How to use ProcessQueryAction method of Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.ProcessQueryAction

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...563 }564 [OnEventGotoState(typeof(Client.Update), typeof(ProcessUpdate), nameof(ProcessUpdateAction))]565 [OnEventGotoState(typeof(ForwardUpdate), typeof(ProcessFwdUpdate))]566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }...

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ProcessQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;4using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Monitor;5using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Monitor.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Monitor.States;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.States;8using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.Types;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15using System.Threading;16using System.Diagnostics;17{18 {19 private int _id;20 private int _numActors;21 private int _numQueries;22 private int _numQueriesSent;23 private int _numQueriesReceived;24 private int _numQueriesProcessed;25 private int _numQueriesFailed;26 private int _numQueriesSucceeded;27 private int _numQueriesTimedout;28 private int _numQueriesAborted;29 private int _numQueriesAbortedByMonitor;30 private int _numQueriesAbortedByActor;31 private int _numQueriesCompleted;32 private int _numQueriesCompletedByMonitor;33 private int _numQueriesCompletedByActor;34 private int _numQueriesSentByActor;35 private int _numQueriesSentByMonitor;36 private int _numQueriesReceivedByActor;37 private int _numQueriesReceivedByMonitor;38 private int _numQueriesProcessedByActor;39 private int _numQueriesProcessedByMonitor;40 private int _numQueriesFailedByActor;41 private int _numQueriesFailedByMonitor;42 private int _numQueriesSucceededByActor;43 private int _numQueriesSucceededByMonitor;44 private int _numQueriesTimedoutByActor;45 private int _numQueriesTimedoutByMonitor;46 private int _numQueriesAbortedByActorByActor;47 private int _numQueriesAbortedByActorByMonitor;48 private int _numQueriesAbortedByMonitorByActor;

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ProcessQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(NewSuccessor), new ActorId("1"));14 Console.ReadKey();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 static void Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 runtime.CreateActor(typeof(NewSuccessor), new ActorId("1"));31 Console.ReadKey();32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 static void Main(string[] args)45 {46 var runtime = RuntimeFactory.Create();47 runtime.CreateActor(typeof(NewSuccessor), new ActorId("1"));48 Console.ReadKey();49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59{60 {61 static void Main(string[] args)62 {63 var runtime = RuntimeFactory.Create();64 runtime.CreateActor(typeof(NewSuccessor), new ActorId("1"));65 Console.ReadKey();66 }67 }68}

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ProcessQueryAction

Using AI Code Generation

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1{2 {3 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessQueryAction))]4 {5 }6 void ProcessQueryAction()7 {8 var event1 = new UnitEvent();9 this.SendEvent(this.Id, event1);10 }11 }12}13{14 {15 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessQueryAction))]16 {17 }18 void ProcessQueryAction()19 {20 this.SendEvent(this.Id, new UnitEvent());21 }22 }23}24{25 {26 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessQueryAction))]27 {28 }29 void ProcessQueryAction()30 {31 this.SendEvent(this.Id, new UnitEvent());32 }33 }34}35{36 {37 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessQueryAction))]38 {39 }40 void ProcessQueryAction()41 {42 this.SendEvent(this.Id, new UnitEvent());43 }44 }45}46{47 {48 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessQueryAction))]49 {50 }

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ProcessQueryAction

Using AI Code Generation

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1{2 {3 {4 public ActorId Id;5 public InitEvent(ActorId id)6 {7 this.Id = id;8 }9 }10 {11 public ActorId Id;12 public QueryEvent(ActorId id)13 {14 this.Id = id;15 }16 }17 {18 public int Value;19 public ResponseEvent(int value)20 {21 this.Value = value;22 }23 }24 {25 public int Value;26 public QueryResponseEvent(int value)27 {28 this.Value = value;29 }30 }31 [OnEventDoAction(typeof(InitEvent), nameof(Configure))]32 [OnEventDoAction(typeof(ResponseEvent), nameof(ProcessResponse))]33 {34 }35 [OnEventDoAction(typeof(QueryEvent), nameof(ProcessQuery))]36 {37 }38 private ActorId Id;39 private int Value;40 private void Configure()41 {42 this.Id = (this.ReceivedEvent as InitEvent).Id;43 this.Value = 0;44 this.Raise(new ResponseEvent(this.Value));45 }46 private void ProcessResponse()47 {48 this.Value = (this.ReceivedEvent as ResponseEvent).Value;49 this.Raise(new ResponseEvent(this.Value));50 }51 private void ProcessQuery()52 {53 this.Value = (this.ReceivedEvent as QueryEvent).Value;54 this.Raise(new QueryResponseEvent(this.Value));55 }56 internal void ProcessQueryAction()57 {58 this.Value = (this.ReceivedEvent as QueryEvent).Value;59 this.Raise(new QueryResponseEvent(this.Value));60 }61 }62}63{64 {65 {66 public ActorId Id;67 public InitEvent(ActorId id)68 {69 this.Id = id;70 }71 }

