How to use NewSuccInfo method of Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.NewSuccInfo

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...392 [OnEntry(nameof(CorrectServerFailureOnEntry))]393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]397 [OnEventDoAction(typeof(Success), nameof(ProcessSuccess))]398 private class CorrectServerFailure : State399 {400 }401 private void CorrectServerFailureOnEntry()402 {403 this.Servers.RemoveAt(this.FaultyNodeIndex);404 this.Monitor<InvariantMonitor>(405 new InvariantMonitor.UpdateServers(this.Servers));406 this.Monitor<ServerResponseSeqMonitor>(407 new ServerResponseSeqMonitor.UpdateServers(this.Servers));408 this.RaiseEvent(new FixSuccessor());409 }410 private void ProcessFixPredecessor()411 {412 this.SendEvent(this.Servers[this.FaultyNodeIndex - 1], new ChainReplicationServer.NewSuccessor(413 this.Id, this.Servers[this.FaultyNodeIndex], this.LastAckSent, this.LastUpdateReceivedSucc));414 }415 private void SetLastUpdate(Event e)416 {417 this.LastUpdateReceivedSucc = (e as418 ChainReplicationServer.NewSuccInfo).LastUpdateReceivedSucc;419 this.LastAckSent = (e as420 ChainReplicationServer.NewSuccInfo).LastAckSent;421 this.RaiseEvent(new FixPredecessor());422 }423 private void ProcessSuccess() => this.RaiseEvent(new Done());424 }425 private class ChainReplicationServer : StateMachine426 {427 internal class SetupEvent : Event428 {429 public int Id;430 public bool IsHead;431 public bool IsTail;432 public SetupEvent(int id, bool isHead, bool isTail)433 : base()434 {435 this.Id = id;436 this.IsHead = isHead;437 this.IsTail = isTail;438 }439 }440 internal class PredSucc : Event441 {442 public ActorId Predecessor;443 public ActorId Successor;444 public PredSucc(ActorId pred, ActorId succ)445 : base()446 {447 this.Predecessor = pred;448 this.Successor = succ;449 }450 }451 internal class ForwardUpdate : Event452 {453 public ActorId Predecessor;454 public int NextSeqId;455 public ActorId Client;456 public int Key;457 public int Value;458 public ForwardUpdate(ActorId pred, int nextSeqId, ActorId client, int key, int val)459 : base()460 {461 this.Predecessor = pred;462 this.NextSeqId = nextSeqId;463 this.Client = client;464 this.Key = key;465 this.Value = val;466 }467 }468 internal class BackwardAck : Event469 {470 public int NextSeqId;471 public BackwardAck(int nextSeqId)472 : base()473 {474 this.NextSeqId = nextSeqId;475 }476 }477 internal class NewPredecessor : Event478 {479 public ActorId Main;480 public ActorId Predecessor;481 public NewPredecessor(ActorId main, ActorId pred)482 : base()483 {484 this.Main = main;485 this.Predecessor = pred;486 }487 }488 internal class NewSuccessor : Event489 {490 public ActorId Main;491 public ActorId Successor;492 public int LastUpdateReceivedSucc;493 public int LastAckSent;494 public NewSuccessor(ActorId main, ActorId succ,495 int lastUpdateReceivedSucc, int lastAckSent)496 : base()497 {498 this.Main = main;499 this.Successor = succ;500 this.LastUpdateReceivedSucc = lastUpdateReceivedSucc;501 this.LastAckSent = lastAckSent;502 }503 }504 internal class NewSuccInfo : Event505 {506 public int LastUpdateReceivedSucc;507 public int LastAckSent;508 public NewSuccInfo(int lastUpdateReceivedSucc, int lastAckSent)509 : base()510 {511 this.LastUpdateReceivedSucc = lastUpdateReceivedSucc;512 this.LastAckSent = lastAckSent;513 }514 }515 internal class ResponseToQuery : Event516 {517 public int Value;518 public ResponseToQuery(int val)519 : base()520 {521 this.Value = val;522 }523 }524 internal class ResponseToUpdate : Event525 {526 }527 private class Local : Event528 {529 }530 private int ServerId;531 private bool IsHead;532 private bool IsTail;533 private ActorId Predecessor;534 private ActorId Successor;535 private Dictionary<int, int> KeyValueStore;536 private List<int> History;537 private List<SentLog> SentHistory;538 private int NextSeqId;539 [Start]540 [OnEntry(nameof(InitOnEntry))]541 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]542 [OnEventDoAction(typeof(PredSucc), nameof(SetupPredSucc))]543 [DeferEvents(typeof(Client.Update), typeof(Client.Query),544 typeof(BackwardAck), typeof(ForwardUpdate))]545 private class Init : State546 {547 }548 private void InitOnEntry(Event e)549 {550 this.ServerId = (e as SetupEvent).Id;551 this.IsHead = (e as SetupEvent).IsHead;552 this.IsTail = (e as SetupEvent).IsTail;553 this.KeyValueStore = new Dictionary<int, int>();554 this.History = new List<int>();555 this.SentHistory = new List<SentLog>();556 this.NextSeqId = 0;557 }558 private void SetupPredSucc(Event e)559 {560 this.Predecessor = (e as PredSucc).Predecessor;561 this.Successor = (e as PredSucc).Successor;562 this.RaiseEvent(new Local());563 }564 [OnEventGotoState(typeof(Client.Update), typeof(ProcessUpdate), nameof(ProcessUpdateAction))]565 [OnEventGotoState(typeof(ForwardUpdate), typeof(ProcessFwdUpdate))]566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }596 }597 private void ProcessBecomeHead(Event e)598 {599 this.IsHead = true;600 this.Predecessor = this.Id;601 var target = (e as ChainReplicationMaster.BecomeHead).Target;602 this.SendEvent(target, new ChainReplicationMaster.HeadChanged());603 }604 private void ProcessBecomeTail(Event e)605 {606 this.IsTail = true;607 this.Successor = this.Id;608 for (int i = 0; i < this.SentHistory.Count; i++)609 {610 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToUpdate(611 this.Id, this.SentHistory[i].Key, this.SentHistory[i].Value));612 this.SendEvent(this.SentHistory[i].Client, new ResponseToUpdate());613 this.SendEvent(this.Predecessor, new BackwardAck(this.SentHistory[i].NextSeqId));614 }615 var target = (e as ChainReplicationMaster.BecomeTail).Target;616 this.SendEvent(target, new ChainReplicationMaster.TailChanged());617 }618 private void SendPong(Event e)619 {620 var target = (e as FailureDetector.Ping).Target;621 this.SendEvent(target, new FailureDetector.Pong());622 }623 private void UpdatePredecessor(Event e)624 {625 var main = (e as NewPredecessor).Main;626 this.Predecessor = (e as NewPredecessor).Predecessor;627 if (this.History.Count > 0)628 {629 if (this.SentHistory.Count > 0)630 {631 this.SendEvent(main, new NewSuccInfo(632 this.History[this.History.Count - 1],633 this.SentHistory[0].NextSeqId));634 }635 else636 {637 this.SendEvent(main, new NewSuccInfo(638 this.History[this.History.Count - 1],639 this.History[this.History.Count - 1]));640 }641 }642 }643 private void UpdateSuccessor(Event e)644 {645 var main = (e as NewSuccessor).Main;646 this.Successor = (e as NewSuccessor).Successor;647 var lastUpdateReceivedSucc = (e as NewSuccessor).LastUpdateReceivedSucc;648 var lastAckSent = (e as NewSuccessor).LastAckSent;649 if (this.SentHistory.Count > 0)650 {651 for (int i = 0; i < this.SentHistory.Count; i++)...

