEvent(successor, new AskForKeys(this.Id, this.NodeId));507 }508 }509 private void UpdatePredecessor(Event e)510 {511 var predecessor = (e as NotifySuccessor).Node;512 if (!predecessor.Equals(this.Id))513 {514 this.Predecessor = predecessor;515 }516 }517 private void UpdateKeys(Event e)518 {519 var keys = (e as AskForKeysResp).Keys;520 foreach (var key in keys)521 {522 this.Keys.Add(key);523 }524 }525 private void ProcessTerminate() => this.RaiseHaltEvent();526 private static int GetSuccessorNodeId(int start, List<int> nodeIds)527 {528 var candidate = -1;529 foreach (var id in nodeIds.Where(v => v >= start))530 {531 if (candidate < 0 || id < candidate)532 {533 candidate = id;534 }535 }536 if (candidate < 0)537 {538 foreach (var id in nodeIds.Where(v => v < start))539 {540 if (candidate < 0 || id < candidate)541 {542 candidate = id;543 }544 }545 }546 for (int idx = 0; idx < nodeIds.Count; idx++)547 {548 if (nodeIds[idx] == candidate)549 {550 candidate = idx;551 break;552 }553 }554 return candidate;555 }556 private static int WrapSubtract(int left, int right, int ceiling)557 {558 int result = left - right;559 if (result < 0)560 {561 result = ceiling + result;562 }563 return result;564 }565 }566 private class Client : StateMachine567 {568 internal class SetupEvent : Event569 {570 public ActorId ClusterManager;...
WrapSubtract
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 Runtime.RegisterMonitor(typeof(Join));11 Runtime.RegisterMonitor(typeof(Join2));12 Runtime.RegisterMonitor(typeof(Join3));13 Runtime.RegisterMonitor(typeof(Join4));14 Runtime.RegisterMonitor(typeof(Join5));15 Runtime.RegisterMonitor(typeof(Join6));16 Runtime.RegisterMonitor(typeof(Join7));17 Runtime.RegisterMonitor(typeof(Join8));18 Runtime.RegisterMonitor(typeof(Join9));19 Runtime.RegisterMonitor(typeof(Join10));20 Runtime.RegisterMonitor(typeof(Join11));21 Runtime.RegisterMonitor(typeof(Join12));22 Runtime.RegisterMonitor(typeof(Join13));23 Runtime.RegisterMonitor(typeof(Join14));24 Runtime.RegisterMonitor(typeof(Join15));25 Runtime.RegisterMonitor(typeof(Join16));26 Runtime.RegisterMonitor(typeof(Join17));27 Runtime.RegisterMonitor(typeof(Join18));28 Runtime.RegisterMonitor(typeof(Join19));29 Runtime.RegisterMonitor(typeof(Join20));30 Runtime.RegisterMonitor(typeof(Join21));31 Runtime.RegisterMonitor(typeof(Join22));32 Runtime.RegisterMonitor(typeof(Join23));33 Runtime.RegisterMonitor(typeof(Join24));34 Runtime.RegisterMonitor(typeof(Join25));35 Runtime.RegisterMonitor(typeof(Join26));36 Runtime.RegisterMonitor(typeof(Join27));37 Runtime.RegisterMonitor(typeof(Join28));38 Runtime.RegisterMonitor(typeof(Join29));39 Runtime.RegisterMonitor(typeof(Join30));40 Runtime.RegisterMonitor(typeof(Join31));41 Runtime.RegisterMonitor(typeof(Join32));42 Runtime.RegisterMonitor(typeof(Join33));43 Runtime.RegisterMonitor(typeof(Join34));44 Runtime.RegisterMonitor(typeof(Join35));45 Runtime.RegisterMonitor(typeof(Join36));46 Runtime.RegisterMonitor(typeof(Join37));47 Runtime.RegisterMonitor(typeof(Join38));48 Runtime.RegisterMonitor(typeof(Join39));49 Runtime.RegisterMonitor(typeof(Join40));50 Runtime.RegisterMonitor(typeof(Join41));51 Runtime.RegisterMonitor(typeof(Join42));52 Runtime.RegisterMonitor(typeof(Join43));53 Runtime.RegisterMonitor(typeof(Join44));54 Runtime.RegisterMonitor(typeof(Join45));55 Runtime.RegisterMonitor(typeof(Join46));56 Runtime.RegisterMonitor(typeof(Join47));57 Runtime.RegisterMonitor(typeof(Join48));58 Runtime.RegisterMonitor(typeof(Join49));
WrapSubtract
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Xunit;7using Xunit.Abstractions;8{9 {10 private readonly ITestOutputHelper output;11 public Test2(ITestOutputHelper output)12 {13 this.output = output;14 }15 [Fact(Timeout = 5000)]16 public void TestJoin()17 {18 var configuration = Configuration.Create();19 configuration.TestingIterations = 100;20 configuration.SchedulingIterations = 100;21 configuration.Verbose = 1;22 configuration.SchedulingStrategy = SchedulingStrategy.DFS;23 configuration.RandomSchedulingSeed = 1;24 configuration.ReportActivityCoverage = true;25 configuration.ReportFairScheduling = true;26 configuration.ReportRaceDetections = true;27 configuration.ReportDeadlocks = true;28 configuration.ReportBugFindingProgress = true;29 var test = new Action<PSharpRuntime>((r) => {30 r.CreateActor(typeof(Join));31 });32 var bugFindingTask = BugFindingEngine.RunAsync(configuration, test);33 bugFindingTask.Wait();34 var bugFindingResults = bugFindingTask.Result;35 Assert.True(bugFindingResults.NumOfFoundBugs == 0);36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using Microsoft.Coyote.TestingServices;44using Xunit;45using Xunit.Abstractions;46{47 {48 private readonly ITestOutputHelper output;49 public Test3(ITestOutputHelper output)50 {51 this.output = output;52 }53 [Fact(Timeout = 5000)]54 public void TestJoin()55 {56 var configuration = Configuration.Create();57 configuration.TestingIterations = 100;58 configuration.SchedulingIterations = 100;59 configuration.Verbose = 1;60 configuration.SchedulingStrategy = SchedulingStrategy.DFS;61 configuration.RandomSchedulingSeed = 1;62 configuration.ReportActivityCoverage = true;
