How to use ProcessBckAckOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.ProcessBckAckOnEntry

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...745 }746 }747 this.RaiseEvent(new Local());748 }749 [OnEntry(nameof(ProcessBckAckOnEntry))]750 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]751 private class ProcessBckAck : State752 {753 }754 private void ProcessBckAckOnEntry(Event e)755 {756 var nextSeqId = (e as BackwardAck).NextSeqId;757 this.RemoveItemFromSent(nextSeqId);758 if (!this.IsHead)759 {760 this.SendEvent(this.Predecessor, new BackwardAck(nextSeqId));761 }762 this.RaiseEvent(new Local());763 }764 private void RemoveItemFromSent(int seqId)765 {766 int removeIdx = -1;767 for (int i = this.SentHistory.Count - 1; i >= 0; i--)768 {...

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ProcessBckAckOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types;13using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities;14using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Buffers;15using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Utilities.Parsers;16{17 {18 private readonly NewSuccessorConfiguration _config;19 private readonly int _id;20 private readonly int _numProcesses;21 private readonly int _numBuckets;22 private readonly int _numKeys;23 private readonly int _numValues;24 private readonly int _numRequests;25 private readonly int _numRequestsPerProcess;26 private readonly int _numRequestsPerProcessPerBucket;27 private readonly int _numRequestsPerProcessPerKey;28 private readonly int _numRequestsPerProcessPerValue;29 private readonly int _numRequestsPerProcessPerKeyPerValue;30 private readonly int _numRequestsPerProcessPerValuePerKey;31 private readonly int _numRequestsPerProcessPerBucketPerKey;32 private readonly int _numRequestsPerProcessPerBucketPerValue;33 private readonly int _numRequestsPerProcessPerBucketPerKeyPerValue;34 private readonly int _numRequestsPerProcessPerBucketPerValuePerKey;35 private readonly int _numRequestsPerProcessPerKeyPerBucket;36 private readonly int _numRequestsPerProcessPerKeyPerValue;37 private readonly int _numRequestsPerProcessPerKeyPerBucketPerValue;38 private readonly int _numRequestsPerProcessPerKeyPerValuePerBucket;39 private readonly int _numRequestsPerProcessPerValuePerBucket;40 private readonly int _numRequestsPerProcessPerValuePerKey;41 private readonly int _numRequestsPerProcessPerValuePerBucketPerKey;

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ProcessBckAckOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks;10using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks.Machines;12using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks.Machines.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks.Machines.States;14using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks.Machines.States.Events;15using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks.Machines.States.Events.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks.Machines.States.Events.Events.Events;17using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks.Machines.States.Events.Events.Events.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks.Machines.States.Events.Events.Events.Events.Events;19using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks.Machines.States.Events.Events.Events.Events.Events.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks.Machines.States.Events.Events.Events.Events.Events.Events.Events;21using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks.Machines.States.Events.Events.Events.Events.Events.Events.Events.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Tasks.Machines.States.Events.Events.Events.Events.Events.Events.Events.Events.Events;

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ProcessBckAckOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.RegisterMonitor(typeof(NewSuccessor));14 runtime.CreateActor(typeof(Actor1));15 runtime.Run();16 }17 }18 {19 protected override async Task OnInitializeAsync(Event initialEvent)20 {21 var m = this.CreateActor(typeof(Actor2));22 await this.SendEvent(m, Event.CreateHalt());23 await this.SendEvent(m, Event.CreateHalt());24 }25 }26 {27 protected override async Task OnInitializeAsync(Event initialEvent)28 {29 await this.ReceiveEventAsync(typeof(HaltEvent));30 await this.SendEvent(this.Id, new ProcessBckAckOnEntry());31 }32 }33}34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41{42 {43 static void Main(string[] args)44 {45 var runtime = RuntimeFactory.Create();46 runtime.RegisterMonitor(typeof(NewSuccessor));47 runtime.CreateActor(typeof(Actor1));48 runtime.Run();49 }50 }51 {52 protected override async Task OnInitializeAsync(Event initialEvent)53 {54 var m = this.CreateActor(typeof(Actor2));55 await this.SendEvent(m, Event.CreateHalt());56 await this.SendEvent(m, Event.CreateHalt());57 }58 }59 {60 protected override async Task OnInitializeAsync(Event initialEvent)61 {62 await this.ReceiveEventAsync(typeof(HaltEvent));63 await this.SendEvent(this.Id, new ProcessBckAckOnEntry());64 }65 }66}67using System;

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ProcessBckAckOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 config.BugFindingAnalysisTimeout = TimeSpan.FromMinutes(1);14 config.SchedulingIterations = 1;15 config.MaxFairSchedulingSteps = 1;16 config.MaxUnfairSchedulingSteps = 1;17 config.RandomSchedulingSeed = 1;18 config.SchedulingStrategy = SchedulingStrategy.Random;19 config.Verbose = 2;20 var runtime = RuntimeFactory.Create(config);21 runtime.CreateActor(typeof(NewSuccessor), new ActorId(1));22 runtime.Wait();23 }24 }25}26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 var config = Configuration.Create();38 config.BugFindingAnalysisTimeout = TimeSpan.FromMinutes(1);39 config.SchedulingIterations = 1;40 config.MaxFairSchedulingSteps = 1;41 config.MaxUnfairSchedulingSteps = 1;42 config.RandomSchedulingSeed = 1;43 config.SchedulingStrategy = SchedulingStrategy.Random;44 config.Verbose = 2;45 var runtime = RuntimeFactory.Create(config);46 runtime.CreateActor(typeof(NewSuccessor), new ActorId(1));47 runtime.Wait();48 }49 }50}51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding.Tests;53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58{59 {60 static void Main(string[] args)61 {62 var config = Configuration.Create();