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NewSuccInfo

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 public int NewSuccId;10 public NewSuccInfo(int newSuccId)11 {12 this.NewSuccId = newSuccId;13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors;22{23 {24 public int NewPredId;25 public NewPredInfo(int newPredId)26 {27 this.NewPredId = newPredId;28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors;37{38 {39 public int Sender;40 public Notify(int sender)41 {42 this.Sender = sender;43 }44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52{53 {54 public int Sender;55 public NotifyPred(int sender)56 {57 this.Sender = sender;58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66using Microsoft.Coyote.Actors;67{

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NewSuccInfo

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create().WithTestingIterations(100);11 var runtime = RuntimeFactory.Create(config);12 runtime.CreateActor(typeof(NewSuccessor));13 runtime.Run();14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 static void Main(string[] args)25 {26 var config = Configuration.Create().WithTestingIterations(100);27 var runtime = RuntimeFactory.Create(config);28 runtime.CreateActor(typeof(NewSuccessor));29 runtime.Run();30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 static void Main(string[] args)41 {42 var config = Configuration.Create().WithTestingIterations(100);43 var runtime = RuntimeFactory.Create(config);44 runtime.CreateActor(typeof(NewSuccessor));45 runtime.Run();46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54{55 {56 static void Main(string[] args)57 {58 var config = Configuration.Create().WithTestingIterations(100);59 var runtime = RuntimeFactory.Create(config);60 runtime.CreateActor(typeof(NewSuccessor));61 runtime.Run();62 }63 }64}