WrapSubtract
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Coverage;6using Microsoft.Coyote.TestingServices.SchedulingStrategies;7using Microsoft.Coyote.TestingServices.Runtime;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading;12using System.IO;13using System.Diagnostics;14using System.Collections;15using System.Collections.Concurrent;16using System.Runtime.InteropServices;17using System.Net;18using System.Net.Sockets;19using System.Reflection;20using System.Runtime.Serialization.Formatters.Binary;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors.BugFinding;23using Microsoft.Coyote.Actors.BugFinding.Strategies;24{25 {26 {27 public ActorId Id;28 public Config(ActorId id)29 {30 this.Id = id;31 }32 }33 {34 }35 {36 }37 {38 public ActorId Id;39 public E(ActorId id)40 {41 this.Id = id;42 }43 }44 private ActorId Id;45 [OnEntry(nameof(InitOnEntry))]46 [OnEventDoAction(typeof(Done), nameof(OnDone))]47 {48 }49 private void InitOnEntry(Event e)50 {51 this.Id = (e as Config).Id;52 this.Raise(new E(this.Id));53 this.Raise(new Done());54 }55 private void OnDone()56 {57 this.Raise(new Halt());58 }59 private int WrapSubtract(int a, int b)60 {61 int x = a - b;62 if (x < 0)63 {64 x = x + 10;65 }66 return x;67 }68 protected override void OnEvent(Event e)69 {70 if (e is E)71 {72 this.Send((e as E).Id, new E(this.Id));73 }74 }75 }76}77using System;78using System.Threading.Tasks;
WrapSubtract
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 private int WrapSubtract(int x, int y)7 {8 return (x - y + 4) % 4;9 }10 }11}12using System;13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15{16 {17 private int WrapSubtract(int x, int y)18 {19 return (x - y + 4) % 4;20 }21 }22}23using System;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 private int WrapSubtract(int x, int y)29 {30 return (x - y + 4) % 4;31 }32 }33}34using System;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37{38 {39 private int WrapSubtract(int x, int y)40 {41 return (x - y + 4) % 4;42 }43 }44}45using System;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48{49 {50 private int WrapSubtract(int x, int y)51 {52 return (x - y + 4) %
WrapSubtract
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var runtime = RuntimeFactory.Create();10 var config = Configuration.Create();11 runtime.CreateActor(typeof(Join), config);12 runtime.Run();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors;18using System;19{20 {21 static void Main(string[] args)22 {23 Console.WriteLine("Hello World!");24 var runtime = RuntimeFactory.Create();25 var config = Configuration.Create();26 runtime.CreateActor(typeof(Join), config);27 runtime.Run();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors;33using System;34{35 {36 static void Main(string[] args)37 {38 Console.WriteLine("Hello World!");39 var runtime = RuntimeFactory.Create();40 var config = Configuration.Create();41 runtime.CreateActor(typeof(Join), config);42 runtime.Run();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors;48using System;49{50 {51 static void Main(string[] args)52 {53 Console.WriteLine("Hello World!");54 var runtime = RuntimeFactory.Create();55 var config = Configuration.Create();56 runtime.CreateActor(typeof(Join), config);57 runtime.Run();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using Microsoft.Coyote.Actors;63using System;64{65 {
WrapSubtract
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var t = Join.WrapSubtract(2, 1);11 Console.WriteLine("Result: {0}", t);12 Console.ReadLine();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20{21 {22 static void Main(string[] args)23 {24 Console.WriteLine("Hello World!");25 var t = Join.WrapSubtract(2, 1);26 Console.WriteLine("Result: {0}", t);27 Console.ReadLine();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Threading.Tasks;34using Microsoft.Coyote;35{36 {37 static void Main(string[] args)38 {39 Console.WriteLine("Hello World!");40 var t = Join.WrapSubtract(2, 1);41 Console.WriteLine("Result: {0}", t);42 Console.ReadLine();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Threading.Tasks;49using Microsoft.Coyote;50{51 {52 static void Main(string[] args)53 {54 Console.WriteLine("Hello World!");55 var t = Join.WrapSubtract(2, 1);56 Console.WriteLine("Result: {0}", t);57 Console.ReadLine();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Threading.Tasks;64using Microsoft.Coyote;65{
WrapSubtract
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var m = new ActorId();13 int i = 1;14 int j = 1;15 var x = Join.WrapSubtract(m, i, j);16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 static void Main(string[] args)29 {30 var m = new ActorId();31 int i = 1;32 int j = 1;33 var x = Join.WrapSubtract(m, i, j);34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44{45 {46 static void Main(string[] args)47 {48 var m = new ActorId();49 int i = 1;50 int j = 1;51 var x = Join.WrapSubtract(m, i, j);52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding.Tests;62{63 {64 static void Main(string[] args)65 {66 var m = new ActorId();
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