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ProcessBckAckOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 1000000;12 config.SchedulingIterations = 1000;13 config.LivenessTemperatureThreshold = 1000000;14 config.RandomSchedulingSeed = 1;15 config.Verbose = 1;16 await Microsoft.Coyote.Runtime.Scheduler.RunAsync(config, async () =>17 {18 var runtime = RuntimeFactory.Create();19 var m = runtime.CreateActor(typeof(M));20 var n = runtime.CreateActor(typeof(N));21 var o = runtime.CreateActor(typeof(O));22 var p = runtime.CreateActor(typeof(P));23 var q = runtime.CreateActor(typeof(Q));24 var r = runtime.CreateActor(typeof(R));25 var s = runtime.CreateActor(typeof(S));26 var t = runtime.CreateActor(typeof(T));27 var u = runtime.CreateActor(typeof(U));28 var v = runtime.CreateActor(typeof(V));29 var w = runtime.CreateActor(typeof(W));30 var x = runtime.CreateActor(typeof(X));31 var y = runtime.CreateActor(typeof(Y));32 var z = runtime.CreateActor(typeof(Z));33 runtime.SendEvent(m, new e1());34 runtime.SendEvent(n, new e1());35 runtime.SendEvent(o, new e1());36 runtime.SendEvent(p, new e1());37 runtime.SendEvent(q, new e1());38 runtime.SendEvent(r, new e1());39 runtime.SendEvent(s, new e1());40 runtime.SendEvent(t, new e1());41 runtime.SendEvent(u, new e1());42 runtime.SendEvent(v, new e1());43 runtime.SendEvent(w, new e1());44 runtime.SendEvent(x, new e1());45 runtime.SendEvent(y, new e1());46 runtime.SendEvent(z, new e1());47 });48 }49 }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote.Actors;

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ProcessBckAckOnEntry

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 private static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100;12 config.EnableCycleDetection = true;13 config.EnableDataRaceDetection = true;14 config.EnableDeadlockDetection = true;15 config.EnableOperationInterleavings = true;16 config.EnableFairScheduling = true;17 config.EnableRandomExecution = true;18 config.EnableBuggyExecution = true;19 config.EnableStateGraphChecking = true;20 config.EnableLivenessChecking = true;21 config.EnableActorTesting = true;22 config.EnableActorTestingWithBuggyImplementation = true;23 config.EnableActorTestingWithBuggyImplementationLogging = true;24 config.EnableActorTestingWithRandomImplementation = true;

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ProcessBckAckOnEntry

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using System;5{6 {7 static void Main(string[] args)8 {9 NewSuccessor newSuccessor = new NewSuccessor();10 newSuccessor.ProcessBckAckOnEntry();11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.Timers;17using System;18{19 {20 static void Main(string[] args)21 {22 NewSuccessor newSuccessor = new NewSuccessor();23 newSuccessor.ProcessBckAckOnEntry();24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.Timers;30using System;31{32 {33 static void Main(string[] args)34 {35 NewSuccessor newSuccessor = new NewSuccessor();36 newSuccessor.ProcessBckAckOnEntry();37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Timers;43using System;44{45 {46 static void Main(string[] args)47 {48 NewSuccessor newSuccessor = new NewSuccessor();49 newSuccessor.ProcessBckAckOnEntry();50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;

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ProcessBckAckOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;7using Microsoft.Coyote.Runtime;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Events;14using Microsoft.Coyote.Tests.Common.Tasks;15using Microsoft.Coyote.Tests.Common.Timers;16using Microsoft.Coyote.Tests.Common.Utilities;17using Microsoft.Coyote.Tests.Common.Workers;18using Microsoft.Coyote.Tests.Systematic;19using Microsoft.Coyote.Tests.Systematic.Actors;20using Microsoft.Coyote.Tests.Systematic.Tasks;21using Microsoft.Coyote.Tests.Systematic.Timers;22using Microsoft.Coyote.Tests.Systematic.Utilities;23using Microsoft.Coyote.Tests.Systematic.Workers;24{25 {26 int x;27 int y;28 int z;29 [OnEntry(nameof(InitOnEntry))]30 [OnEventDoAction(typeof(Configure), nameof(ConfigureOnEvent))]31 [OnEventDoAction(typeof(Start), nameof(StartOnEvent))]32 [OnEventDoAction(typeof(Stop), nameof(StopOnEvent))]33 [OnEventDoAction(typeof(Configure), nameof(ConfigureOnEvent))]34 [OnEventDoAction(typeof(Start), nameof(StartOnEvent))]35 [OnEventDoAction(typeof(Stop), nameof(StopOnEvent))]36 [OnEventDoAction(typeof(Configure), nameof(ConfigureOnEvent))]37 [OnEventDoAction(typeof(Start), nameof(StartOnEvent))]38 [OnEventDoAction(typeof(Stop), nameof(StopOnEvent))]39 [OnEventDoAction(typeof(Configure), nameof(ConfigureOnEvent))]40 [OnEventDoAction(typeof(Start), nameof(StartOnEvent))]41 [OnEventDoAction(typeof(Stop), nameof(StopOnEvent))]42 [OnEventDoAction(typeof(Configure), nameof(ConfigureOnEvent))]43 [OnEventDoAction(typeof(Start), nameof(StartOnEvent

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