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NewSuccInfo

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 static void Main(string[] args)5 {6 NewSuccessor n = new NewSuccessor();7 n.NewSuccInfo();8 }9 }10}11using Microsoft.Coyote;12using Microsoft.Coyote.Actors;13using Microsoft.Coyote.Actors.BugFinding.Tests;14using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;15using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines;17using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.States;18using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types;19using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types.Messages;20using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types.Payloads;21using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types.Payloads.Messages;22using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types.Payloads.Messages.Succ;23using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types.Payloads.Messages.Succ.Succ;24using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types.Payloads.Messages.Succ.Succ.Succ;25using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types.Payloads.Messages.Succ.Succ.Succ.Succ;26using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types.Payloads.Messages.Succ.Succ.Succ.Succ.Succ;27using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types.Payloads.Messages.Succ.Succ.Succ.Succ.Succ.Succ;28using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types.Payloads.Messages.Succ.Succ.Succ.Succ.Succ.Succ.Succ;29using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types.Payloads.Messages.Succ.Succ.Succ.Succ.Succ.Succ.Succ.Succ;

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NewSuccInfo

Using AI Code Generation

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1var newSuccInfo = new NewSuccessor();2newSuccInfo.NewSuccInfo();3var newSuccInfo = new NewSuccessor();4newSuccInfo.NewSuccInfo();5var newSuccInfo = new NewSuccessor();6newSuccInfo.NewSuccInfo();7var newSuccInfo = new NewSuccessor();8newSuccInfo.NewSuccInfo();9var newSuccInfo = new NewSuccessor();10newSuccInfo.NewSuccInfo();11var newSuccInfo = new NewSuccessor();12newSuccInfo.NewSuccInfo();13var newSuccInfo = new NewSuccessor();14newSuccInfo.NewSuccInfo();15var newSuccInfo = new NewSuccessor();16newSuccInfo.NewSuccInfo();17var newSuccInfo = new NewSuccessor();18newSuccInfo.NewSuccInfo();19var newSuccInfo = new NewSuccessor();20newSuccInfo.NewSuccInfo();

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NewSuccInfo

Using AI Code Generation

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1{2 static void Main()3 {4 Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor newSucc = new Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor();5 newSucc.NewSuccInfo(1, 2, 3);6 }7}8{9 {10 public void NewSuccInfo(int a, int b, int c)11 {12 int d = a + b;13 int e = c / d;14 }15 }16}17Error CS0246 The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?)18using Microsoft.Coyote.Actors.BugFinding.Tests;

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NewSuccInfo

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3{4 {5 public static void NewSuccInfo()6 {7 int id = 0;8 int[] pred = new int[3];9 int[] succ = new int[3];10 int[] succ2 = new int[3];11 int[] succ3 = new int[3];12 int[] succ4 = new int[3];13 int[] succ5 = new int[3];14 int[] succ6 = new int[3];15 int[] succ7 = new int[3];16 int[] succ8 = new int[3];17 int[] succ9 = new int[3];18 int[] succ10 = new int[3];19 int[] succ11 = new int[3];20 int[] succ12 = new int[3];21 int[] succ13 = new int[3];22 int[] succ14 = new int[3];23 int[] succ15 = new int[3];24 int[] succ16 = new int[3];25 int[] succ17 = new int[3];26 int[] succ18 = new int[3];27 int[] succ19 = new int[3];28 int[] succ20 = new int[3];29 int[] succ21 = new int[3];30 int[] succ22 = new int[3];31 int[] succ23 = new int[3];32 int[] succ24 = new int[3];33 int[] succ25 = new int[3];34 int[] succ26 = new int[3];35 int[] succ27 = new int[3];36 int[] succ28 = new int[3];37 int[] succ29 = new int[3];38 int[] succ30 = new int[3];39 int[] succ31 = new int[3];40 int[] succ32 = new int[3];41 int[] succ33 = new int[3];42 int[] succ34 = new int[3];43 int[] succ35 = new int[3];44 int[] succ36 = new int[3];45 int[] succ37 = new int[3];46 int[] succ38 = new int[3];

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