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ProcessQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 ActorId id = ActorId.CreateRandom();10 var actor = Actor.Create(id, typeof(NewSuccessor));11 actor.SendEvent(new ProcessQueryAction());

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ProcessQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;10using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms;11using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.SimplePrograms;12using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.GotoPrograms;13using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms;14using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Synchronous;15using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Asynchronous;16using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production;17using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Asynchronous;18using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous;19using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous.Bug;20using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous.Bug2;21using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous.Bug3;22using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous.Bug4;23using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous.Bug5;24using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous.Bug6;

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ProcessQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using System.Diagnostics;10using System.IO;11{12 {13 public static void Main(string[] args)14 {15 var runtime = RuntimeFactory.Create();16 var actor = runtime.CreateActor(typeof(NewSuccessor));17 var successorStates = new List<ActorState>();18 runtime.SendEvent(actor, new ProcessQueryActionEvent(successorStates));19 runtime.Wait();20 foreach (var state in successorStates)21 {22 Console.WriteLine(state);23 }24 Console.ReadLine();25 }26 }27}28using System;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors.BugFinding;36using System.Diagnostics;37using System.IO;38{39 {40 public static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 var actor = runtime.CreateActor(typeof(NewSuccessor));44 var successorStates = new List<ActorState>();45 runtime.SendEvent(actor, new ProcessQueryActionEvent(successorStates));46 runtime.Wait();47 foreach (var state in successorStates)48 {49 Console.WriteLine(state);50 }51 Console.ReadLine();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding.Tests;62 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessQueryAction))]63 {64 }65 void ProcessQueryAction()66 {67 this.SendEvent(this.Id, new UnitEvent());68 }69 }70}71{72 {73 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessQueryAction))]74 {75 }

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ProcessQueryAction

Using AI Code Generation

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1{2 {3 {4 public ActorId Id;5 public InitEvent(ActorId id)6 {7 this.Id = id;8 }9 }10 {11 public ActorId Id;12 public QueryEvent(ActorId id)13 {14 this.Id = id;15 }16 }17 {18 public int Value;19 public ResponseEvent(int value)20 {21 this.Value = value;22 }23 }24 {25 public int Value;26 public QueryResponseEvent(int value)27 {28 this.Value = value;29 }30 }31 [OnEventDoAction(typeof(InitEvent), nameof(Configure))]32 [OnEventDoAction(typeof(ResponseEvent), nameof(ProcessResponse))]33 {34 }35 [OnEventDoAction(typeof(QueryEvent), nameof(ProcessQuery))]36 {37 }38 private ActorId Id;39 private int Value;40 private void Configure()41 {42 this.Id = (this.ReceivedEvent as InitEvent).Id;43 this.Value = 0;44 this.Raise(new ResponseEvent(this.Value));45 }46 private void ProcessResponse()47 {48 this.Value = (this.ReceivedEvent as ResponseEvent).Value;49 this.Raise(new ResponseEvent(this.Value));50 }51 private void ProcessQuery()52 {53 this.Value = (this.ReceivedEvent as QueryEvent).Value;54 this.Raise(new QueryResponseEvent(this.Value));55 }56 internal void ProcessQueryAction()57 {58 this.Value = (this.ReceivedEvent as QueryEvent).Value;59 this.Raise(new QueryResponseEvent(this.Value));60 }61 }62}63{64 {65 {66 public ActorId Id;67 public InitEvent(ActorId id)68 {69 this.Id = id;70 }71 }

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ProcessQueryAction

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 ActorId id = ActorId.CreateRandom();10 var actor = Actor.Create(id, typeof(NewSuccessor));11 actor.SendEvent(new ProcessQueryAction());

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ProcessQueryAction

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor;10using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms;11using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.SimplePrograms;12using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.GotoPrograms;13using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms;14using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Synchronous;15using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Asynchronous;16using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production;17using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Asynchronous;18using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous;19using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous.Bug;20using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous.Bug2;21using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous.Bug3;22using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous.Bug4;23using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous.Bug5;24using Microsoft.Coyote.Actors.BugFinding.Tests.NewSuccessor.TestPrograms.MultipleMachinePrograms.Production.Synchronous.Bug6;

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